113789 - -moz-border-colors doesn't recognize transparent, r=ben, sr=hyatt

This commit is contained in:
hewitt%netscape.com 2001-12-11 11:13:16 +00:00
Родитель 12a8133f1a
Коммит c580303351
6 изменённых файлов: 376 добавлений и 232 удалений

Просмотреть файл

@ -3333,7 +3333,7 @@ nsRuleNode::ComputeBorderData(nsStyleStruct* aStartStruct, const nsCSSStruct& aD
}
}
// border-colors: color, string
// border-colors: color, string, enum
if (marginData.mBorderColors) {
nscolor borderColor;
nscolor unused = NS_RGB(0,0,0);
@ -3343,10 +3343,14 @@ nsRuleNode::ComputeBorderData(nsStyleStruct* aStartStruct, const nsCSSStruct& aD
// Some composite border color information has been specified for this
// border side.
border->EnsureBorderColors();
border->ClearBorderColors(i);
nsCSSValueList* list = marginData.mBorderColors[i];
while (list) {
if (SetColor(list->mValue, unused, mPresContext, borderColor, inherited))
border->AppendBorderColor(i, borderColor);
border->AppendBorderColor(i, borderColor, PR_FALSE);
else if (eCSSUnit_Enumerated == list->mValue.GetUnit() &&
NS_STYLE_COLOR_TRANSPARENT == list->mValue.GetIntValue())
border->AppendBorderColor(i, nsnull, PR_TRUE);
list = list->mNext;
}
}

Просмотреть файл

@ -284,18 +284,20 @@ protected:
struct nsBorderColors {
nsBorderColors* mNext;
nscolor mColor;
PRBool mTransparent;
nsBorderColors* CopyColors() {
nsBorderColors* next = nsnull;
if (mNext)
next = mNext->CopyColors();
return new nsBorderColors(mColor, next);
return new nsBorderColors(mColor, mTransparent, next);
}
nsBorderColors() :mNext(nsnull) { mColor = NS_RGB(0,0,0); };
nsBorderColors(const nscolor& aColor, nsBorderColors* aNext=nsnull) {
nsBorderColors(const nscolor& aColor, PRBool aTransparent, nsBorderColors* aNext=nsnull) {
mColor = aColor;
mTransparent = aTransparent;
mNext = aNext;
}
@ -339,6 +341,13 @@ struct nsStyleBorder: public nsStyleStruct {
}
}
void ClearBorderColors(PRUint8 aSide) {
if (mBorderColors[aSide]) {
delete mBorderColors[aSide];
mBorderColors[aSide] = nsnull;
}
}
PRBool GetBorder(nsMargin& aBorder) const
{
if (mHasCachedBorder) {
@ -391,10 +400,10 @@ struct nsStyleBorder: public nsStyleStruct {
*aColors = mBorderColors[aIndex];
}
void AppendBorderColor(PRInt32 aIndex, nscolor aColor)
void AppendBorderColor(PRInt32 aIndex, nscolor aColor, PRBool aTransparent)
{
NS_ASSERTION(aIndex >= 0 && aIndex <= 3, "bad side for composite border color");
nsBorderColors* colorEntry = new nsBorderColors(aColor);
nsBorderColors* colorEntry = new nsBorderColors(aColor, aTransparent);
if (!mBorderColors[aIndex])
mBorderColors[aIndex] = colorEntry;
else {

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@ -1764,11 +1764,29 @@ void nsCSSRendering::DrawCompositeSide(nsIRenderingContext& aRenderingContext,
// up the -moz-border-radius gauntlet.
// Alternatively we could add support for a -moz-border-diagonal property, which is
// what this code actually draws (instead of a curve).
nscoord startRadius, endRadius;
startRadius = aBorderRadii[aWhichSide];
endRadius = (aWhichSide == NS_SIDE_LEFT) ? aBorderRadii[0] : aBorderRadii[aWhichSide+1];
PRInt32 level = 0;
while (currOuterRect.width > aInnerRect.width) {
// determine the the number of pixels we need to draw for this side
// and the start and end radii
nscoord shrinkage, startRadius, endRadius;
if (aWhichSide == NS_SIDE_TOP) {
shrinkage = aInnerRect.y - aOuterRect.y;
startRadius = aBorderRadii[0];
endRadius = aBorderRadii[1];
} else if (aWhichSide == NS_SIDE_BOTTOM) {
shrinkage = (aOuterRect.height+aOuterRect.y) - (aInnerRect.height+aInnerRect.y);
startRadius = aBorderRadii[3];
endRadius = aBorderRadii[2];
} else if (aWhichSide == NS_SIDE_RIGHT) {
shrinkage = (aOuterRect.width+aOuterRect.x) - (aInnerRect.width+aInnerRect.x);
startRadius = aBorderRadii[1];
endRadius = aBorderRadii[2];
} else if (aWhichSide == NS_SIDE_LEFT) {
shrinkage = aInnerRect.x - aOuterRect.x;
startRadius = aBorderRadii[0];
endRadius = aBorderRadii[3];
}
while (shrinkage) {
nscoord xshrink = 0;
nscoord yshrink = 0;
nscoord widthshrink = 0;
@ -1785,122 +1803,163 @@ void nsCSSRendering::DrawCompositeSide(nsIRenderingContext& aRenderingContext,
}
}
// subtract any rounded pixels from the outer rect
nsRect newOuterRect(currOuterRect);
newOuterRect.x += xshrink;
newOuterRect.y += yshrink;
newOuterRect.width -= widthshrink;
newOuterRect.height -= heightshrink;
nsRect borderInside(newOuterRect.x+twipsPerPixel, newOuterRect.y+twipsPerPixel,
newOuterRect.width - 2*twipsPerPixel,
newOuterRect.height - 2*twipsPerPixel);
nsPoint theSide[MAX_POLY_POINTS];
PRInt32 np = MakeSide(theSide, aRenderingContext, aWhichSide, newOuterRect, borderInside, 0,
BORDER_FULL, 1.0f, twipsPerPixel);
NS_ASSERTION(np == 2, "Composite border should always be single pixel!");
aRenderingContext.SetColor(aCompositeColors->mColor);
DrawLine(aRenderingContext, theSide[0].x, theSide[0].y, theSide[1].x, theSide[1].y, aGap);
if (aWhichSide == NS_SIDE_TOP) {
if (startRadius) {
// Connecting line between top/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+startRadius, currOuterRect.y,
currOuterRect.x+(startRadius-distance), currOuterRect.y+distance, aGap);
}
if (endRadius) {
// Connecting line between top/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel, currOuterRect.y,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+distance, aGap);
}
}
else if (aWhichSide == NS_SIDE_BOTTOM) {
if (startRadius) {
// Connecting line between bottom/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-startRadius-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+currOuterRect.width-(startRadius-distance)-twipsPerPixel,
currOuterRect.y+currOuterRect.height-distance-twipsPerPixel, aGap);
}
if (endRadius) {
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+endRadius,
currOuterRect.y+currOuterRect.height-twipsPerPixel, currOuterRect.x+(endRadius-distance),
currOuterRect.y+currOuterRect.height-distance-twipsPerPixel, aGap);
}
nsRect borderInside(currOuterRect);
// try to subtract one pixel from each side of the outer rect, but only if
// that side has any extra space left to shrink
if (aInnerRect.x > borderInside.x) { // shrink left
borderInside.x += twipsPerPixel;
borderInside.width -= twipsPerPixel;
}
else if (aWhichSide == NS_SIDE_LEFT) {
if (startRadius) {
// Connecting line between left/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-(startRadius-distance),
currOuterRect.x, currOuterRect.y+currOuterRect.height-twipsPerPixel-startRadius, aGap);
}
if (endRadius) {
// Connecting line between left/top
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+distance, currOuterRect.y+(endRadius-distance),
currOuterRect.x, currOuterRect.y+endRadius, aGap);
}
}
else if (aWhichSide == NS_SIDE_RIGHT) {
if (startRadius) {
// Connecting line between right/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-distance-twipsPerPixel,
//currOuterRect.y-2,
currOuterRect.y+(startRadius-distance),
currOuterRect.x+currOuterRect.width-twipsPerPixel,
//currOuterRect.y-2, aGap);
currOuterRect.y+startRadius, aGap);
}
if (endRadius) {
// Connecting line between right/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-(endRadius-distance),
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius, aGap);
}
if (borderInside.x+borderInside.width > aInnerRect.x+aInnerRect.width) // shrink right
borderInside.width -= twipsPerPixel;
if (aInnerRect.y > borderInside.y) { // shrink top
borderInside.y += twipsPerPixel;
borderInside.height -= twipsPerPixel;
}
if (borderInside.y+borderInside.height > aInnerRect.y+aInnerRect.height) // shrink bottom
borderInside.height -= twipsPerPixel;
if (!aCompositeColors->mTransparent) {
nsPoint theSide[MAX_POLY_POINTS];
PRInt32 np = MakeSide(theSide, aRenderingContext, aWhichSide, newOuterRect, borderInside, 0,
BORDER_FULL, 1.0f, twipsPerPixel);
NS_ASSERTION(np == 2, "Composite border should always be single pixel!");
aRenderingContext.SetColor(aCompositeColors->mColor);
DrawLine(aRenderingContext, theSide[0].x, theSide[0].y, theSide[1].x, theSide[1].y, aGap);
if (aWhichSide == NS_SIDE_TOP) {
if (startRadius) {
// Connecting line between top/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+startRadius,
currOuterRect.y,
currOuterRect.x+startRadius-distance,
currOuterRect.y+distance,
aGap);
}
if (endRadius) {
// Connecting line between top/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel,
currOuterRect.y,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+distance,
aGap);
}
}
else if (aWhichSide == NS_SIDE_BOTTOM) {
if (startRadius) {
// Connecting line between bottom/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+startRadius,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+startRadius-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-distance,
aGap);
}
if (endRadius) {
// Connecting line between bottom/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-distance,
aGap);
}
}
else if (aWhichSide == NS_SIDE_LEFT) {
if (startRadius) {
// Connecting line between left/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+distance,
currOuterRect.y+startRadius-distance,
currOuterRect.x,
currOuterRect.y+startRadius,
aGap);
}
if (endRadius) {
// Connecting line between left/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius+distance,
currOuterRect.x,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius,
aGap);
}
}
else if (aWhichSide == NS_SIDE_RIGHT) {
if (startRadius) {
// Connecting line between right/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+startRadius-distance,
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+startRadius,
aGap);
}
if (endRadius) {
// Connecting line between right/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius+distance,
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius,
aGap);
}
}
}
if (aCompositeColors->mNext)
aCompositeColors = aCompositeColors->mNext;
currOuterRect.x += twipsPerPixel;
currOuterRect.y += twipsPerPixel;
currOuterRect.width -= 2*twipsPerPixel;
currOuterRect.height -= 2*twipsPerPixel;
startRadius -= twipsPerPixel; if (startRadius < 0) startRadius = 0;
endRadius -= twipsPerPixel; if (endRadius < 0) endRadius = 0;
currOuterRect = borderInside;
shrinkage -= twipsPerPixel;
startRadius -= twipsPerPixel;
if (startRadius < 0) startRadius = 0;
endRadius -= twipsPerPixel;
if (endRadius < 0) endRadius = 0;
}
}

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@ -1764,11 +1764,29 @@ void nsCSSRendering::DrawCompositeSide(nsIRenderingContext& aRenderingContext,
// up the -moz-border-radius gauntlet.
// Alternatively we could add support for a -moz-border-diagonal property, which is
// what this code actually draws (instead of a curve).
nscoord startRadius, endRadius;
startRadius = aBorderRadii[aWhichSide];
endRadius = (aWhichSide == NS_SIDE_LEFT) ? aBorderRadii[0] : aBorderRadii[aWhichSide+1];
PRInt32 level = 0;
while (currOuterRect.width > aInnerRect.width) {
// determine the the number of pixels we need to draw for this side
// and the start and end radii
nscoord shrinkage, startRadius, endRadius;
if (aWhichSide == NS_SIDE_TOP) {
shrinkage = aInnerRect.y - aOuterRect.y;
startRadius = aBorderRadii[0];
endRadius = aBorderRadii[1];
} else if (aWhichSide == NS_SIDE_BOTTOM) {
shrinkage = (aOuterRect.height+aOuterRect.y) - (aInnerRect.height+aInnerRect.y);
startRadius = aBorderRadii[3];
endRadius = aBorderRadii[2];
} else if (aWhichSide == NS_SIDE_RIGHT) {
shrinkage = (aOuterRect.width+aOuterRect.x) - (aInnerRect.width+aInnerRect.x);
startRadius = aBorderRadii[1];
endRadius = aBorderRadii[2];
} else if (aWhichSide == NS_SIDE_LEFT) {
shrinkage = aInnerRect.x - aOuterRect.x;
startRadius = aBorderRadii[0];
endRadius = aBorderRadii[3];
}
while (shrinkage) {
nscoord xshrink = 0;
nscoord yshrink = 0;
nscoord widthshrink = 0;
@ -1785,122 +1803,163 @@ void nsCSSRendering::DrawCompositeSide(nsIRenderingContext& aRenderingContext,
}
}
// subtract any rounded pixels from the outer rect
nsRect newOuterRect(currOuterRect);
newOuterRect.x += xshrink;
newOuterRect.y += yshrink;
newOuterRect.width -= widthshrink;
newOuterRect.height -= heightshrink;
nsRect borderInside(newOuterRect.x+twipsPerPixel, newOuterRect.y+twipsPerPixel,
newOuterRect.width - 2*twipsPerPixel,
newOuterRect.height - 2*twipsPerPixel);
nsPoint theSide[MAX_POLY_POINTS];
PRInt32 np = MakeSide(theSide, aRenderingContext, aWhichSide, newOuterRect, borderInside, 0,
BORDER_FULL, 1.0f, twipsPerPixel);
NS_ASSERTION(np == 2, "Composite border should always be single pixel!");
aRenderingContext.SetColor(aCompositeColors->mColor);
DrawLine(aRenderingContext, theSide[0].x, theSide[0].y, theSide[1].x, theSide[1].y, aGap);
if (aWhichSide == NS_SIDE_TOP) {
if (startRadius) {
// Connecting line between top/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+startRadius, currOuterRect.y,
currOuterRect.x+(startRadius-distance), currOuterRect.y+distance, aGap);
}
if (endRadius) {
// Connecting line between top/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel, currOuterRect.y,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+distance, aGap);
}
}
else if (aWhichSide == NS_SIDE_BOTTOM) {
if (startRadius) {
// Connecting line between bottom/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-startRadius-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+currOuterRect.width-(startRadius-distance)-twipsPerPixel,
currOuterRect.y+currOuterRect.height-distance-twipsPerPixel, aGap);
}
if (endRadius) {
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext, currOuterRect.x+endRadius,
currOuterRect.y+currOuterRect.height-twipsPerPixel, currOuterRect.x+(endRadius-distance),
currOuterRect.y+currOuterRect.height-distance-twipsPerPixel, aGap);
}
nsRect borderInside(currOuterRect);
// try to subtract one pixel from each side of the outer rect, but only if
// that side has any extra space left to shrink
if (aInnerRect.x > borderInside.x) { // shrink left
borderInside.x += twipsPerPixel;
borderInside.width -= twipsPerPixel;
}
else if (aWhichSide == NS_SIDE_LEFT) {
if (startRadius) {
// Connecting line between left/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-(startRadius-distance),
currOuterRect.x, currOuterRect.y+currOuterRect.height-twipsPerPixel-startRadius, aGap);
}
if (endRadius) {
// Connecting line between left/top
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+distance, currOuterRect.y+(endRadius-distance),
currOuterRect.x, currOuterRect.y+endRadius, aGap);
}
}
else if (aWhichSide == NS_SIDE_RIGHT) {
if (startRadius) {
// Connecting line between right/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-distance-twipsPerPixel,
//currOuterRect.y-2,
currOuterRect.y+(startRadius-distance),
currOuterRect.x+currOuterRect.width-twipsPerPixel,
//currOuterRect.y-2, aGap);
currOuterRect.y+startRadius, aGap);
}
if (endRadius) {
// Connecting line between right/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext, currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-(endRadius-distance),
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius, aGap);
}
if (borderInside.x+borderInside.width > aInnerRect.x+aInnerRect.width) // shrink right
borderInside.width -= twipsPerPixel;
if (aInnerRect.y > borderInside.y) { // shrink top
borderInside.y += twipsPerPixel;
borderInside.height -= twipsPerPixel;
}
if (borderInside.y+borderInside.height > aInnerRect.y+aInnerRect.height) // shrink bottom
borderInside.height -= twipsPerPixel;
if (!aCompositeColors->mTransparent) {
nsPoint theSide[MAX_POLY_POINTS];
PRInt32 np = MakeSide(theSide, aRenderingContext, aWhichSide, newOuterRect, borderInside, 0,
BORDER_FULL, 1.0f, twipsPerPixel);
NS_ASSERTION(np == 2, "Composite border should always be single pixel!");
aRenderingContext.SetColor(aCompositeColors->mColor);
DrawLine(aRenderingContext, theSide[0].x, theSide[0].y, theSide[1].x, theSide[1].y, aGap);
if (aWhichSide == NS_SIDE_TOP) {
if (startRadius) {
// Connecting line between top/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+startRadius,
currOuterRect.y,
currOuterRect.x+startRadius-distance,
currOuterRect.y+distance,
aGap);
}
if (endRadius) {
// Connecting line between top/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel,
currOuterRect.y,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+distance,
aGap);
}
}
else if (aWhichSide == NS_SIDE_BOTTOM) {
if (startRadius) {
// Connecting line between bottom/left
nscoord distance = (startRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+startRadius,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+startRadius-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-distance,
aGap);
}
if (endRadius) {
// Connecting line between bottom/right
nscoord distance = (endRadius+twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance += twipsPerPixel - remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel,
currOuterRect.x+currOuterRect.width-endRadius-twipsPerPixel+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-distance,
aGap);
}
}
else if (aWhichSide == NS_SIDE_LEFT) {
if (startRadius) {
// Connecting line between left/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+distance,
currOuterRect.y+startRadius-distance,
currOuterRect.x,
currOuterRect.y+startRadius,
aGap);
}
if (endRadius) {
// Connecting line between left/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius+distance,
currOuterRect.x,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius,
aGap);
}
}
else if (aWhichSide == NS_SIDE_RIGHT) {
if (startRadius) {
// Connecting line between right/top
nscoord distance = (startRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+startRadius-distance,
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+startRadius,
aGap);
}
if (endRadius) {
// Connecting line between right/bottom
nscoord distance = (endRadius-twipsPerPixel)/2;
nscoord remainder = distance%twipsPerPixel;
if (remainder)
distance -= remainder;
DrawLine(aRenderingContext,
currOuterRect.x+currOuterRect.width-twipsPerPixel-distance,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius+distance,
currOuterRect.x+currOuterRect.width-twipsPerPixel,
currOuterRect.y+currOuterRect.height-twipsPerPixel-endRadius,
aGap);
}
}
}
if (aCompositeColors->mNext)
aCompositeColors = aCompositeColors->mNext;
currOuterRect.x += twipsPerPixel;
currOuterRect.y += twipsPerPixel;
currOuterRect.width -= 2*twipsPerPixel;
currOuterRect.height -= 2*twipsPerPixel;
startRadius -= twipsPerPixel; if (startRadius < 0) startRadius = 0;
endRadius -= twipsPerPixel; if (endRadius < 0) endRadius = 0;
currOuterRect = borderInside;
shrinkage -= twipsPerPixel;
startRadius -= twipsPerPixel;
if (startRadius < 0) startRadius = 0;
endRadius -= twipsPerPixel;
if (endRadius < 0) endRadius = 0;
}
}

Просмотреть файл

@ -3333,7 +3333,7 @@ nsRuleNode::ComputeBorderData(nsStyleStruct* aStartStruct, const nsCSSStruct& aD
}
}
// border-colors: color, string
// border-colors: color, string, enum
if (marginData.mBorderColors) {
nscolor borderColor;
nscolor unused = NS_RGB(0,0,0);
@ -3343,10 +3343,14 @@ nsRuleNode::ComputeBorderData(nsStyleStruct* aStartStruct, const nsCSSStruct& aD
// Some composite border color information has been specified for this
// border side.
border->EnsureBorderColors();
border->ClearBorderColors(i);
nsCSSValueList* list = marginData.mBorderColors[i];
while (list) {
if (SetColor(list->mValue, unused, mPresContext, borderColor, inherited))
border->AppendBorderColor(i, borderColor);
border->AppendBorderColor(i, borderColor, PR_FALSE);
else if (eCSSUnit_Enumerated == list->mValue.GetUnit() &&
NS_STYLE_COLOR_TRANSPARENT == list->mValue.GetIntValue())
border->AppendBorderColor(i, nsnull, PR_TRUE);
list = list->mNext;
}
}

Просмотреть файл

@ -284,18 +284,20 @@ protected:
struct nsBorderColors {
nsBorderColors* mNext;
nscolor mColor;
PRBool mTransparent;
nsBorderColors* CopyColors() {
nsBorderColors* next = nsnull;
if (mNext)
next = mNext->CopyColors();
return new nsBorderColors(mColor, next);
return new nsBorderColors(mColor, mTransparent, next);
}
nsBorderColors() :mNext(nsnull) { mColor = NS_RGB(0,0,0); };
nsBorderColors(const nscolor& aColor, nsBorderColors* aNext=nsnull) {
nsBorderColors(const nscolor& aColor, PRBool aTransparent, nsBorderColors* aNext=nsnull) {
mColor = aColor;
mTransparent = aTransparent;
mNext = aNext;
}
@ -339,6 +341,13 @@ struct nsStyleBorder: public nsStyleStruct {
}
}
void ClearBorderColors(PRUint8 aSide) {
if (mBorderColors[aSide]) {
delete mBorderColors[aSide];
mBorderColors[aSide] = nsnull;
}
}
PRBool GetBorder(nsMargin& aBorder) const
{
if (mHasCachedBorder) {
@ -391,10 +400,10 @@ struct nsStyleBorder: public nsStyleStruct {
*aColors = mBorderColors[aIndex];
}
void AppendBorderColor(PRInt32 aIndex, nscolor aColor)
void AppendBorderColor(PRInt32 aIndex, nscolor aColor, PRBool aTransparent)
{
NS_ASSERTION(aIndex >= 0 && aIndex <= 3, "bad side for composite border color");
nsBorderColors* colorEntry = new nsBorderColors(aColor);
nsBorderColors* colorEntry = new nsBorderColors(aColor, aTransparent);
if (!mBorderColors[aIndex])
mBorderColors[aIndex] = colorEntry;
else {