Added some methods for tiling.

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dcone%netscape.com 2000-03-30 15:00:45 +00:00
Родитель a79f666692
Коммит c7825191f2
1 изменённых файлов: 29 добавлений и 0 удалений

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@ -32,9 +32,38 @@ public:
nsRenderingContextImpl();
/** ---------------------------------------------------
* See documentation in nsIRenderingContext.h
* @update 03/29/00 dwc
*/
NS_IMETHOD DrawTile(nsIImage *aImage,nscoord aX0,nscoord aY0,nscoord aX1,nscoord aY1,nscoord aWidth,nscoord aHeight);
protected:
virtual ~nsRenderingContextImpl();
/** ---------------------------------------------------
* Check to see if the given size of tile can be imaged by the RenderingContext
* @update 03/29/00 dwc
* @param aWidth The width of the tile
* @param aHeight The height of the tile
* @return PR_TRUE the RenderingContext can handle this tile
*/
virtual PRBool CanTile(nscoord aWidth,nscoord aHeight) { return PR_FALSE; }
/** ---------------------------------------------------
* A bit blitter to tile images to the background recursively
* @update 3/29/00 dwc
* @param aDS -- Target drawing surface for the rendering context
* @param aSrcRect -- Rectangle we are build with the image
* @param aHeight -- height of the tile
* @param aWidth -- width of the tile
*/
void TileImage(nsDrawingSurface aDS,nsRect &aSrcRect,PRInt16 aWidth,PRInt16 aHeight);
public:
};