зеркало из https://github.com/mozilla/gecko-dev.git
Bug 590422: Remove delay line filter from timer thread. r=bz
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Родитель
fd14ea5b8e
Коммит
c629a41d09
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@ -10088,11 +10088,11 @@ nsGlobalWindow::RunTimeout(nsTimeout *aTimeout)
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TimeStamp deadline;
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if (aTimeout && aTimeout->mWhen > now) {
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// The OS timer fired early (yikes!), and possibly out of order
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// too. Set |deadline| to be the time when the OS timer *should*
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// have fired so that any timers that *should* have fired before
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// aTimeout *will* be fired now. This happens most of the time on
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// Win2k.
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// The OS timer fired early (which can happen due to the timers
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// having lower precision than TimeStamp does). Set |deadline| to
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// be the time when the OS timer *should* have fired so that any
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// timers that *should* have fired before aTimeout *will* be fired
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// now.
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deadline = aTimeout->mWhen;
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} else {
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@ -25,9 +25,7 @@ TimerThread::TimerThread() :
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mMonitor("TimerThread.mMonitor"),
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mShutdown(false),
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mWaiting(false),
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mSleeping(false),
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mDelayLineCounter(0),
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mMinTimerPeriod(0)
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mSleeping(false)
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{
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}
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@ -161,60 +159,6 @@ nsresult TimerThread::Shutdown()
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return NS_OK;
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}
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// Keep track of how early (positive slack) or late (negative slack) timers
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// are running, and use the filtered slack number to adaptively estimate how
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// early timers should fire to be "on time".
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void TimerThread::UpdateFilter(uint32_t aDelay, TimeStamp aTimeout,
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TimeStamp aNow)
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{
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TimeDuration slack = aTimeout - aNow;
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double smoothSlack = 0;
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uint32_t i, filterLength;
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static TimeDuration kFilterFeedbackMaxTicks =
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TimeDuration::FromMilliseconds(FILTER_FEEDBACK_MAX);
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static TimeDuration kFilterFeedbackMinTicks =
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TimeDuration::FromMilliseconds(-FILTER_FEEDBACK_MAX);
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if (slack > kFilterFeedbackMaxTicks)
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slack = kFilterFeedbackMaxTicks;
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else if (slack < kFilterFeedbackMinTicks)
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slack = kFilterFeedbackMinTicks;
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mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] =
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slack.ToMilliseconds();
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if (++mDelayLineCounter < DELAY_LINE_LENGTH) {
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// Startup mode: accumulate a full delay line before filtering.
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PR_ASSERT(mTimeoutAdjustment.ToSeconds() == 0);
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filterLength = 0;
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} else {
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// Past startup: compute number of filter taps based on mMinTimerPeriod.
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if (mMinTimerPeriod == 0) {
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mMinTimerPeriod = (aDelay != 0) ? aDelay : 1;
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} else if (aDelay != 0 && aDelay < mMinTimerPeriod) {
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mMinTimerPeriod = aDelay;
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}
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filterLength = (uint32_t) (FILTER_DURATION / mMinTimerPeriod);
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if (filterLength > DELAY_LINE_LENGTH)
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filterLength = DELAY_LINE_LENGTH;
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else if (filterLength < 4)
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filterLength = 4;
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for (i = 1; i <= filterLength; i++)
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smoothSlack += mDelayLine[(mDelayLineCounter-i) & DELAY_LINE_LENGTH_MASK];
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smoothSlack /= filterLength;
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// XXXbe do we need amplification? hacking a fudge factor, need testing...
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mTimeoutAdjustment = TimeDuration::FromMilliseconds(smoothSlack * 1.5);
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}
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#ifdef DEBUG_TIMERS
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PR_LOG(GetTimerLog(), PR_LOG_DEBUG,
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("UpdateFilter: smoothSlack = %g, filterLength = %u\n",
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smoothSlack, filterLength));
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#endif
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}
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/* void Run(); */
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NS_IMETHODIMP TimerThread::Run()
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{
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@ -259,7 +203,7 @@ NS_IMETHODIMP TimerThread::Run()
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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if (now >= timer->mTimeout + mTimeoutAdjustment) {
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if (now >= timer->mTimeout) {
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next:
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// NB: AddRef before the Release under RemoveTimerInternal to avoid
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// mRefCnt passing through zero, in case all other refs than the one
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@ -317,7 +261,7 @@ NS_IMETHODIMP TimerThread::Run()
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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TimeStamp timeout = timer->mTimeout + mTimeoutAdjustment;
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TimeStamp timeout = timer->mTimeout;
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// Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
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// is due now or overdue.
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@ -329,7 +273,7 @@ NS_IMETHODIMP TimerThread::Run()
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double microseconds = (timeout - now).ToMilliseconds()*1000;
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if (microseconds < halfMicrosecondsIntervalResolution)
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goto next; // round down; execute event now
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waitFor = PR_MicrosecondsToInterval(microseconds);
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waitFor = PR_MicrosecondsToInterval(static_cast<PRUint32>(microseconds)); // Floor is accurate enough.
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if (waitFor == 0)
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waitFor = 1; // round up, wait the minimum time we can wait
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}
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@ -418,7 +362,7 @@ int32_t TimerThread::AddTimerInternal(nsTimerImpl *aTimer)
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TimeStamp now = TimeStamp::Now();
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TimerAdditionComparator c(now, mTimeoutAdjustment, aTimer);
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TimerAdditionComparator c(now, aTimer);
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nsTimerImpl** insertSlot = mTimers.InsertElementSorted(aTimer, c);
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if (!insertSlot)
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@ -461,9 +405,6 @@ void TimerThread::DoAfterSleep()
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timer->SetDelay(delay);
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}
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// nuke the stored adjustments, so they get recalibrated
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mTimeoutAdjustment = TimeDuration(0);
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mDelayLineCounter = 0;
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mSleeping = false;
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}
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@ -40,12 +40,6 @@ public:
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nsresult TimerDelayChanged(nsTimerImpl *aTimer);
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nsresult RemoveTimer(nsTimerImpl *aTimer);
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#define FILTER_DURATION 1e3 /* one second */
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#define FILTER_FEEDBACK_MAX 100 /* 1/10th of a second */
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void UpdateFilter(uint32_t aDelay, TimeStamp aTimeout,
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TimeStamp aNow);
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void DoBeforeSleep();
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void DoAfterSleep();
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@ -70,23 +64,12 @@ private:
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bool mSleeping;
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nsTArray<nsTimerImpl*> mTimers;
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#define DELAY_LINE_LENGTH_LOG2 5
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#define DELAY_LINE_LENGTH_MASK ((1u << DELAY_LINE_LENGTH_LOG2) - 1)
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#define DELAY_LINE_LENGTH (1u << DELAY_LINE_LENGTH_LOG2)
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int32_t mDelayLine[DELAY_LINE_LENGTH]; // milliseconds
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uint32_t mDelayLineCounter;
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uint32_t mMinTimerPeriod; // milliseconds
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TimeDuration mTimeoutAdjustment;
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};
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struct TimerAdditionComparator {
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TimerAdditionComparator(const mozilla::TimeStamp &aNow,
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const mozilla::TimeDuration &aTimeoutAdjustment,
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nsTimerImpl *aTimerToInsert) :
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now(aNow),
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timeoutAdjustment(aTimeoutAdjustment)
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now(aNow)
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#ifdef DEBUG
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, timerToInsert(aTimerToInsert)
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#endif
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@ -96,11 +79,7 @@ struct TimerAdditionComparator {
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NS_ABORT_IF_FALSE(newTimer == timerToInsert, "Unexpected timer ordering");
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// Skip any overdue timers.
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// XXXbz why? Given our definition of overdue in terms of
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// mTimeoutAdjustment, aTimer might be overdue already! Why not
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// just fire timers in order?
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return now >= fromArray->mTimeout + timeoutAdjustment ||
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return fromArray->mTimeout <= now ||
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fromArray->mTimeout <= newTimer->mTimeout;
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}
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@ -110,7 +89,6 @@ struct TimerAdditionComparator {
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private:
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const mozilla::TimeStamp &now;
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const mozilla::TimeDuration &timeoutAdjustment;
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#ifdef DEBUG
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const nsTimerImpl * const timerToInsert;
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#endif
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@ -460,8 +460,6 @@ void nsTimerImpl::Fire()
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// calling Fire().
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timeout -= TimeDuration::FromMilliseconds(mDelay);
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}
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if (gThread)
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gThread->UpdateFilter(mDelay, timeout, now);
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if (mCallbackType == CALLBACK_TYPE_INTERFACE)
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mTimerCallbackWhileFiring = mCallback.i;
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@ -52,7 +52,7 @@ public:
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static NS_HIDDEN_(void) Shutdown();
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friend class TimerThread;
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friend class TimerAdditionComparator;
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friend struct TimerAdditionComparator;
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void Fire();
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nsresult PostTimerEvent();
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