Bug 1196112. Part 2 - Remove DecodedStream::mMonitor. r=roc.

This commit is contained in:
JW Wang 2015-08-24 21:05:32 +08:00
Родитель 49cb8ddb20
Коммит be027d47bd
2 изменённых файлов: 1 добавлений и 35 удалений

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@ -357,7 +357,6 @@ DecodedStream::DecodedStream(AbstractThread* aOwnerThread,
MediaQueue<MediaData>& aVideoQueue)
: mOwnerThread(aOwnerThread)
, mShuttingDown(false)
, mMonitor("DecodedStream::mMonitor")
, mPlaying(false)
, mVolume(1.0)
, mAudioQueue(aAudioQueue)
@ -381,7 +380,6 @@ nsRefPtr<GenericPromise>
DecodedStream::StartPlayback(int64_t aStartTime, const MediaInfo& aInfo)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(mStartTime.isNothing(), "playback already started.");
mStartTime.emplace(aStartTime);
@ -419,7 +417,7 @@ DecodedStream::StartPlayback(int64_t aStartTime, const MediaInfo& aInfo)
void DecodedStream::StopPlayback()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// Playback didn't even start at all.
if (mStartTime.isNothing()) {
return;
@ -437,7 +435,6 @@ void
DecodedStream::DestroyData(UniquePtr<DecodedStreamData> aData)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (!aData) {
return;
@ -456,7 +453,6 @@ void
DecodedStream::CreateData(MozPromiseHolder<GenericPromise>&& aPromise)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// No need to create a source stream when there are no output streams. This
// happens when RemoveOutput() is called immediately after StartPlayback().
@ -504,7 +500,6 @@ void
DecodedStream::OnDataCreated(UniquePtr<DecodedStreamData> aData)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(!mData, "Already created.");
// Start to send data to the stream immediately
@ -519,12 +514,6 @@ DecodedStream::OnDataCreated(UniquePtr<DecodedStreamData> aData)
DestroyData(Move(aData));
}
ReentrantMonitor&
DecodedStream::GetReentrantMonitor() const
{
return mMonitor;
}
void
DecodedStream::AddOutput(ProcessedMediaStream* aStream, bool aFinishWhenEnded)
{
@ -541,7 +530,6 @@ void
DecodedStream::SetPlaying(bool aPlaying)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mPlaying = aPlaying;
if (mData) {
mData->SetPlaying(aPlaying);
@ -552,7 +540,6 @@ void
DecodedStream::SetVolume(double aVolume)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mVolume = aVolume;
}
@ -560,7 +547,6 @@ void
DecodedStream::SetSameOrigin(bool aSameOrigin)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mSameOrigin = aSameOrigin;
}
@ -568,7 +554,6 @@ void
DecodedStream::InitTracks()
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (mData->mStreamInitialized) {
return;
@ -649,7 +634,6 @@ void
DecodedStream::SendAudio(double aVolume, bool aIsSameOrigin)
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mInfo.HasAudio()) {
return;
@ -715,7 +699,6 @@ void
DecodedStream::SendVideo(bool aIsSameOrigin)
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mInfo.HasVideo()) {
return;
@ -794,7 +777,6 @@ void
DecodedStream::AdvanceTracks()
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
StreamTime endPosition = 0;
@ -819,7 +801,6 @@ void
DecodedStream::SendData()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(mStartTime.isSome(), "Must be called after StartPlayback()");
// Not yet created on the main thread. MDSM will try again later.
@ -850,7 +831,6 @@ int64_t
DecodedStream::AudioEndTime() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (mStartTime.isSome() && mInfo.HasAudio() && mData) {
CheckedInt64 t = mStartTime.ref() +
FramesToUsecs(mData->mAudioFramesWritten, mInfo.mAudio.mRate);
@ -865,7 +845,6 @@ int64_t
DecodedStream::GetPosition() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// This is only called after MDSM starts playback. So mStartTime is
// guaranteed to be something.
MOZ_ASSERT(mStartTime.isSome());
@ -876,7 +855,6 @@ bool
DecodedStream::IsFinished() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
return mData && mData->IsFinished();
}
@ -884,7 +862,6 @@ void
DecodedStream::ConnectListener()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mAudioPushListener = mAudioQueue.PushEvent().Connect(
mOwnerThread, this, &DecodedStream::SendData);
@ -900,7 +877,6 @@ void
DecodedStream::DisconnectListener()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mAudioPushListener.Disconnect();
mVideoPushListener.Disconnect();

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@ -134,7 +134,6 @@ protected:
virtual ~DecodedStream();
private:
ReentrantMonitor& GetReentrantMonitor() const;
void CreateData(MozPromiseHolder<GenericPromise>&& aPromise);
void DestroyData(UniquePtr<DecodedStreamData> aData);
void OnDataCreated(UniquePtr<DecodedStreamData> aData);
@ -161,15 +160,6 @@ private:
// True if MDSM has begun shutdown.
bool mShuttingDown;
// TODO: This is a temp solution to get rid of decoder monitor on the main
// thread in MDSM::AddOutputStream and MDSM::RecreateDecodedStream as
// required by bug 1146482. DecodedStream needs to release monitor before
// calling back into MDSM functions in order to prevent deadlocks.
//
// Please move all capture-stream related code from MDSM into DecodedStream
// and apply "dispatch + mirroring" to get rid of this monitor in the future.
mutable ReentrantMonitor mMonitor;
/*
* Worker thread only members.
*/