Bug 1367734 - Update webrender to cset a54cc729259588dd1ff52c86d0c62cb2a1767137. r=jrmuizel,jerry

In addition to updating webrender and webrender_traits, this patch:
- bumps the euclid dependency in webrender_bindings to match webrender
- updates the Cargo.lock files and re-vendors third-party rust packages
- updates the push_yuv_image callers due to an API change in WR cset a4b9e25.
This commit is contained in:
Kartikaya Gupta 2017-06-01 08:57:10 -04:00
Родитель df7247c629
Коммит cab614e181
89 изменённых файлов: 6343 добавлений и 714 удалений

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@ -79,4 +79,4 @@ to make sure that mozjs_sys also has its Cargo.lock file updated if needed, henc
the need to run the cargo update command in js/src as well. Hopefully this will
be resolved soon.
Latest Commit: 76a3213080ca5c2e2a612c3023c50c81a111fd55
Latest Commit: a54cc729259588dd1ff52c86d0c62cb2a1767137

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@ -223,7 +223,7 @@ WebRenderImageLayer::RenderLayer(wr::DisplayListBuilder& aBuilder,
if (gfx::gfxVars::CanUseHardwareVideoDecoding()) {
// Use the hardware MacIOSurface with YCbCr interleaved format.
MOZ_ASSERT(mVideoKeys.Length() == 1);
aBuilder.PushYCbCrInterleavedImage(sc.ToRelativeWrRect(rect), clip, mVideoKeys[0], WrYuvColorSpace::Rec601);
aBuilder.PushYCbCrInterleavedImage(sc.ToRelativeWrRect(rect), clip, mVideoKeys[0], WrYuvColorSpace::Rec601, filter);
} else {
// Use libyuv to convert the buffer to rgba format.
MOZ_ASSERT(mVideoKeys.Length() == 1);

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@ -1,6 +1,6 @@
[package]
name = "webrender"
version = "0.39.0"
version = "0.40.0"
authors = ["Glenn Watson <gw@intuitionlibrary.com>"]
license = "MPL-2.0"
repository = "https://github.com/servo/webrender"
@ -17,7 +17,7 @@ app_units = "0.4"
bincode = "1.0.0-alpha6"
bit-set = "0.4"
byteorder = "1.0"
euclid = "0.11.2"
euclid = "0.13"
fnv = "1.0"
gleam = "0.4.3"
lazy_static = "0.2"
@ -30,7 +30,7 @@ webrender_traits = {path = "../webrender_traits"}
bitflags = "0.7"
gamma-lut = "0.2"
thread_profiler = "0.1.1"
plane-split = "0.3"
plane-split = "0.4"
[dev-dependencies]
angle = {git = "https://github.com/servo/angle", branch = "servo"}

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@ -16,7 +16,7 @@ use std::env;
use std::path::PathBuf;
use webrender_traits::{ColorF, Epoch};
use webrender_traits::{DeviceIntPoint, DeviceUintSize, LayoutPoint, LayoutRect, LayoutSize};
use webrender_traits::{ImageData, ImageDescriptor, ImageFormat};
use webrender_traits::{ImageData, ImageDescriptor, ImageFormat, ImageRendering};
use webrender_traits::{PipelineId, TransformStyle};
use webrender_traits::{YuvColorSpace, YuvData};
@ -282,6 +282,7 @@ fn main() {
clip,
YuvData::NV12(yuv_chanel1, yuv_chanel2),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
let clip = builder.push_clip_region(&bounds, vec![], None);
@ -290,6 +291,7 @@ fn main() {
clip,
YuvData::PlanarYCbCr(yuv_chanel1, yuv_chanel2_1, yuv_chanel3),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
builder.pop_stacking_context();

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@ -84,23 +84,16 @@ vec2 clamp_rect(vec2 point, RectWithEndpoint rect) {
return clamp(point, rect.p0, rect.p1);
}
// Clamp 2 points at once.
vec4 clamp_rect(vec4 points, RectWithSize rect) {
return clamp(points, rect.p0.xyxy, rect.p0.xyxy + rect.size.xyxy);
}
vec4 clamp_rect(vec4 points, RectWithEndpoint rect) {
return clamp(points, rect.p0.xyxy, rect.p1.xyxy);
RectWithEndpoint intersect_rect(RectWithEndpoint a, RectWithEndpoint b) {
vec2 p0 = clamp_rect(a.p0, b);
vec2 p1 = clamp_rect(a.p1, b);
return RectWithEndpoint(p0, max(p0, p1));
}
RectWithSize intersect_rect(RectWithSize a, RectWithSize b) {
vec4 p = clamp_rect(vec4(a.p0, a.p0 + a.size), b);
return RectWithSize(p.xy, max(vec2(0.0), p.zw - p.xy));
}
RectWithEndpoint intersect_rect(RectWithEndpoint a, RectWithEndpoint b) {
vec4 p = clamp_rect(vec4(a.p0, a.p1), b);
return RectWithEndpoint(p.xy, max(p.xy, p.zw));
RectWithEndpoint r = intersect_rect(to_rect_with_endpoint(a),
to_rect_with_endpoint(b));
return to_rect_with_size(r);
}
float distance_to_line(vec2 p0, vec2 perp_dir, vec2 p) {
@ -563,6 +556,30 @@ vec4 get_layer_pos(vec2 pos, Layer layer) {
return untransform(pos, n, a, layer.inv_transform);
}
// Compute a snapping offset in world space (adjusted to pixel ratio),
// given local position on the layer and a snap rectangle.
vec2 compute_snap_offset(vec2 local_pos,
RectWithSize local_clip_rect,
Layer layer,
RectWithSize raw_snap_rect) {
// Clamp the snap rectangle.
RectWithSize snap_rect = intersect_rect(intersect_rect(raw_snap_rect, local_clip_rect),
layer.local_clip_rect);
// Transform the snap corners to the world space.
vec4 world_snap_p0 = layer.transform * vec4(snap_rect.p0, 0.0, 1.0);
vec4 world_snap_p1 = layer.transform * vec4(snap_rect.p0 + snap_rect.size, 0.0, 1.0);
// Snap bounds in world coordinates, adjusted for pixel ratio. XY = top left, ZW = bottom right
vec4 world_snap = uDevicePixelRatio * vec4(world_snap_p0.xy, world_snap_p1.xy) /
vec4(world_snap_p0.ww, world_snap_p1.ww);
/// World offsets applied to the corners of the snap rectangle.
vec4 snap_offsets = floor(world_snap + 0.5) - world_snap;
/// Compute the position of this vertex inside the snap rectangle.
vec2 normalized_snap_pos = (local_pos - snap_rect.p0) / snap_rect.size;
/// Compute the actual world offset for this vertex needed to make it snap.
return mix(snap_offsets.xy, snap_offsets.zw, normalized_snap_pos);
}
struct VertexInfo {
vec2 local_pos;
vec2 screen_pos;
@ -573,38 +590,32 @@ VertexInfo write_vertex(RectWithSize instance_rect,
float z,
Layer layer,
AlphaBatchTask task,
vec2 snap_ref) {
RectWithSize snap_rect) {
// Select the corner of the local rect that we are processing.
vec2 local_pos = instance_rect.p0 + instance_rect.size * aPosition.xy;
// xy = top left corner of the local rect, zw = position of current vertex.
vec4 local_p0_pos = vec4(snap_ref, local_pos);
// Clamp to the two local clip rects.
local_p0_pos = clamp_rect(local_p0_pos, local_clip_rect);
local_p0_pos = clamp_rect(local_p0_pos, layer.local_clip_rect);
vec2 clamped_local_pos = clamp_rect(clamp_rect(local_pos, local_clip_rect),
layer.local_clip_rect);
// Transform the top corner and current vertex to world space.
vec4 world_p0 = layer.transform * vec4(local_p0_pos.xy, 0.0, 1.0);
world_p0.xyz /= world_p0.w;
vec4 world_pos = layer.transform * vec4(local_p0_pos.zw, 0.0, 1.0);
world_pos.xyz /= world_pos.w;
/// Compute the snapping offset.
vec2 snap_offset = compute_snap_offset(clamped_local_pos, local_clip_rect, layer, snap_rect);
// Convert the world positions to device pixel space. xy=top left corner. zw=current vertex.
vec4 device_p0_pos = vec4(world_p0.xy, world_pos.xy) * uDevicePixelRatio;
// Transform the current vertex to the world cpace.
vec4 world_pos = layer.transform * vec4(clamped_local_pos, 0.0, 1.0);
// Calculate the distance to snap the vertex by (snap top left corner).
vec2 snap_delta = device_p0_pos.xy - floor(device_p0_pos.xy + 0.5);
// Convert the world positions to device pixel space.
vec2 device_pos = world_pos.xy / world_pos.w * uDevicePixelRatio;
// Apply offsets for the render task to get correct screen location.
vec2 final_pos = device_p0_pos.zw -
snap_delta -
vec2 final_pos = device_pos + snap_offset -
task.screen_space_origin +
task.render_target_origin;
gl_Position = uTransform * vec4(final_pos, z, 1.0);
VertexInfo vi = VertexInfo(local_p0_pos.zw, device_p0_pos.zw);
VertexInfo vi = VertexInfo(clamped_local_pos, device_pos);
return vi;
}
@ -639,7 +650,7 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
float z,
Layer layer,
AlphaBatchTask task,
vec2 snap_ref) {
RectWithSize snap_rect) {
RectWithEndpoint local_rect = to_rect_with_endpoint(instance_rect);
vec2 current_local_pos, prev_local_pos, next_local_pos;
@ -698,14 +709,14 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
adjusted_next_p0,
adjusted_next_p1);
// Calculate the snap amount based on the first vertex as a reference point.
vec4 world_p0 = layer.transform * vec4(snap_ref, 0.0, 1.0);
vec2 device_p0 = uDevicePixelRatio * world_p0.xy / world_p0.w;
vec2 snap_delta = device_p0 - floor(device_p0 + 0.5);
vec4 layer_pos = get_layer_pos(device_pos / uDevicePixelRatio, layer);
/// Compute the snapping offset.
vec2 snap_offset = compute_snap_offset(layer_pos.xy / layer_pos.w,
local_clip_rect, layer, snap_rect);
// Apply offsets for the render task to get correct screen location.
vec2 final_pos = device_pos -
snap_delta -
vec2 final_pos = device_pos + snap_offset -
task.screen_space_origin +
task.render_target_origin;
@ -713,8 +724,6 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
vLocalBounds = vec4(local_rect.p0, local_rect.p1);
vec4 layer_pos = get_layer_pos(device_pos / uDevicePixelRatio, layer);
return TransformVertexInfo(layer_pos.xyw, device_pos);
}

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@ -12,7 +12,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vPos = vi.local_pos - prim.local_rect.p0;

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@ -27,15 +27,19 @@ void set_radii(int style,
case BORDER_STYLE_RIDGE:
case BORDER_STYLE_GROOVE:
vRadii1.xy = radii - adjusted_widths;
vRadii1.zw = -widths;
// See comment in default branch
vRadii1.zw = vec2(-100.0);
break;
case BORDER_STYLE_DOUBLE:
vRadii1.xy = get_radii(radii - adjusted_widths, -widths);
vRadii1.zw = get_radii(radii - widths + adjusted_widths, -widths);
break;
default:
vRadii1.xy = -widths;
vRadii1.zw = -widths;
// These aren't needed, so we set them to some reasonably large
// negative value so later computations will discard them. This
// avoids branches and numerical issues in the fragment shader.
vRadii1.xy = vec2(-100.0);
vRadii1.zw = vec2(-100.0);
break;
}
}
@ -267,14 +271,14 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#else
VertexInfo vi = write_vertex(segment_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
vLocalPos = vi.local_pos;

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@ -184,14 +184,14 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#else
VertexInfo vi = write_vertex(segment_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
vLocalPos = vi.local_pos;

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@ -13,7 +13,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
RenderTaskData child_task = fetch_render_task(prim.user_data1);
vUv.z = child_task.data1.x;

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@ -14,7 +14,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
RenderTaskData child_task = fetch_render_task(prim.user_data1);
vUv.z = child_task.data1.x;

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@ -62,7 +62,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
vec2 f = (vi.local_pos.xy - prim.local_rect.p0) / prim.local_rect.size;
#else
@ -71,7 +71,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vec2 f = (vi.local_pos - segment_rect.p0) / segment_rect.size;
vPos = vi.local_pos;

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@ -14,7 +14,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -22,7 +22,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos - prim.local_rect.p0;
#endif

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@ -12,7 +12,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vPos = vi.local_pos - prim.local_rect.p0;

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@ -13,7 +13,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -21,7 +21,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
#ifdef WR_FEATURE_CLIP

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@ -18,7 +18,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
local_rect.p0);
local_rect);
vLocalPos = vi.local_pos;
vec2 f = (vi.local_pos.xy / vi.local_pos.z - local_rect.p0) / local_rect.size;
#else
@ -27,7 +27,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
local_rect.p0);
local_rect);
vec2 f = (vi.local_pos - local_rect.p0) / local_rect.size;
#endif

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@ -11,7 +11,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -19,7 +19,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos - prim.local_rect.p0;
#endif

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@ -348,7 +348,9 @@ impl FrameBuilder {
*e == BorderEdgeKind::Solid || *e == BorderEdgeKind::None
});
if all_corners_simple && all_edges_simple {
let has_no_curve = radius.is_zero();
if has_no_curve && all_corners_simple && all_edges_simple {
let p0 = rect.origin;
let p1 = rect.bottom_right();
let rect_width = rect.size.width;

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@ -13,6 +13,7 @@ use clip_scroll_tree::{ClipScrollTree, ScrollStates};
use profiler::TextureCacheProfileCounters;
use resource_cache::ResourceCache;
use scene::{Scene, SceneProperties};
use std::cmp;
use std::collections::HashMap;
use std::hash::BuildHasherDefault;
use tiling::{CompositeOps, DisplayListMap, PrimitiveFlags};
@ -466,7 +467,8 @@ impl Frame {
item.rect(),
item.clip_region(),
info.yuv_data,
info.color_space);
info.color_space,
info.image_rendering);
}
SpecificDisplayItem::Text(ref text_info) => {
context.builder.add_text(clip_and_scroll,
@ -976,7 +978,10 @@ impl Frame {
display_lists,
device_pixel_ratio,
texture_cache_profile);
resource_cache.expire_old_resources(self.id);
// Expire any resources that haven't been used for `cache_expiry_frames`.
let num_frames_back = self.frame_builder_config.cache_expiry_frames;
let expiry_frame = FrameId(cmp::max(num_frames_back, self.id.0) - num_frames_back);
resource_cache.expire_old_resources(expiry_frame);
frame
}

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@ -104,19 +104,7 @@ pub struct FrameBuilderConfig {
pub enable_scrollbars: bool,
pub default_font_render_mode: FontRenderMode,
pub debug: bool,
}
impl FrameBuilderConfig {
pub fn new(enable_scrollbars: bool,
default_font_render_mode: FontRenderMode,
debug: bool)
-> FrameBuilderConfig {
FrameBuilderConfig {
enable_scrollbars: enable_scrollbars,
default_font_render_mode: default_font_render_mode,
debug: debug,
}
}
pub cache_expiry_frames: u32,
}
pub struct FrameBuilder {
@ -1075,7 +1063,8 @@ impl FrameBuilder {
rect: LayerRect,
clip_region: &ClipRegion,
yuv_data: YuvData,
color_space: YuvColorSpace) {
color_space: YuvColorSpace,
image_rendering: ImageRendering) {
let format = yuv_data.get_format();
let yuv_key = match yuv_data {
YuvData::NV12(plane_0, plane_1) => [plane_0, plane_1, ImageKey::new(0, 0)],
@ -1091,6 +1080,7 @@ impl FrameBuilder {
yuv_resource_address: GpuStoreAddress(0),
format: format,
color_space: color_space,
image_rendering: image_rendering,
};
let prim_gpu = YuvImagePrimitiveGpu::new(rect.size);

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@ -0,0 +1,395 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use app_units::Au;
use device::TextureFilter;
use frame::FrameId;
use platform::font::{FontContext, RasterizedGlyph};
use profiler::TextureCacheProfileCounters;
use rayon::ThreadPool;
use rayon::prelude::*;
use resource_cache::ResourceClassCache;
use std::sync::{Arc, Mutex, MutexGuard};
use std::sync::mpsc::{channel, Receiver, Sender};
use std::collections::HashSet;
use std::mem;
use texture_cache::{TextureCacheItemId, TextureCache};
use internal_types::FontTemplate;
use webrender_traits::{FontKey, FontRenderMode, ImageData, ImageFormat};
use webrender_traits::{ImageDescriptor, ColorF, LayoutPoint};
use webrender_traits::{GlyphKey, GlyphOptions, GlyphInstance, GlyphDimensions};
pub type GlyphCache = ResourceClassCache<GlyphRequest, Option<TextureCacheItemId>>;
pub struct FontContexts {
// These worker are mostly accessed from their corresponding worker threads.
// The goal is that there should be no noticeable contention on the muteces.
worker_contexts: Vec<Mutex<FontContext>>,
// This worker should be accessed by threads that don't belong to thre thread pool
// (in theory that's only the render backend thread so no contention expected either).
shared_context: Mutex<FontContext>,
// Stored here as a convenience to get the current thread index.
workers: Arc<ThreadPool>,
}
impl FontContexts {
/// Get access to the font context associated to the current thread.
pub fn lock_current_context(&self) -> MutexGuard<FontContext> {
let id = self.current_worker_id();
self.lock_context(id)
}
/// Get access to any particular font context.
///
/// The id is ```Some(i)``` where i is an index between 0 and num_worker_contexts
/// for font contexts associated to the thread pool, and None for the shared
/// global font context for use outside of the thread pool.
pub fn lock_context(&self, id: Option<usize>) -> MutexGuard<FontContext> {
match id {
Some(index) => self.worker_contexts[index].lock().unwrap(),
None => self.shared_context.lock().unwrap(),
}
}
/// Get access to the font context usable outside of the thread pool.
pub fn lock_shared_context(&self) -> MutexGuard<FontContext> {
self.shared_context.lock().unwrap()
}
// number of contexts associated to workers
pub fn num_worker_contexts(&self) -> usize {
self.worker_contexts.len()
}
fn current_worker_id(&self) -> Option<usize> {
self.workers.current_thread_index()
}
}
pub struct GlyphRasterizer {
workers: Arc<ThreadPool>,
font_contexts: Arc<FontContexts>,
// Receives the rendered glyphs.
glyph_rx: Receiver<Vec<GlyphRasterJob>>,
glyph_tx: Sender<Vec<GlyphRasterJob>>,
// Maintain a set of glyphs that have been requested this
// frame. This ensures the glyph thread won't rasterize
// the same glyph more than once in a frame. This is required
// because the glyph cache hash table is not updated
// until the end of the frame when we wait for glyph requests
// to be resolved.
pending_glyphs: HashSet<GlyphRequest>,
// We defer removing fonts to the end of the frame so that:
// - this work is done outside of the critical path,
// - we don't have to worry about the ordering of events if a font is used on
// a frame where it is used (although it seems unlikely).
fonts_to_remove: Vec<FontKey>,
}
impl GlyphRasterizer {
pub fn new(workers: Arc<ThreadPool>) -> Self {
let (glyph_tx, glyph_rx) = channel();
let num_workers = workers.current_num_threads();
let mut contexts = Vec::with_capacity(num_workers);
for _ in 0..num_workers {
contexts.push(Mutex::new(FontContext::new()));
}
GlyphRasterizer {
font_contexts: Arc::new(
FontContexts {
worker_contexts: contexts,
shared_context: Mutex::new(FontContext::new()),
workers: Arc::clone(&workers),
}
),
glyph_rx: glyph_rx,
glyph_tx: glyph_tx,
pending_glyphs: HashSet::new(),
workers: workers,
fonts_to_remove: Vec::new(),
}
}
pub fn add_font(&mut self, font_key: FontKey, template: FontTemplate) {
let font_contexts = Arc::clone(&self.font_contexts);
// It's important to synchronously add the font for the shared context because
// we use it to check that fonts have been properly added when requesting glyphs.
font_contexts.lock_shared_context().add_font(&font_key, &template);
// TODO: this locks each font context while adding the font data, probably not a big deal,
// but if there is contention on this lock we could easily have a queue of per-context
// operations to add and delete fonts, and have these queues lazily processed by each worker
// before rendering a glyph.
// We can also move this into a worker to free up some cycles in the calling (render backend)
// thread.
for i in 0..font_contexts.num_worker_contexts() {
font_contexts.lock_context(Some(i)).add_font(&font_key, &template);
}
}
pub fn delete_font(&mut self, font_key: FontKey) {
self.fonts_to_remove.push(font_key);
}
pub fn request_glyphs(
&mut self,
glyph_cache: &mut GlyphCache,
current_frame_id: FrameId,
font_key: FontKey,
size: Au,
color: ColorF,
glyph_instances: &[GlyphInstance],
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>,
) {
assert!(self.font_contexts.lock_shared_context().has_font(&font_key));
let mut glyphs = Vec::with_capacity(glyph_instances.len());
{
// TODO: If this takes too long we can resurect a dedicated glyph
// dispatch thread, hopefully not.
profile_scope!("glyph-requests");
// select glyphs that have not been requested yet.
for glyph in glyph_instances {
let glyph_request = GlyphRequest::new(
font_key,
size,
color,
glyph.index,
glyph.point,
render_mode,
glyph_options,
);
glyph_cache.mark_as_needed(&glyph_request, current_frame_id);
if !glyph_cache.contains_key(&glyph_request) && !self.pending_glyphs.contains(&glyph_request) {
self.pending_glyphs.insert(glyph_request.clone());
glyphs.push(glyph_request);
}
}
}
if glyphs.is_empty() {
return;
}
let font_contexts = Arc::clone(&self.font_contexts);
let glyph_tx = self.glyph_tx.clone();
// spawn an async task to get off of the render backend thread as early as
// possible and in that task use rayon's fork join dispatch to rasterize the
// glyphs in the thread pool.
self.workers.spawn_async(move || {
let jobs = glyphs.par_iter().map(|request: &GlyphRequest| {
profile_scope!("glyph-raster");
let mut context = font_contexts.lock_current_context();
let job = GlyphRasterJob {
request: request.clone(),
result: context.rasterize_glyph(
&request.key,
request.render_mode,
request.glyph_options
),
};
// Sanity check.
if let Some(ref glyph) = job.result {
let bpp = 4; // We always render glyphs in 32 bits RGBA format.
assert_eq!(glyph.bytes.len(), bpp * (glyph.width * glyph.height) as usize);
}
job
}).collect();
glyph_tx.send(jobs).unwrap();
});
}
pub fn get_glyph_dimensions(&mut self, glyph_key: &GlyphKey) -> Option<GlyphDimensions> {
self.font_contexts.lock_shared_context().get_glyph_dimensions(glyph_key)
}
pub fn resolve_glyphs(
&mut self,
current_frame_id: FrameId,
glyph_cache: &mut GlyphCache,
texture_cache: &mut TextureCache,
texture_cache_profile: &mut TextureCacheProfileCounters,
) {
let mut rasterized_glyphs = Vec::with_capacity(self.pending_glyphs.len());
// Pull rasterized glyphs from the queue.
while !self.pending_glyphs.is_empty() {
// TODO: rather than blocking until all pending glyphs are available
// we could try_recv and steal work from the thread pool to take advantage
// of the fact that this thread is alive and we avoid the added latency
// of blocking it.
let raster_jobs = self.glyph_rx.recv().expect("BUG: Should be glyphs pending!");
for job in raster_jobs {
debug_assert!(self.pending_glyphs.contains(&job.request));
self.pending_glyphs.remove(&job.request);
rasterized_glyphs.push(job);
}
}
// Ensure that the glyphs are always processed in the same
// order for a given text run (since iterating a hash set doesn't
// guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
rasterized_glyphs.sort_by(|a, b| a.request.cmp(&b.request));
// Update the caches.
for job in rasterized_glyphs {
let image_id = job.result.and_then(
|glyph| if glyph.width > 0 && glyph.height > 0 {
let image_id = texture_cache.new_item_id();
texture_cache.insert(
image_id,
ImageDescriptor {
width: glyph.width,
height: glyph.height,
stride: None,
format: ImageFormat::RGBA8,
is_opaque: false,
offset: 0,
},
TextureFilter::Linear,
ImageData::Raw(Arc::new(glyph.bytes)),
texture_cache_profile,
);
Some(image_id)
} else {
None
}
);
glyph_cache.insert(job.request, image_id, current_frame_id);
}
// Now that we are done with the critical path (rendering the glyphs),
// we can schedule removing the fonts if needed.
if !self.fonts_to_remove.is_empty() {
let font_contexts = Arc::clone(&self.font_contexts);
let fonts_to_remove = mem::replace(&mut self.fonts_to_remove, Vec::new());
self.workers.spawn_async(move || {
for font_key in &fonts_to_remove {
font_contexts.lock_shared_context().delete_font(font_key);
}
for i in 0..font_contexts.num_worker_contexts() {
let mut context = font_contexts.lock_context(Some(i));
for font_key in &fonts_to_remove {
context.delete_font(font_key);
}
}
});
}
}
}
impl FontContext {
fn add_font(&mut self, font_key: &FontKey, template: &FontTemplate) {
match template {
&FontTemplate::Raw(ref bytes, index) => {
self.add_raw_font(&font_key, &**bytes, index);
}
&FontTemplate::Native(ref native_font_handle) => {
self.add_native_font(&font_key, (*native_font_handle).clone());
}
}
}
}
#[derive(Clone, Hash, PartialEq, Eq, Debug, Ord, PartialOrd)]
pub struct GlyphRequest {
pub key: GlyphKey,
pub render_mode: FontRenderMode,
pub glyph_options: Option<GlyphOptions>,
}
impl GlyphRequest {
pub fn new(
font_key: FontKey,
size: Au,
color: ColorF,
index: u32,
point: LayoutPoint,
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>,
) -> GlyphRequest {
GlyphRequest {
key: GlyphKey::new(font_key, size, color, index, point, render_mode),
render_mode: render_mode,
glyph_options: glyph_options,
}
}
}
struct GlyphRasterJob {
request: GlyphRequest,
result: Option<RasterizedGlyph>,
}
#[test]
fn raterize_200_glyphs() {
// This test loads a font from disc, the renders 4 requests containing
// 50 glyphs each, deletes the font and waits for the result.
use rayon::Configuration;
use std::fs::File;
use std::io::Read;
let workers = Arc::new(ThreadPool::new(Configuration::new()).unwrap());
let mut glyph_rasterizer = GlyphRasterizer::new(workers);
let mut glyph_cache = GlyphCache::new();
let mut font_file = File::open("../wrench/reftests/text/VeraBd.ttf").expect("Couldn't open font file");
let mut font_data = vec![];
font_file.read_to_end(&mut font_data).expect("failed to read font file");
let font_key = FontKey::new(0, 0);
glyph_rasterizer.add_font(font_key, FontTemplate::Raw(Arc::new(font_data), 0));
let frame_id = FrameId(1);
let mut glyph_instances = Vec::with_capacity(200);
for i in 0..200 {
glyph_instances.push(GlyphInstance {
index: i, // It doesn't matter which glyphs we are actually rendering.
point: LayoutPoint::new(0.0, 0.0),
});
}
for i in 0..4 {
glyph_rasterizer.request_glyphs(
&mut glyph_cache,
frame_id,
font_key,
Au::from_px(32),
ColorF::new(0.0, 0.0, 0.0, 1.0),
&glyph_instances[(50 * i)..(50 * (i + 1))],
FontRenderMode::Subpixel,
None,
);
}
glyph_rasterizer.delete_font(font_key);
glyph_rasterizer.resolve_glyphs(
frame_id,
&mut glyph_cache,
&mut TextureCache::new(4096),
&mut TextureCacheProfileCounters::new(),
);
}

Просмотреть файл

@ -57,6 +57,7 @@ mod frame;
mod frame_builder;
mod freelist;
mod geometry;
mod glyph_rasterizer;
mod gpu_store;
mod internal_types;
mod mask_cache;

Просмотреть файл

@ -26,6 +26,10 @@ pub struct FontContext {
gamma_lut: GammaLut,
}
// core text is safe to use on multiple threads and non-shareable resources are
// all hidden inside their font context.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -76,6 +80,22 @@ fn get_glyph_metrics(ct_font: &CTFont,
subpixel_point: &SubpixelPoint) -> GlyphMetrics {
let bounds = ct_font.get_bounding_rects_for_glyphs(kCTFontDefaultOrientation, &[glyph]);
if bounds.origin.x.is_nan() || bounds.origin.y.is_nan() ||
bounds.size.width.is_nan() || bounds.size.height.is_nan() {
// If an unexpected glyph index is requested, core text will return NaN values
// which causes us to do bad thing as the value is cast into an integer and
// overflow when expanding the bounds a few lines below.
// Instead we are better off returning zero-sized metrics because this special
// case is handled by the callers of this method.
return GlyphMetrics {
rasterized_left: 0,
rasterized_width: 0,
rasterized_height: 0,
rasterized_ascent: 0,
rasterized_descent: 0,
};
}
let (x_offset, y_offset) = subpixel_point.to_f64();
// First round out to pixel boundaries
@ -127,6 +147,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.cg_fonts.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, bytes: &[u8], index: u32) {
if self.cg_fonts.contains_key(font_key) {
return

Просмотреть файл

@ -27,6 +27,11 @@ pub struct FontContext {
faces: HashMap<FontKey, Face>,
}
// FreeType resources are safe to move between threads as long as they
// are not concurrently accessed. In our case, everything is hidden inside
// a given FontContext so it is safe to move the latter between threads.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -63,6 +68,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.faces.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, bytes: &[u8], index: u32) {
if !self.faces.contains_key(&font_key) {
let mut face: FT_Face = ptr::null_mut();
@ -171,7 +180,11 @@ impl FontContext {
return None;
}
let dimensions = Self::get_glyph_dimensions_impl(slot).unwrap();
let dimensions = match Self::get_glyph_dimensions_impl(slot) {
Some(val) => val,
None => return None,
};
let bitmap = unsafe { &(*slot).bitmap };
let pixel_mode = unsafe { mem::transmute(bitmap.pixel_mode as u32) };
info!("Rasterizing {:?} as {:?} with dimensions {:?}", key, render_mode, dimensions);

Просмотреть файл

@ -24,6 +24,10 @@ pub struct FontContext {
gdi_gamma_lut: GammaLut,
}
// DirectWrite is safe to use on multiple threads and non-shareable resources are
// all hidden inside their font context.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -117,6 +121,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.fonts.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, data: &[u8], index: u32) {
if self.fonts.contains_key(font_key) {
return
@ -271,9 +279,11 @@ impl FontContext {
let width = (bounds.right - bounds.left) as usize;
let height = (bounds.bottom - bounds.top) as usize;
// We should not get here since glyph_dimensions would return
// None for empty glyphs.
assert!(width > 0 && height > 0);
// Alpha texture bounds can sometimes return an empty rect
// Such as for spaces
if width == 0 || height == 0 {
return None;
}
let mut pixels = analysis.create_alpha_texture(texture_type, bounds);

Просмотреть файл

@ -197,6 +197,8 @@ pub struct YuvImagePrimitiveCpu {
// The first address of yuv resource_address. Use "yuv_resource_address + N-th" to get the N-th channel data.
// e.g. yuv_resource_address + 0 => y channel resource_address
pub yuv_resource_address: GpuStoreAddress,
pub image_rendering: ImageRendering,
}
#[derive(Debug, Clone)]
@ -1092,7 +1094,7 @@ impl PrimitiveStore {
&mut deferred_resolves,
image_cpu.yuv_key[channel],
resource_address,
ImageRendering::Auto,
image_cpu.image_rendering,
None);
// texture_id
image_cpu.yuv_texture_id[channel] = texture_id;
@ -1330,7 +1332,7 @@ impl PrimitiveStore {
let channel_num = image_cpu.format.get_plane_num();
debug_assert!(channel_num <= 3);
for channel in 0..channel_num {
resource_cache.request_image(image_cpu.yuv_key[channel], ImageRendering::Auto, None);
resource_cache.request_image(image_cpu.yuv_key[channel], image_cpu.image_rendering, None);
}
// TODO(nical): Currently assuming no tile_spacing for yuv images.

Просмотреть файл

@ -65,8 +65,8 @@ pub const MAX_VERTEX_TEXTURE_WIDTH: usize = 1024;
const GPU_TAG_CACHE_BOX_SHADOW: GpuProfileTag = GpuProfileTag { label: "C_BoxShadow", color: debug_colors::BLACK };
const GPU_TAG_CACHE_CLIP: GpuProfileTag = GpuProfileTag { label: "C_Clip", color: debug_colors::PURPLE };
const GPU_TAG_CACHE_TEXT_RUN: GpuProfileTag = GpuProfileTag { label: "C_TextRun", color: debug_colors::MISTYROSE };
const GPU_TAG_INIT: GpuProfileTag = GpuProfileTag { label: "Init", color: debug_colors::WHITE };
const GPU_TAG_SETUP_TARGET: GpuProfileTag = GpuProfileTag { label: "Target", color: debug_colors::SLATEGREY };
const GPU_TAG_SETUP_TARGET: GpuProfileTag = GpuProfileTag { label: "target", color: debug_colors::SLATEGREY };
const GPU_TAG_SETUP_DATA: GpuProfileTag = GpuProfileTag { label: "data init", color: debug_colors::LIGHTGREY };
const GPU_TAG_PRIM_RECT: GpuProfileTag = GpuProfileTag { label: "Rect", color: debug_colors::RED };
const GPU_TAG_PRIM_IMAGE: GpuProfileTag = GpuProfileTag { label: "Image", color: debug_colors::GREEN };
const GPU_TAG_PRIM_YUV_IMAGE: GpuProfileTag = GpuProfileTag { label: "YuvImage", color: debug_colors::DARKGREEN };
@ -575,6 +575,7 @@ pub struct Renderer {
max_recorded_profiles: usize,
clear_framebuffer: bool,
clear_color: ColorF,
enable_clear_scissor: bool,
debug: DebugRenderer,
render_target_debug: bool,
enable_batcher: bool,
@ -1055,9 +1056,12 @@ impl Renderer {
(false, _) => FontRenderMode::Mono,
};
let config = FrameBuilderConfig::new(options.enable_scrollbars,
default_font_render_mode,
options.debug);
let config = FrameBuilderConfig {
enable_scrollbars: options.enable_scrollbars,
default_font_render_mode,
debug: options.debug,
cache_expiry_frames: options.cache_expiry_frames,
};
let device_pixel_ratio = options.device_pixel_ratio;
let render_target_debug = options.render_target_debug;
@ -1130,6 +1134,7 @@ impl Renderer {
max_recorded_profiles: options.max_recorded_profiles,
clear_framebuffer: options.clear_framebuffer,
clear_color: options.clear_color,
enable_clear_scissor: options.enable_clear_scissor,
last_time: 0,
color_render_targets: Vec::new(),
alpha_render_targets: Vec::new(),
@ -1276,31 +1281,36 @@ impl Renderer {
if let Some(ref mut frame) = frame.frame {
let mut profile_timers = RendererProfileTimers::new();
// Block CPU waiting for last frame's GPU profiles to arrive.
// In general this shouldn't block unless heavily GPU limited.
if let Some((gpu_frame_id, samples)) = self.gpu_profile.build_samples() {
if self.max_recorded_profiles > 0 {
while self.gpu_profiles.len() >= self.max_recorded_profiles {
self.gpu_profiles.pop_front();
{
//Note: avoiding `self.gpu_profile.add_marker` - it would block here
let _gm = GpuMarker::new(self.device.rc_gl(), "build samples");
// Block CPU waiting for last frame's GPU profiles to arrive.
// In general this shouldn't block unless heavily GPU limited.
if let Some((gpu_frame_id, samples)) = self.gpu_profile.build_samples() {
if self.max_recorded_profiles > 0 {
while self.gpu_profiles.len() >= self.max_recorded_profiles {
self.gpu_profiles.pop_front();
}
self.gpu_profiles.push_back(GpuProfile::new(gpu_frame_id, &samples));
}
self.gpu_profiles.push_back(GpuProfile::new(gpu_frame_id, &samples));
profile_timers.gpu_samples = samples;
}
profile_timers.gpu_samples = samples;
}
let cpu_frame_id = profile_timers.cpu_time.profile(|| {
let cpu_frame_id = self.device.begin_frame(frame.device_pixel_ratio);
self.gpu_profile.begin_frame(cpu_frame_id);
{
let _gm = self.gpu_profile.add_marker(GPU_TAG_INIT);
let cpu_frame_id = {
let _gm = GpuMarker::new(self.device.rc_gl(), "begin frame");
let frame_id = self.device.begin_frame(frame.device_pixel_ratio);
self.gpu_profile.begin_frame(frame_id);
self.device.disable_scissor();
self.device.disable_depth();
self.device.set_blend(false);
//self.update_shaders();
self.update_texture_cache();
}
frame_id
};
self.draw_tile_frame(frame, &framebuffer_size);
@ -1337,7 +1347,10 @@ impl Renderer {
let debug_size = DeviceUintSize::new(framebuffer_size.width as u32,
framebuffer_size.height as u32);
self.debug.render(&mut self.device, &debug_size);
self.device.end_frame();
{
let _gm = GpuMarker::new(self.device.rc_gl(), "end frame");
self.device.end_frame();
}
self.last_time = current_time;
}
@ -1693,7 +1706,7 @@ impl Renderer {
self.device.set_blend(false);
self.device.set_blend_mode_alpha();
match render_target {
Some(..) => {
Some(..) if self.enable_clear_scissor => {
// TODO(gw): Applying a scissor rect and minimal clear here
// is a very large performance win on the Intel and nVidia
// GPUs that I have tested with. It's possible it may be a
@ -1703,7 +1716,7 @@ impl Renderer {
Some(1.0),
target.used_rect());
}
None => {
_ => {
self.device.clear_target(clear_color, Some(1.0));
}
}
@ -1968,6 +1981,66 @@ impl Renderer {
}
}
fn start_frame(&mut self, frame: &mut Frame) {
let _gm = self.gpu_profile.add_marker(GPU_TAG_SETUP_DATA);
// Assign render targets to the passes.
for pass in &mut frame.passes {
debug_assert!(pass.color_texture_id.is_none());
debug_assert!(pass.alpha_texture_id.is_none());
if pass.needs_render_target_kind(RenderTargetKind::Color) {
pass.color_texture_id = Some(self.color_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
if pass.needs_render_target_kind(RenderTargetKind::Alpha) {
pass.alpha_texture_id = Some(self.alpha_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
}
// Init textures and render targets to match this scene.
for pass in &frame.passes {
if let Some(texture_id) = pass.color_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Color);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::RGBA8,
TextureFilter::Linear,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
if let Some(texture_id) = pass.alpha_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Alpha);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::A8,
TextureFilter::Nearest,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
}
// TODO(gw): This is a hack / workaround for #728.
// We should find a better way to implement these updates rather
// than wasting this extra memory, but for now it removes a large
// number of driver stalls.
self.gpu_data_textures[self.gdt_index].init_frame(&mut self.device, frame);
self.gdt_index = (self.gdt_index + 1) % GPU_DATA_TEXTURE_POOL;
}
fn draw_tile_frame(&mut self,
frame: &mut Frame,
framebuffer_size: &DeviceUintSize) {
@ -1987,60 +2060,7 @@ impl Renderer {
if frame.passes.is_empty() {
self.device.clear_target(Some(self.clear_color.to_array()), Some(1.0));
} else {
// Assign render targets to the passes.
for pass in &mut frame.passes {
debug_assert!(pass.color_texture_id.is_none());
debug_assert!(pass.alpha_texture_id.is_none());
if pass.needs_render_target_kind(RenderTargetKind::Color) {
pass.color_texture_id = Some(self.color_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
if pass.needs_render_target_kind(RenderTargetKind::Alpha) {
pass.alpha_texture_id = Some(self.alpha_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
}
// Init textures and render targets to match this scene.
for pass in &frame.passes {
if let Some(texture_id) = pass.color_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Color);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::RGBA8,
TextureFilter::Linear,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
if let Some(texture_id) = pass.alpha_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Alpha);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::A8,
TextureFilter::Nearest,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
}
// TODO(gw): This is a hack / workaround for #728.
// We should find a better way to implement these updates rather
// than wasting this extra memory, but for now it removes a large
// number of driver stalls.
self.gpu_data_textures[self.gdt_index].init_frame(&mut self.device, frame);
self.gdt_index = (self.gdt_index + 1) % GPU_DATA_TEXTURE_POOL;
self.start_frame(frame);
let mut src_color_id = self.dummy_cache_texture_id;
let mut src_alpha_id = self.dummy_cache_texture_id;
@ -2257,9 +2277,11 @@ pub struct RendererOptions {
pub enable_subpixel_aa: bool,
pub clear_framebuffer: bool,
pub clear_color: ColorF,
pub enable_clear_scissor: bool,
pub enable_batcher: bool,
pub render_target_debug: bool,
pub max_texture_size: Option<u32>,
pub cache_expiry_frames: u32,
pub workers: Option<Arc<ThreadPool>>,
pub blob_image_renderer: Option<Box<BlobImageRenderer>>,
pub recorder: Option<Box<ApiRecordingReceiver>>,
@ -2281,9 +2303,11 @@ impl Default for RendererOptions {
enable_subpixel_aa: false,
clear_framebuffer: true,
clear_color: ColorF::new(1.0, 1.0, 1.0, 1.0),
enable_clear_scissor: true,
enable_batcher: true,
render_target_debug: false,
max_texture_size: None,
cache_expiry_frames: 600, // roughly, 10 seconds
workers: None,
blob_image_renderer: None,
recorder: None,

Просмотреть файл

@ -7,54 +7,26 @@ use device::TextureFilter;
use fnv::FnvHasher;
use frame::FrameId;
use internal_types::{FontTemplate, SourceTexture, TextureUpdateList};
use platform::font::{FontContext, RasterizedGlyph};
use profiler::TextureCacheProfileCounters;
use std::cell::RefCell;
use std::collections::{HashMap, HashSet};
use std::collections::hash_map::Entry::{self, Occupied, Vacant};
use std::fmt::Debug;
use std::hash::BuildHasherDefault;
use std::hash::Hash;
use std::mem;
use std::sync::{Arc, Barrier};
use std::sync::mpsc::{channel, Receiver, Sender};
use std::thread;
use std::sync::Arc;
use texture_cache::{TextureCache, TextureCacheItemId};
use thread_profiler::register_thread_with_profiler;
use webrender_traits::{Epoch, FontKey, GlyphKey, ImageKey, ImageFormat, ImageRendering};
use webrender_traits::{Epoch, FontKey, GlyphKey, ImageKey, ImageRendering};
use webrender_traits::{FontRenderMode, ImageData, GlyphDimensions, WebGLContextId};
use webrender_traits::{DevicePoint, DeviceIntSize, DeviceUintRect, ImageDescriptor, ColorF};
use webrender_traits::{GlyphOptions, GlyphInstance, TileOffset, TileSize};
use webrender_traits::{BlobImageRenderer, BlobImageDescriptor, BlobImageError, BlobImageRequest, BlobImageData, ImageStore};
use webrender_traits::{ExternalImageData, ExternalImageType, LayoutPoint};
use rayon::ThreadPool;
use glyph_rasterizer::{GlyphRasterizer, GlyphCache, GlyphRequest};
const DEFAULT_TILE_SIZE: TileSize = 512;
thread_local!(pub static FONT_CONTEXT: RefCell<FontContext> = RefCell::new(FontContext::new()));
type GlyphCache = ResourceClassCache<RenderedGlyphKey, Option<TextureCacheItemId>>;
/// Message sent from the resource cache to the glyph cache thread.
enum GlyphCacheMsg {
/// Begin the frame - pass ownership of the glyph cache to the thread.
BeginFrame(FrameId, GlyphCache),
/// Add a new font.
AddFont(FontKey, FontTemplate),
/// Request glyphs for a text run.
RequestGlyphs(FontKey, Au, ColorF, Vec<GlyphInstance>, FontRenderMode, Option<GlyphOptions>),
// Remove an existing font.
DeleteFont(FontKey),
/// Finished requesting glyphs. Reply with new glyphs.
EndFrame,
}
/// Results send from glyph cache thread back to main resource cache.
enum GlyphCacheResultMsg {
/// Return the glyph cache, and a list of newly rasterized glyphs.
EndFrame(GlyphCache, Vec<GlyphRasterJob>),
}
// These coordinates are always in texels.
// They are converted to normalized ST
// values in the vertex shader. The reason
@ -70,30 +42,6 @@ pub struct CacheItem {
pub uv1: DevicePoint,
}
#[derive(Clone, Hash, PartialEq, Eq, Debug, Ord, PartialOrd)]
pub struct RenderedGlyphKey {
pub key: GlyphKey,
pub render_mode: FontRenderMode,
pub glyph_options: Option<GlyphOptions>,
}
impl RenderedGlyphKey {
pub fn new(font_key: FontKey,
size: Au,
color: ColorF,
index: u32,
point: LayoutPoint,
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>) -> RenderedGlyphKey {
RenderedGlyphKey {
key: GlyphKey::new(font_key, size, color, index,
point, render_mode),
render_mode: render_mode,
glyph_options: glyph_options,
}
}
}
pub struct ImageProperties {
pub descriptor: ImageDescriptor,
pub external_image: Option<ExternalImageData>,
@ -160,14 +108,14 @@ pub struct ResourceClassCache<K,V> {
}
impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resource {
fn new() -> ResourceClassCache<K,V> {
pub fn new() -> ResourceClassCache<K,V> {
ResourceClassCache {
resources: HashMap::default(),
last_access_times: HashMap::default(),
}
}
fn contains_key(&self, key: &K) -> bool {
pub fn contains_key(&self, key: &K) -> bool {
self.resources.contains_key(key)
}
@ -181,7 +129,7 @@ impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resourc
self.resources.get(key).expect("Didn't find a cached resource with that ID!")
}
fn insert(&mut self, key: K, value: V, frame: FrameId) {
pub fn insert(&mut self, key: K, value: V, frame: FrameId) {
self.last_access_times.insert(key.clone(), frame);
self.resources.insert(key, value);
}
@ -191,7 +139,7 @@ impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resourc
self.resources.entry(key)
}
fn mark_as_needed(&mut self, key: &K, frame: FrameId) {
pub fn mark_as_needed(&mut self, key: &K, frame: FrameId) {
self.last_access_times.insert((*key).clone(), frame);
}
@ -232,18 +180,13 @@ impl Into<BlobImageRequest> for ImageRequest {
}
}
struct GlyphRasterJob {
key: RenderedGlyphKey,
result: Option<RasterizedGlyph>,
}
struct WebGLTexture {
id: SourceTexture,
size: DeviceIntSize,
}
pub struct ResourceCache {
cached_glyphs: Option<GlyphCache>,
cached_glyphs: GlyphCache,
cached_images: ResourceClassCache<ImageRequest, CachedImageInfo>,
// TODO(pcwalton): Figure out the lifecycle of these.
@ -259,8 +202,7 @@ pub struct ResourceCache {
// TODO(gw): We should expire (parts of) this cache semi-regularly!
cached_glyph_dimensions: HashMap<GlyphKey, Option<GlyphDimensions>, BuildHasherDefault<FnvHasher>>,
pending_image_requests: Vec<ImageRequest>,
glyph_cache_tx: Sender<GlyphCacheMsg>,
glyph_cache_result_queue: Receiver<GlyphCacheResultMsg>,
glyph_rasterizer: GlyphRasterizer,
blob_image_renderer: Option<Box<BlobImageRenderer>>,
blob_image_requests: HashSet<ImageRequest>,
@ -270,10 +212,8 @@ impl ResourceCache {
pub fn new(texture_cache: TextureCache,
workers: Arc<ThreadPool>,
blob_image_renderer: Option<Box<BlobImageRenderer>>) -> ResourceCache {
let (glyph_cache_tx, glyph_cache_result_queue) = spawn_glyph_cache_thread(workers);
ResourceCache {
cached_glyphs: Some(ResourceClassCache::new()),
cached_glyphs: ResourceClassCache::new(),
cached_images: ResourceClassCache::new(),
webgl_textures: HashMap::default(),
font_templates: HashMap::default(),
@ -283,8 +223,7 @@ impl ResourceCache {
state: State::Idle,
current_frame_id: FrameId(0),
pending_image_requests: Vec::new(),
glyph_cache_tx: glyph_cache_tx,
glyph_cache_result_queue: glyph_cache_result_queue,
glyph_rasterizer: GlyphRasterizer::new(workers),
blob_image_renderer: blob_image_renderer,
blob_image_requests: HashSet::new(),
@ -309,18 +248,14 @@ impl ResourceCache {
}
pub fn add_font_template(&mut self, font_key: FontKey, template: FontTemplate) {
// Push the new font to the glyph cache thread, and also store
// Push the new font to the font renderer, and also store
// it locally for glyph metric requests.
self.glyph_cache_tx
.send(GlyphCacheMsg::AddFont(font_key, template.clone()))
.unwrap();
self.glyph_rasterizer.add_font(font_key, template.clone());
self.font_templates.insert(font_key, template);
}
pub fn delete_font_template(&mut self, font_key: FontKey) {
self.glyph_cache_tx
.send(GlyphCacheMsg::DeleteFont(font_key))
.unwrap();
self.glyph_rasterizer.delete_font(font_key);
self.font_templates.remove(&font_key);
}
@ -492,16 +427,17 @@ impl ResourceCache {
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>) {
debug_assert_eq!(self.state, State::AddResources);
// Immediately request that the glyph cache thread start
// rasterizing glyphs from this request if they aren't
// already cached.
let msg = GlyphCacheMsg::RequestGlyphs(key,
size,
color,
glyph_instances.to_vec(),
render_mode,
glyph_options);
self.glyph_cache_tx.send(msg).unwrap();
self.glyph_rasterizer.request_glyphs(
&mut self.cached_glyphs,
self.current_frame_id,
key,
size,
color,
glyph_instances,
render_mode,
glyph_options,
);
}
pub fn pending_updates(&mut self) -> TextureUpdateList {
@ -517,20 +453,21 @@ impl ResourceCache {
glyph_options: Option<GlyphOptions>,
mut f: F) -> SourceTexture where F: FnMut(usize, DevicePoint, DevicePoint) {
debug_assert_eq!(self.state, State::QueryResources);
let cache = self.cached_glyphs.as_ref().unwrap();
let mut glyph_key = RenderedGlyphKey::new(font_key,
size,
color,
0,
LayoutPoint::new(0.0, 0.0),
render_mode,
glyph_options);
let mut glyph_key = GlyphRequest::new(
font_key,
size,
color,
0,
LayoutPoint::new(0.0, 0.0),
render_mode,
glyph_options
);
let mut texture_id = None;
for (loop_index, glyph_instance) in glyph_instances.iter().enumerate() {
glyph_key.key.index = glyph_instance.index;
glyph_key.key.subpixel_point.set_offset(glyph_instance.point, render_mode);
let image_id = cache.get(&glyph_key, self.current_frame_id);
let image_id = self.cached_glyphs.get(&glyph_key, self.current_frame_id);
let cache_item = image_id.map(|image_id| self.texture_cache.get(image_id));
if let Some(cache_item) = cache_item {
let uv0 = DevicePoint::new(cache_item.pixel_rect.top_left.x as f32,
@ -551,25 +488,7 @@ impl ResourceCache {
match self.cached_glyph_dimensions.entry(glyph_key.clone()) {
Occupied(entry) => *entry.get(),
Vacant(entry) => {
let mut dimensions = None;
let font_template = &self.font_templates[&glyph_key.font_key];
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
match *font_template {
FontTemplate::Raw(ref bytes, index) => {
font_context.add_raw_font(&glyph_key.font_key, &**bytes, index);
}
FontTemplate::Native(ref native_font_handle) => {
font_context.add_native_font(&glyph_key.font_key,
(*native_font_handle).clone());
}
}
dimensions = font_context.get_glyph_dimensions(glyph_key);
});
*entry.insert(dimensions)
*entry.insert(self.glyph_rasterizer.get_glyph_dimensions(glyph_key))
}
}
}
@ -638,17 +557,13 @@ impl ResourceCache {
pub fn expire_old_resources(&mut self, frame_id: FrameId) {
self.cached_images.expire_old_resources(&mut self.texture_cache, frame_id);
let cached_glyphs = self.cached_glyphs.as_mut().unwrap();
cached_glyphs.expire_old_resources(&mut self.texture_cache, frame_id);
self.cached_glyphs.expire_old_resources(&mut self.texture_cache, frame_id);
}
pub fn begin_frame(&mut self, frame_id: FrameId) {
debug_assert_eq!(self.state, State::Idle);
self.state = State::AddResources;
self.current_frame_id = frame_id;
let glyph_cache = self.cached_glyphs.take().unwrap();
self.glyph_cache_tx.send(GlyphCacheMsg::BeginFrame(frame_id, glyph_cache)).ok();
}
pub fn block_until_all_resources_added(&mut self,
@ -658,53 +573,12 @@ impl ResourceCache {
debug_assert_eq!(self.state, State::AddResources);
self.state = State::QueryResources;
// Tell the glyph cache thread that all glyphs have been requested
// and block, waiting for any pending glyphs to be rasterized. In the
// future, we will expand this to have a timeout. If the glyph rasterizing
// takes longer than the timeout, then we will select the best glyphs
// available in the cache, render with those, and then re-render at
// a later point when the correct resolution glyphs finally become
// available.
self.glyph_cache_tx.send(GlyphCacheMsg::EndFrame).unwrap();
// Loop until the end frame message is retrieved here. This loop
// doesn't serve any real purpose right now, but in the future
// it will be receiving small amounts of glyphs at a time, up until
// it decides that it should just render the frame.
while let Ok(result) = self.glyph_cache_result_queue.recv() {
match result {
GlyphCacheResultMsg::EndFrame(mut cache, glyph_jobs) => {
// Add any newly rasterized glyphs to the texture cache.
for job in glyph_jobs {
let image_id = job.result.and_then(|glyph| {
if glyph.width > 0 && glyph.height > 0 {
let image_id = self.texture_cache.new_item_id();
self.texture_cache.insert(image_id,
ImageDescriptor {
width: glyph.width,
height: glyph.height,
stride: None,
format: ImageFormat::RGBA8,
is_opaque: false,
offset: 0,
},
TextureFilter::Linear,
ImageData::Raw(Arc::new(glyph.bytes)),
texture_cache_profile);
Some(image_id)
} else {
None
}
});
cache.insert(job.key, image_id, self.current_frame_id);
}
self.cached_glyphs = Some(cache);
break;
}
}
}
self.glyph_rasterizer.resolve_glyphs(
self.current_frame_id,
&mut self.cached_glyphs,
&mut self.texture_cache,
texture_cache_profile,
);
let mut image_requests = mem::replace(&mut self.pending_image_requests, Vec::new());
for request in image_requests.drain(..) {
@ -877,174 +751,6 @@ impl Resource for CachedImageInfo {
}
}
fn spawn_glyph_cache_thread(workers: Arc<ThreadPool>) -> (Sender<GlyphCacheMsg>, Receiver<GlyphCacheResultMsg>) {
let worker_count = {
workers.current_num_threads()
};
// Used for messages from resource cache -> glyph cache thread.
let (msg_tx, msg_rx) = channel();
// Used for returning results from glyph cache thread -> resource cache.
let (result_tx, result_rx) = channel();
// Used for rasterizer worker threads to send glyphs -> glyph cache thread.
let (glyph_tx, glyph_rx) = channel();
thread::Builder::new().name("GlyphCache".to_string()).spawn(move|| {
let mut glyph_cache = None;
let mut current_frame_id = FrameId(0);
register_thread_with_profiler("GlyphCache".to_string());
let barrier = Arc::new(Barrier::new(worker_count));
for i in 0..worker_count {
let barrier = Arc::clone(&barrier);
workers.spawn_async(move || {
register_thread_with_profiler(format!("Glyph Worker {}", i));
barrier.wait();
});
}
// Maintain a set of glyphs that have been requested this
// frame. This ensures the glyph thread won't rasterize
// the same glyph more than once in a frame. This is required
// because the glyph cache hash table is not updated
// until the glyph cache is passed back to the resource
// cache which is able to add the items to the texture cache.
let mut pending_glyphs = HashSet::new();
while let Ok(msg) = msg_rx.recv() {
profile_scope!("handle_msg");
match msg {
GlyphCacheMsg::BeginFrame(frame_id, cache) => {
profile_scope!("BeginFrame");
// We are beginning a new frame. Take ownership of the glyph
// cache hash map, so we can easily see which glyph requests
// actually need to be rasterized.
current_frame_id = frame_id;
glyph_cache = Some(cache);
}
GlyphCacheMsg::AddFont(font_key, font_template) => {
profile_scope!("AddFont");
// Add a new font to the font context in each worker thread.
// Use a barrier to ensure that each worker in the pool handles
// one of these messages, to ensure that the new font gets
// added to each worker thread.
let barrier = Arc::new(Barrier::new(worker_count));
for _ in 0..worker_count {
let barrier = Arc::clone(&barrier);
let font_template = font_template.clone();
workers.spawn_async(move || {
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
match font_template {
FontTemplate::Raw(ref bytes, index) => {
font_context.add_raw_font(&font_key, &**bytes, index);
}
FontTemplate::Native(ref native_font_handle) => {
font_context.add_native_font(&font_key,
(*native_font_handle).clone());
}
}
});
barrier.wait();
});
}
}
GlyphCacheMsg::DeleteFont(font_key) => {
profile_scope!("DeleteFont");
// Delete a font from the font context in each worker thread.
let barrier = Arc::new(Barrier::new(worker_count));
for _ in 0..worker_count {
let barrier = Arc::clone(&barrier);
workers.spawn_async(move || {
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
font_context.delete_font(&font_key);
});
barrier.wait();
});
}
}
GlyphCacheMsg::RequestGlyphs(key, size, color, glyph_instances, render_mode, glyph_options) => {
profile_scope!("RequestGlyphs");
// Request some glyphs for a text run.
// For any glyph that isn't currently in the cache,
// immeediately push a job to the worker thread pool
// to start rasterizing this glyph now!
let glyph_cache = glyph_cache.as_mut().unwrap();
for glyph_instance in glyph_instances {
let glyph_key = RenderedGlyphKey::new(key,
size,
color,
glyph_instance.index,
glyph_instance.point,
render_mode,
glyph_options);
glyph_cache.mark_as_needed(&glyph_key, current_frame_id);
if !glyph_cache.contains_key(&glyph_key) &&
!pending_glyphs.contains(&glyph_key) {
let glyph_tx = glyph_tx.clone();
pending_glyphs.insert(glyph_key.clone());
workers.spawn_async(move || {
profile_scope!("glyph");
FONT_CONTEXT.with(move |font_context| {
let mut font_context = font_context.borrow_mut();
let result = font_context.rasterize_glyph(&glyph_key.key,
render_mode,
glyph_options);
if let Some(ref glyph) = result {
assert_eq!(glyph.bytes.len(), 4 * (glyph.width * glyph.height) as usize);
}
glyph_tx.send((glyph_key, result)).unwrap();
});
});
}
}
}
GlyphCacheMsg::EndFrame => {
profile_scope!("EndFrame");
// The resource cache has finished requesting glyphs. Block
// on completion of any pending glyph rasterizing jobs, and then
// return the list of new glyphs to the resource cache.
let cache = glyph_cache.take().unwrap();
let mut rasterized_glyphs = Vec::new();
while !pending_glyphs.is_empty() {
let (key, glyph) = glyph_rx.recv()
.expect("BUG: Should be glyphs pending!");
debug_assert!(pending_glyphs.contains(&key));
pending_glyphs.remove(&key);
if let Some(ref v) = glyph {
debug!("received {}x{} data len {}", v.width, v.height, v.bytes.len());
}
rasterized_glyphs.push(GlyphRasterJob {
key: key,
result: glyph,
});
}
// Ensure that the glyphs are always processed in the same
// order for a given text run (since iterating a hash set doesn't
// guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
rasterized_glyphs.sort_by(|a, b| {
a.key.cmp(&b.key)
});
result_tx.send(GlyphCacheResultMsg::EndFrame(cache, rasterized_glyphs)).unwrap();
}
}
}
}).unwrap();
(msg_tx, result_rx)
}
// Compute the width and height of a tile depending on its position in the image.
pub fn compute_tile_size(descriptor: &ImageDescriptor,

Просмотреть файл

@ -29,8 +29,7 @@ use webrender_traits::{BuiltDisplayList, ClipAndScrollInfo, ClipId, ColorF, Devi
use webrender_traits::{DeviceIntRect, DeviceIntSize, DeviceUintPoint, DeviceUintSize};
use webrender_traits::{ExternalImageType, FontRenderMode, ImageRendering, LayerPoint, LayerRect};
use webrender_traits::{LayerToWorldTransform, MixBlendMode, PipelineId, TransformStyle};
use webrender_traits::{WorldPoint4D, WorldToLayerTransform};
use webrender_traits::{YuvColorSpace, YuvFormat};
use webrender_traits::{WorldToLayerTransform, YuvColorSpace, YuvFormat};
// Special sentinel value recognized by the shader. It is considered to be
// a dummy task that doesn't mask out anything.

Просмотреть файл

@ -150,6 +150,15 @@ pub fn subtract_rect<U>(rect: &TypedRect<f32, U>,
}
}
}
pub fn get_normal(x: f32) -> Option<f32> {
if x.is_normal() {
Some(x)
} else {
None
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
#[repr(u8)]
pub enum TransformedRectKind {
@ -234,8 +243,8 @@ impl TransformedRect {
for (vertex, (x, y)) in vertices.iter().zip(xs.iter_mut().zip(ys.iter_mut())) {
let inv_w = 1.0 / vertex.w;
*x = vertex.x * inv_w;
*y = vertex.y * inv_w;
*x = get_normal(vertex.x * inv_w).unwrap_or(0.0);
*y = get_normal(vertex.y * inv_w).unwrap_or(0.0);
}
xs.sort_by(|a, b| a.partial_cmp(b).unwrap());
@ -254,11 +263,11 @@ impl TransformedRect {
local_rect: *rect,
vertices: vertices,
bounding_rect: DeviceIntRect::new(outer_min_dp,
DeviceIntSize::new(outer_max_dp.x - outer_min_dp.x,
outer_max_dp.y - outer_min_dp.y)),
DeviceIntSize::new(outer_max_dp.x.saturating_sub(outer_min_dp.x),
outer_max_dp.y.saturating_sub(outer_min_dp.y))),
inner_rect: DeviceIntRect::new(inner_min_dp,
DeviceIntSize::new(inner_max_dp.x - inner_min_dp.x,
inner_max_dp.y - inner_min_dp.y)),
DeviceIntSize::new(inner_max_dp.x.saturating_sub(inner_min_dp.x),
inner_max_dp.y.saturating_sub(inner_min_dp.y))),
kind: kind,
}
/*

Просмотреть файл

@ -5,12 +5,12 @@ authors = ["The Mozilla Project Developers"]
license = "MPL-2.0"
[dependencies]
webrender_traits = {path = "../webrender_traits", version = "0.39.0"}
euclid = "0.11"
webrender_traits = {path = "../webrender_traits", version = "0.40.0"}
euclid = "0.13"
app_units = "0.4"
gleam = "0.4"
[dependencies.webrender]
path = "../webrender"
version = "0.39.0"
version = "0.40.0"
default-features = false

Просмотреть файл

@ -704,7 +704,8 @@ DisplayListBuilder::PushYCbCrPlanarImage(const WrRect& aBounds,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
wr::ImageKey aImageChannel2,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_planar_image(mWrState,
aBounds,
@ -712,7 +713,8 @@ DisplayListBuilder::PushYCbCrPlanarImage(const WrRect& aBounds,
aImageChannel0,
aImageChannel1,
aImageChannel2,
aColorSpace);
aColorSpace,
aRendering);
}
void
@ -720,27 +722,31 @@ DisplayListBuilder::PushNV12Image(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_NV12_image(mWrState,
aBounds,
aClip,
aImageChannel0,
aImageChannel1,
aColorSpace);
aColorSpace,
aRendering);
}
void
DisplayListBuilder::PushYCbCrInterleavedImage(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_interleaved_image(mWrState,
aBounds,
aClip,
aImageChannel0,
aColorSpace);
aColorSpace,
aRendering);
}
void

Просмотреть файл

@ -207,18 +207,21 @@ public:
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
wr::ImageKey aImageChannel2,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushNV12Image(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushYCbCrInterleavedImage(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushIFrame(const WrRect& aBounds,
const WrClipRegionToken aClip,

Просмотреть файл

@ -1382,7 +1382,8 @@ pub extern "C" fn wr_dp_push_yuv_planar_image(state: &mut WrState,
image_key_0: WrImageKey,
image_key_1: WrImageKey,
image_key_2: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1390,7 +1391,8 @@ pub extern "C" fn wr_dp_push_yuv_planar_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::PlanarYCbCr(image_key_0, image_key_1, image_key_2),
color_space);
color_space,
image_rendering);
}
/// Push a 2 planar NV12 image.
@ -1400,7 +1402,8 @@ pub extern "C" fn wr_dp_push_yuv_NV12_image(state: &mut WrState,
clip: WrClipRegionToken,
image_key_0: WrImageKey,
image_key_1: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1408,7 +1411,8 @@ pub extern "C" fn wr_dp_push_yuv_NV12_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::NV12(image_key_0, image_key_1),
color_space);
color_space,
image_rendering);
}
/// Push a yuv interleaved image.
@ -1417,7 +1421,8 @@ pub extern "C" fn wr_dp_push_yuv_interleaved_image(state: &mut WrState,
bounds: WrRect,
clip: WrClipRegionToken,
image_key_0: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1425,7 +1430,8 @@ pub extern "C" fn wr_dp_push_yuv_interleaved_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::InterleavedYCbCr(image_key_0),
color_space);
color_space,
image_rendering);
}
#[no_mangle]

Просмотреть файл

@ -804,7 +804,8 @@ void wr_dp_push_yuv_NV12_image(WrState *aState,
WrClipRegionToken aClip,
WrImageKey aImageKey0,
WrImageKey aImageKey1,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE
@ -812,7 +813,8 @@ void wr_dp_push_yuv_interleaved_image(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrImageKey aImageKey0,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE
@ -822,7 +824,8 @@ void wr_dp_push_yuv_planar_image(WrState *aState,
WrImageKey aImageKey0,
WrImageKey aImageKey1,
WrImageKey aImageKey2,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE

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@ -1,6 +1,6 @@
[package]
name = "webrender_traits"
version = "0.39.0"
version = "0.40.0"
authors = ["Glenn Watson <gw@intuitionlibrary.com>"]
license = "MPL-2.0"
repository = "https://github.com/servo/webrender"
@ -14,9 +14,9 @@ webgl = ["offscreen_gl_context"]
app_units = "0.4"
bincode = "1.0.0-alpha2"
byteorder = "1.0"
euclid = "0.11"
euclid = "0.13"
gleam = "0.4.5"
heapsize = "0.3.6"
heapsize = ">= 0.3.6, < 0.5"
ipc-channel = {version = "0.7.2", optional = true}
offscreen_gl_context = {version = "0.8", features = ["serde"], optional = true}
serde = "0.9"

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@ -350,6 +350,7 @@ pub enum ImageRendering {
pub struct YuvImageDisplayItem {
pub yuv_data: YuvData,
pub color_space: YuvColorSpace,
pub image_rendering: ImageRendering
}
#[repr(u32)]
@ -427,7 +428,7 @@ pub struct ClipRegion {
pub complex_clips: ItemRange<ComplexClipRegion>,
#[serde(default, skip_serializing, skip_deserializing)]
pub complex_clip_count: usize,
}
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub struct ComplexClipRegion {

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@ -535,10 +535,12 @@ impl DisplayListBuilder {
rect: LayoutRect,
_token: ClipRegionToken,
yuv_data: YuvData,
color_space: YuvColorSpace) {
color_space: YuvColorSpace,
image_rendering: ImageRendering) {
let item = SpecificDisplayItem::YuvImage(YuvImageDisplayItem {
yuv_data: yuv_data,
color_space: color_space,
image_rendering: image_rendering,
});
self.push_item(item, rect);
}

1
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@ -0,0 +1 @@
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"118514fd9c4958df0d25584cda4917186c46011569f55ef350530c1ad3fbdb48",".travis.yml":"13d3e5a7bf83b04c8e8cfa14f0297bd8366d68391d977dd547f64707dffc275a","COPYRIGHT":"ec82b96487e9e778ee610c7ab245162464782cfa1f555c2299333f8dbe5c036a","Cargo.toml":"10cfe5580ee83ae883a60d96f504dda8ae7885ae5fd3a3faf95c2a2b8b38fad0","LICENSE-APACHE":"a60eea817514531668d7e00765731449fe14d059d3249e0bc93b36de45f759f2","LICENSE-MIT":"62065228e42caebca7e7d7db1204cbb867033de5982ca4009928915e4095f3a3","README.md":"52f974f01c1e15182413e4321c8817d5e66fe4d92c5ec223c857dd0440f5c229","src/approxeq.rs":"2987e046c90d948b6c7d7ddba52d10c8b7520d71dc0a50dbe7665de128d7410e","src/length.rs":"d7c6369f2fe2a17c845b57749bd48c471159f0571a7314d3bf90737d53f697d3","src/lib.rs":"e2e621f05304278d020429d0349acf7a4e7c7a9a72bd23fc0e55680267472ee9","src/macros.rs":"b63dabdb52df84ea170dc1dab5fe8d7a78c054562d1566bab416124708d2d7af","src/matrix2d.rs":"2361338f59813adf4eebaab76e4dd82be0fbfb9ff2461da8dd9ac9d43583b322","src/matrix4d.rs":"b8547bed6108b037192021c97169c00ad456120b849e9b7ac7bec40363edaec1","src/num.rs":"62286aa642ce3afa7ebd950f50bf2197d8722907f2e23a2e2ea6690484d8b250","src/point.rs":"53f3c9018c822e0a6dc5018005e153775479f41fe55c082d0be10f331fda773f","src/rect.rs":"db62b3af8939529509ae21b3bf6ae498d73a95b4ff3a6eba4db614be08e95f8b","src/scale_factor.rs":"df6dbd1f0f9f63210b92809f84a383dad982a74f09789cf22c7d8f9b62199d39","src/side_offsets.rs":"f85526a421ffda63ff01a3478d4162c8717eef68e942acfa2fd9a1adee02ebb2","src/size.rs":"19d1c08f678d793c6eff49a44f69e5b7179e574aa9b81fb4e73210733af38718","src/trig.rs":"6b207980052d13c625272f2a70a22f7741b59513c2a4882385926f497c763a63"},"package":"f5517462c626a893f3b027615e88d7102cc6dd3f7f1bcb90c7220fb1da4970b5"}

0
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2
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@ -0,0 +1,2 @@
Cargo.lock
/target/

19
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@ -0,0 +1,19 @@
language: rust
notifications:
webhooks: http://build.servo.org:54856/travis
matrix:
include:
- rust: stable
env: FEATURES=""
- rust: beta
env: FEATURES=""
- rust: nightly
env: FEATURES=""
- rust: nightly
env: FEATURES="unstable"
script:
- cargo build --verbose --features "$FEATURES"
- cargo test --verbose --features "$FEATURES"

5
third_party/rust/euclid-0.11.3/COPYRIGHT поставляемый Normal file
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@ -0,0 +1,5 @@
Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
<LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
option. All files in the project carrying such notice may not be
copied, modified, or distributed except according to those terms.

22
third_party/rust/euclid-0.11.3/Cargo.toml поставляемый Normal file
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@ -0,0 +1,22 @@
[package]
name = "euclid"
version = "0.11.3"
authors = ["The Servo Project Developers"]
description = "Geometry primitives"
documentation = "https://docs.rs/euclid/"
repository = "https://github.com/servo/euclid"
license = "MIT / Apache-2.0"
[features]
unstable = []
[dependencies]
heapsize = "0.3"
rustc-serialize = "0.3.2"
num-traits = {version = "0.1.32", default-features = false}
log = "0.3.1"
serde = "0.9"
[dev-dependencies]
rand = "0.3.7"
serde_test = "0.9"

201
third_party/rust/euclid-0.11.3/LICENSE-APACHE поставляемый Normal file
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@ -0,0 +1,201 @@
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25
third_party/rust/euclid-0.11.3/LICENSE-MIT поставляемый Normal file
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@ -0,0 +1,25 @@
Copyright (c) 2012-2013 Mozilla Foundation
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without
limitation the rights to use, copy, modify, merge,
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the Software, and to permit persons to whom the Software
is furnished to do so, subject to the following
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The above copyright notice and this permission notice
shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

5
third_party/rust/euclid-0.11.3/README.md поставляемый Normal file
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@ -0,0 +1,5 @@
# euclid
This is a small library for geometric types.
[Documentation](https://docs.rs/euclid/)

47
third_party/rust/euclid-0.11.3/src/approxeq.rs поставляемый Normal file
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@ -0,0 +1,47 @@
// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// Trait for testing approximate equality
pub trait ApproxEq<Eps> {
fn approx_epsilon() -> Eps;
fn approx_eq(&self, other: &Self) -> bool;
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &Eps) -> bool;
}
impl ApproxEq<f32> for f32 {
#[inline]
fn approx_epsilon() -> f32 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f32) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f32, approx_epsilon: &f32) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
impl ApproxEq<f64> for f64 {
#[inline]
fn approx_epsilon() -> f64 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f64) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f64, approx_epsilon: &f64) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}

449
third_party/rust/euclid-0.11.3/src/length.rs поставляемый Normal file
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@ -0,0 +1,449 @@
// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A one-dimensional length, tagged with its units.
use scale_factor::ScaleFactor;
use num::Zero;
use heapsize::HeapSizeOf;
use num_traits::{NumCast, Saturating};
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::cmp::Ordering;
use std::ops::{Add, Sub, Mul, Div, Neg};
use std::ops::{AddAssign, SubAssign};
use std::marker::PhantomData;
use std::fmt;
/// A one-dimensional distance, with value represented by `T` and unit of measurement `Unit`.
///
/// `T` can be any numeric type, for example a primitive type like `u64` or `f32`.
///
/// `Unit` is not used in the representation of a `Length` value. It is used only at compile time
/// to ensure that a `Length` stored with one unit is converted explicitly before being used in an
/// expression that requires a different unit. It may be a type without values, such as an empty
/// enum.
///
/// You can multiply a `Length` by a `scale_factor::ScaleFactor` to convert it from one unit to
/// another. See the `ScaleFactor` docs for an example.
// Uncomment the derive, and remove the macro call, once heapsize gets
// PhantomData<T> support.
#[repr(C)]
#[derive(RustcDecodable, RustcEncodable)]
pub struct Length<T, Unit>(pub T, PhantomData<Unit>);
impl<T: Clone, Unit> Clone for Length<T, Unit> {
fn clone(&self) -> Self {
Length(self.0.clone(), PhantomData)
}
}
impl<T: Copy, Unit> Copy for Length<T, Unit> {}
impl<Unit, T: HeapSizeOf> HeapSizeOf for Length<T, Unit> {
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children()
}
}
impl<Unit, T> Deserialize for Length<T, Unit> where T: Deserialize {
fn deserialize<D>(deserializer: D) -> Result<Length<T, Unit>,D::Error>
where D: Deserializer {
Ok(Length(try!(Deserialize::deserialize(deserializer)), PhantomData))
}
}
impl<T, Unit> Serialize for Length<T, Unit> where T: Serialize {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where S: Serializer {
self.0.serialize(serializer)
}
}
impl<T, Unit> Length<T, Unit> {
pub fn new(x: T) -> Length<T, Unit> {
Length(x, PhantomData)
}
}
impl<Unit, T: Clone> Length<T, Unit> {
pub fn get(&self) -> T {
self.0.clone()
}
}
impl<T: fmt::Debug + Clone, U> fmt::Debug for Length<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.get().fmt(f)
}
}
impl<T: fmt::Display + Clone, U> fmt::Display for Length<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.get().fmt(f)
}
}
// length + length
impl<U, T: Clone + Add<T, Output=T>> Add for Length<T, U> {
type Output = Length<T, U>;
fn add(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get() + other.get())
}
}
// length += length
impl<U, T: Clone + AddAssign<T>> AddAssign for Length<T, U> {
fn add_assign(&mut self, other: Length<T, U>) {
self.0 += other.get();
}
}
// length - length
impl<U, T: Clone + Sub<T, Output=T>> Sub<Length<T, U>> for Length<T, U> {
type Output = Length<T, U>;
fn sub(self, other: Length<T, U>) -> <Self as Sub>::Output {
Length::new(self.get() - other.get())
}
}
// length -= length
impl<U, T: Clone + SubAssign<T>> SubAssign for Length<T, U> {
fn sub_assign(&mut self, other: Length<T, U>) {
self.0 -= other.get();
}
}
// Saturating length + length and length - length.
impl<U, T: Clone + Saturating> Saturating for Length<T, U> {
fn saturating_add(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get().saturating_add(other.get()))
}
fn saturating_sub(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get().saturating_sub(other.get()))
}
}
// length / length
impl<Src, Dst, T: Clone + Div<T, Output=T>> Div<Length<T, Src>> for Length<T, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn div(self, other: Length<T, Src>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() / other.get())
}
}
// length * scaleFactor
impl<Src, Dst, T: Clone + Mul<T, Output=T>> Mul<ScaleFactor<T, Src, Dst>> for Length<T, Src> {
type Output = Length<T, Dst>;
#[inline]
fn mul(self, scale: ScaleFactor<T, Src, Dst>) -> Length<T, Dst> {
Length::new(self.get() * scale.get())
}
}
// length / scaleFactor
impl<Src, Dst, T: Clone + Div<T, Output=T>> Div<ScaleFactor<T, Src, Dst>> for Length<T, Dst> {
type Output = Length<T, Src>;
#[inline]
fn div(self, scale: ScaleFactor<T, Src, Dst>) -> Length<T, Src> {
Length::new(self.get() / scale.get())
}
}
// -length
impl <U, T:Clone + Neg<Output=T>> Neg for Length<T, U> {
type Output = Length<T, U>;
#[inline]
fn neg(self) -> Length<T, U> {
Length::new(-self.get())
}
}
impl<Unit, T0: NumCast + Clone> Length<T0, Unit> {
/// Cast from one numeric representation to another, preserving the units.
pub fn cast<T1: NumCast + Clone>(&self) -> Option<Length<T1, Unit>> {
NumCast::from(self.get()).map(Length::new)
}
}
impl<Unit, T: Clone + PartialEq> PartialEq for Length<T, Unit> {
fn eq(&self, other: &Length<T, Unit>) -> bool { self.get().eq(&other.get()) }
}
impl<Unit, T: Clone + PartialOrd> PartialOrd for Length<T, Unit> {
fn partial_cmp(&self, other: &Length<T, Unit>) -> Option<Ordering> {
self.get().partial_cmp(&other.get())
}
}
impl<Unit, T: Clone + Eq> Eq for Length<T, Unit> {}
impl<Unit, T: Clone + Ord> Ord for Length<T, Unit> {
fn cmp(&self, other: &Length<T, Unit>) -> Ordering { self.get().cmp(&other.get()) }
}
impl<Unit, T: Zero> Zero for Length<T, Unit> {
fn zero() -> Length<T, Unit> {
Length::new(Zero::zero())
}
}
#[cfg(test)]
mod tests {
use super::Length;
use num::Zero;
use heapsize::HeapSizeOf;
use num_traits::Saturating;
use scale_factor::ScaleFactor;
use std::f32::INFINITY;
extern crate serde_test;
use self::serde_test::Token;
use self::serde_test::assert_tokens;
enum Inch {}
enum Mm {}
enum Cm {}
enum Second {}
#[test]
fn test_clone() {
// A cloned Length is a separate length with the state matching the
// original Length at the point it was cloned.
let mut variable_length: Length<f32, Inch> = Length::new(12.0);
let one_foot = variable_length.clone();
variable_length.0 = 24.0;
assert_eq!(one_foot.get(), 12.0);
assert_eq!(variable_length.get(), 24.0);
}
#[test]
fn test_heapsizeof_builtins() {
// Heap size of built-ins is zero by default.
let one_foot: Length<f32, Inch> = Length::new(12.0);
let heap_size_length_f32 = one_foot.heap_size_of_children();
assert_eq!(heap_size_length_f32, 0);
}
#[test]
fn test_heapsizeof_length_vector() {
// Heap size of any Length is just the heap size of the length value.
for n in 0..5 {
let length: Length<Vec<f32>, Inch> = Length::new(Vec::with_capacity(n));
assert_eq!(length.heap_size_of_children(), length.0.heap_size_of_children());
}
}
#[test]
fn test_length_serde() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
assert_tokens(&one_cm, &[Token::F32(10.0)]);
}
#[test]
fn test_get_clones_length_value() {
// Calling get returns a clone of the Length's value.
// To test this, we need something clone-able - hence a vector.
let mut length: Length<Vec<i32>, Inch> = Length::new(vec![1, 2, 3]);
let value = length.get();
length.0.push(4);
assert_eq!(value, vec![1, 2, 3]);
assert_eq!(length.get(), vec![1, 2, 3, 4]);
}
#[test]
fn test_fmt_debug() {
// Debug and display format the value only.
let one_cm: Length<f32, Mm> = Length::new(10.0);
let result = format!("{:?}", one_cm);
assert_eq!(result, "10");
}
#[test]
fn test_fmt_display() {
// Debug and display format the value only.
let one_cm: Length<f32, Mm> = Length::new(10.0);
let result = format!("{}", one_cm);
assert_eq!(result, "10");
}
#[test]
fn test_add() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(5);
let result = length1 + length2;
assert_eq!(result.get(), 255);
}
#[test]
fn test_addassign() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
let mut measurement: Length<f32, Mm> = Length::new(5.0);
measurement += one_cm;
assert_eq!(measurement.get(), 15.0);
}
#[test]
fn test_sub() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(5);
let result = length1 - length2;
assert_eq!(result.get(), 245);
}
#[test]
fn test_subassign() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
let mut measurement: Length<f32, Mm> = Length::new(5.0);
measurement -= one_cm;
assert_eq!(measurement.get(), -5.0);
}
#[test]
fn test_saturating_add() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(6);
let result = length1.saturating_add(length2);
assert_eq!(result.get(), 255);
}
#[test]
fn test_saturating_sub() {
let length1: Length<u8, Mm> = Length::new(5);
let length2: Length<u8, Mm> = Length::new(10);
let result = length1.saturating_sub(length2);
assert_eq!(result.get(), 0);
}
#[test]
fn test_division_by_length() {
// Division results in a ScaleFactor from denominator units
// to numerator units.
let length: Length<f32, Cm> = Length::new(5.0);
let duration: Length<f32, Second> = Length::new(10.0);
let result = length / duration;
let expected: ScaleFactor<f32, Second, Cm> = ScaleFactor::new(0.5);
assert_eq!(result, expected);
}
#[test]
fn test_multiplication() {
let length_mm: Length<f32, Mm> = Length::new(10.0);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let result = length_mm * cm_per_mm;
let expected: Length<f32, Cm> = Length::new(1.0);
assert_eq!(result, expected);
}
#[test]
fn test_division_by_scalefactor() {
let length: Length<f32, Cm> = Length::new(5.0);
let cm_per_second: ScaleFactor<f32, Second, Cm> = ScaleFactor::new(10.0);
let result = length / cm_per_second;
let expected: Length<f32, Second> = Length::new(0.5);
assert_eq!(result, expected);
}
#[test]
fn test_negation() {
let length: Length<f32, Cm> = Length::new(5.0);
let result = -length;
let expected: Length<f32, Cm> = Length::new(-5.0);
assert_eq!(result, expected);
}
#[test]
fn test_cast() {
let length_as_i32: Length<i32, Cm> = Length::new(5);
let result: Length<f32, Cm> = length_as_i32.cast().unwrap();
let length_as_f32: Length<f32, Cm> = Length::new(5.0);
assert_eq!(result, length_as_f32);
}
#[test]
fn test_equality() {
let length_5_point_0: Length<f32, Cm> = Length::new(5.0);
let length_5_point_1: Length<f32, Cm> = Length::new(5.1);
let length_0_point_1: Length<f32, Cm> = Length::new(0.1);
assert!(length_5_point_0 == length_5_point_1 - length_0_point_1);
assert!(length_5_point_0 != length_5_point_1);
}
#[test]
fn test_order() {
let length_5_point_0: Length<f32, Cm> = Length::new(5.0);
let length_5_point_1: Length<f32, Cm> = Length::new(5.1);
let length_0_point_1: Length<f32, Cm> = Length::new(0.1);
assert!(length_5_point_0 < length_5_point_1);
assert!(length_5_point_0 <= length_5_point_1);
assert!(length_5_point_0 <= length_5_point_1 - length_0_point_1);
assert!(length_5_point_1 > length_5_point_0);
assert!(length_5_point_1 >= length_5_point_0);
assert!(length_5_point_0 >= length_5_point_1 - length_0_point_1);
}
#[test]
fn test_zero_add() {
type LengthCm = Length<f32, Cm>;
let length: LengthCm = Length::new(5.0);
let result = length - LengthCm::zero();
assert_eq!(result, length);
}
#[test]
fn test_zero_division() {
type LengthCm = Length<f32, Cm>;
let length: LengthCm = Length::new(5.0);
let length_zero: LengthCm = Length::zero();
let result = length / length_zero;
let expected: ScaleFactor<f32, Cm, Cm> = ScaleFactor::new(INFINITY);
assert_eq!(result, expected);
}
}

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![cfg_attr(feature = "unstable", feature(asm, repr_simd, test))]
//! A collection of strongly typed math tools for computer graphics with an inclination
//! towards 2d graphics and layout.
//!
//! All types are generic over the scalar type of their component (`f32`, `i32`, etc.),
//! and tagged with a generic Unit parameter which is useful to prevent mixing
//! values from different spaces. For example it should not be legal to translate
//! a screen-space position by a world-space vector and this can be expressed using
//! the generic Unit parameter.
//!
//! This unit system is not mandatory and all Typed* structures have an alias
//! with the default unit: `UnknownUnit`.
//! for example ```Point2D<T>``` is equivalent to ```TypedPoint2D<T, UnknownUnit>```.
//! Client code typically creates a set of aliases for each type and doesn't need
//! to deal with the specifics of typed units further. For example:
//!
//! All euclid types are marked `#[repr(C)]` in order to facilitate exposing them to
//! foreign function interfaces (provided the underlying scalar type is also `repr(C)`).
//!
//! ```rust
//! use euclid::*;
//! pub struct ScreenSpace;
//! pub type ScreenPoint = TypedPoint2D<f32, ScreenSpace>;
//! pub type ScreenSize = TypedSize2D<f32, ScreenSpace>;
//! pub struct WorldSpace;
//! pub type WorldPoint = TypedPoint3D<f32, WorldSpace>;
//! pub type ProjectionMatrix = TypedMatrix4D<f32, WorldSpace, ScreenSpace>;
//! // etc...
//! ```
//!
//! Components are accessed in their scalar form by default for convenience, and most
//! types additionally implement strongly typed accessors which return typed ```Length``` wrappers.
//! For example:
//!
//! ```rust
//! # use euclid::*;
//! # pub struct WorldSpace;
//! # pub type WorldPoint = TypedPoint3D<f32, WorldSpace>;
//! let p = WorldPoint::new(0.0, 1.0, 1.0);
//! // p.x is an f32.
//! println!("p.x = {:?} ", p.x);
//! // p.x is a Length<f32, WorldSpace>.
//! println!("p.x_typed() = {:?} ", p.x_typed());
//! // Length::get returns the scalar value (f32).
//! assert_eq!(p.x, p.x_typed().get());
//! ```
extern crate heapsize;
#[cfg_attr(test, macro_use)]
extern crate log;
extern crate rustc_serialize;
extern crate serde;
#[cfg(test)]
extern crate rand;
#[cfg(feature = "unstable")]
extern crate test;
extern crate num_traits;
pub use length::Length;
pub use scale_factor::ScaleFactor;
pub use matrix2d::{Matrix2D, TypedMatrix2D};
pub use matrix4d::{Matrix4D, TypedMatrix4D};
pub use point::{
Point2D, TypedPoint2D,
Point3D, TypedPoint3D,
Point4D, TypedPoint4D,
};
pub use rect::{Rect, TypedRect};
pub use side_offsets::{SideOffsets2D, TypedSideOffsets2D};
#[cfg(feature = "unstable")] pub use side_offsets::SideOffsets2DSimdI32;
pub use size::{Size2D, TypedSize2D};
pub mod approxeq;
pub mod length;
#[macro_use]
mod macros;
pub mod matrix2d;
pub mod matrix4d;
pub mod num;
pub mod point;
pub mod rect;
pub mod scale_factor;
pub mod side_offsets;
pub mod size;
pub mod trig;
/// The default unit.
#[derive(Clone, Copy, RustcDecodable, RustcEncodable)]
pub struct UnknownUnit;
/// Unit for angles in radians.
pub struct Rad;
/// Unit for angles in degrees.
pub struct Deg;
/// A value in radians.
pub type Radians<T> = Length<T, Rad>;
/// A value in Degrees.
pub type Degrees<T> = Length<T, Deg>;

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
macro_rules! define_matrix {
(
$(#[$attr:meta])*
pub struct $name:ident<T, $($phantom:ident),+> {
$(pub $field:ident: T,)+
}
) => (
#[repr(C)]
$(#[$attr])*
pub struct $name<T, $($phantom),+> {
$(pub $field: T,)+
_unit: PhantomData<($($phantom),+)>
}
impl<T: Clone, $($phantom),+> Clone for $name<T, $($phantom),+> {
fn clone(&self) -> Self {
$name {
$($field: self.$field.clone(),)+
_unit: PhantomData,
}
}
}
impl<T: Copy, $($phantom),+> Copy for $name<T, $($phantom),+> {}
impl<T, $($phantom),+> ::heapsize::HeapSizeOf for $name<T, $($phantom),+>
where T: ::heapsize::HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
$(self.$field.heap_size_of_children() +)+ 0
}
}
impl<T, $($phantom),+> ::serde::Deserialize for $name<T, $($phantom),+>
where T: ::serde::Deserialize
{
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: ::serde::Deserializer
{
let ($($field,)+) =
try!(::serde::Deserialize::deserialize(deserializer));
Ok($name {
$($field: $field,)+
_unit: PhantomData,
})
}
}
impl<T, $($phantom),+> ::serde::Serialize for $name<T, $($phantom),+>
where T: ::serde::Serialize
{
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: ::serde::Serializer
{
($(&self.$field,)+).serialize(serializer)
}
}
impl<T, $($phantom),+> ::std::cmp::Eq for $name<T, $($phantom),+>
where T: ::std::cmp::Eq {}
impl<T, $($phantom),+> ::std::cmp::PartialEq for $name<T, $($phantom),+>
where T: ::std::cmp::PartialEq
{
fn eq(&self, other: &Self) -> bool {
true $(&& self.$field == other.$field)+
}
}
impl<T, $($phantom),+> ::std::hash::Hash for $name<T, $($phantom),+>
where T: ::std::hash::Hash
{
fn hash<H: ::std::hash::Hasher>(&self, h: &mut H) {
$(self.$field.hash(h);)+
}
}
)
}

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::{UnknownUnit, Radians};
use num::{One, Zero};
use point::TypedPoint2D;
use rect::TypedRect;
use std::ops::{Add, Mul, Div, Sub};
use std::marker::PhantomData;
use approxeq::ApproxEq;
use trig::Trig;
use std::fmt;
define_matrix! {
/// A 2d transform stored as a 2 by 3 matrix in row-major order in memory,
/// useful to represent 2d transformations.
///
/// Matrices can be parametrized over the source and destination units, to describe a
/// transformation from a space to another.
/// For example, `TypedMatrix2D<f32, WordSpace, ScreenSpace>::transform_point4d`
/// takes a `TypedPoint2D<f32, WordSpace>` and returns a `TypedPoint2D<f32, ScreenSpace>`.
///
/// Matrices expose a set of convenience methods for pre- and post-transformations.
/// A pre-transformation corresponds to adding an operation that is applied before
/// the rest of the transformation, while a post-transformation adds an operation
/// that is applied after.
pub struct TypedMatrix2D<T, Src, Dst> {
pub m11: T, pub m12: T,
pub m21: T, pub m22: T,
pub m31: T, pub m32: T,
}
}
/// The default 2d matrix type with no units.
pub type Matrix2D<T> = TypedMatrix2D<T, UnknownUnit, UnknownUnit>;
impl<T: Copy, Src, Dst> TypedMatrix2D<T, Src, Dst> {
/// Create a matrix specifying its components in row-major order.
pub fn row_major(m11: T, m12: T, m21: T, m22: T, m31: T, m32: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D {
m11: m11, m12: m12,
m21: m21, m22: m22,
m31: m31, m32: m32,
_unit: PhantomData,
}
}
/// Create a matrix specifying its components in column-major order.
pub fn column_major(m11: T, m21: T, m31: T, m12: T, m22: T, m32: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D {
m11: m11, m12: m12,
m21: m21, m22: m22,
m31: m31, m32: m32,
_unit: PhantomData,
}
}
/// Returns an array containing this matrix's terms in row-major order (the order
/// in which the matrix is actually laid out in memory).
pub fn to_row_major_array(&self) -> [T; 6] {
[
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32
]
}
/// Returns an array containing this matrix's terms in column-major order.
pub fn to_column_major_array(&self) -> [T; 6] {
[
self.m11, self.m21, self.m31,
self.m12, self.m22, self.m32
]
}
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Matrix2D<T> {
Matrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32
)
}
/// Tag a unitless value with units.
pub fn from_untyped(p: &Matrix2D<T>) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
p.m11, p.m12,
p.m21, p.m22,
p.m31, p.m32
)
}
}
impl<T, Src, Dst> TypedMatrix2D<T, Src, Dst>
where T: Copy +
PartialEq +
One + Zero {
pub fn identity() -> TypedMatrix2D<T, Src, Dst> {
let (_0, _1) = (Zero::zero(), One::one());
TypedMatrix2D::row_major(
_1, _0,
_0, _1,
_0, _0
)
}
// Intentional not public, because it checks for exact equivalence
// while most consumers will probably want some sort of approximate
// equivalence to deal with floating-point errors.
fn is_identity(&self) -> bool {
*self == TypedMatrix2D::identity()
}
}
impl<T, Src, Dst> TypedMatrix2D<T, Src, Dst>
where T: Copy + Clone +
Add<T, Output=T> +
Mul<T, Output=T> +
Div<T, Output=T> +
Sub<T, Output=T> +
Trig +
PartialOrd +
One + Zero {
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies after self's transformation.
pub fn post_mul<NewDst>(&self, mat: &TypedMatrix2D<T, Dst, NewDst>) -> TypedMatrix2D<T, Src, NewDst> {
TypedMatrix2D::row_major(
self.m11 * mat.m11 + self.m12 * mat.m21,
self.m11 * mat.m12 + self.m12 * mat.m22,
self.m21 * mat.m11 + self.m22 * mat.m21,
self.m21 * mat.m12 + self.m22 * mat.m22,
self.m31 * mat.m11 + self.m32 * mat.m21 + mat.m31,
self.m31 * mat.m12 + self.m32 * mat.m22 + mat.m32,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies before self's transformation.
pub fn pre_mul<NewSrc>(&self, mat: &TypedMatrix2D<T, NewSrc, Src>) -> TypedMatrix2D<T, NewSrc, Dst> {
mat.post_mul(self)
}
/// Returns a translation matrix.
pub fn create_translation(x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix2D::row_major(
_1, _0,
_0, _1,
x, y
)
}
/// Applies a translation after self's transformation and returns the resulting matrix.
pub fn post_translated(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_translation(x, y))
}
/// Applies a translation before self's transformation and returns the resulting matrix.
pub fn pre_translated(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.pre_mul(&TypedMatrix2D::create_translation(x, y))
}
/// Returns a scale matrix.
pub fn create_scale(x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
let _0 = Zero::zero();
TypedMatrix2D::row_major(
x, _0,
_0, y,
_0, _0
)
}
/// Applies a scale after self's transformation and returns the resulting matrix.
pub fn post_scaled(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_scale(x, y))
}
/// Applies a scale before self's transformation and returns the resulting matrix.
pub fn pre_scaled(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
self.m11 * x, self.m12,
self.m21, self.m22 * y,
self.m31, self.m32
)
}
/// Returns a rotation matrix.
pub fn create_rotation(theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
let _0 = Zero::zero();
let cos = theta.get().cos();
let sin = theta.get().sin();
TypedMatrix2D::row_major(
cos, _0 - sin,
sin, cos,
_0, _0
)
}
/// Applies a rotation after self's transformation and returns the resulting matrix.
pub fn post_rotated(&self, theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_rotation(theta))
}
/// Applies a rotation after self's transformation and returns the resulting matrix.
pub fn pre_rotated(&self, theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
self.pre_mul(&TypedMatrix2D::create_rotation(theta))
}
/// Returns the given point transformed by this matrix.
#[inline]
pub fn transform_point(&self, point: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst> {
TypedPoint2D::new(point.x * self.m11 + point.y * self.m21 + self.m31,
point.x * self.m12 + point.y * self.m22 + self.m32)
}
/// Returns a rectangle that encompasses the result of transforming the given rectangle by this
/// matrix.
#[inline]
pub fn transform_rect(&self, rect: &TypedRect<T, Src>) -> TypedRect<T, Dst> {
TypedRect::from_points(&[
self.transform_point(&rect.origin),
self.transform_point(&rect.top_right()),
self.transform_point(&rect.bottom_left()),
self.transform_point(&rect.bottom_right()),
])
}
/// Computes and returns the determinant of this matrix.
pub fn determinant(&self) -> T {
self.m11 * self.m22 - self.m12 * self.m21
}
/// Returns the inverse matrix if possible.
pub fn inverse(&self) -> Option<TypedMatrix2D<T, Dst, Src>> {
let det = self.determinant();
let _0: T = Zero::zero();
let _1: T = One::one();
if det == _0 {
return None;
}
let inv_det = _1 / det;
Some(TypedMatrix2D::row_major(
inv_det * self.m22,
inv_det * (_0 - self.m12),
inv_det * (_0 - self.m21),
inv_det * self.m11,
inv_det * (self.m21 * self.m32 - self.m22 * self.m31),
inv_det * (self.m31 * self.m12 - self.m11 * self.m32),
))
}
/// Returns the same matrix with a different destination unit.
#[inline]
pub fn with_destination<NewDst>(&self) -> TypedMatrix2D<T, Src, NewDst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32,
)
}
/// Returns the same matrix with a different source unit.
#[inline]
pub fn with_source<NewSrc>(&self) -> TypedMatrix2D<T, NewSrc, Dst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32,
)
}
}
impl<T: ApproxEq<T>, Src, Dst> TypedMatrix2D<T, Src, Dst> {
pub fn approx_eq(&self, other: &Self) -> bool {
self.m11.approx_eq(&other.m11) && self.m12.approx_eq(&other.m12) &&
self.m21.approx_eq(&other.m21) && self.m22.approx_eq(&other.m22) &&
self.m31.approx_eq(&other.m31) && self.m32.approx_eq(&other.m32)
}
}
impl<T: Copy + fmt::Debug, Src, Dst> fmt::Debug for TypedMatrix2D<T, Src, Dst>
where T: Copy + fmt::Debug +
PartialEq +
One + Zero {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.is_identity() {
write!(f, "[I]")
} else {
self.to_row_major_array().fmt(f)
}
}
}
#[cfg(test)]
mod test {
use super::*;
use approxeq::ApproxEq;
use point::Point2D;
use Radians;
use std::f32::consts::FRAC_PI_2;
type Mat = Matrix2D<f32>;
fn rad(v: f32) -> Radians<f32> { Radians::new(v) }
#[test]
pub fn test_translation() {
let t1 = Mat::create_translation(1.0, 2.0);
let t2 = Mat::identity().pre_translated(1.0, 2.0);
let t3 = Mat::identity().post_translated(1.0, 2.0);
assert_eq!(t1, t2);
assert_eq!(t1, t3);
assert_eq!(t1.transform_point(&Point2D::new(1.0, 1.0)), Point2D::new(2.0, 3.0));
assert_eq!(t1.post_mul(&t1), Mat::create_translation(2.0, 4.0));
}
#[test]
pub fn test_rotation() {
let r1 = Mat::create_rotation(rad(FRAC_PI_2));
let r2 = Mat::identity().pre_rotated(rad(FRAC_PI_2));
let r3 = Mat::identity().post_rotated(rad(FRAC_PI_2));
assert_eq!(r1, r2);
assert_eq!(r1, r3);
assert!(r1.transform_point(&Point2D::new(1.0, 2.0)).approx_eq(&Point2D::new(2.0, -1.0)));
assert!(r1.post_mul(&r1).approx_eq(&Mat::create_rotation(rad(FRAC_PI_2*2.0))));
}
#[test]
pub fn test_scale() {
let s1 = Mat::create_scale(2.0, 3.0);
let s2 = Mat::identity().pre_scaled(2.0, 3.0);
let s3 = Mat::identity().post_scaled(2.0, 3.0);
assert_eq!(s1, s2);
assert_eq!(s1, s3);
assert!(s1.transform_point(&Point2D::new(2.0, 2.0)).approx_eq(&Point2D::new(4.0, 6.0)));
}
#[test]
fn test_column_major() {
assert_eq!(
Mat::row_major(
1.0, 2.0,
3.0, 4.0,
5.0, 6.0
),
Mat::column_major(
1.0, 3.0, 5.0,
2.0, 4.0, 6.0,
)
);
}
#[test]
pub fn test_inverse_simple() {
let m1 = Mat::identity();
let m2 = m1.inverse().unwrap();
assert!(m1.approx_eq(&m2));
}
#[test]
pub fn test_inverse_scale() {
let m1 = Mat::create_scale(1.5, 0.3);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mat::identity()));
}
#[test]
pub fn test_inverse_translate() {
let m1 = Mat::create_translation(-132.0, 0.3);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mat::identity()));
}
#[test]
fn test_inverse_none() {
assert!(Mat::create_scale(2.0, 0.0).inverse().is_none());
assert!(Mat::create_scale(2.0, 2.0).inverse().is_some());
}
#[test]
pub fn test_pre_post() {
let m1 = Matrix2D::identity().post_scaled(1.0, 2.0).post_translated(1.0, 2.0);
let m2 = Matrix2D::identity().pre_translated(1.0, 2.0).pre_scaled(1.0, 2.0);
assert!(m1.approx_eq(&m2));
let r = Mat::create_rotation(rad(FRAC_PI_2));
let t = Mat::create_translation(2.0, 3.0);
let a = Point2D::new(1.0, 1.0);
assert!(r.post_mul(&t).transform_point(&a).approx_eq(&Point2D::new(3.0, 2.0)));
assert!(t.post_mul(&r).transform_point(&a).approx_eq(&Point2D::new(4.0, -3.0)));
assert!(t.post_mul(&r).transform_point(&a).approx_eq(&r.transform_point(&t.transform_point(&a))));
assert!(r.pre_mul(&t).transform_point(&a).approx_eq(&Point2D::new(4.0, -3.0)));
assert!(t.pre_mul(&r).transform_point(&a).approx_eq(&Point2D::new(3.0, 2.0)));
assert!(t.pre_mul(&r).transform_point(&a).approx_eq(&t.transform_point(&r.transform_point(&a))));
}
#[test]
fn test_size_of() {
use std::mem::size_of;
assert_eq!(size_of::<Matrix2D<f32>>(), 6*size_of::<f32>());
assert_eq!(size_of::<Matrix2D<f64>>(), 6*size_of::<f64>());
}
#[test]
pub fn test_is_identity() {
let m1 = Matrix2D::identity();
assert!(m1.is_identity());
let m2 = m1.post_translated(0.1, 0.0);
assert!(!m2.is_identity());
}
}

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third_party/rust/euclid-0.11.3/src/matrix4d.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::{UnknownUnit, Radians};
use approxeq::ApproxEq;
use trig::Trig;
use point::{TypedPoint2D, TypedPoint3D, TypedPoint4D};
use rect::TypedRect;
use matrix2d::TypedMatrix2D;
use scale_factor::ScaleFactor;
use num::{One, Zero};
use std::ops::{Add, Mul, Sub, Div, Neg};
use std::marker::PhantomData;
use std::fmt;
define_matrix! {
/// A 4 by 4 matrix stored in row-major order in memory, useful to represent
/// 3d transformations.
///
/// Matrices can be parametrized over the source and destination units, to describe a
/// transformation from a space to another.
/// For example, `TypedMatrix4D<f32, WordSpace, ScreenSpace>::transform_point4d`
/// takes a `TypedPoint4D<f32, WordSpace>` and returns a `TypedPoint4D<f32, ScreenSpace>`.
///
/// Matrices expose a set of convenience methods for pre- and post-transformations.
/// A pre-transformation corresponds to adding an operation that is applied before
/// the rest of the transformation, while a post-transformation adds an operation
/// that is applied after.
pub struct TypedMatrix4D<T, Src, Dst> {
pub m11: T, pub m12: T, pub m13: T, pub m14: T,
pub m21: T, pub m22: T, pub m23: T, pub m24: T,
pub m31: T, pub m32: T, pub m33: T, pub m34: T,
pub m41: T, pub m42: T, pub m43: T, pub m44: T,
}
}
/// The default 4d matrix type with no units.
pub type Matrix4D<T> = TypedMatrix4D<T, UnknownUnit, UnknownUnit>;
impl<T, Src, Dst> TypedMatrix4D<T, Src, Dst> {
/// Create a matrix specifying its components in row-major order.
///
/// For example, the translation terms m41, m42, m43 on the last row with the
/// row-major convention) are the 13rd, 14th and 15th parameters.
#[inline]
pub fn row_major(
m11: T, m12: T, m13: T, m14: T,
m21: T, m22: T, m23: T, m24: T,
m31: T, m32: T, m33: T, m34: T,
m41: T, m42: T, m43: T, m44: T)
-> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D {
m11: m11, m12: m12, m13: m13, m14: m14,
m21: m21, m22: m22, m23: m23, m24: m24,
m31: m31, m32: m32, m33: m33, m34: m34,
m41: m41, m42: m42, m43: m43, m44: m44,
_unit: PhantomData,
}
}
/// Create a matrix specifying its components in column-major order.
///
/// For example, the translation terms m41, m42, m43 on the last column with the
/// column-major convention) are the 4th, 8th and 12nd parameters.
#[inline]
pub fn column_major(
m11: T, m21: T, m31: T, m41: T,
m12: T, m22: T, m32: T, m42: T,
m13: T, m23: T, m33: T, m43: T,
m14: T, m24: T, m34: T, m44: T)
-> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D {
m11: m11, m12: m12, m13: m13, m14: m14,
m21: m21, m22: m22, m23: m23, m24: m24,
m31: m31, m32: m32, m33: m33, m34: m34,
m41: m41, m42: m42, m43: m43, m44: m44,
_unit: PhantomData,
}
}
}
impl <T, Src, Dst> TypedMatrix4D<T, Src, Dst>
where T: Copy + Clone +
PartialEq +
One + Zero {
#[inline]
pub fn identity() -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, _0,
_0, _0, _0, _1
)
}
// Intentional not public, because it checks for exact equivalence
// while most consumers will probably want some sort of approximate
// equivalence to deal with floating-point errors.
#[inline]
fn is_identity(&self) -> bool {
*self == TypedMatrix4D::identity()
}
}
impl <T, Src, Dst> TypedMatrix4D<T, Src, Dst>
where T: Copy + Clone +
Add<T, Output=T> +
Sub<T, Output=T> +
Mul<T, Output=T> +
Div<T, Output=T> +
Neg<Output=T> +
ApproxEq<T> +
PartialOrd +
Trig +
One + Zero {
/// Create a 4 by 4 matrix representing a 2d transformation, specifying its components
/// in row-major order.
#[inline]
pub fn row_major_2d(m11: T, m12: T, m21: T, m22: T, m41: T, m42: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
m11, m12, _0, _0,
m21, m22, _0, _0,
_0, _0, _1, _0,
m41, m42, _0, _1
)
}
/// Create an orthogonal projection matrix.
pub fn ortho(left: T, right: T,
bottom: T, top: T,
near: T, far: T) -> TypedMatrix4D<T, Src, Dst> {
let tx = -((right + left) / (right - left));
let ty = -((top + bottom) / (top - bottom));
let tz = -((far + near) / (far - near));
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let _2 = _1 + _1;
TypedMatrix4D::row_major(
_2 / (right - left), _0 , _0 , _0,
_0 , _2 / (top - bottom), _0 , _0,
_0 , _0 , -_2 / (far - near), _0,
tx , ty , tz , _1
)
}
/// Returns true if this matrix can be represented with a TypedMatrix2D.
///
/// See https://drafts.csswg.org/css-transforms/#2d-matrix
#[inline]
pub fn is_2d(&self) -> bool {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
self.m31 == _0 && self.m32 == _0 &&
self.m13 == _0 && self.m23 == _0 &&
self.m43 == _0 && self.m14 == _0 &&
self.m24 == _0 && self.m34 == _0 &&
self.m33 == _1 && self.m44 == _1
}
/// Create a 2D matrix picking the relevent terms from this matrix.
///
/// This method assumes that self represents a 2d transformation, callers
/// should check that self.is_2d() returns true beforehand.
pub fn to_2d(&self) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m41, self.m42
)
}
pub fn approx_eq(&self, other: &TypedMatrix4D<T, Src, Dst>) -> bool {
self.m11.approx_eq(&other.m11) && self.m12.approx_eq(&other.m12) &&
self.m13.approx_eq(&other.m13) && self.m14.approx_eq(&other.m14) &&
self.m21.approx_eq(&other.m21) && self.m22.approx_eq(&other.m22) &&
self.m23.approx_eq(&other.m23) && self.m24.approx_eq(&other.m24) &&
self.m31.approx_eq(&other.m31) && self.m32.approx_eq(&other.m32) &&
self.m33.approx_eq(&other.m33) && self.m34.approx_eq(&other.m34) &&
self.m41.approx_eq(&other.m41) && self.m42.approx_eq(&other.m42) &&
self.m43.approx_eq(&other.m43) && self.m44.approx_eq(&other.m44)
}
/// Returns the same matrix with a different destination unit.
#[inline]
pub fn with_destination<NewDst>(&self) -> TypedMatrix4D<T, Src, NewDst> {
TypedMatrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Returns the same matrix with a different source unit.
#[inline]
pub fn with_source<NewSrc>(&self) -> TypedMatrix4D<T, NewSrc, Dst> {
TypedMatrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Matrix4D<T> {
Matrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(m: &Matrix4D<T>) -> Self {
TypedMatrix4D::row_major(
m.m11, m.m12, m.m13, m.m14,
m.m21, m.m22, m.m23, m.m24,
m.m31, m.m32, m.m33, m.m34,
m.m41, m.m42, m.m43, m.m44,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies after self's transformation.
pub fn post_mul<NewDst>(&self, mat: &TypedMatrix4D<T, Dst, NewDst>) -> TypedMatrix4D<T, Src, NewDst> {
TypedMatrix4D::row_major(
self.m11 * mat.m11 + self.m12 * mat.m21 + self.m13 * mat.m31 + self.m14 * mat.m41,
self.m11 * mat.m12 + self.m12 * mat.m22 + self.m13 * mat.m32 + self.m14 * mat.m42,
self.m11 * mat.m13 + self.m12 * mat.m23 + self.m13 * mat.m33 + self.m14 * mat.m43,
self.m11 * mat.m14 + self.m12 * mat.m24 + self.m13 * mat.m34 + self.m14 * mat.m44,
self.m21 * mat.m11 + self.m22 * mat.m21 + self.m23 * mat.m31 + self.m24 * mat.m41,
self.m21 * mat.m12 + self.m22 * mat.m22 + self.m23 * mat.m32 + self.m24 * mat.m42,
self.m21 * mat.m13 + self.m22 * mat.m23 + self.m23 * mat.m33 + self.m24 * mat.m43,
self.m21 * mat.m14 + self.m22 * mat.m24 + self.m23 * mat.m34 + self.m24 * mat.m44,
self.m31 * mat.m11 + self.m32 * mat.m21 + self.m33 * mat.m31 + self.m34 * mat.m41,
self.m31 * mat.m12 + self.m32 * mat.m22 + self.m33 * mat.m32 + self.m34 * mat.m42,
self.m31 * mat.m13 + self.m32 * mat.m23 + self.m33 * mat.m33 + self.m34 * mat.m43,
self.m31 * mat.m14 + self.m32 * mat.m24 + self.m33 * mat.m34 + self.m34 * mat.m44,
self.m41 * mat.m11 + self.m42 * mat.m21 + self.m43 * mat.m31 + self.m44 * mat.m41,
self.m41 * mat.m12 + self.m42 * mat.m22 + self.m43 * mat.m32 + self.m44 * mat.m42,
self.m41 * mat.m13 + self.m42 * mat.m23 + self.m43 * mat.m33 + self.m44 * mat.m43,
self.m41 * mat.m14 + self.m42 * mat.m24 + self.m43 * mat.m34 + self.m44 * mat.m44,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies before self's transformation.
pub fn pre_mul<NewSrc>(&self, mat: &TypedMatrix4D<T, NewSrc, Src>) -> TypedMatrix4D<T, NewSrc, Dst> {
mat.post_mul(self)
}
/// Returns the inverse matrix if possible.
pub fn inverse(&self) -> Option<TypedMatrix4D<T, Dst, Src>> {
let det = self.determinant();
if det == Zero::zero() {
return None;
}
// todo(gw): this could be made faster by special casing
// for simpler matrix types.
let m = TypedMatrix4D::row_major(
self.m23*self.m34*self.m42 - self.m24*self.m33*self.m42 +
self.m24*self.m32*self.m43 - self.m22*self.m34*self.m43 -
self.m23*self.m32*self.m44 + self.m22*self.m33*self.m44,
self.m14*self.m33*self.m42 - self.m13*self.m34*self.m42 -
self.m14*self.m32*self.m43 + self.m12*self.m34*self.m43 +
self.m13*self.m32*self.m44 - self.m12*self.m33*self.m44,
self.m13*self.m24*self.m42 - self.m14*self.m23*self.m42 +
self.m14*self.m22*self.m43 - self.m12*self.m24*self.m43 -
self.m13*self.m22*self.m44 + self.m12*self.m23*self.m44,
self.m14*self.m23*self.m32 - self.m13*self.m24*self.m32 -
self.m14*self.m22*self.m33 + self.m12*self.m24*self.m33 +
self.m13*self.m22*self.m34 - self.m12*self.m23*self.m34,
self.m24*self.m33*self.m41 - self.m23*self.m34*self.m41 -
self.m24*self.m31*self.m43 + self.m21*self.m34*self.m43 +
self.m23*self.m31*self.m44 - self.m21*self.m33*self.m44,
self.m13*self.m34*self.m41 - self.m14*self.m33*self.m41 +
self.m14*self.m31*self.m43 - self.m11*self.m34*self.m43 -
self.m13*self.m31*self.m44 + self.m11*self.m33*self.m44,
self.m14*self.m23*self.m41 - self.m13*self.m24*self.m41 -
self.m14*self.m21*self.m43 + self.m11*self.m24*self.m43 +
self.m13*self.m21*self.m44 - self.m11*self.m23*self.m44,
self.m13*self.m24*self.m31 - self.m14*self.m23*self.m31 +
self.m14*self.m21*self.m33 - self.m11*self.m24*self.m33 -
self.m13*self.m21*self.m34 + self.m11*self.m23*self.m34,
self.m22*self.m34*self.m41 - self.m24*self.m32*self.m41 +
self.m24*self.m31*self.m42 - self.m21*self.m34*self.m42 -
self.m22*self.m31*self.m44 + self.m21*self.m32*self.m44,
self.m14*self.m32*self.m41 - self.m12*self.m34*self.m41 -
self.m14*self.m31*self.m42 + self.m11*self.m34*self.m42 +
self.m12*self.m31*self.m44 - self.m11*self.m32*self.m44,
self.m12*self.m24*self.m41 - self.m14*self.m22*self.m41 +
self.m14*self.m21*self.m42 - self.m11*self.m24*self.m42 -
self.m12*self.m21*self.m44 + self.m11*self.m22*self.m44,
self.m14*self.m22*self.m31 - self.m12*self.m24*self.m31 -
self.m14*self.m21*self.m32 + self.m11*self.m24*self.m32 +
self.m12*self.m21*self.m34 - self.m11*self.m22*self.m34,
self.m23*self.m32*self.m41 - self.m22*self.m33*self.m41 -
self.m23*self.m31*self.m42 + self.m21*self.m33*self.m42 +
self.m22*self.m31*self.m43 - self.m21*self.m32*self.m43,
self.m12*self.m33*self.m41 - self.m13*self.m32*self.m41 +
self.m13*self.m31*self.m42 - self.m11*self.m33*self.m42 -
self.m12*self.m31*self.m43 + self.m11*self.m32*self.m43,
self.m13*self.m22*self.m41 - self.m12*self.m23*self.m41 -
self.m13*self.m21*self.m42 + self.m11*self.m23*self.m42 +
self.m12*self.m21*self.m43 - self.m11*self.m22*self.m43,
self.m12*self.m23*self.m31 - self.m13*self.m22*self.m31 +
self.m13*self.m21*self.m32 - self.m11*self.m23*self.m32 -
self.m12*self.m21*self.m33 + self.m11*self.m22*self.m33
);
let _1: T = One::one();
Some(m.mul_s(_1 / det))
}
/// Compute the determinant of the matrix.
pub fn determinant(&self) -> T {
self.m14 * self.m23 * self.m32 * self.m41 -
self.m13 * self.m24 * self.m32 * self.m41 -
self.m14 * self.m22 * self.m33 * self.m41 +
self.m12 * self.m24 * self.m33 * self.m41 +
self.m13 * self.m22 * self.m34 * self.m41 -
self.m12 * self.m23 * self.m34 * self.m41 -
self.m14 * self.m23 * self.m31 * self.m42 +
self.m13 * self.m24 * self.m31 * self.m42 +
self.m14 * self.m21 * self.m33 * self.m42 -
self.m11 * self.m24 * self.m33 * self.m42 -
self.m13 * self.m21 * self.m34 * self.m42 +
self.m11 * self.m23 * self.m34 * self.m42 +
self.m14 * self.m22 * self.m31 * self.m43 -
self.m12 * self.m24 * self.m31 * self.m43 -
self.m14 * self.m21 * self.m32 * self.m43 +
self.m11 * self.m24 * self.m32 * self.m43 +
self.m12 * self.m21 * self.m34 * self.m43 -
self.m11 * self.m22 * self.m34 * self.m43 -
self.m13 * self.m22 * self.m31 * self.m44 +
self.m12 * self.m23 * self.m31 * self.m44 +
self.m13 * self.m21 * self.m32 * self.m44 -
self.m11 * self.m23 * self.m32 * self.m44 -
self.m12 * self.m21 * self.m33 * self.m44 +
self.m11 * self.m22 * self.m33 * self.m44
}
/// Multiplies all of the matrix's component by a scalar and returns the result.
pub fn mul_s(&self, x: T) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::row_major(
self.m11 * x, self.m12 * x, self.m13 * x, self.m14 * x,
self.m21 * x, self.m22 * x, self.m23 * x, self.m24 * x,
self.m31 * x, self.m32 * x, self.m33 * x, self.m34 * x,
self.m41 * x, self.m42 * x, self.m43 * x, self.m44 * x
)
}
/// Convenience function to create a scale matrix from a ScaleFactor.
pub fn from_scale_factor(scale: ScaleFactor<T, Src, Dst>) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::create_scale(scale.get(), scale.get(), scale.get())
}
/// Returns the given 2d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point(&self, p: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst> {
self.transform_point4d(&TypedPoint4D::new(p.x, p.y, Zero::zero(), One::one())).to_2d()
}
/// Returns the given 3d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point3d(&self, p: &TypedPoint3D<T, Src>) -> TypedPoint3D<T, Dst> {
self.transform_point4d(&TypedPoint4D::new(p.x, p.y, p.z, One::one())).to_3d()
}
/// Returns the given 4d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point4d(&self, p: &TypedPoint4D<T, Src>) -> TypedPoint4D<T, Dst> {
let x = p.x * self.m11 + p.y * self.m21 + p.z * self.m31 + p.w * self.m41;
let y = p.x * self.m12 + p.y * self.m22 + p.z * self.m32 + p.w * self.m42;
let z = p.x * self.m13 + p.y * self.m23 + p.z * self.m33 + p.w * self.m43;
let w = p.x * self.m14 + p.y * self.m24 + p.z * self.m34 + p.w * self.m44;
TypedPoint4D::new(x, y, z, w)
}
/// Returns a rectangle that encompasses the result of transforming the given rectangle by this
/// matrix.
pub fn transform_rect(&self, rect: &TypedRect<T, Src>) -> TypedRect<T, Dst> {
TypedRect::from_points(&[
self.transform_point(&rect.origin),
self.transform_point(&rect.top_right()),
self.transform_point(&rect.bottom_left()),
self.transform_point(&rect.bottom_right()),
])
}
/// Create a 3d translation matrix
pub fn create_translation(x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, _0,
x, y, z, _1
)
}
/// Returns a matrix with a translation applied before self's transformation.
pub fn pre_translated(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.pre_mul(&TypedMatrix4D::create_translation(x, y, z))
}
/// Returns a matrix with a translation applied after self's transformation.
pub fn post_translated(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_translation(x, y, z))
}
/// Create a 3d scale matrix
pub fn create_scale(x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
x, _0, _0, _0,
_0, y, _0, _0,
_0, _0, z, _0,
_0, _0, _0, _1
)
}
/// Returns a matrix with a scale applied before self's transformation.
pub fn pre_scaled(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::row_major(
self.m11 * x, self.m12, self.m13, self.m14,
self.m21 , self.m22 * y, self.m23, self.m24,
self.m31 , self.m32, self.m33 * z, self.m34,
self.m41 , self.m42, self.m43, self.m44
)
}
/// Returns a matrix with a scale applied after self's transformation.
pub fn post_scaled(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_scale(x, y, z))
}
/// Create a 3d rotation matrix from an angle / axis.
/// The supplied axis must be normalized.
pub fn create_rotation(x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let _2 = _1 + _1;
let xx = x * x;
let yy = y * y;
let zz = z * z;
let half_theta = theta.get() / _2;
let sc = half_theta.sin() * half_theta.cos();
let sq = half_theta.sin() * half_theta.sin();
TypedMatrix4D::row_major(
_1 - _2 * (yy + zz) * sq,
_2 * (x * y * sq - z * sc),
_2 * (x * z * sq + y * sc),
_0,
_2 * (x * y * sq + z * sc),
_1 - _2 * (xx + zz) * sq,
_2 * (y * z * sq - x * sc),
_0,
_2 * (x * z * sq - y * sc),
_2 * (y * z * sq + x * sc),
_1 - _2 * (xx + yy) * sq,
_0,
_0,
_0,
_0,
_1
)
}
/// Returns a matrix with a rotation applied after self's transformation.
pub fn post_rotated(&self, x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_rotation(x, y, z, theta))
}
/// Returns a matrix with a rotation applied before self's transformation.
pub fn pre_rotated(&self, x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
self.pre_mul(&TypedMatrix4D::create_rotation(x, y, z, theta))
}
/// Create a 2d skew matrix.
///
/// See https://drafts.csswg.org/css-transforms/#funcdef-skew
pub fn create_skew(alpha: Radians<T>, beta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let (sx, sy) = (beta.get().tan(), alpha.get().tan());
TypedMatrix4D::row_major(
_1, sx, _0, _0,
sy, _1, _0, _0,
_0, _0, _1, _0,
_0, _0, _0, _1
)
}
/// Create a simple perspective projection matrix
pub fn create_perspective(d: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, -_1 / d,
_0, _0, _0, _1
)
}
}
impl<T: Copy, Src, Dst> TypedMatrix4D<T, Src, Dst> {
/// Returns an array containing this matrix's terms in row-major order (the order
/// in which the matrix is actually laid out in memory).
pub fn to_row_major_array(&self) -> [T; 16] {
[
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44
]
}
/// Returns an array containing this matrix's terms in column-major order.
pub fn to_column_major_array(&self) -> [T; 16] {
[
self.m11, self.m21, self.m31, self.m41,
self.m12, self.m22, self.m32, self.m42,
self.m13, self.m23, self.m33, self.m43,
self.m14, self.m24, self.m34, self.m44
]
}
/// Returns an array containing this matrix's 4 rows in (in row-major order)
/// as arrays.
///
/// This is a convenience method to interface with other libraries like glium.
pub fn to_row_arrays(&self) -> [[T; 4];4] {
[
[self.m11, self.m12, self.m13, self.m14],
[self.m21, self.m22, self.m23, self.m24],
[self.m31, self.m32, self.m33, self.m34],
[self.m41, self.m42, self.m43, self.m44]
]
}
/// Returns an array containing this matrix's 4 columns in (in row-major order,
/// or 4 rows in column-major order) as arrays.
///
/// This is a convenience method to interface with other libraries like glium.
pub fn to_column_arrays(&self) -> [[T; 4]; 4] {
[
[self.m11, self.m21, self.m31, self.m41],
[self.m12, self.m22, self.m32, self.m42],
[self.m13, self.m23, self.m33, self.m43],
[self.m14, self.m24, self.m34, self.m44]
]
}
}
impl<T, Src, Dst> fmt::Debug for TypedMatrix4D<T, Src, Dst>
where T: Copy + fmt::Debug +
PartialEq +
One + Zero {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.is_identity() {
write!(f, "[I]")
} else {
self.to_row_major_array().fmt(f)
}
}
}
#[cfg(test)]
mod tests {
use approxeq::ApproxEq;
use matrix2d::Matrix2D;
use point::{Point2D, Point3D, Point4D};
use Radians;
use super::*;
use std::f32::consts::FRAC_PI_2;
type Mf32 = Matrix4D<f32>;
// For convenience.
fn rad(v: f32) -> Radians<f32> { Radians::new(v) }
#[test]
pub fn test_translation() {
let t1 = Mf32::create_translation(1.0, 2.0, 3.0);
let t2 = Mf32::identity().pre_translated(1.0, 2.0, 3.0);
let t3 = Mf32::identity().post_translated(1.0, 2.0, 3.0);
assert_eq!(t1, t2);
assert_eq!(t1, t3);
assert_eq!(t1.transform_point3d(&Point3D::new(1.0, 1.0, 1.0)), Point3D::new(2.0, 3.0, 4.0));
assert_eq!(t1.transform_point(&Point2D::new(1.0, 1.0)), Point2D::new(2.0, 3.0));
assert_eq!(t1.post_mul(&t1), Mf32::create_translation(2.0, 4.0, 6.0));
assert!(!t1.is_2d());
assert_eq!(Mf32::create_translation(1.0, 2.0, 3.0).to_2d(), Matrix2D::create_translation(1.0, 2.0));
}
#[test]
pub fn test_rotation() {
let r1 = Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let r2 = Mf32::identity().pre_rotated(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let r3 = Mf32::identity().post_rotated(0.0, 0.0, 1.0, rad(FRAC_PI_2));
assert_eq!(r1, r2);
assert_eq!(r1, r3);
assert!(r1.transform_point3d(&Point3D::new(1.0, 2.0, 3.0)).approx_eq(&Point3D::new(2.0, -1.0, 3.0)));
assert!(r1.transform_point(&Point2D::new(1.0, 2.0)).approx_eq(&Point2D::new(2.0, -1.0)));
assert!(r1.post_mul(&r1).approx_eq(&Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2*2.0))));
assert!(r1.is_2d());
assert!(r1.to_2d().approx_eq(&Matrix2D::create_rotation(rad(FRAC_PI_2))));
}
#[test]
pub fn test_scale() {
let s1 = Mf32::create_scale(2.0, 3.0, 4.0);
let s2 = Mf32::identity().pre_scaled(2.0, 3.0, 4.0);
let s3 = Mf32::identity().post_scaled(2.0, 3.0, 4.0);
assert_eq!(s1, s2);
assert_eq!(s1, s3);
assert!(s1.transform_point3d(&Point3D::new(2.0, 2.0, 2.0)).approx_eq(&Point3D::new(4.0, 6.0, 8.0)));
assert!(s1.transform_point(&Point2D::new(2.0, 2.0)).approx_eq(&Point2D::new(4.0, 6.0)));
assert_eq!(s1.post_mul(&s1), Mf32::create_scale(4.0, 9.0, 16.0));
assert!(!s1.is_2d());
assert_eq!(Mf32::create_scale(2.0, 3.0, 0.0).to_2d(), Matrix2D::create_scale(2.0, 3.0));
}
#[test]
pub fn test_ortho() {
let (left, right, bottom, top) = (0.0f32, 1.0f32, 0.1f32, 1.0f32);
let (near, far) = (-1.0f32, 1.0f32);
let result = Mf32::ortho(left, right, bottom, top, near, far);
let expected = Mf32::row_major(
2.0, 0.0, 0.0, 0.0,
0.0, 2.22222222, 0.0, 0.0,
0.0, 0.0, -1.0, 0.0,
-1.0, -1.22222222, -0.0, 1.0
);
debug!("result={:?} expected={:?}", result, expected);
assert!(result.approx_eq(&expected));
}
#[test]
pub fn test_is_2d() {
assert!(Mf32::identity().is_2d());
assert!(Mf32::create_rotation(0.0, 0.0, 1.0, rad(0.7854)).is_2d());
assert!(!Mf32::create_rotation(0.0, 1.0, 0.0, rad(0.7854)).is_2d());
}
#[test]
pub fn test_row_major_2d() {
let m1 = Mf32::row_major_2d(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
let m2 = Mf32::row_major(
1.0, 2.0, 0.0, 0.0,
3.0, 4.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
5.0, 6.0, 0.0, 1.0
);
assert_eq!(m1, m2);
}
#[test]
fn test_column_major() {
assert_eq!(
Mf32::row_major(
1.0, 2.0, 3.0, 4.0,
5.0, 6.0, 7.0, 8.0,
9.0, 10.0, 11.0, 12.0,
13.0, 14.0, 15.0, 16.0,
),
Mf32::column_major(
1.0, 5.0, 9.0, 13.0,
2.0, 6.0, 10.0, 14.0,
3.0, 7.0, 11.0, 15.0,
4.0, 8.0, 12.0, 16.0,
)
);
}
#[test]
pub fn test_inverse_simple() {
let m1 = Mf32::identity();
let m2 = m1.inverse().unwrap();
assert!(m1.approx_eq(&m2));
}
#[test]
pub fn test_inverse_scale() {
let m1 = Mf32::create_scale(1.5, 0.3, 2.1);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_translate() {
let m1 = Mf32::create_translation(-132.0, 0.3, 493.0);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_rotate() {
let m1 = Mf32::create_rotation(0.0, 1.0, 0.0, rad(1.57));
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_transform_point_2d() {
let m1 = Mf32::create_translation(100.0, 200.0, 0.0);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
let p1 = Point2D::new(1000.0, 2000.0);
let p2 = m1.transform_point(&p1);
assert!(p2.eq(&Point2D::new(1100.0, 2200.0)));
let p3 = m2.transform_point(&p2);
assert!(p3.eq(&p1));
}
#[test]
fn test_inverse_none() {
assert!(Mf32::create_scale(2.0, 0.0, 2.0).inverse().is_none());
assert!(Mf32::create_scale(2.0, 2.0, 2.0).inverse().is_some());
}
#[test]
pub fn test_pre_post() {
let m1 = Matrix4D::identity().post_scaled(1.0, 2.0, 3.0).post_translated(1.0, 2.0, 3.0);
let m2 = Matrix4D::identity().pre_translated(1.0, 2.0, 3.0).pre_scaled(1.0, 2.0, 3.0);
assert!(m1.approx_eq(&m2));
let r = Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let t = Mf32::create_translation(2.0, 3.0, 0.0);
let a = Point3D::new(1.0, 1.0, 1.0);
assert!(r.post_mul(&t).transform_point3d(&a).approx_eq(&Point3D::new(3.0, 2.0, 1.0)));
assert!(t.post_mul(&r).transform_point3d(&a).approx_eq(&Point3D::new(4.0, -3.0, 1.0)));
assert!(t.post_mul(&r).transform_point3d(&a).approx_eq(&r.transform_point3d(&t.transform_point3d(&a))));
assert!(r.pre_mul(&t).transform_point3d(&a).approx_eq(&Point3D::new(4.0, -3.0, 1.0)));
assert!(t.pre_mul(&r).transform_point3d(&a).approx_eq(&Point3D::new(3.0, 2.0, 1.0)));
assert!(t.pre_mul(&r).transform_point3d(&a).approx_eq(&t.transform_point3d(&r.transform_point3d(&a))));
}
#[test]
fn test_size_of() {
use std::mem::size_of;
assert_eq!(size_of::<Matrix4D<f32>>(), 16*size_of::<f32>());
assert_eq!(size_of::<Matrix4D<f64>>(), 16*size_of::<f64>());
}
#[test]
pub fn test_transform_associativity() {
let m1 = Mf32::row_major(3.0, 2.0, 1.5, 1.0,
0.0, 4.5, -1.0, -4.0,
0.0, 3.5, 2.5, 40.0,
0.0, 3.0, 0.0, 1.0);
let m2 = Mf32::row_major(1.0, -1.0, 3.0, 0.0,
-1.0, 0.5, 0.0, 2.0,
1.5, -2.0, 6.0, 0.0,
-2.5, 6.0, 1.0, 1.0);
let p = Point4D::new(1.0, 3.0, 5.0, 1.0);
let p1 = m2.pre_mul(&m1).transform_point4d(&p);
let p2 = m2.transform_point4d(&m1.transform_point4d(&p));
assert!(p1.approx_eq(&p2));
}
#[test]
pub fn test_is_identity() {
let m1 = Matrix4D::identity();
assert!(m1.is_identity());
let m2 = m1.post_translated(0.1, 0.0, 0.0);
assert!(!m2.is_identity());
}
}

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// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A one-dimensional length, tagged with its units.
use num_traits;
pub trait Zero {
fn zero() -> Self;
}
impl<T: num_traits::Zero> Zero for T {
fn zero() -> T { num_traits::Zero::zero() }
}
pub trait One {
fn one() -> Self;
}
impl<T: num_traits::One> One for T {
fn one() -> T { num_traits::One::one() }
}
pub trait Round : Copy { fn round(self) -> Self; }
pub trait Floor : Copy { fn floor(self) -> Self; }
pub trait Ceil : Copy { fn ceil(self) -> Self; }
impl Round for f32 { fn round(self) -> Self { self.round() } }
impl Round for f64 { fn round(self) -> Self { self.round() } }
impl Round for i16 { fn round(self) -> Self { self } }
impl Round for u16 { fn round(self) -> Self { self } }
impl Round for i32 { fn round(self) -> Self { self } }
impl Round for i64 { fn round(self) -> Self { self } }
impl Round for u32 { fn round(self) -> Self { self } }
impl Round for u64 { fn round(self) -> Self { self } }
impl Round for usize { fn round(self) -> Self { self } }
impl Round for isize { fn round(self) -> Self { self } }
impl Floor for f32 { fn floor(self) -> Self { self.floor() } }
impl Floor for f64 { fn floor(self) -> Self { self.floor() } }
impl Floor for i16 { fn floor(self) -> Self { self } }
impl Floor for u16 { fn floor(self) -> Self { self } }
impl Floor for i32 { fn floor(self) -> Self { self } }
impl Floor for i64 { fn floor(self) -> Self { self } }
impl Floor for u32 { fn floor(self) -> Self { self } }
impl Floor for u64 { fn floor(self) -> Self { self } }
impl Floor for usize { fn floor(self) -> Self { self } }
impl Floor for isize { fn floor(self) -> Self { self } }
impl Ceil for f32 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for f64 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for i16 { fn ceil(self) -> Self { self } }
impl Ceil for u16 { fn ceil(self) -> Self { self } }
impl Ceil for i32 { fn ceil(self) -> Self { self } }
impl Ceil for i64 { fn ceil(self) -> Self { self } }
impl Ceil for u32 { fn ceil(self) -> Self { self } }
impl Ceil for u64 { fn ceil(self) -> Self { self } }
impl Ceil for usize { fn ceil(self) -> Self { self } }
impl Ceil for isize { fn ceil(self) -> Self { self } }

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use approxeq::ApproxEq;
use length::Length;
use scale_factor::ScaleFactor;
use size::TypedSize2D;
use num::*;
use num_traits::{Float, NumCast};
use std::fmt;
use std::ops::{Add, Neg, Mul, Sub, Div};
use std::marker::PhantomData;
define_matrix! {
/// A 2d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint2D<T, U> {
pub x: T,
pub y: T,
}
}
/// Default 2d point type with no unit.
///
/// `Point2D` provides the same methods as `TypedPoint2D`.
pub type Point2D<T> = TypedPoint2D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint2D<T, U> {
/// Constructor, setting all components to zero.
#[inline]
pub fn zero() -> TypedPoint2D<T, U> {
TypedPoint2D::new(Zero::zero(), Zero::zero())
}
/// Convert into a 3d point.
#[inline]
pub fn to_3d(&self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x, self.y, Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?})", self.x, self.y)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint2D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({},{})", self.x, self.y)
}
}
impl<T: Copy, U> TypedPoint2D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T) -> TypedPoint2D<T, U> {
TypedPoint2D { x: x, y: y, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>, y: Length<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(x.0, y.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point2D<T> {
TypedPoint2D::new(self.x, self.y)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point2D<T>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(p.x, p.y)
}
#[inline]
pub fn to_array(&self) -> [T; 2] {
[self.x, self.y]
}
}
impl<T, U> TypedPoint2D<T, U>
where T: Copy + Mul<T, Output=T> + Add<T, Output=T> + Sub<T, Output=T> {
/// Dot product.
#[inline]
pub fn dot(self, other: TypedPoint2D<T, U>) -> T {
self.x * other.x + self.y * other.y
}
/// Returns the norm of the cross product [self.x, self.y, 0] x [other.x, other.y, 0]..
#[inline]
pub fn cross(self, other: TypedPoint2D<T, U>) -> T {
self.x * other.y - self.y * other.x
}
#[inline]
pub fn normalize(self) -> Self where T: Float + ApproxEq<T> {
let dot = self.dot(self);
if dot.approx_eq(&T::zero()) {
self
} else {
self / dot.sqrt()
}
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn add(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.x, self.y + other.y)
}
}
impl<T: Copy + Add<T, Output=T>, U> Add<TypedSize2D<T, U>> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn add(self, other: TypedSize2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.width, self.y + other.height)
}
}
impl<T: Copy + Add<T, Output=T>, U> TypedPoint2D<T, U> {
pub fn add_size(&self, other: &TypedSize2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.width, self.y + other.height)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn sub(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x - other.x, self.y - other.y)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn neg(self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(-self.x, -self.y)
}
}
impl<T: Float, U> TypedPoint2D<T, U> {
pub fn min(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x.min(other.x), self.y.min(other.y))
}
pub fn max(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x.max(other.x), self.y.max(other.y))
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x * scale, self.y * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn div(self, scale: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x / scale, self.y / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedPoint2D<T, U1> {
type Output = TypedPoint2D<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedPoint2D<T, U2> {
TypedPoint2D::new(self.x * scale.get(), self.y * scale.get())
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedPoint2D<T, U2> {
type Output = TypedPoint2D<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedPoint2D<T, U1> {
TypedPoint2D::new(self.x / scale.get(), self.y / scale.get())
}
}
impl<T: Round, U> TypedPoint2D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.round() == { 0.0, -1.0 }`.
pub fn round(&self) -> Self {
TypedPoint2D::new(self.x.round(), self.y.round())
}
}
impl<T: Ceil, U> TypedPoint2D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.ceil() == { 0.0, 0.0 }`.
pub fn ceil(&self) -> Self {
TypedPoint2D::new(self.x.ceil(), self.y.ceil())
}
}
impl<T: Floor, U> TypedPoint2D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.floor() == { -1.0, -1.0 }`.
pub fn floor(&self) -> Self {
TypedPoint2D::new(self.x.floor(), self.y.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint2D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint2D<NewT, U>> {
match (NumCast::from(self.x), NumCast::from(self.y)) {
(Some(x), Some(y)) => Some(TypedPoint2D::new(x, y)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint2D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint2D<usize, U> {
self.cast().unwrap()
}
/// Cast into an i32 point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint2D<i32, U> {
self.cast().unwrap()
}
/// Cast into an i64 point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint2D<i64, U> {
self.cast().unwrap()
}
}
impl<T: Copy+ApproxEq<T>, U> ApproxEq<TypedPoint2D<T, U>> for TypedPoint2D<T, U> {
#[inline]
fn approx_epsilon() -> Self {
TypedPoint2D::new(T::approx_epsilon(), T::approx_epsilon())
}
#[inline]
fn approx_eq(&self, other: &Self) -> bool {
self.x.approx_eq(&other.x) && self.y.approx_eq(&other.y)
}
#[inline]
fn approx_eq_eps(&self, other: &Self, eps: &Self) -> bool {
self.x.approx_eq_eps(&other.x, &eps.x) && self.y.approx_eq_eps(&other.y, &eps.y)
}
}
define_matrix! {
/// A 3d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint3D<T, U> {
pub x: T,
pub y: T,
pub z: T,
}
}
/// Default 3d point type with no unit.
///
/// `Point3D` provides the same methods as `TypedPoint3D`.
pub type Point3D<T> = TypedPoint3D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint3D<T, U> {
/// Constructor, setting all copmonents to zero.
#[inline]
pub fn zero() -> TypedPoint3D<T, U> {
TypedPoint3D::new(Zero::zero(), Zero::zero(), Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint3D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?})", self.x, self.y, self.z)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint3D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({},{},{})", self.x, self.y, self.z)
}
}
impl<T: Copy, U> TypedPoint3D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T, z: T) -> TypedPoint3D<T, U> {
TypedPoint3D { x: x, y: y, z: z, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>, y: Length<T, U>, z: Length<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(x.0, y.0, z.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Returns self.z as a Length carrying the unit.
#[inline]
pub fn z_typed(&self) -> Length<T, U> { Length::new(self.z) }
#[inline]
pub fn to_array(&self) -> [T; 3] { [self.x, self.y, self.z] }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point3D<T> {
TypedPoint3D::new(self.x, self.y, self.z)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point3D<T>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(p.x, p.y, p.z)
}
/// Convert into a 2d point.
#[inline]
pub fn to_2d(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x, self.y)
}
}
impl<T: Mul<T, Output=T> +
Add<T, Output=T> +
Sub<T, Output=T> +
Copy, U> TypedPoint3D<T, U> {
// Dot product.
#[inline]
pub fn dot(self, other: TypedPoint3D<T, U>) -> T {
self.x * other.x +
self.y * other.y +
self.z * other.z
}
// Cross product.
#[inline]
pub fn cross(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.y * other.z - self.z * other.y,
self.z * other.x - self.x * other.z,
self.x * other.y - self.y * other.x)
}
#[inline]
pub fn normalize(self) -> Self where T: Float + ApproxEq<T> {
let dot = self.dot(self);
if dot.approx_eq(&T::zero()) {
self
} else {
self / dot.sqrt()
}
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
fn add(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x + other.x,
self.y + other.y,
self.z + other.z)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
fn sub(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x - other.x,
self.y - other.y,
self.z - other.z)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
#[inline]
fn neg(self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(-self.x, -self.y, -self.z)
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedPoint3D<T, U> {
type Output = Self;
#[inline]
fn mul(self, scale: T) -> Self {
Self::new(self.x * scale, self.y * scale, self.z * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedPoint3D<T, U> {
type Output = Self;
#[inline]
fn div(self, scale: T) -> Self {
Self::new(self.x / scale, self.y / scale, self.z / scale)
}
}
impl<T: Float, U> TypedPoint3D<T, U> {
pub fn min(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x.min(other.x),
self.y.min(other.y),
self.z.min(other.z))
}
pub fn max(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x.max(other.x), self.y.max(other.y),
self.z.max(other.z))
}
}
impl<T: Round, U> TypedPoint3D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedPoint3D::new(self.x.round(), self.y.round(), self.z.round())
}
}
impl<T: Ceil, U> TypedPoint3D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedPoint3D::new(self.x.ceil(), self.y.ceil(), self.z.ceil())
}
}
impl<T: Floor, U> TypedPoint3D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedPoint3D::new(self.x.floor(), self.y.floor(), self.z.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint3D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using round(), ceil or floor() before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint3D<NewT, U>> {
match (NumCast::from(self.x),
NumCast::from(self.y),
NumCast::from(self.z)) {
(Some(x), Some(y), Some(z)) => Some(TypedPoint3D::new(x, y, z)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint3D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint3D<usize, U> {
self.cast().unwrap()
}
/// Cast into an `i32` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint3D<i32, U> {
self.cast().unwrap()
}
/// Cast into an `i64` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint3D<i64, U> {
self.cast().unwrap()
}
}
impl<T: Copy+ApproxEq<T>, U> ApproxEq<TypedPoint3D<T, U>> for TypedPoint3D<T, U> {
#[inline]
fn approx_epsilon() -> Self {
TypedPoint3D::new(T::approx_epsilon(), T::approx_epsilon(), T::approx_epsilon())
}
#[inline]
fn approx_eq(&self, other: &Self) -> bool {
self.x.approx_eq(&other.x)
&& self.y.approx_eq(&other.y)
&& self.z.approx_eq(&other.z)
}
#[inline]
fn approx_eq_eps(&self, other: &Self, eps: &Self) -> bool {
self.x.approx_eq_eps(&other.x, &eps.x)
&& self.y.approx_eq_eps(&other.y, &eps.y)
&& self.z.approx_eq_eps(&other.z, &eps.z)
}
}
define_matrix! {
/// A 4d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint4D<T, U> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
}
}
/// Default 4d point with no unit.
///
/// `Point4D` provides the same methods as `TypedPoint4D`.
pub type Point4D<T> = TypedPoint4D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint4D<T, U> {
/// Constructor, setting all copmonents to zero.
#[inline]
pub fn zero() -> TypedPoint4D<T, U> {
TypedPoint4D::new(Zero::zero(), Zero::zero(), Zero::zero(), Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint4D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?},{:?})", self.x, self.y, self.z, self.w)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint4D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({},{},{},{})", self.x, self.y, self.z, self.w)
}
}
impl<T: Copy, U> TypedPoint4D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T, z: T, w: T) -> TypedPoint4D<T, U> {
TypedPoint4D { x: x, y: y, z: z, w: w, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>,
y: Length<T, U>,
z: Length<T, U>,
w: Length<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(x.0, y.0, z.0, w.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Returns self.z as a Length carrying the unit.
#[inline]
pub fn z_typed(&self) -> Length<T, U> { Length::new(self.z) }
/// Returns self.w as a Length carrying the unit.
#[inline]
pub fn w_typed(&self) -> Length<T, U> { Length::new(self.w) }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point4D<T> {
TypedPoint4D::new(self.x, self.y, self.z, self.w)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point4D<T>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(p.x, p.y, p.z, p.w)
}
#[inline]
pub fn to_array(&self) -> [T; 4] {
[self.x, self.y, self.z, self.w]
}
}
impl<T: Copy + Div<T, Output=T>, U> TypedPoint4D<T, U> {
/// Convert into a 2d point.
#[inline]
pub fn to_2d(self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x / self.w, self.y / self.w)
}
/// Convert into a 3d point.
#[inline]
pub fn to_3d(self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x / self.w, self.y / self.w, self.z / self.w)
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
fn add(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x + other.x,
self.y + other.y,
self.z + other.z,
self.w + other.w)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
fn sub(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x - other.x,
self.y - other.y,
self.z - other.z,
self.w - other.w)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
#[inline]
fn neg(self) -> TypedPoint4D<T, U> {
TypedPoint4D::new(-self.x, -self.y, -self.z, -self.w)
}
}
impl<T: Float, U> TypedPoint4D<T, U> {
pub fn min(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x.min(other.x), self.y.min(other.y),
self.z.min(other.z), self.w.min(other.w))
}
pub fn max(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x.max(other.x), self.y.max(other.y),
self.z.max(other.z), self.w.max(other.w))
}
}
impl<T: Round, U> TypedPoint4D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedPoint4D::new(self.x.round(), self.y.round(), self.z.round(), self.w.round())
}
}
impl<T: Ceil, U> TypedPoint4D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedPoint4D::new(self.x.ceil(), self.y.ceil(), self.z.ceil(), self.w.ceil())
}
}
impl<T: Floor, U> TypedPoint4D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedPoint4D::new(self.x.floor(), self.y.floor(), self.z.floor(), self.w.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint4D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint4D<NewT, U>> {
match (NumCast::from(self.x),
NumCast::from(self.y),
NumCast::from(self.z),
NumCast::from(self.w)) {
(Some(x), Some(y), Some(z), Some(w)) => Some(TypedPoint4D::new(x, y, z, w)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint4D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint4D<usize, U> {
self.cast().unwrap()
}
/// Cast into an `i32` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint4D<i32, U> {
self.cast().unwrap()
}
/// Cast into an `i64` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint4D<i64, U> {
self.cast().unwrap()
}
}
impl<T: ApproxEq<T>, U> ApproxEq<T> for TypedPoint4D<T, U> {
fn approx_epsilon() -> T {
T::approx_epsilon()
}
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &T) -> bool {
self.x.approx_eq_eps(&other.x, approx_epsilon)
&& self.y.approx_eq_eps(&other.y, approx_epsilon)
&& self.z.approx_eq_eps(&other.z, approx_epsilon)
&& self.w.approx_eq_eps(&other.w, approx_epsilon)
}
fn approx_eq(&self, other: &Self) -> bool {
self.approx_eq_eps(&other, &Self::approx_epsilon())
}
}
pub fn point2<T: Copy, U>(x: T, y: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(x, y)
}
pub fn point3<T: Copy, U>(x: T, y: T, z: T) -> TypedPoint3D<T, U> {
TypedPoint3D::new(x, y, z)
}
pub fn point4<T: Copy, U>(x: T, y: T, z: T, w: T) -> TypedPoint4D<T, U> {
TypedPoint4D::new(x, y, z, w)
}
#[cfg(test)]
mod point2d {
use super::Point2D;
#[test]
pub fn test_scalar_mul() {
let p1: Point2D<f32> = Point2D::new(3.0, 5.0);
let result = p1 * 5.0;
assert_eq!(result, Point2D::new(15.0, 25.0));
}
#[test]
pub fn test_dot() {
let p1: Point2D<f32> = Point2D::new(2.0, 7.0);
let p2: Point2D<f32> = Point2D::new(13.0, 11.0);
assert_eq!(p1.dot(p2), 103.0);
}
#[test]
pub fn test_cross() {
let p1: Point2D<f32> = Point2D::new(4.0, 7.0);
let p2: Point2D<f32> = Point2D::new(13.0, 8.0);
let r = p1.cross(p2);
assert_eq!(r, -59.0);
}
#[test]
pub fn test_normalize() {
let p0: Point2D<f32> = Point2D::zero();
let p1: Point2D<f32> = Point2D::new(4.0, 0.0);
let p2: Point2D<f32> = Point2D::new(3.0, -4.0);
assert_eq!(p0.normalize(), p0);
assert_eq!(p1.normalize(), Point2D::new(1.0, 0.0));
assert_eq!(p2.normalize(), Point2D::new(0.6, -0.8));
}
#[test]
pub fn test_min() {
let p1 = Point2D::new(1.0, 3.0);
let p2 = Point2D::new(2.0, 2.0);
let result = p1.min(p2);
assert_eq!(result, Point2D::new(1.0, 2.0));
}
#[test]
pub fn test_max() {
let p1 = Point2D::new(1.0, 3.0);
let p2 = Point2D::new(2.0, 2.0);
let result = p1.max(p2);
assert_eq!(result, Point2D::new(2.0, 3.0));
}
}
#[cfg(test)]
mod typedpoint2d {
use super::TypedPoint2D;
use scale_factor::ScaleFactor;
pub enum Mm {}
pub enum Cm {}
pub type Point2DMm<T> = TypedPoint2D<T, Mm>;
pub type Point2DCm<T> = TypedPoint2D<T, Cm>;
#[test]
pub fn test_add() {
let p1 = Point2DMm::new(1.0, 2.0);
let p2 = Point2DMm::new(3.0, 4.0);
let result = p1 + p2;
assert_eq!(result, Point2DMm::new(4.0, 6.0));
}
#[test]
pub fn test_scalar_mul() {
let p1 = Point2DMm::new(1.0, 2.0);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let result = p1 * cm_per_mm;
assert_eq!(result, Point2DCm::new(0.1, 0.2));
}
}
#[cfg(test)]
mod point3d {
use super::Point3D;
#[test]
pub fn test_dot() {
let p1 = Point3D::new(7.0, 21.0, 32.0);
let p2 = Point3D::new(43.0, 5.0, 16.0);
assert_eq!(p1.dot(p2), 918.0);
}
#[test]
pub fn test_cross() {
let p1 = Point3D::new(4.0, 7.0, 9.0);
let p2 = Point3D::new(13.0, 8.0, 3.0);
let p3 = p1.cross(p2);
assert_eq!(p3, Point3D::new(-51.0, 105.0, -59.0));
}
#[test]
pub fn test_normalize() {
let p0: Point3D<f32> = Point3D::zero();
let p1: Point3D<f32> = Point3D::new(0.0, -6.0, 0.0);
let p2: Point3D<f32> = Point3D::new(1.0, 2.0, -2.0);
assert_eq!(p0.normalize(), p0);
assert_eq!(p1.normalize(), Point3D::new(0.0, -1.0, 0.0));
assert_eq!(p2.normalize(), Point3D::new(1.0/3.0, 2.0/3.0, -2.0/3.0));
}
#[test]
pub fn test_min() {
let p1 = Point3D::new(1.0, 3.0, 5.0);
let p2 = Point3D::new(2.0, 2.0, -1.0);
let result = p1.min(p2);
assert_eq!(result, Point3D::new(1.0, 2.0, -1.0));
}
#[test]
pub fn test_max() {
let p1 = Point3D::new(1.0, 3.0, 5.0);
let p2 = Point3D::new(2.0, 2.0, -1.0);
let result = p1.max(p2);
assert_eq!(result, Point3D::new(2.0, 3.0, 5.0));
}
}
#[cfg(test)]
mod point4d {
use super::Point4D;
#[test]
pub fn test_add() {
let p1 = Point4D::new(7.0, 21.0, 32.0, 1.0);
let p2 = Point4D::new(43.0, 5.0, 16.0, 2.0);
let result = p1 + p2;
assert_eq!(result, Point4D::new(50.0, 26.0, 48.0, 3.0));
}
#[test]
pub fn test_sub() {
let p1 = Point4D::new(7.0, 21.0, 32.0, 1.0);
let p2 = Point4D::new(43.0, 5.0, 16.0, 2.0);
let result = p1 - p2;
assert_eq!(result, Point4D::new(-36.0, 16.0, 16.0, -1.0));
}
#[test]
pub fn test_min() {
let p1 = Point4D::new(1.0, 3.0, 5.0, 7.0);
let p2 = Point4D::new(2.0, 2.0, -1.0, 10.0);
let result = p1.min(p2);
assert_eq!(result, Point4D::new(1.0, 2.0, -1.0, 7.0));
}
#[test]
pub fn test_max() {
let p1 = Point4D::new(1.0, 3.0, 5.0, 7.0);
let p2 = Point4D::new(2.0, 2.0, -1.0, 10.0);
let result = p1.max(p2);
assert_eq!(result, Point4D::new(2.0, 3.0, 5.0, 10.0));
}
}

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third_party/rust/euclid-0.11.3/src/rect.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use length::Length;
use scale_factor::ScaleFactor;
use num::*;
use point::TypedPoint2D;
use size::TypedSize2D;
use heapsize::HeapSizeOf;
use num_traits::NumCast;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::cmp::PartialOrd;
use std::fmt;
use std::ops::{Add, Sub, Mul, Div};
/// A 2d Rectangle optionally tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedRect<T, U = UnknownUnit> {
pub origin: TypedPoint2D<T, U>,
pub size: TypedSize2D<T, U>,
}
/// The default rectangle type with no unit.
pub type Rect<T> = TypedRect<T, UnknownUnit>;
impl<T: HeapSizeOf, U> HeapSizeOf for TypedRect<T, U> {
fn heap_size_of_children(&self) -> usize {
self.origin.heap_size_of_children() + self.size.heap_size_of_children()
}
}
impl<T: Copy + Deserialize, U> Deserialize for TypedRect<T, U> {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer
{
let (origin, size) = try!(Deserialize::deserialize(deserializer));
Ok(TypedRect::new(origin, size))
}
}
impl<T: Serialize, U> Serialize for TypedRect<T, U> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer
{
(&self.origin, &self.size).serialize(serializer)
}
}
impl<T: Copy, U> Copy for TypedRect<T, U> {}
impl<T: Copy, U> Clone for TypedRect<T, U> {
fn clone(&self) -> TypedRect<T, U> { *self }
}
impl<T: PartialEq, U> PartialEq<TypedRect<T, U>> for TypedRect<T, U> {
fn eq(&self, other: &TypedRect<T, U>) -> bool {
self.origin.eq(&other.origin) && self.size.eq(&other.size)
}
}
impl<T: Eq, U> Eq for TypedRect<T, U> {}
impl<T: fmt::Debug, U> fmt::Debug for TypedRect<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "TypedRect({:?} at {:?})", self.size, self.origin)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedRect<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "Rect({} at {})", self.size, self.origin)
}
}
impl<T, U> TypedRect<T, U> {
/// Constructor.
pub fn new(origin: TypedPoint2D<T, U>, size: TypedSize2D<T, U>) -> TypedRect<T, U> {
TypedRect {
origin: origin,
size: size,
}
}
}
impl<T, U> TypedRect<T, U>
where T: Copy + Clone + Zero + PartialOrd + PartialEq + Add<T, Output=T> + Sub<T, Output=T> {
#[inline]
pub fn intersects(&self, other: &TypedRect<T, U>) -> bool {
self.origin.x < other.origin.x + other.size.width &&
other.origin.x < self.origin.x + self.size.width &&
self.origin.y < other.origin.y + other.size.height &&
other.origin.y < self.origin.y + self.size.height
}
#[inline]
pub fn max_x(&self) -> T {
self.origin.x + self.size.width
}
#[inline]
pub fn min_x(&self) -> T {
self.origin.x
}
#[inline]
pub fn max_y(&self) -> T {
self.origin.y + self.size.height
}
#[inline]
pub fn min_y(&self) -> T {
self.origin.y
}
#[inline]
pub fn max_x_typed(&self) -> Length<T, U> {
Length::new(self.max_x())
}
#[inline]
pub fn min_x_typed(&self) -> Length<T, U> {
Length::new(self.min_x())
}
#[inline]
pub fn max_y_typed(&self) -> Length<T, U> {
Length::new(self.max_y())
}
#[inline]
pub fn min_y_typed(&self) -> Length<T, U> {
Length::new(self.min_y())
}
#[inline]
pub fn intersection(&self, other: &TypedRect<T, U>) -> Option<TypedRect<T, U>> {
if !self.intersects(other) {
return None;
}
let upper_left = TypedPoint2D::new(max(self.min_x(), other.min_x()),
max(self.min_y(), other.min_y()));
let lower_right_x = min(self.max_x(), other.max_x());
let lower_right_y = min(self.max_y(), other.max_y());
Some(TypedRect::new(upper_left, TypedSize2D::new(lower_right_x - upper_left.x,
lower_right_y - upper_left.y)))
}
/// Translates the rect by a vector.
#[inline]
pub fn translate(&self, other: &TypedPoint2D<T, U>) -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::new(self.origin.x + other.x, self.origin.y + other.y),
self.size
)
}
/// Returns true if this rectangle contains the point. Points are considered
/// in the rectangle if they are on the left or top edge, but outside if they
/// are on the right or bottom edge.
#[inline]
pub fn contains(&self, other: &TypedPoint2D<T, U>) -> bool {
self.origin.x <= other.x && other.x < self.origin.x + self.size.width &&
self.origin.y <= other.y && other.y < self.origin.y + self.size.height
}
/// Returns true if this rectangle contains the interior of rect. Always
/// returns true if rect is empty, and always returns false if rect is
/// nonempty but this rectangle is empty.
#[inline]
pub fn contains_rect(&self, rect: &TypedRect<T, U>) -> bool {
rect.is_empty() ||
(self.min_x() <= rect.min_x() && rect.max_x() <= self.max_x() &&
self.min_y() <= rect.min_y() && rect.max_y() <= self.max_y())
}
#[inline]
pub fn inflate(&self, width: T, height: T) -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::new(self.origin.x - width, self.origin.y - height),
TypedSize2D::new(self.size.width + width + width, self.size.height + height + height),
)
}
#[inline]
pub fn inflate_typed(&self, width: Length<T, U>, height: Length<T, U>) -> TypedRect<T, U> {
self.inflate(width.get(), height.get())
}
#[inline]
pub fn top_right(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.max_x(), self.origin.y)
}
#[inline]
pub fn bottom_left(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.origin.x, self.max_y())
}
#[inline]
pub fn bottom_right(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.max_x(), self.max_y())
}
#[inline]
pub fn translate_by_size(&self, size: &TypedSize2D<T, U>) -> TypedRect<T, U> {
self.translate(&TypedPoint2D::new(size.width, size.height))
}
/// Returns the smallest rectangle containing the four points.
pub fn from_points(points: &[TypedPoint2D<T, U>]) -> Self {
if points.len() == 0 {
return TypedRect::zero();
}
let (mut min_x, mut min_y) = (points[0].x, points[0].y);
let (mut max_x, mut max_y) = (min_x, min_y);
for point in &points[1..] {
if point.x < min_x {
min_x = point.x
}
if point.x > max_x {
max_x = point.x
}
if point.y < min_y {
min_y = point.y
}
if point.y > max_y {
max_y = point.y
}
}
TypedRect::new(TypedPoint2D::new(min_x, min_y),
TypedSize2D::new(max_x - min_x, max_y - min_y))
}
}
impl<T, U> TypedRect<T, U>
where T: Copy + Clone + PartialOrd + Add<T, Output=T> + Sub<T, Output=T> + Zero {
#[inline]
pub fn union(&self, other: &TypedRect<T, U>) -> TypedRect<T, U> {
if self.size == Zero::zero() {
return *other;
}
if other.size == Zero::zero() {
return *self;
}
let upper_left = TypedPoint2D::new(min(self.min_x(), other.min_x()),
min(self.min_y(), other.min_y()));
let lower_right_x = max(self.max_x(), other.max_x());
let lower_right_y = max(self.max_y(), other.max_y());
TypedRect::new(
upper_left,
TypedSize2D::new(lower_right_x - upper_left.x, lower_right_y - upper_left.y)
)
}
}
impl<T, U> TypedRect<T, U> {
#[inline]
pub fn scale<Scale: Copy>(&self, x: Scale, y: Scale) -> TypedRect<T, U>
where T: Copy + Clone + Mul<Scale, Output=T> {
TypedRect::new(
TypedPoint2D::new(self.origin.x * x, self.origin.y * y),
TypedSize2D::new(self.size.width * x, self.size.height * y)
)
}
}
impl<T: Copy + PartialEq + Zero, U> TypedRect<T, U> {
/// Constructor, setting all sides to zero.
pub fn zero() -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::zero(),
TypedSize2D::zero(),
)
}
/// Returns true if the size is zero, regardless of the origin's value.
pub fn is_empty(&self) -> bool {
self.size.width == Zero::zero() || self.size.height == Zero::zero()
}
}
pub fn min<T: Clone + PartialOrd>(x: T, y: T) -> T {
if x <= y { x } else { y }
}
pub fn max<T: Clone + PartialOrd>(x: T, y: T) -> T {
if x >= y { x } else { y }
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedRect<T, U> {
type Output = TypedRect<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedRect<T, U> {
TypedRect::new(self.origin * scale, self.size * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedRect<T, U> {
type Output = TypedRect<T, U>;
#[inline]
fn div(self, scale: T) -> TypedRect<T, U> {
TypedRect::new(self.origin / scale, self.size / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedRect<T, U1> {
type Output = TypedRect<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedRect<T, U2> {
TypedRect::new(self.origin * scale, self.size * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedRect<T, U2> {
type Output = TypedRect<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedRect<T, U1> {
TypedRect::new(self.origin / scale, self.size / scale)
}
}
impl<T: Copy, Unit> TypedRect<T, Unit> {
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Rect<T> {
TypedRect::new(self.origin.to_untyped(), self.size.to_untyped())
}
/// Tag a unitless value with units.
pub fn from_untyped(r: &Rect<T>) -> TypedRect<T, Unit> {
TypedRect::new(TypedPoint2D::from_untyped(&r.origin), TypedSize2D::from_untyped(&r.size))
}
}
impl<T0: NumCast + Copy, Unit> TypedRect<T0, Unit> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using round(), round_in or round_out() before casting.
pub fn cast<T1: NumCast + Copy>(&self) -> Option<TypedRect<T1, Unit>> {
match (self.origin.cast(), self.size.cast()) {
(Some(origin), Some(size)) => Some(TypedRect::new(origin, size)),
_ => None
}
}
}
impl<T: Floor + Ceil + Round + Add<T, Output=T> + Sub<T, Output=T>, U> TypedRect<T, U> {
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the returned rectangle has the same set of pixel centers as the original
/// one.
/// Edges at offset 0.5 round up.
/// Suitable for most places where integral device coordinates
/// are needed, but note that any translation should be applied first to
/// avoid pixel rounding errors.
/// Note that this is *not* rounding to nearest integer if the values are negative.
/// They are always rounding as floor(n + 0.5).
pub fn round(&self) -> Self {
let origin = self.origin.round();
let size = self.origin.add_size(&self.size).round() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the original rectangle contains the resulting rectangle.
pub fn round_in(&self) -> Self {
let origin = self.origin.ceil();
let size = self.origin.add_size(&self.size).floor() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the original rectangle is contained in the resulting rectangle.
pub fn round_out(&self) -> Self {
let origin = self.origin.floor();
let size = self.origin.add_size(&self.size).ceil() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
}
// Convenience functions for common casts
impl<T: NumCast + Copy, Unit> TypedRect<T, Unit> {
/// Cast into an `f32` rectangle.
pub fn to_f32(&self) -> TypedRect<f32, Unit> {
self.cast().unwrap()
}
/// Cast into an `usize` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_uint(&self) -> TypedRect<usize, Unit> {
self.cast().unwrap()
}
/// Cast into an `i32` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_i32(&self) -> TypedRect<i32, Unit> {
self.cast().unwrap()
}
/// Cast into an `i64` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_i64(&self) -> TypedRect<i64, Unit> {
self.cast().unwrap()
}
}
/// Shorthand for `TypedRect::new(TypedPoint2D::new(x, y), TypedSize2D::new(w, h))`.
pub fn rect<T: Copy, U>(x: T, y: T, w: T, h: T) -> TypedRect<T, U> {
TypedRect::new(TypedPoint2D::new(x, y), TypedSize2D::new(w, h))
}
#[cfg(test)]
mod tests {
use point::Point2D;
use size::Size2D;
use super::*;
#[test]
fn test_min_max() {
assert!(min(0u32, 1u32) == 0u32);
assert!(min(-1.0f32, 0.0f32) == -1.0f32);
assert!(max(0u32, 1u32) == 1u32);
assert!(max(-1.0f32, 0.0f32) == 0.0f32);
}
#[test]
fn test_translate() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.translate(&Point2D::new(10,15));
assert!(pp.size.width == 50);
assert!(pp.size.height == 40);
assert!(pp.origin.x == 10);
assert!(pp.origin.y == 15);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.translate(&Point2D::new(0,-10));
assert!(rr.size.width == 50);
assert!(rr.size.height == 40);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -15);
}
#[test]
fn test_translate_by_size() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.translate_by_size(&Size2D::new(10,15));
assert!(pp.size.width == 50);
assert!(pp.size.height == 40);
assert!(pp.origin.x == 10);
assert!(pp.origin.y == 15);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.translate_by_size(&Size2D::new(0,-10));
assert!(rr.size.width == 50);
assert!(rr.size.height == 40);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -15);
}
#[test]
fn test_union() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(50, 40));
let q = Rect::new(Point2D::new(20,20), Size2D::new(5, 5));
let r = Rect::new(Point2D::new(-15, -30), Size2D::new(200, 15));
let s = Rect::new(Point2D::new(20, -15), Size2D::new(250, 200));
let pq = p.union(&q);
assert!(pq.origin == Point2D::new(0, 0));
assert!(pq.size == Size2D::new(50, 40));
let pr = p.union(&r);
assert!(pr.origin == Point2D::new(-15, -30));
assert!(pr.size == Size2D::new(200, 70));
let ps = p.union(&s);
assert!(ps.origin == Point2D::new(0, -15));
assert!(ps.size == Size2D::new(270, 200));
}
#[test]
fn test_intersection() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20));
let q = Rect::new(Point2D::new(5, 15), Size2D::new(10, 10));
let r = Rect::new(Point2D::new(-5, -5), Size2D::new(8, 8));
let pq = p.intersection(&q);
assert!(pq.is_some());
let pq = pq.unwrap();
assert!(pq.origin == Point2D::new(5, 15));
assert!(pq.size == Size2D::new(5, 5));
let pr = p.intersection(&r);
assert!(pr.is_some());
let pr = pr.unwrap();
assert!(pr.origin == Point2D::new(0, 0));
assert!(pr.size == Size2D::new(3, 3));
let qr = q.intersection(&r);
assert!(qr.is_none());
}
#[test]
fn test_contains() {
let r = Rect::new(Point2D::new(-20, 15), Size2D::new(100, 200));
assert!(r.contains(&Point2D::new(0, 50)));
assert!(r.contains(&Point2D::new(-10, 200)));
// The `contains` method is inclusive of the top/left edges, but not the
// bottom/right edges.
assert!(r.contains(&Point2D::new(-20, 15)));
assert!(!r.contains(&Point2D::new(80, 15)));
assert!(!r.contains(&Point2D::new(80, 215)));
assert!(!r.contains(&Point2D::new(-20, 215)));
// Points beyond the top-left corner.
assert!(!r.contains(&Point2D::new(-25, 15)));
assert!(!r.contains(&Point2D::new(-15, 10)));
// Points beyond the top-right corner.
assert!(!r.contains(&Point2D::new(85, 20)));
assert!(!r.contains(&Point2D::new(75, 10)));
// Points beyond the bottom-right corner.
assert!(!r.contains(&Point2D::new(85, 210)));
assert!(!r.contains(&Point2D::new(75, 220)));
// Points beyond the bottom-left corner.
assert!(!r.contains(&Point2D::new(-25, 210)));
assert!(!r.contains(&Point2D::new(-15, 220)));
let r = Rect::new(Point2D::new(-20.0, 15.0), Size2D::new(100.0, 200.0));
assert!(r.contains_rect(&r));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.1, 0.0))));
assert!(!r.contains_rect(&r.translate(&Point2D::new(-0.1, 0.0))));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.0, 0.1))));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.0, -0.1))));
// Empty rectangles are always considered as contained in other rectangles,
// even if their origin is not.
let p = Point2D::new(1.0, 1.0);
assert!(!r.contains(&p));
assert!(r.contains_rect(&Rect::new(p, Size2D::zero())));
}
#[test]
fn test_scale() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.scale(10, 15);
assert!(pp.size.width == 500);
assert!(pp.size.height == 600);
assert!(pp.origin.x == 0);
assert!(pp.origin.y == 0);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.scale(1, 20);
assert!(rr.size.width == 50);
assert!(rr.size.height == 800);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -100);
}
#[test]
fn test_inflate() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 10));
let pp = p.inflate(10, 20);
assert!(pp.size.width == 30);
assert!(pp.size.height == 50);
assert!(pp.origin.x == -10);
assert!(pp.origin.y == -20);
let r = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20));
let rr = r.inflate(-2, -5);
assert!(rr.size.width == 6);
assert!(rr.size.height == 10);
assert!(rr.origin.x == 2);
assert!(rr.origin.y == 5);
}
#[test]
fn test_min_max_x_y() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
assert!(p.max_y() == 40);
assert!(p.min_y() == 0);
assert!(p.max_x() == 50);
assert!(p.min_x() == 0);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
assert!(r.max_y() == 35);
assert!(r.min_y() == -5);
assert!(r.max_x() == 40);
assert!(r.min_x() == -10);
}
#[test]
fn test_is_empty() {
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(10u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 10u32)).is_empty());
assert!(!Rect::new(Point2D::new(0u32, 0u32), Size2D::new(1u32, 1u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(10u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 10u32)).is_empty());
assert!(!Rect::new(Point2D::new(10u32, 10u32), Size2D::new(1u32, 1u32)).is_empty());
}
#[test]
fn test_round() {
let mut x = -2.0;
let mut y = -2.0;
let mut w = -2.0;
let mut h = -2.0;
while x < 2.0 {
while y < 2.0 {
while w < 2.0 {
while h < 2.0 {
let rect = Rect::new(Point2D::new(x, y), Size2D::new(w, h));
assert!(rect.contains_rect(&rect.round_in()));
assert!(rect.round_in().inflate(1.0, 1.0).contains_rect(&rect));
assert!(rect.round_out().contains_rect(&rect));
assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round_out()));
assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round()));
assert!(rect.round().inflate(1.0, 1.0).contains_rect(&rect));
h += 0.1;
}
w += 0.1;
}
y += 0.1;
}
x += 0.1
}
}
}

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third_party/rust/euclid-0.11.3/src/scale_factor.rs поставляемый Normal file
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// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A type-checked scaling factor between units.
use num::One;
use heapsize::HeapSizeOf;
use num_traits::NumCast;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::fmt;
use std::ops::{Add, Mul, Sub, Div};
use std::marker::PhantomData;
/// A scaling factor between two different units of measurement.
///
/// This is effectively a type-safe float, intended to be used in combination with other types like
/// `length::Length` to enforce conversion between systems of measurement at compile time.
///
/// `Src` and `Dst` represent the units before and after multiplying a value by a `ScaleFactor`. They
/// may be types without values, such as empty enums. For example:
///
/// ```rust
/// use euclid::scale_factor::ScaleFactor;
/// use euclid::length::Length;
/// enum Mm {};
/// enum Inch {};
///
/// let mm_per_inch: ScaleFactor<f32, Inch, Mm> = ScaleFactor::new(25.4);
///
/// let one_foot: Length<f32, Inch> = Length::new(12.0);
/// let one_foot_in_mm: Length<f32, Mm> = one_foot * mm_per_inch;
/// ```
#[repr(C)]
#[derive(RustcDecodable, RustcEncodable)]
pub struct ScaleFactor<T, Src, Dst>(pub T, PhantomData<(Src, Dst)>);
impl<T: HeapSizeOf, Src, Dst> HeapSizeOf for ScaleFactor<T, Src, Dst> {
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children()
}
}
impl<T, Src, Dst> Deserialize for ScaleFactor<T, Src, Dst> where T: Deserialize {
fn deserialize<D>(deserializer: D) -> Result<ScaleFactor<T, Src, Dst>, D::Error>
where D: Deserializer {
Ok(ScaleFactor(try!(Deserialize::deserialize(deserializer)), PhantomData))
}
}
impl<T, Src, Dst> Serialize for ScaleFactor<T, Src, Dst> where T: Serialize {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where S: Serializer {
self.0.serialize(serializer)
}
}
impl<T, Src, Dst> ScaleFactor<T, Src, Dst> {
pub fn new(x: T) -> ScaleFactor<T, Src, Dst> {
ScaleFactor(x, PhantomData)
}
}
impl<T: Clone, Src, Dst> ScaleFactor<T, Src, Dst> {
pub fn get(&self) -> T {
self.0.clone()
}
}
impl<T: Clone + One + Div<T, Output=T>, Src, Dst> ScaleFactor<T, Src, Dst> {
/// The inverse ScaleFactor (1.0 / self).
pub fn inv(&self) -> ScaleFactor<T, Dst, Src> {
let one: T = One::one();
ScaleFactor::new(one / self.get())
}
}
// scale0 * scale1
impl<T: Clone + Mul<T, Output=T>, A, B, C>
Mul<ScaleFactor<T, B, C>> for ScaleFactor<T, A, B> {
type Output = ScaleFactor<T, A, C>;
#[inline]
fn mul(self, other: ScaleFactor<T, B, C>) -> ScaleFactor<T, A, C> {
ScaleFactor::new(self.get() * other.get())
}
}
// scale0 + scale1
impl<T: Clone + Add<T, Output=T>, Src, Dst> Add for ScaleFactor<T, Src, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn add(self, other: ScaleFactor<T, Src, Dst>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() + other.get())
}
}
// scale0 - scale1
impl<T: Clone + Sub<T, Output=T>, Src, Dst> Sub for ScaleFactor<T, Src, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn sub(self, other: ScaleFactor<T, Src, Dst>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() - other.get())
}
}
impl<T: NumCast + Clone, Src, Dst0> ScaleFactor<T, Src, Dst0> {
/// Cast from one numeric representation to another, preserving the units.
pub fn cast<T1: NumCast + Clone>(&self) -> Option<ScaleFactor<T1, Src, Dst0>> {
NumCast::from(self.get()).map(ScaleFactor::new)
}
}
// FIXME: Switch to `derive(PartialEq, Clone)` after this Rust issue is fixed:
// https://github.com/mozilla/rust/issues/7671
impl<T: PartialEq, Src, Dst> PartialEq for ScaleFactor<T, Src, Dst> {
fn eq(&self, other: &ScaleFactor<T, Src, Dst>) -> bool {
self.0 == other.0
}
}
impl<T: Clone, Src, Dst> Clone for ScaleFactor<T, Src, Dst> {
fn clone(&self) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get())
}
}
impl<T: Copy, Src, Dst> Copy for ScaleFactor<T, Src, Dst> {}
impl<T: fmt::Debug, Src, Dst> fmt::Debug for ScaleFactor<T, Src, Dst> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
impl<T: fmt::Display, Src, Dst> fmt::Display for ScaleFactor<T, Src, Dst> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
#[cfg(test)]
mod tests {
use super::ScaleFactor;
enum Inch {}
enum Cm {}
enum Mm {}
#[test]
fn test_scale_factor() {
let mm_per_inch: ScaleFactor<f32, Inch, Mm> = ScaleFactor::new(25.4);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let mm_per_cm: ScaleFactor<f32, Cm, Mm> = cm_per_mm.inv();
assert_eq!(mm_per_cm.get(), 10.0);
let cm_per_inch: ScaleFactor<f32, Inch, Cm> = mm_per_inch * cm_per_mm;
assert_eq!(cm_per_inch, ScaleFactor::new(2.54));
let a: ScaleFactor<isize, Inch, Inch> = ScaleFactor::new(2);
let b: ScaleFactor<isize, Inch, Inch> = ScaleFactor::new(3);
assert!(a != b);
assert_eq!(a, a.clone());
assert_eq!(a.clone() + b.clone(), ScaleFactor::new(5));
assert_eq!(a - b, ScaleFactor::new(-1));
}
}

283
third_party/rust/euclid-0.11.3/src/side_offsets.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A group of side offsets, which correspond to top/left/bottom/right for borders, padding,
//! and margins in CSS.
use super::UnknownUnit;
use length::Length;
use num::Zero;
use std::fmt;
use std::ops::Add;
use std::marker::PhantomData;
#[cfg(feature = "unstable")]
use heapsize::HeapSizeOf;
/// A group of side offsets, which correspond to top/left/bottom/right for borders, padding,
/// and margins in CSS, optionally tagged with a unit.
define_matrix! {
pub struct TypedSideOffsets2D<T, U> {
pub top: T,
pub right: T,
pub bottom: T,
pub left: T,
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedSideOffsets2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?},{:?})",
self.top, self.right, self.bottom, self.left)
}
}
/// The default side offset type with no unit.
pub type SideOffsets2D<T> = TypedSideOffsets2D<T, UnknownUnit>;
impl<T: Copy, U> TypedSideOffsets2D<T, U> {
/// Constructor taking a scalar for each side.
pub fn new(top: T, right: T, bottom: T, left: T) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D {
top: top,
right: right,
bottom: bottom,
left: left,
_unit: PhantomData,
}
}
/// Constructor taking a typed Length for each side.
pub fn from_lengths(top: Length<T, U>,
right: Length<T, U>,
bottom: Length<T, U>,
left: Length<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(top.0, right.0, bottom.0, left.0)
}
/// Access self.top as a typed Length instead of a scalar value.
pub fn top_typed(&self) -> Length<T, U> { Length::new(self.top) }
/// Access self.right as a typed Length instead of a scalar value.
pub fn right_typed(&self) -> Length<T, U> { Length::new(self.right) }
/// Access self.bottom as a typed Length instead of a scalar value.
pub fn bottom_typed(&self) -> Length<T, U> { Length::new(self.bottom) }
/// Access self.left as a typed Length instead of a scalar value.
pub fn left_typed(&self) -> Length<T, U> { Length::new(self.left) }
/// Constructor setting the same value to all sides, taking a scalar value directly.
pub fn new_all_same(all: T) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(all, all, all, all)
}
/// Constructor setting the same value to all sides, taking a typed Length.
pub fn from_length_all_same(all: Length<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new_all_same(all.0)
}
}
impl<T, U> TypedSideOffsets2D<T, U> where T: Add<T, Output=T> + Copy {
pub fn horizontal(&self) -> T {
self.left + self.right
}
pub fn vertical(&self) -> T {
self.top + self.bottom
}
pub fn horizontal_typed(&self) -> Length<T, U> {
Length::new(self.horizontal())
}
pub fn vertical_typed(&self) -> Length<T, U> {
Length::new(self.vertical())
}
}
impl<T, U> Add for TypedSideOffsets2D<T, U> where T : Copy + Add<T, Output=T> {
type Output = TypedSideOffsets2D<T, U>;
fn add(self, other: TypedSideOffsets2D<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(
self.top + other.top,
self.right + other.right,
self.bottom + other.bottom,
self.left + other.left,
)
}
}
impl<T: Copy + Zero, U> TypedSideOffsets2D<T, U> {
/// Constructor, setting all sides to zero.
pub fn zero() -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(
Zero::zero(),
Zero::zero(),
Zero::zero(),
Zero::zero(),
)
}
}
/// A SIMD enabled version of TypedSideOffsets2D specialized for i32.
#[cfg(feature = "unstable")]
#[derive(Clone, Copy, PartialEq)]
#[repr(simd)]
pub struct SideOffsets2DSimdI32 {
pub top: i32,
pub bottom: i32,
pub right: i32,
pub left: i32,
}
#[cfg(feature = "unstable")]
impl HeapSizeOf for SideOffsets2DSimdI32 {
fn heap_size_of_children(&self) -> usize { 0 }
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn new(top: i32, right: i32, bottom: i32, left: i32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: top,
bottom: bottom,
right: right,
left: left,
}
}
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn new_all_same(all: i32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32::new(all.clone(), all.clone(), all.clone(), all.clone())
}
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn horizontal(&self) -> i32 {
self.left + self.right
}
#[inline]
pub fn vertical(&self) -> i32 {
self.top + self.bottom
}
}
/*impl Add for SideOffsets2DSimdI32 {
type Output = SideOffsets2DSimdI32;
#[inline]
fn add(self, other: SideOffsets2DSimdI32) -> SideOffsets2DSimdI32 {
self + other // Use SIMD addition
}
}*/
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn zero() -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: 0,
bottom: 0,
right: 0,
left: 0,
}
}
#[cfg(not(target_arch = "x86_64"))]
#[inline]
pub fn is_zero(&self) -> bool {
self.top == 0 && self.right == 0 && self.bottom == 0 && self.left == 0
}
#[cfg(target_arch = "x86_64")]
#[inline]
pub fn is_zero(&self) -> bool {
let is_zero: bool;
unsafe {
asm! {
"ptest $1, $1
setz $0"
: "=r"(is_zero)
: "x"(*self)
:
: "intel"
};
}
is_zero
}
}
#[cfg(feature = "unstable")]
#[cfg(test)]
mod tests {
use super::SideOffsets2DSimdI32;
#[test]
fn test_is_zero() {
assert!(SideOffsets2DSimdI32::new_all_same(0).is_zero());
assert!(!SideOffsets2DSimdI32::new_all_same(1).is_zero());
assert!(!SideOffsets2DSimdI32::new(1, 0, 0, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 1, 0, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 0, 1, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 0, 0, 1).is_zero());
}
}
#[cfg(feature = "unstable")]
#[cfg(bench)]
mod bench {
use test::BenchHarness;
use std::num::Zero;
use rand::{XorShiftRng, Rng};
use super::SideOffsets2DSimdI32;
#[cfg(target_arch = "x86")]
#[cfg(target_arch = "x86_64")]
#[bench]
fn bench_naive_is_zero(bh: &mut BenchHarness) {
fn is_zero(x: &SideOffsets2DSimdI32) -> bool {
x.top.is_zero() && x.right.is_zero() && x.bottom.is_zero() && x.left.is_zero()
}
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| is_zero(&rng.gen::<SideOffsets2DSimdI32>()))
}
#[bench]
fn bench_is_zero(bh: &mut BenchHarness) {
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| rng.gen::<SideOffsets2DSimdI32>().is_zero())
}
#[bench]
fn bench_naive_add(bh: &mut BenchHarness) {
fn add(x: &SideOffsets2DSimdI32, y: &SideOffsets2DSimdI32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: x.top + y.top,
right: x.right + y.right,
bottom: x.bottom + y.bottom,
left: x.left + y.left,
}
}
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| add(&rng.gen::<SideOffsets2DSimdI32>(), &rng.gen::<SideOffsets2DSimdI32>()))
}
#[bench]
fn bench_add(bh: &mut BenchHarness) {
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| rng.gen::<SideOffsets2DSimdI32>() + rng.gen::<SideOffsets2DSimdI32>())
}
}

276
third_party/rust/euclid-0.11.3/src/size.rs поставляемый Normal file
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@ -0,0 +1,276 @@
// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use length::Length;
use scale_factor::ScaleFactor;
use num::*;
use num_traits::NumCast;
use std::fmt;
use std::ops::{Add, Div, Mul, Sub};
use std::marker::PhantomData;
/// A 2d size tagged with a unit.
define_matrix! {
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedSize2D<T, U> {
pub width: T,
pub height: T,
}
}
/// Default 2d size type with no unit.
///
/// `Size2D` provides the same methods as `TypedSize2D`.
pub type Size2D<T> = TypedSize2D<T, UnknownUnit>;
impl<T: fmt::Debug, U> fmt::Debug for TypedSize2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?}×{:?}", self.width, self.height)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedSize2D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({}x{})", self.width, self.height)
}
}
impl<T, U> TypedSize2D<T, U> {
/// Constructor taking scalar values.
pub fn new(width: T, height: T) -> TypedSize2D<T, U> {
TypedSize2D {
width: width,
height: height,
_unit: PhantomData,
}
}
}
impl<T: Clone, U> TypedSize2D<T, U> {
/// Constructor taking scalar strongly typed lengths.
pub fn from_lengths(width: Length<T, U>, height: Length<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(width.get(), height.get())
}
}
impl<T: Round, U> TypedSize2D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedSize2D::new(self.width.round(), self.height.round())
}
}
impl<T: Ceil, U> TypedSize2D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedSize2D::new(self.width.ceil(), self.height.ceil())
}
}
impl<T: Floor, U> TypedSize2D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedSize2D::new(self.width.floor(), self.height.floor())
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
fn add(self, other: TypedSize2D<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width + other.width, self.height + other.height)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
fn sub(self, other: TypedSize2D<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width - other.width, self.height - other.height)
}
}
impl<T: Copy + Clone + Mul<T, Output=U>, U> TypedSize2D<T, U> {
pub fn area(&self) -> U { self.width * self.height }
}
impl<T: Zero, U> TypedSize2D<T, U> {
pub fn zero() -> TypedSize2D<T, U> {
TypedSize2D::new(
Zero::zero(),
Zero::zero(),
)
}
}
impl<T: Zero, U> Zero for TypedSize2D<T, U> {
fn zero() -> TypedSize2D<T, U> {
TypedSize2D::new(
Zero::zero(),
Zero::zero(),
)
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width * scale, self.height * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
#[inline]
fn div(self, scale: T) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width / scale, self.height / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedSize2D<T, U1> {
type Output = TypedSize2D<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedSize2D<T, U2> {
TypedSize2D::new(self.width * scale.get(), self.height * scale.get())
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedSize2D<T, U2> {
type Output = TypedSize2D<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedSize2D<T, U1> {
TypedSize2D::new(self.width / scale.get(), self.height / scale.get())
}
}
impl<T: Copy, U> TypedSize2D<T, U> {
/// Returns self.width as a Length carrying the unit.
#[inline]
pub fn width_typed(&self) -> Length<T, U> { Length::new(self.width) }
/// Returns self.height as a Length carrying the unit.
#[inline]
pub fn height_typed(&self) -> Length<T, U> { Length::new(self.height) }
#[inline]
pub fn to_array(&self) -> [T; 2] { [self.width, self.height] }
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Size2D<T> {
TypedSize2D::new(self.width, self.height)
}
/// Tag a unitless value with units.
pub fn from_untyped(p: &Size2D<T>) -> TypedSize2D<T, U> {
TypedSize2D::new(p.width, p.height)
}
}
impl<T: NumCast + Copy, Unit> TypedSize2D<T, Unit> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedSize2D<NewT, Unit>> {
match (NumCast::from(self.width), NumCast::from(self.height)) {
(Some(w), Some(h)) => Some(TypedSize2D::new(w, h)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` size.
pub fn to_f32(&self) -> TypedSize2D<f32, Unit> {
self.cast().unwrap()
}
/// Cast into an `uint` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedSize2D<usize, Unit> {
self.cast().unwrap()
}
/// Cast into an `i32` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedSize2D<i32, Unit> {
self.cast().unwrap()
}
/// Cast into an `i64` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedSize2D<i64, Unit> {
self.cast().unwrap()
}
}
/// Shorthand for `TypedSize2D::new(w, h)`.
pub fn size2<T, U>(w: T, h: T) -> TypedSize2D<T, U> {
TypedSize2D::new(w, h)
}
#[cfg(test)]
mod size2d {
use super::Size2D;
#[test]
pub fn test_add() {
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(3.0, 4.0);
assert_eq!(p1 + p2, Size2D::new(4.0, 6.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 + p2, Size2D::new(1.0, 2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(-3.0, -4.0);
assert_eq!(p1 + p2, Size2D::new(-2.0, -2.0));
let p1 = Size2D::new(0.0, 0.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 + p2, Size2D::new(0.0, 0.0));
}
#[test]
pub fn test_sub() {
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(3.0, 4.0);
assert_eq!(p1 - p2, Size2D::new(-2.0, -2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 - p2, Size2D::new(1.0, 2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(-3.0, -4.0);
assert_eq!(p1 - p2, Size2D::new(4.0, 6.0));
let p1 = Size2D::new(0.0, 0.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 - p2, Size2D::new(0.0, 0.0));
}
}

50
third_party/rust/euclid-0.11.3/src/trig.rs поставляемый Normal file
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@ -0,0 +1,50 @@
// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// Trait for basic trigonometry functions, so they can be used on generic numeric types
pub trait Trig {
fn sin(self) -> Self;
fn cos(self) -> Self;
fn tan(self) -> Self;
}
impl Trig for f32 {
#[inline]
fn sin(self) -> f32 {
self.sin()
}
#[inline]
fn cos(self) -> f32 {
self.cos()
}
#[inline]
fn tan(self) -> f32 {
self.tan()
}
}
impl Trig for f64 {
#[inline]
fn sin(self) -> f64 {
self.sin()
}
#[inline]
fn cos(self) -> f64 {
self.cos()
}
#[inline]
fn tan(self) -> f64 {
self.tan()
}
}

Просмотреть файл

@ -1 +1 @@
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6
third_party/rust/euclid/Cargo.toml поставляемый
Просмотреть файл

@ -1,17 +1,19 @@
[package]
name = "euclid"
version = "0.11.3"
version = "0.13.0"
authors = ["The Servo Project Developers"]
description = "Geometry primitives"
documentation = "https://docs.rs/euclid/"
repository = "https://github.com/servo/euclid"
keywords = ["matrix", "vector", "linear-algebra", "geometry"]
categories = ["science"]
license = "MIT / Apache-2.0"
[features]
unstable = []
[dependencies]
heapsize = "0.3"
heapsize = "0.4"
rustc-serialize = "0.3.2"
num-traits = {version = "0.1.32", default-features = false}
log = "0.3.1"

7
third_party/rust/euclid/README.md поставляемый
Просмотреть файл

@ -1,5 +1,8 @@
# euclid
This is a small library for geometric types.
This is a small library for geometric types with a focus on 2d graphics and
layout.
[Documentation](https://docs.rs/euclid/)
* [Documentation](https://docs.rs/euclid/)
* [Release notes](https://github.com/servo/euclid/releases)
* [crates.io](https://crates.io/crates/euclid)

45
third_party/rust/euclid/src/approxeq.rs поставляемый
Просмотреть файл

@ -15,33 +15,22 @@ pub trait ApproxEq<Eps> {
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &Eps) -> bool;
}
impl ApproxEq<f32> for f32 {
#[inline]
fn approx_epsilon() -> f32 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f32) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f32, approx_epsilon: &f32) -> bool {
(*self - *other).abs() < *approx_epsilon
}
macro_rules! approx_eq {
($ty:ty, $eps:expr) => (
impl ApproxEq<$ty> for $ty {
#[inline]
fn approx_epsilon() -> $ty { $eps }
#[inline]
fn approx_eq(&self, other: &$ty) -> bool {
self.approx_eq_eps(other, &$eps)
}
#[inline]
fn approx_eq_eps(&self, other: &$ty, approx_epsilon: &$ty) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
)
}
impl ApproxEq<f64> for f64 {
#[inline]
fn approx_epsilon() -> f64 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f64) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f64, approx_epsilon: &f64) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
approx_eq!(f32, 1.0e-6);
approx_eq!(f64, 1.0e-6);

75
third_party/rust/euclid/src/num.rs поставляемый
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@ -27,40 +27,51 @@ impl<T: num_traits::One> One for T {
fn one() -> T { num_traits::One::one() }
}
pub trait Round : Copy { fn round(self) -> Self; }
pub trait Floor : Copy { fn floor(self) -> Self; }
pub trait Ceil : Copy { fn ceil(self) -> Self; }
impl Round for f32 { fn round(self) -> Self { self.round() } }
impl Round for f64 { fn round(self) -> Self { self.round() } }
impl Round for i16 { fn round(self) -> Self { self } }
impl Round for u16 { fn round(self) -> Self { self } }
impl Round for i32 { fn round(self) -> Self { self } }
impl Round for i64 { fn round(self) -> Self { self } }
impl Round for u32 { fn round(self) -> Self { self } }
impl Round for u64 { fn round(self) -> Self { self } }
impl Round for usize { fn round(self) -> Self { self } }
impl Round for isize { fn round(self) -> Self { self } }
impl Floor for f32 { fn floor(self) -> Self { self.floor() } }
impl Floor for f64 { fn floor(self) -> Self { self.floor() } }
impl Floor for i16 { fn floor(self) -> Self { self } }
impl Floor for u16 { fn floor(self) -> Self { self } }
impl Floor for i32 { fn floor(self) -> Self { self } }
impl Floor for i64 { fn floor(self) -> Self { self } }
impl Floor for u32 { fn floor(self) -> Self { self } }
impl Floor for u64 { fn floor(self) -> Self { self } }
impl Floor for usize { fn floor(self) -> Self { self } }
impl Floor for isize { fn floor(self) -> Self { self } }
impl Ceil for f32 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for f64 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for i16 { fn ceil(self) -> Self { self } }
impl Ceil for u16 { fn ceil(self) -> Self { self } }
impl Ceil for i32 { fn ceil(self) -> Self { self } }
impl Ceil for i64 { fn ceil(self) -> Self { self } }
impl Ceil for u32 { fn ceil(self) -> Self { self } }
impl Ceil for u64 { fn ceil(self) -> Self { self } }
impl Ceil for usize { fn ceil(self) -> Self { self } }
impl Ceil for isize { fn ceil(self) -> Self { self } }
macro_rules! num_int {
($ty:ty) => (
impl Round for $ty {
#[inline]
fn round(self) -> $ty { self }
}
impl Floor for $ty {
#[inline]
fn floor(self) -> $ty { self }
}
impl Ceil for $ty {
#[inline]
fn ceil(self) -> $ty { self }
}
)
}
macro_rules! num_float {
($ty:ty) => (
impl Round for $ty {
#[inline]
fn round(self) -> $ty { self.round() }
}
impl Floor for $ty {
#[inline]
fn floor(self) -> $ty { self.floor() }
}
impl Ceil for $ty {
#[inline]
fn ceil(self) -> $ty { self.ceil() }
}
)
}
num_int!(i16);
num_int!(u16);
num_int!(i32);
num_int!(u32);
num_int!(i64);
num_int!(u64);
num_int!(isize);
num_int!(usize);
num_float!(f32);
num_float!(f64);

6
third_party/rust/euclid/src/point.rs поставляемый
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@ -254,7 +254,7 @@ impl<T: NumCast + Copy, U> TypedPoint2D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint2D<usize, U> {
pub fn to_usize(&self) -> TypedPoint2D<usize, U> {
self.cast().unwrap()
}
@ -517,7 +517,7 @@ impl<T: NumCast + Copy, U> TypedPoint3D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint3D<usize, U> {
pub fn to_usize(&self) -> TypedPoint3D<usize, U> {
self.cast().unwrap()
}
@ -756,7 +756,7 @@ impl<T: NumCast + Copy, U> TypedPoint4D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint4D<usize, U> {
pub fn to_usize(&self) -> TypedPoint4D<usize, U> {
self.cast().unwrap()
}

2
third_party/rust/euclid/src/rect.rs поставляемый
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@ -404,7 +404,7 @@ impl<T: NumCast + Copy, Unit> TypedRect<T, Unit> {
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_uint(&self) -> TypedRect<usize, Unit> {
pub fn to_usize(&self) -> TypedRect<usize, Unit> {
self.cast().unwrap()
}

2
third_party/rust/euclid/src/size.rs поставляемый
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@ -204,7 +204,7 @@ impl<T: NumCast + Copy, Unit> TypedSize2D<T, Unit> {
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedSize2D<usize, Unit> {
pub fn to_usize(&self) -> TypedSize2D<usize, Unit> {
self.cast().unwrap()
}

44
third_party/rust/euclid/src/trig.rs поставляемый
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@ -15,36 +15,18 @@ pub trait Trig {
fn tan(self) -> Self;
}
impl Trig for f32 {
#[inline]
fn sin(self) -> f32 {
self.sin()
}
#[inline]
fn cos(self) -> f32 {
self.cos()
}
#[inline]
fn tan(self) -> f32 {
self.tan()
}
macro_rules! trig {
($ty:ty) => (
impl Trig for $ty {
#[inline]
fn sin(self) -> $ty { self.sin() }
#[inline]
fn cos(self) -> $ty { self.cos() }
#[inline]
fn tan(self) -> $ty { self.tan() }
}
)
}
impl Trig for f64 {
#[inline]
fn sin(self) -> f64 {
self.sin()
}
#[inline]
fn cos(self) -> f64 {
self.cos()
}
#[inline]
fn tan(self) -> f64 {
self.tan()
}
}
trig!(f32);
trig!(f64);

1
third_party/rust/heapsize-0.3.8/.cargo-checksum.json поставляемый Normal file
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@ -0,0 +1 @@
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"97503c8cf1fc53fd41e237662402477c0ab257225d25fe21470494a0b1bbec3c",".travis.yml":"1108708721703f4562646e1e7c6f6c924fa997835714bcc6a3ff8a58382134f1","Cargo.toml":"723e5918946fdb518ed1ad3e03ae9104b980cbe85bbee1989dc4197570ba6d73","README.md":"9a38b16bccde5db28c34d79134f02d2cdcbbab224b9a68ace93c5b85b5ef38f2","appveyor.yml":"130e820ab60abf8d08f3a91d4b0158e6a581c180385e12850113adb362eb158c","build.rs":"e13e88ed285a829256d3c6987563a663c37e335457d090125a3e19b1a97fec8e","src/lib.rs":"ab4e0a2e6d0ac700df5dbb7a2c83542cb82c94d4e46c632a4114fec93d6aba0a","tests/tests.rs":"f642da7b54b6cde55cf25fe84b2e6b27356d26b351d42a38e944b93e0c1fa24f"},"package":"5a376f7402b85be6e0ba504243ecbc0709c48019ecc6286d0540c2e359050c88"}

0
third_party/rust/heapsize-0.3.8/.cargo-ok поставляемый Normal file
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3
third_party/rust/heapsize-0.3.8/.gitignore поставляемый Normal file
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@ -0,0 +1,3 @@
target
Cargo.lock
*.swp

19
third_party/rust/heapsize-0.3.8/.travis.yml поставляемый Normal file
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@ -0,0 +1,19 @@
language: rust
rust:
- 1.8.0
- nightly
- beta
- stable
os:
- linux
- osx
notifications:
webhooks: http://build.servo.org:54856/travis
script:
- cargo test
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --features unstable"
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --manifest-path derive/Cargo.toml"

14
third_party/rust/heapsize-0.3.8/Cargo.toml поставляемый Normal file
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@ -0,0 +1,14 @@
[package]
name = "heapsize"
version = "0.3.8"
authors = [ "The Servo Project Developers" ]
description = "Infrastructure for measuring the total runtime size of an object on the heap"
license = "MPL-2.0"
repository = "https://github.com/servo/heapsize"
build = "build.rs"
[target.'cfg(windows)'.dependencies]
kernel32-sys = "0.2.1"
[features]
unstable = []

5
third_party/rust/heapsize-0.3.8/README.md поставляемый Normal file
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@ -0,0 +1,5 @@
# heapsize
In support of measuring heap allocations in Rust programs.
[API Documentation](https://doc.servo.org/heapsize/)

23
third_party/rust/heapsize-0.3.8/appveyor.yml поставляемый Normal file
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@ -0,0 +1,23 @@
environment:
matrix:
- FEATURES: ""
- FEATURES: "unstable"
platform:
- i686-pc-windows-gnu
- i686-pc-windows-msvc
- x86_64-pc-windows-gnu
- x86_64-pc-windows-msvc
install:
- ps: Start-FileDownload "https://static.rust-lang.org/dist/rust-nightly-${env:PLATFORM}.exe"
- rust-nightly-%PLATFORM%.exe /VERYSILENT /NORESTART /DIR="C:\Program Files (x86)\Rust"
- SET PATH=%PATH%;C:\Program Files (x86)\Rust\bin
- rustc -V
- cargo -V
build_script:
- cargo build --verbose --features "%FEATURES%"
test_script:
- cargo test --verbose --features "%FEATURES%"

37
third_party/rust/heapsize-0.3.8/build.rs поставляемый Normal file
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@ -0,0 +1,37 @@
use std::env::var;
use std::process::Command;
use std::str;
fn main() {
let verbose = Command::new(var("RUSTC").unwrap_or("rustc".into()))
.arg("--version")
.arg("--verbose")
.output()
.unwrap()
.stdout;
let verbose = str::from_utf8(&verbose).unwrap();
let mut commit_date = None;
let mut release = None;
for line in verbose.lines() {
let mut parts = line.split(':');
match parts.next().unwrap().trim() {
"commit-date" => commit_date = Some(parts.next().unwrap().trim()),
"release" => release = Some(parts.next().unwrap().trim()),
_ => {}
}
}
let version = release.unwrap().split('-').next().unwrap();;
let mut version_components = version.split('.').map(|s| s.parse::<u32>().unwrap());
let version = (
version_components.next().unwrap(),
version_components.next().unwrap(),
version_components.next().unwrap(),
// "unknown" sorts after "2016-02-14", which is what we want to defaut to unprefixed
// https://github.com/servo/heapsize/pull/44#issuecomment-187935883
commit_date.unwrap()
);
assert_eq!(version_components.next(), None);
if version < (1, 8, 0, "2016-02-14") {
println!("cargo:rustc-cfg=prefixed_jemalloc");
}
}

323
third_party/rust/heapsize-0.3.8/src/lib.rs поставляемый Normal file
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@ -0,0 +1,323 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Data structure measurement.
#[cfg(target_os = "windows")]
extern crate kernel32;
#[cfg(target_os = "windows")]
use kernel32::{GetProcessHeap, HeapSize, HeapValidate};
use std::borrow::Cow;
use std::cell::{Cell, RefCell};
use std::collections::{BTreeMap, HashSet, HashMap, LinkedList, VecDeque};
use std::hash::BuildHasher;
use std::hash::Hash;
use std::marker::PhantomData;
use std::mem::size_of;
use std::net::{Ipv4Addr, Ipv6Addr};
use std::os::raw::c_void;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize};
use std::rc::Rc;
/// Get the size of a heap block.
///
/// Ideally Rust would expose a function like this in std::rt::heap.
///
/// `unsafe` because the caller must ensure that the pointer is from jemalloc.
/// FIXME: This probably interacts badly with custom allocators:
/// https://doc.rust-lang.org/book/custom-allocators.html
pub unsafe fn heap_size_of(ptr: *const c_void) -> usize {
if ptr == 0x01 as *const c_void {
0
} else {
heap_size_of_impl(ptr)
}
}
#[cfg(not(target_os = "windows"))]
unsafe fn heap_size_of_impl(ptr: *const c_void) -> usize {
// The C prototype is `je_malloc_usable_size(JEMALLOC_USABLE_SIZE_CONST void *ptr)`. On some
// platforms `JEMALLOC_USABLE_SIZE_CONST` is `const` and on some it is empty. But in practice
// this function doesn't modify the contents of the block that `ptr` points to, so we use
// `*const c_void` here.
extern "C" {
#[cfg_attr(any(prefixed_jemalloc, target_os = "macos", target_os = "android"), link_name = "je_malloc_usable_size")]
fn malloc_usable_size(ptr: *const c_void) -> usize;
}
malloc_usable_size(ptr)
}
#[cfg(target_os = "windows")]
pub unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
let heap = GetProcessHeap();
if HeapValidate(heap, 0, ptr) == 0 {
ptr = *(ptr as *const *const c_void).offset(-1);
}
HeapSize(heap, 0, ptr) as usize
}
// The simplest trait for measuring the size of heap data structures. More complex traits that
// return multiple measurements -- e.g. measure text separately from images -- are also possible,
// and should be used when appropriate.
//
pub trait HeapSizeOf {
/// Measure the size of any heap-allocated structures that hang off this value, but not the
/// space taken up by the value itself (i.e. what size_of::<T> measures, more or less); that
/// space is handled by the implementation of HeapSizeOf for Box<T> below.
fn heap_size_of_children(&self) -> usize;
}
// There are two possible ways to measure the size of `self` when it's on the heap: compute it
// (with `::std::rt::heap::usable_size(::std::mem::size_of::<T>(), 0)`) or measure it directly
// using the heap allocator (with `heap_size_of`). We do the latter, for the following reasons.
//
// * The heap allocator is the true authority for the sizes of heap blocks; its measurement is
// guaranteed to be correct. In comparison, size computations are error-prone. (For example, the
// `rt::heap::usable_size` function used in some of Rust's non-default allocator implementations
// underestimate the true usable size of heap blocks, which is safe in general but would cause
// under-measurement here.)
//
// * If we measure something that isn't a heap block, we'll get a crash. This keeps us honest,
// which is important because unsafe code is involved and this can be gotten wrong.
//
// However, in the best case, the two approaches should give the same results.
//
impl<T: HeapSizeOf + ?Sized> HeapSizeOf for Box<T> {
fn heap_size_of_children(&self) -> usize {
// Measure size of `self`.
unsafe {
heap_size_of(&**self as *const T as *const c_void) + (**self).heap_size_of_children()
}
}
}
impl<T: HeapSizeOf> HeapSizeOf for [T] {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(0, |size, item| size + item.heap_size_of_children())
}
}
impl HeapSizeOf for String {
fn heap_size_of_children(&self) -> usize {
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
}
}
}
impl<'a, T: ?Sized> HeapSizeOf for &'a T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: HeapSizeOf> HeapSizeOf for Option<T> {
fn heap_size_of_children(&self) -> usize {
match *self {
None => 0,
Some(ref x) => x.heap_size_of_children()
}
}
}
impl<T: HeapSizeOf, E: HeapSizeOf> HeapSizeOf for Result<T, E> {
fn heap_size_of_children(&self) -> usize {
match *self {
Ok(ref x) => x.heap_size_of_children(),
Err(ref e) => e.heap_size_of_children(),
}
}
}
impl<'a, B: ?Sized + ToOwned> HeapSizeOf for Cow<'a, B> where B::Owned: HeapSizeOf {
fn heap_size_of_children(&self) -> usize {
match *self {
Cow::Borrowed(_) => 0,
Cow::Owned(ref b) => b.heap_size_of_children(),
}
}
}
impl HeapSizeOf for () {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T1, T2> HeapSizeOf for (T1, T2)
where T1: HeapSizeOf, T2 :HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children()
}
}
impl<T1, T2, T3> HeapSizeOf for (T1, T2, T3)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children()
}
}
impl<T1, T2, T3, T4> HeapSizeOf for (T1, T2, T3, T4)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf, T4: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children() +
self.3.heap_size_of_children()
}
}
impl<T1, T2, T3, T4, T5> HeapSizeOf for (T1, T2, T3, T4, T5)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf, T4: HeapSizeOf, T5: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children() +
self.3.heap_size_of_children() +
self.4.heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for Arc<T> {
fn heap_size_of_children(&self) -> usize {
(**self).heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for RefCell<T> {
fn heap_size_of_children(&self) -> usize {
self.borrow().heap_size_of_children()
}
}
impl<T: HeapSizeOf + Copy> HeapSizeOf for Cell<T> {
fn heap_size_of_children(&self) -> usize {
self.get().heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for Vec<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
unsafe { heap_size_of(self.as_ptr() as *const c_void) },
|n, elem| n + elem.heap_size_of_children())
}
}
impl<T: HeapSizeOf> HeapSizeOf for VecDeque<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
// FIXME: get the buffer pointer for heap_size_of(), capacity() is a lower bound:
self.capacity() * size_of::<T>(),
|n, elem| n + elem.heap_size_of_children())
}
}
impl<T> HeapSizeOf for Vec<Rc<T>> {
fn heap_size_of_children(&self) -> usize {
// The fate of measuring Rc<T> is still undecided, but we still want to measure
// the space used for storing them.
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
}
}
}
impl<T: HeapSizeOf, S> HeapSizeOf for HashSet<T, S>
where T: Eq + Hash, S: BuildHasher {
fn heap_size_of_children(&self) -> usize {
//TODO(#6908) measure actual bucket memory usage instead of approximating
let size = self.capacity() * (size_of::<T>() + size_of::<usize>());
self.iter().fold(size, |n, value| {
n + value.heap_size_of_children()
})
}
}
impl<K: HeapSizeOf, V: HeapSizeOf, S> HeapSizeOf for HashMap<K, V, S>
where K: Eq + Hash, S: BuildHasher {
fn heap_size_of_children(&self) -> usize {
//TODO(#6908) measure actual bucket memory usage instead of approximating
let size = self.capacity() * (size_of::<V>() + size_of::<K>() + size_of::<usize>());
self.iter().fold(size, |n, (key, value)| {
n + key.heap_size_of_children() + value.heap_size_of_children()
})
}
}
// PhantomData is always 0.
impl<T> HeapSizeOf for PhantomData<T> {
fn heap_size_of_children(&self) -> usize {
0
}
}
// A linked list has an overhead of two words per item.
impl<T: HeapSizeOf> HeapSizeOf for LinkedList<T> {
fn heap_size_of_children(&self) -> usize {
let mut size = 0;
for item in self {
size += 2 * size_of::<usize>() + size_of::<T>() + item.heap_size_of_children();
}
size
}
}
// FIXME: Overhead for the BTreeMap nodes is not accounted for.
impl<K: HeapSizeOf, V: HeapSizeOf> HeapSizeOf for BTreeMap<K, V> {
fn heap_size_of_children(&self) -> usize {
let mut size = 0;
for (key, value) in self.iter() {
size += size_of::<(K, V)>() +
key.heap_size_of_children() +
value.heap_size_of_children();
}
size
}
}
/// For use on types defined in external crates
/// with known heap sizes.
#[macro_export]
macro_rules! known_heap_size(
($size:expr, $($ty:ty),+) => (
$(
impl $crate::HeapSizeOf for $ty {
#[inline(always)]
fn heap_size_of_children(&self) -> usize {
$size
}
}
)+
);
($size: expr, $($ty:ident<$($gen:ident),+>),+) => (
$(
impl<$($gen: $crate::HeapSizeOf),+> $crate::HeapSizeOf for $ty<$($gen),+> {
#[inline(always)]
fn heap_size_of_children(&self) -> usize {
$size
}
}
)+
);
);
known_heap_size!(0, char, str);
known_heap_size!(0, u8, u16, u32, u64, usize);
known_heap_size!(0, i8, i16, i32, i64, isize);
known_heap_size!(0, bool, f32, f64);
known_heap_size!(0, AtomicBool, AtomicIsize, AtomicUsize);
known_heap_size!(0, Ipv4Addr, Ipv6Addr);

171
third_party/rust/heapsize-0.3.8/tests/tests.rs поставляемый Normal file
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@ -0,0 +1,171 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![cfg_attr(feature= "unstable", feature(alloc, heap_api, repr_simd))]
extern crate heapsize;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
pub const EMPTY: *mut () = 0x1 as *mut ();
#[cfg(feature = "unstable")]
mod unstable {
extern crate alloc;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
#[repr(C, simd)]
struct OverAligned(u64, u64, u64, u64);
#[test]
fn check_empty() {
assert_eq!(::EMPTY, alloc::heap::EMPTY);
}
#[cfg(not(target_os = "windows"))]
#[test]
fn test_alloc() {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is rounded up to 256 bytes.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 256);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
#[cfg(target_os = "windows")]
#[test]
fn test_alloc() {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is allocated exactly.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 255);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is over-allocated.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
#[cfg(not(target_os = "windows"))]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
}
#[cfg(target_os = "windows")]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_eq!(x.heap_size_of_children(), 8);
}
}
#[test]
fn test_heap_size() {
// Note: jemalloc often rounds up request sizes. However, it does not round up for request
// sizes of 8 and higher that are powers of two. We take advantage of knowledge here to make
// the sizes of various heap-allocated blocks predictable.
//-----------------------------------------------------------------------
// Start with basic heap block measurement.
unsafe {
// EMPTY is the special non-null address used to represent zero-size allocations.
assert_eq!(heap_size_of(EMPTY as *const c_void), 0);
}
//-----------------------------------------------------------------------
// Test HeapSizeOf implementations for various built-in types.
// Not on the heap; 0 bytes.
let x = 0i64;
assert_eq!(x.heap_size_of_children(), 0);
// An i64 is 8 bytes.
let x = Box::new(0i64);
assert_eq!(x.heap_size_of_children(), 8);
// An ascii string with 16 chars is 16 bytes in UTF-8.
let string = String::from("0123456789abcdef");
assert_eq!(string.heap_size_of_children(), 16);
let string_ref: (&String, ()) = (&string, ());
assert_eq!(string_ref.heap_size_of_children(), 0);
let slice: &str = &*string;
assert_eq!(slice.heap_size_of_children(), 0);
// Not on the heap.
let x: Option<i32> = None;
assert_eq!(x.heap_size_of_children(), 0);
// Not on the heap.
let x = Some(0i64);
assert_eq!(x.heap_size_of_children(), 0);
// The `Some` is not on the heap, but the Box is.
let x = Some(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
// Not on the heap.
let x = ::std::sync::Arc::new(0i64);
assert_eq!(x.heap_size_of_children(), 0);
// The `Arc` is not on the heap, but the Box is.
let x = ::std::sync::Arc::new(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
// Zero elements, no heap storage.
let x: Vec<i64> = vec![];
assert_eq!(x.heap_size_of_children(), 0);
// Four elements, 8 bytes per element.
let x = vec![0i64, 1i64, 2i64, 3i64];
assert_eq!(x.heap_size_of_children(), 32);
}
#[test]
fn test_boxed_slice() {
let x = vec![1i64, 2i64].into_boxed_slice();
assert_eq!(x.heap_size_of_children(), 16)
}

Просмотреть файл

@ -1 +1 @@
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2
third_party/rust/heapsize/.travis.yml поставляемый
Просмотреть файл

@ -15,5 +15,5 @@ notifications:
script:
- cargo test
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --features unstable"
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --manifest-path derive/Cargo.toml"
- "[[ $TRAVIS_RUST_VERSION != nightly && $TRAVIS_RUST_VERSION != beta ]] || cargo test --manifest-path derive/Cargo.toml"

5
third_party/rust/heapsize/Cargo.toml поставляемый
Просмотреть файл

@ -1,6 +1,6 @@
[package]
name = "heapsize"
version = "0.3.8"
version = "0.4.0"
authors = [ "The Servo Project Developers" ]
description = "Infrastructure for measuring the total runtime size of an object on the heap"
license = "MPL-2.0"
@ -12,3 +12,6 @@ kernel32-sys = "0.2.1"
[features]
unstable = []
# https://github.com/servo/heapsize/issues/74
flexible-tests = []

35
third_party/rust/heapsize/src/lib.rs поставляемый
Просмотреть файл

@ -15,7 +15,7 @@ use std::collections::{BTreeMap, HashSet, HashMap, LinkedList, VecDeque};
use std::hash::BuildHasher;
use std::hash::Hash;
use std::marker::PhantomData;
use std::mem::size_of;
use std::mem::{size_of, align_of};
use std::net::{Ipv4Addr, Ipv6Addr};
use std::os::raw::c_void;
use std::sync::Arc;
@ -29,11 +29,11 @@ use std::rc::Rc;
/// `unsafe` because the caller must ensure that the pointer is from jemalloc.
/// FIXME: This probably interacts badly with custom allocators:
/// https://doc.rust-lang.org/book/custom-allocators.html
pub unsafe fn heap_size_of(ptr: *const c_void) -> usize {
if ptr == 0x01 as *const c_void {
pub unsafe fn heap_size_of<T>(ptr: *const T) -> usize {
if ptr as usize <= align_of::<T>() {
0
} else {
heap_size_of_impl(ptr)
heap_size_of_impl(ptr as *const c_void)
}
}
@ -51,7 +51,7 @@ unsafe fn heap_size_of_impl(ptr: *const c_void) -> usize {
}
#[cfg(target_os = "windows")]
pub unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
let heap = GetProcessHeap();
if HeapValidate(heap, 0, ptr) == 0 {
@ -105,7 +105,7 @@ impl<T: HeapSizeOf> HeapSizeOf for [T] {
impl HeapSizeOf for String {
fn heap_size_of_children(&self) -> usize {
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
heap_size_of(self.as_ptr())
}
}
}
@ -116,6 +116,25 @@ impl<'a, T: ?Sized> HeapSizeOf for &'a T {
}
}
// The implementations for *mut T and *const T are designed for use cases like LinkedHashMap where
// you have a data structure which internally maintains an e.g. HashMap parameterized with raw
// pointers. We want to be able to rely on the standard HeapSizeOf implementation for `HashMap`,
// and can handle the contribution of the raw pointers manually.
//
// These have to return 0 since we don't know if the pointer is pointing to a heap allocation or
// even valid memory.
impl<T: ?Sized> HeapSizeOf for *mut T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: ?Sized> HeapSizeOf for *const T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: HeapSizeOf> HeapSizeOf for Option<T> {
fn heap_size_of_children(&self) -> usize {
match *self {
@ -212,7 +231,7 @@ impl<T: HeapSizeOf + Copy> HeapSizeOf for Cell<T> {
impl<T: HeapSizeOf> HeapSizeOf for Vec<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
unsafe { heap_size_of(self.as_ptr() as *const c_void) },
unsafe { heap_size_of(self.as_ptr()) },
|n, elem| n + elem.heap_size_of_children())
}
}
@ -231,7 +250,7 @@ impl<T> HeapSizeOf for Vec<Rc<T>> {
// The fate of measuring Rc<T> is still undecided, but we still want to measure
// the space used for storing them.
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
heap_size_of(self.as_ptr())
}
}
}

81
third_party/rust/heapsize/tests/tests.rs поставляемый
Просмотреть файл

@ -9,13 +9,32 @@ extern crate heapsize;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
pub const EMPTY: *mut () = 0x1 as *mut ();
const EMPTY: *mut () = 0x1 as *mut ();
/// https://github.com/servo/heapsize/issues/74
#[cfg(feature = "flexible-tests")]
macro_rules! assert_size {
($actual: expr, $expected: expr) => {
{
let actual = $actual;
let expected = $expected;
assert!(actual >= expected, "expected {:?} >= {:?}", actual, expected)
}
}
}
#[cfg(not(feature = "flexible-tests"))]
macro_rules! assert_size {
($actual: expr, $expected: expr) => {
assert_eq!($actual, $expected)
}
}
#[cfg(feature = "unstable")]
mod unstable {
extern crate alloc;
use heapsize::{HeapSizeOf, heap_size_of};
use heapsize::heap_size_of;
use std::os::raw::c_void;
#[repr(C, simd)]
@ -32,22 +51,22 @@ mod unstable {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
assert_size!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is rounded up to 256 bytes.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 256);
assert_size!(heap_size_of(x as *const c_void), 256);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
@ -58,22 +77,22 @@ mod unstable {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
assert_size!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is allocated exactly.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 255);
assert_size!(heap_size_of(x as *const c_void), 255);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is over-allocated.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
@ -82,21 +101,21 @@ mod unstable {
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
assert_size!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
}
#[cfg(target_os = "windows")]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
assert_size!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
}
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_eq!(x.heap_size_of_children(), 8);
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_size!(x.heap_size_of_children(), 8);
}
#[test]
@ -111,7 +130,7 @@ fn test_heap_size() {
unsafe {
// EMPTY is the special non-null address used to represent zero-size allocations.
assert_eq!(heap_size_of(EMPTY as *const c_void), 0);
assert_size!(heap_size_of(EMPTY as *const c_void), 0);
}
//-----------------------------------------------------------------------
@ -119,53 +138,53 @@ fn test_heap_size() {
// Not on the heap; 0 bytes.
let x = 0i64;
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// An i64 is 8 bytes.
let x = Box::new(0i64);
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// An ascii string with 16 chars is 16 bytes in UTF-8.
let string = String::from("0123456789abcdef");
assert_eq!(string.heap_size_of_children(), 16);
assert_size!(string.heap_size_of_children(), 16);
let string_ref: (&String, ()) = (&string, ());
assert_eq!(string_ref.heap_size_of_children(), 0);
assert_size!(string_ref.heap_size_of_children(), 0);
let slice: &str = &*string;
assert_eq!(slice.heap_size_of_children(), 0);
assert_size!(slice.heap_size_of_children(), 0);
// Not on the heap.
let x: Option<i32> = None;
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// Not on the heap.
let x = Some(0i64);
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// The `Some` is not on the heap, but the Box is.
let x = Some(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// Not on the heap.
let x = ::std::sync::Arc::new(0i64);
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// The `Arc` is not on the heap, but the Box is.
let x = ::std::sync::Arc::new(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// Zero elements, no heap storage.
let x: Vec<i64> = vec![];
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// Four elements, 8 bytes per element.
let x = vec![0i64, 1i64, 2i64, 3i64];
assert_eq!(x.heap_size_of_children(), 32);
assert_size!(x.heap_size_of_children(), 32);
}
#[test]
fn test_boxed_slice() {
let x = vec![1i64, 2i64].into_boxed_slice();
assert_eq!(x.heap_size_of_children(), 16)
assert_size!(x.heap_size_of_children(), 16)
}

Просмотреть файл

@ -1 +1 @@
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4
third_party/rust/plane-split/Cargo.toml поставляемый
Просмотреть файл

@ -1,6 +1,6 @@
[package]
name = "plane-split"
version = "0.3.0"
version = "0.4.1"
description = "Plane splitting"
authors = ["Dzmitry Malyshau <kvark@mozilla.com>"]
license = "MPL-2.0"
@ -10,6 +10,6 @@ documentation = "https://docs.rs/plane-split"
[dependencies]
binary-space-partition = "0.1.2"
euclid = "0.11.2"
euclid = "0.13"
log = "0.3"
num-traits = {version = "0.1.37", default-features = false}

6
third_party/rust/plane-split/src/bsp.rs поставляемый
Просмотреть файл

@ -19,11 +19,11 @@ impl<T, U> Plane for Polygon<T, U> where
match self.intersect(&plane) {
Intersection::Coplanar if dist.approx_eq(&T::zero()) => {
debug!("\t\tcoplanar and matching");
debug!("\t\tCoplanar and matching");
PlaneCut::Sibling(plane)
}
Intersection::Coplanar | Intersection::Outside => {
debug!("\t\tcoplanar at {:?}", dist);
debug!("\t\tCoplanar at {:?}", dist);
if dist > T::zero() {
PlaneCut::Cut {
front: vec![plane],
@ -48,7 +48,7 @@ impl<T, U> Plane for Polygon<T, U> where
back.push(sub)
}
}
debug!("\t\tcut across {:?} by {} in front and {} in back",
debug!("\t\tCut across {:?} by {} in front and {} in back",
line, front.len(), back.len());
PlaneCut::Cut {

6
third_party/rust/plane-split/src/lib.rs поставляемый
Просмотреть файл

@ -298,20 +298,20 @@ impl<T, U> Polygon<T, U> where
pub fn intersect(&self, other: &Self) -> Intersection<Line<T, U>> {
if self.are_outside(&other.points) || other.are_outside(&self.points) {
// one is completely outside the other
debug!("\t\toutside");
debug!("\t\tOutside");
return Intersection::Outside
}
let cross_dir = self.normal.cross(other.normal);
if cross_dir.dot(cross_dir) < T::approx_epsilon() {
// polygons are co-planar
debug!("\t\tcoplanar");
debug!("\t\tCoplanar");
return Intersection::Coplanar
}
let self_proj = self.project_on(&cross_dir);
let other_proj = other.project_on(&cross_dir);
if !self_proj.intersect(&other_proj) {
// projections on the line don't intersect
debug!("\t\tprojection outside");
debug!("\t\tProjection outside");
return Intersection::Outside
}
// compute any point on the intersection between planes

46
toolkit/library/gtest/rust/Cargo.lock сгенерированный
Просмотреть файл

@ -280,6 +280,18 @@ dependencies = [
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "euclid"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"heapsize 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
"rustc-serialize 0.3.22 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "fnv"
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46
toolkit/library/rust/Cargo.lock сгенерированный
Просмотреть файл

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