зеркало из https://github.com/mozilla/gecko-dev.git
Bug 614643 - Don't rely on the afterpaint event because its firing times can be seemingly random. Instead, use the beforepaint event to see when the test is painting; r=arpad
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6c0317e6f3
Коммит
cea2a66696
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@ -29,8 +29,9 @@ function test()
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}
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var elem = doc.getElementById(test.elem);
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// skip a few frames before checking the tests
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var skipFrames = 3;
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// Skip the first BeforePaint event as it's the same event that the browser
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// uses to kick off the scrolling.
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var skipFrames = 1;
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var checkScroll = function () {
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if (skipFrames--) {
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window.mozRequestAnimationFrame();
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@ -45,7 +46,7 @@ function test()
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ok((scrollHori && elem.scrollLeft > 0) ||
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(!scrollHori && elem.scrollLeft == 0),
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test.elem+' should'+(scrollHori ? '' : ' not')+' have scrolled horizontally');
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window.removeEventListener("MozAfterPaint", checkScroll, false);
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window.removeEventListener("MozBeforePaint", checkScroll, false);
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nextTest();
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};
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EventUtils.synthesizeMouse(elem, 50, 50, { button: 1 },
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@ -60,7 +61,7 @@ function test()
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EventUtils.synthesizeMouse(elem, 100, 100,
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{ type: "mousemove", clickCount: "0" },
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gBrowser.contentWindow);
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window.addEventListener("MozAfterPaint", checkScroll, false);
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window.addEventListener("MozBeforePaint", checkScroll, false);
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/*
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* if scrolling didn’t work, we wouldn’t do any redraws and thus time out.
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* so request and force redraws to get the chance to check for scrolling at
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@ -95,10 +96,6 @@ function test()
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function onFocus() {
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doc = gBrowser.contentDocument;
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// force redraws, so we actually get AfterPaint events
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window.addEventListener("MozBeforePaint", function(ev) {
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doc.body.appendChild(doc.createTextNode('.'));
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}, false);
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nextTest();
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}
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