зеркало из https://github.com/mozilla/gecko-dev.git
r=jeffreyj@us.ibm.com, sr=blizzard OS/2 only - remove unnecessary class nsCanvas
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fb0d67af5b
Коммит
c2e045538d
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@ -49,7 +49,6 @@ endif
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CPPSRCS = \
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nsAppShell.cpp \
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nsBidiKeyboard.cpp \
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nsCanvas.cpp \
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nsClipboard.cpp \
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nsFilePicker.cpp \
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nsFrameWindow.cpp \
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@ -1,81 +0,0 @@
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/*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS"
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* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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* License for the specific language governing rights and limitations
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* under the License.
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*
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* The Original Code is the Mozilla OS/2 libraries.
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*
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* The Initial Developer of the Original Code is John Fairhurst,
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* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
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* Copyright (C) 1999 John Fairhurst. All Rights Reserved.
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*
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* Contributor(s): Henry Sobotka <sobotka@axess.com> 01/2000 review and update
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*
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* This Original Code has been modified by IBM Corporation.
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* Modifications made by IBM described herein are
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* Copyright (c) International Business Machines
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* Corporation, 2000
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*
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* Modifications to Mozilla code or documentation
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* identified per MPL Section 3.3
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*
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* Date Modified by Description of modification
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* 03/31/2000 IBM Corp. @JSK32365 - Set WS_CLIPSIBLINGS on
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* nsCanvas objects to fix bleed-through
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* 04/31/2000 IBM Corp. Change parms to DispatchMouseEvent to match Windows.
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*
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*/
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// nscanvas - basic window class that dispatches paint events.
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#include "nsCanvas.h"
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#include <stdio.h>
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extern BOOL g_bHandlingMouseClick;
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PRBool nsCanvas::DispatchMouseEvent( PRUint32 aEventType, MPARAM mp1, MPARAM mp2)
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{
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PRBool rc = PR_FALSE;
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// Don't capture mb2 so that drag'n'drop works.
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if( mEventCallback || mMouseListener)
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{
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switch( aEventType)
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{
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case NS_MOUSE_LEFT_BUTTON_DOWN:
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case NS_MOUSE_MIDDLE_BUTTON_DOWN:
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WinSetCapture( HWND_DESKTOP, mWnd);
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break;
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case NS_MOUSE_LEFT_BUTTON_UP:
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case NS_MOUSE_MIDDLE_BUTTON_UP:
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WinSetCapture( HWND_DESKTOP, 0); // release
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break;
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default:
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break;
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}
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rc = nsWindow::DispatchMouseEvent( aEventType, mp1, mp2);
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}
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// Mousemove messages mustn't propagate to get cursors working. Try commenting
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// this block out & then move the mouse over a link.
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if( aEventType == NS_MOUSE_MOVE)
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rc = PR_TRUE;
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return rc;
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}
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ULONG nsCanvas::WindowStyle()
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{
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return BASE_CONTROL_STYLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
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}
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@ -1,50 +0,0 @@
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/*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS"
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* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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* License for the specific language governing rights and limitations
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* under the License.
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*
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* The Original Code is the Mozilla OS/2 libraries.
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*
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* The Initial Developer of the Original Code is John Fairhurst,
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* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
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* Copyright (C) 1999 John Fairhurst. All Rights Reserved.
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*
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* Contributor(s):
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* This Original Code has been modified by IBM Corporation.
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* Modifications made by IBM described herein are
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* Copyright (c) International Business Machines
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* Corporation, 2000
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*
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* Modifications to Mozilla code or documentation
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* identified per MPL Section 3.3
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*
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* Date Modified by Description of modification
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* 04/12/2000 IBM Corp. Changed params on DispatchMouseEvent to match Windows..
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*
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*/
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#ifndef _nscanvas_h
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#define _nscanvas_h
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// nscanvas - this is the NS_CHILD_CID class which contains content.
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// The main code added in here is to do painting.
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#include "nswindow.h"
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class nsCanvas : public nsWindow
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{
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public:
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nsCanvas() {};
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protected:
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virtual PRBool DispatchMouseEvent( PRUint32 aEventType, MPARAM mp1, MPARAM mp2);
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virtual ULONG WindowStyle();
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};
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#endif
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@ -48,7 +48,7 @@
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// class definition headers
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#include "nsAppShell.h"
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#include "nsBidiKeyboard.h"
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#include "nsCanvas.h"
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#include "nsWindow.h"
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#include "nsDragService.h"
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#include "nsILocalFile.h"
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#include "nsFilePicker.h"
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@ -68,7 +68,7 @@
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// objects that just require generic constructors
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsBidiKeyboard)
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsCanvas)
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsWindow)
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsClipboard)
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsClipboardHelper)
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NS_GENERIC_FACTORY_CONSTRUCTOR(nsFilePicker)
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@ -227,10 +227,10 @@ static const nsModuleComponentInfo components[] =
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NS_BIDIKEYBOARD_CID,
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"@mozilla.org/widget/bidikeyboard;1",
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nsBidiKeyboardConstructor },
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{ "OS/2 Canvas",
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{ "OS/2 Child Window",
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NS_CHILD_CID,
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"@mozilla.org/widget/child_window/os2;1",
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nsCanvasConstructor },
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nsWindowConstructor },
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{ "OS/2 Clipboard",
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NS_CLIPBOARD_CID,
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"@mozilla.org/widget/clipboard;1",
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@ -2208,9 +2208,11 @@ PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT *rc)
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// behaviour (see nsEditorEventListeners.cpp)
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case WM_BUTTON1DOWN:
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WinSetCapture( HWND_DESKTOP, mWnd);
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result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_DOWN, mp1, mp2);
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break;
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case WM_BUTTON1UP:
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WinSetCapture( HWND_DESKTOP, 0); // release
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result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_UP, mp1, mp2);
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break;
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case WM_BUTTON1DBLCLK:
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@ -2218,9 +2220,11 @@ PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT *rc)
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break;
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case WM_BUTTON2DOWN:
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WinSetCapture( HWND_DESKTOP, mWnd);
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result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_DOWN, mp1, mp2);
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break;
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case WM_BUTTON2UP:
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WinSetCapture( HWND_DESKTOP, 0); // release
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result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_UP, mp1, mp2);
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break;
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case WM_BUTTON2DBLCLK:
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@ -2269,7 +2273,9 @@ PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT *rc)
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ptlLastPos.y = (SHORT)SHORT2FROMMP(mp1);
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}
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}
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result = DispatchMouseEvent( NS_MOUSE_MOVE, mp1, mp2);
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DispatchMouseEvent( NS_MOUSE_MOVE, mp1, mp2);
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// don't propogate mouse move or the OS will change the pointer
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result = PR_TRUE;
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break;
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case WM_MOUSEENTER:
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result = DispatchMouseEvent( NS_MOUSE_ENTER, mp1, mp2);
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@ -3309,3 +3315,7 @@ PCSZ nsWindow::WindowClass()
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return className;
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}
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ULONG nsWindow::WindowStyle()
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{
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return BASE_CONTROL_STYLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
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}
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@ -183,7 +183,7 @@ protected:
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static nsWindow* gCurrentWindow;
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// nsWindow methods subclasses must provide for creation to work
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virtual PCSZ WindowClass();
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virtual ULONG WindowStyle() = 0;
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virtual ULONG WindowStyle();
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// hooks subclasses may wish to override!
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virtual void PostCreateWidget() {}
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