From c24507a6c0a2fb3cbfbba8079241d712a125fce3 Mon Sep 17 00:00:00 2001 From: sotaro Date: Tue, 27 Feb 2018 13:06:03 +0900 Subject: [PATCH] Bug 1441056 - backout because of build failure on MinGW --- .../RenderCompositorANGLE.cpp | 30 ++----------------- .../RenderCompositorANGLE.h | 1 - 2 files changed, 2 insertions(+), 29 deletions(-) diff --git a/gfx/webrender_bindings/RenderCompositorANGLE.cpp b/gfx/webrender_bindings/RenderCompositorANGLE.cpp index 3226f181033a..e20d7cab7c6a 100644 --- a/gfx/webrender_bindings/RenderCompositorANGLE.cpp +++ b/gfx/webrender_bindings/RenderCompositorANGLE.cpp @@ -45,37 +45,10 @@ RenderCompositorANGLE::~RenderCompositorANGLE() MOZ_ASSERT(!mEGLSurface); } -ID3D11Device* -RenderCompositorANGLE::GetDeviceOfEGLDisplay() -{ - const auto& egl = &gl::sEGLLibrary; - - // Fetch the D3D11 device. - EGLDeviceEXT eglDevice = nullptr; - egl->fQueryDisplayAttribEXT(egl->Display(), LOCAL_EGL_DEVICE_EXT, (EGLAttrib*)&eglDevice); - MOZ_ASSERT(eglDevice); - ID3D11Device* device = nullptr; - egl->fQueryDeviceAttribEXT(eglDevice, LOCAL_EGL_D3D11_DEVICE_ANGLE, (EGLAttrib*)&device); - if (!device) { - gfxCriticalNote << "Failed to get D3D11Device from EGLDisplay"; - return false; - } - return device; -} - bool RenderCompositorANGLE::Initialize() { - const auto& egl = &gl::sEGLLibrary; - - nsCString discardFailureId; - if (!egl->EnsureInitialized(/* forceAccel */ true, &discardFailureId)) { - gfxCriticalNote << "Failed to load EGL library: " << discardFailureId.get(); - return false; - } - - mDevice = GetDeviceOfEGLDisplay(); - + mDevice = gfx::DeviceManagerDx::Get()->GetCompositorDevice(); if (!mDevice) { gfxCriticalNote << "[D3D11] failed to get compositor device."; return false; @@ -169,6 +142,7 @@ RenderCompositorANGLE::Initialize() // Create GLContext with dummy EGLSurface, the EGLSurface is not used. // Instread we override it with EGLSurface of SwapChain's back buffer. + nsCString discardFailureId; mGL = gl::GLContextProviderEGL::CreateHeadless(flags, &discardFailureId); if (!mGL || !mGL->IsANGLE()) { gfxCriticalNote << "Failed ANGLE GL context creation for WebRender: " << gfx::hexa(mGL.get()); diff --git a/gfx/webrender_bindings/RenderCompositorANGLE.h b/gfx/webrender_bindings/RenderCompositorANGLE.h index 0d811fc03958..880a81ecb2bc 100644 --- a/gfx/webrender_bindings/RenderCompositorANGLE.h +++ b/gfx/webrender_bindings/RenderCompositorANGLE.h @@ -44,7 +44,6 @@ protected: void WaitForPreviousPresentQuery(); bool ResizeBufferIfNeeded(); void DestroyEGLSurface(); - ID3D11Device* GetDeviceOfEGLDisplay(); RefPtr mGL; EGLConfig mEGLConfig;