зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1667176 - Use ostream operator instead of AppendToString for nsPoint. r=mattwoodrow
Depends on D91338 Differential Revision: https://phabricator.services.mozilla.com/D91339
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8150321a2c
Коммит
cb1b7eb76c
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@ -21,13 +21,6 @@ using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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void AppendToString(std::stringstream& aStream, const nsPoint& p,
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const char* pfx, const char* sfx) {
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aStream << pfx;
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aStream << nsPrintfCString("(x=%d, y=%d)", p.x, p.y).get();
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aStream << sfx;
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}
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void AppendToString(std::stringstream& aStream, const nsRect& r,
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const char* pfx, const char* sfx) {
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aStream << pfx;
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@ -34,9 +34,6 @@ enum class ImageFormat;
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namespace layers {
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struct ZoomConstraints;
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void AppendToString(std::stringstream& aStream, const nsPoint& p,
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const char* pfx = "", const char* sfx = "");
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void AppendToString(std::stringstream& aStream, const nsRect& r,
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const char* pfx = "", const char* sfx = "");
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@ -12,6 +12,7 @@
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#include "mozilla/Preferences.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/StaticPrefs_ui.h"
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#include "mozilla/ToString.h"
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#include "mozilla/dom/MouseEventBinding.h"
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#include "nsFrameList.h" // for DEBUG_FRAME_DUMP
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#include "nsHTMLParts.h"
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@ -477,7 +478,7 @@ nsIFrame* FindFrameTargetedByInputEvent(
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"Found initial target %p for event class %s message %s point %s "
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"relative to root frame %s\n",
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target, ToChar(aEvent->mClass), ToChar(aEvent->mMessage),
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mozilla::layers::Stringify(aPointRelativeToRootFrame).c_str(),
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mozilla::ToString(aPointRelativeToRootFrame).c_str(),
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ToString(aRootFrame).c_str());
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EventRadiusPrefs prefs(aEvent->mClass);
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@ -68,6 +68,7 @@
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#include "mozilla/StaticPrefs_layers.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "mozilla/StaticPrefs_mousewheel.h"
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#include "mozilla/ToString.h"
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#include "ScrollAnimationPhysics.h"
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#include "ScrollAnimationBezierPhysics.h"
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#include "ScrollAnimationMSDPhysics.h"
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@ -6309,7 +6310,7 @@ bool ScrollFrameHelper::ReflowFinished() {
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mScrollGeneration);
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MOZ_ASSERT(mScrollUpdates.LastElement().GetDestination() == CSSPoint());
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SCROLLRESTORE_LOG("%p: updating initial SPU to pos %s\n", this,
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Stringify(currentScrollPos).c_str());
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ToString(currentScrollPos).c_str());
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mScrollUpdates.Clear();
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// Scroll generation bump not strictly necessary, but good for
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// consistency.
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