зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1290073
- Remove ICS Gonk widget support r=sotaro
MozReview-Commit-ID: JOWaHvPwnZI --HG-- extra : rebase_source : 1f9c81b0bb79572365d98944fc8923f1859540c1
This commit is contained in:
Родитель
e7b290ff7c
Коммит
ceb1dc3eac
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@ -84,18 +84,6 @@ elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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LOCAL_INCLUDES += [
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LOCAL_INCLUDES += [
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'/dom/system/gonk',
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'/dom/system/gonk',
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]
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]
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if CONFIG['ANDROID_VERSION'] == '15':
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LOCAL_INCLUDES += [
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'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
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'dalvik/libnativehelper/include/nativehelper',
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'frameworks/base/include',
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'frameworks/base/include/binder',
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'frameworks/base/include/media',
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'frameworks/base/include/media/stagefright/openmax',
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'frameworks/base/include/utils',
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'frameworks/base/media/libstagefright/include',
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]
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]
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if CONFIG['MOZ_B2G_FM']:
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if CONFIG['MOZ_B2G_FM']:
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LOCAL_INCLUDES += [
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LOCAL_INCLUDES += [
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@ -36,22 +36,6 @@ if CONFIG['GNU_CXX']:
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]
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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if CONFIG['ANDROID_VERSION'] == '15':
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LOCAL_INCLUDES += [
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'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
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'dalvik/libnativehelper/include/nativehelper',
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'frameworks/base/include/',
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'frameworks/base/include/binder/',
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'frameworks/base/include/media/',
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'frameworks/base/include/media/stagefright/openmax',
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'frameworks/base/include/utils/',
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'frameworks/base/media/libstagefright/include',
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'frameworks/base/native/include',
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'hardware/libhardware/include',
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'system/core/include',
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]
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]
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EXTRA_DSO_LDOPTS += [
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EXTRA_DSO_LDOPTS += [
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'-lutils',
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'-lutils',
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'-lstagefright',
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'-lstagefright',
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@ -1,134 +0,0 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim:set ts=4 sw=4 sts=4 et: */
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/*
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* Copyright (c) 2015 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "HwcICS.h"
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#include "cutils/properties.h"
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#include "libdisplay/GonkDisplay.h"
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namespace mozilla {
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HwcICS::HwcICS()
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: HwcHALBase()
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{
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mHwc = (HwcDevice*)GetGonkDisplay()->GetHWCDevice();
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if (!mHwc) {
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printf_stderr("HwcHAL Error: Cannot load hwcomposer");
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}
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}
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HwcICS::~HwcICS()
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{
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mHwc = nullptr;
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mEGLDisplay = nullptr;
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mEGLSurface = nullptr;
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}
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void
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HwcICS::SetEGLInfo(hwc_display_t aEGLDisplay,
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hwc_surface_t aEGLSurface)
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{
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mEGLDisplay = aEGLDisplay;
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mEGLSurface = aEGLSurface;
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}
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bool
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HwcICS::Query(QueryType aType)
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{
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bool value = false;
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switch (aType) {
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case QueryType::COLOR_FILL: {
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char propValue[PROPERTY_VALUE_MAX];
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property_get("ro.display.colorfill", propValue, "0");
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value = (atoi(propValue) == 1) ? true : false;
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break;
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}
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case QueryType::RB_SWAP:
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value = true;
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break;
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default:
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value = false;
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}
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return value;
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}
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int
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HwcICS::Set(HwcList* aList,
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uint32_t aDisp)
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{
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if (!mHwc) {
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return -1;
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}
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return mHwc->set(mHwc, mEGLDisplay, mEGLSurface, aList);
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}
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int
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HwcICS::ResetHwc()
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{
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return -1;
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}
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int
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HwcICS::Prepare(HwcList *aList,
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uint32_t aDisp,
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hwc_rect_t aDispRect,
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buffer_handle_t aHandle,
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int aFenceFd)
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{
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return mHwc->prepare(mHwc, aList);
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}
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bool
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HwcICS::SupportTransparency() const
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{
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return false;
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}
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uint32_t
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HwcICS::GetGeometryChangedFlag(bool aGeometryChanged) const
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{
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return HWC_GEOMETRY_CHANGED;
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}
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void
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HwcICS::SetCrop(HwcLayer& aLayer,
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const hwc_rect_t &aSrcCrop) const
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{
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aLayer.sourceCrop = aSrcCrop;
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}
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bool
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HwcICS::EnableVsync(bool aEnable)
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{
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return false;
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}
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bool
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HwcICS::RegisterHwcEventCallback(const HwcHALProcs_t &aProcs)
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{
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return false;
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}
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// Create HwcICS
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UniquePtr<HwcHALBase>
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HwcHALBase::CreateHwcHAL()
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{
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return Move(MakeUnique<HwcICS>());
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}
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} // namespace mozilla
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@ -1,69 +0,0 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim:set ts=4 sw=4 sts=4 et: */
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/*
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* Copyright (c) 2015 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||||
* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef mozilla_HwcICS
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#define mozilla_HwcICS
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#include "HwcHALBase.h"
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namespace mozilla {
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class HwcICS final : public HwcHALBase {
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public:
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explicit HwcICS();
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virtual ~HwcICS();
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virtual bool HasHwc() const override { return static_cast<bool>(mHwc); }
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virtual void SetEGLInfo(hwc_display_t aEGLDisplay,
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hwc_surface_t aEGLSurface) override;
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virtual bool Query(QueryType aType) override;
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virtual int Set(HwcList *aList,
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uint32_t aDisp) override;
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virtual int ResetHwc() override;
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virtual int Prepare(HwcList *aList,
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uint32_t aDisp,
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hwc_rect_t aDispRect,
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buffer_handle_t aHandle,
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int aFenceFd) override;
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virtual bool SupportTransparency() const override;
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virtual uint32_t GetGeometryChangedFlag(bool aGeometryChanged) const override;
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virtual void SetCrop(HwcLayer &aLayer,
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const hwc_rect_t &aSrcCrop) const override;
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virtual bool EnableVsync(bool aEnable) override;
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virtual bool RegisterHwcEventCallback(const HwcHALProcs_t &aProcs) override;
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private:
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HwcDevice *mHwc = nullptr;
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hwc_display_t mEGLDisplay = nullptr;
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hwc_surface_t mEGLSurface = nullptr;
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};
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} // namespace mozilla
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#endif // mozilla_HwcICS
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@ -1,232 +0,0 @@
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/* Copyright 2013 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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||||||
* you may not use this file except in compliance with the License.
|
|
||||||
* You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
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*
|
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||||||
* Unless required by applicable law or agreed to in writing, software
|
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||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
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||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
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*/
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#include "GonkDisplayICS.h"
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#include <ui/FramebufferNativeWindow.h>
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#include <hardware/hardware.h>
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#include <hardware/gralloc.h>
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#include <hardware/hwcomposer.h>
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#include <hardware_legacy/power.h>
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#include <cutils/log.h>
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#include <fcntl.h>
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#include "mozilla/Assertions.h"
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#include "mozilla/FileUtils.h"
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#include "mozilla/FileUtils.h"
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using namespace android;
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namespace {
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static const char* kSleepFile = "/sys/power/wait_for_fb_sleep";
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static const char* kWakeFile = "/sys/power/wait_for_fb_wake";
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static mozilla::GonkDisplay::OnEnabledCallbackType sEnabledCallback;
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static pthread_t sFramebufferWatchThread;
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static void *
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frameBufferWatcher(void *)
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{
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int len = 0;
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char buf;
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||||||
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while (true) {
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// Cannot use epoll here because kSleepFile and kWakeFile are
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// always ready to read and blocking.
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{
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mozilla::ScopedClose fd(open(kSleepFile, O_RDONLY, 0));
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do {
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len = read(fd.get(), &buf, 1);
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||||||
} while (len < 0 && errno == EINTR);
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||||||
NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_SLEEP failed");
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|
||||||
}
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|
||||||
sEnabledCallback(false);
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||||||
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|
||||||
{
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||||||
mozilla::ScopedClose fd(open(kWakeFile, O_RDONLY, 0));
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||||||
do {
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len = read(fd.get(), &buf, 1);
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} while (len < 0 && errno == EINTR);
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||||||
NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_WAKE failed");
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|
||||||
}
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|
||||||
sEnabledCallback(true);
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|
||||||
}
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|
||||||
|
|
||||||
return nullptr;
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|
||||||
}
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|
||||||
|
|
||||||
} // namespace
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|
||||||
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||||||
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||||||
namespace mozilla {
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||||||
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||||||
static GonkDisplayICS* sGonkDisplay = nullptr;
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||||||
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||||||
static int
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||||||
FramebufferNativeWindowCancelBufferNoop(ANativeWindow* aWindow,
|
|
||||||
android_native_buffer_t* aBuffer)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
GonkDisplayICS::GonkDisplayICS()
|
|
||||||
: mModule(nullptr)
|
|
||||||
, mHwc(nullptr)
|
|
||||||
{
|
|
||||||
// Some gralloc HALs need this in order to open the
|
|
||||||
// framebuffer device after we restart with the screen off.
|
|
||||||
//
|
|
||||||
// this *must* run BEFORE allocating the
|
|
||||||
// FramebufferNativeWindow.
|
|
||||||
set_screen_state(1);
|
|
||||||
|
|
||||||
// For some devices, it takes a while for the framebuffer to become
|
|
||||||
// usable. So we wait until the framebuffer has woken up before we
|
|
||||||
// try to open it.
|
|
||||||
{
|
|
||||||
char buf;
|
|
||||||
int len = 0;
|
|
||||||
ScopedClose fd(open("/sys/power/wait_for_fb_wake", O_RDONLY, 0));
|
|
||||||
do {
|
|
||||||
len = read(fd.get(), &buf, 1);
|
|
||||||
} while (len < 0 && errno == EINTR);
|
|
||||||
if (len < 0) {
|
|
||||||
LOGE("wait_for_fb_sleep failed errno: %d", errno);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mFBSurface = new FramebufferNativeWindow();
|
|
||||||
|
|
||||||
// ICS FramebufferNativeWindow doesn't set the |cancelBuffer|
|
|
||||||
// function pointer.
|
|
||||||
// It will crash when deleting the EGL window surface.
|
|
||||||
if (!mFBSurface->cancelBuffer) {
|
|
||||||
mFBSurface->cancelBuffer = FramebufferNativeWindowCancelBufferNoop;
|
|
||||||
}
|
|
||||||
|
|
||||||
int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
|
|
||||||
LOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
|
|
||||||
if (!err) {
|
|
||||||
err = hwc_open(mModule, &mHwc);
|
|
||||||
LOGE_IF(err, "%s device failed to initialize (%s)",
|
|
||||||
HWC_HARDWARE_COMPOSER, strerror(-err));
|
|
||||||
}
|
|
||||||
|
|
||||||
xdpi = mFBSurface->xdpi;
|
|
||||||
|
|
||||||
const framebuffer_device_t *fbdev = mFBSurface->getDevice();
|
|
||||||
surfaceformat = fbdev->format;
|
|
||||||
}
|
|
||||||
|
|
||||||
GonkDisplayICS::~GonkDisplayICS()
|
|
||||||
{
|
|
||||||
if (mHwc)
|
|
||||||
hwc_close(mHwc);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
GonkDisplayICS::SetEnabled(bool enabled)
|
|
||||||
{
|
|
||||||
set_screen_state(enabled);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
GonkDisplayICS::OnEnabled(OnEnabledCallbackType callback)
|
|
||||||
{
|
|
||||||
if (sEnabledCallback)
|
|
||||||
return;
|
|
||||||
sEnabledCallback = callback;
|
|
||||||
|
|
||||||
// Watching screen on/off state by using a pthread
|
|
||||||
// which implicitly calls exit() when the main thread ends
|
|
||||||
if (pthread_create(&sFramebufferWatchThread, NULL, frameBufferWatcher, NULL)) {
|
|
||||||
NS_RUNTIMEABORT("Failed to create framebufferWatcherThread, aborting...");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void*
|
|
||||||
GonkDisplayICS::GetHWCDevice()
|
|
||||||
{
|
|
||||||
return mHwc;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
GonkDisplayICS::SwapBuffers(EGLDisplay dpy, EGLSurface sur)
|
|
||||||
{
|
|
||||||
// Should be called when composition rendering is complete for a frame.
|
|
||||||
// Only HWC v1.0 needs this call. ICS gonk always needs the call.
|
|
||||||
mFBSurface->compositionComplete();
|
|
||||||
|
|
||||||
if (!mHwc) {
|
|
||||||
if (sur != EGL_NO_SURFACE) {
|
|
||||||
return eglSwapBuffers(dpy, sur);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
mHwc->prepare(mHwc, nullptr);
|
|
||||||
return !mHwc->set(mHwc, dpy, sur, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
ANativeWindowBuffer*
|
|
||||||
GonkDisplayICS::DequeueBuffer()
|
|
||||||
{
|
|
||||||
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
|
|
||||||
ANativeWindowBuffer *buf = nullptr;
|
|
||||||
window->dequeueBuffer(window, &buf);
|
|
||||||
return buf;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
GonkDisplayICS::QueueBuffer(ANativeWindowBuffer *buf)
|
|
||||||
{
|
|
||||||
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
|
|
||||||
return !window->queueBuffer(window, buf);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
GonkDisplayICS::UpdateDispSurface(EGLDisplay dpy, EGLSurface sur)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
GonkDisplayICS::SetDispReleaseFd(int fd)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
GonkDisplay::NativeData
|
|
||||||
GonkDisplayICS::GetNativeData(GonkDisplay::DisplayType aDisplayType,
|
|
||||||
android::IGraphicBufferProducer* aSink)
|
|
||||||
{
|
|
||||||
MOZ_ASSERT(aDisplayType == DISPLAY_PRIMARY, "ICS gonk supports primary display only.");
|
|
||||||
|
|
||||||
NativeData data;
|
|
||||||
data.mNativeWindow = static_cast<ANativeWindow *>(mFBSurface.get());
|
|
||||||
data.mXdpi = xdpi;
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
__attribute__ ((visibility ("default")))
|
|
||||||
GonkDisplay*
|
|
||||||
GetGonkDisplay()
|
|
||||||
{
|
|
||||||
if (!sGonkDisplay)
|
|
||||||
sGonkDisplay = new GonkDisplayICS();
|
|
||||||
return sGonkDisplay;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace mozilla
|
|
|
@ -1,72 +0,0 @@
|
||||||
/* Copyright 2013 Mozilla Foundation and Mozilla contributors
|
|
||||||
*
|
|
||||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
* you may not use this file except in compliance with the License.
|
|
||||||
* You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
*
|
|
||||||
* Unless required by applicable law or agreed to in writing, software
|
|
||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef GONKDISPLAYICS_H
|
|
||||||
#define GONKDISPLAYICS_H
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#include "GonkDisplay.h"
|
|
||||||
#include "ui/FramebufferNativeWindow.h"
|
|
||||||
#include "hardware/hwcomposer.h"
|
|
||||||
#include "utils/RefBase.h"
|
|
||||||
|
|
||||||
namespace android {
|
|
||||||
class IGraphicBufferProducer;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace mozilla {
|
|
||||||
|
|
||||||
class MOZ_EXPORT GonkDisplayICS : public GonkDisplay {
|
|
||||||
public:
|
|
||||||
GonkDisplayICS();
|
|
||||||
~GonkDisplayICS();
|
|
||||||
|
|
||||||
virtual void SetEnabled(bool enabled);
|
|
||||||
|
|
||||||
virtual void OnEnabled(OnEnabledCallbackType callback);
|
|
||||||
|
|
||||||
virtual void* GetHWCDevice();
|
|
||||||
|
|
||||||
virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur);
|
|
||||||
|
|
||||||
virtual ANativeWindowBuffer* DequeueBuffer();
|
|
||||||
|
|
||||||
virtual bool QueueBuffer(ANativeWindowBuffer* handle);
|
|
||||||
|
|
||||||
virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur);
|
|
||||||
|
|
||||||
virtual void SetDispReleaseFd(int fd);
|
|
||||||
|
|
||||||
virtual int GetPrevDispAcquireFd()
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual NativeData GetNativeData(
|
|
||||||
GonkDisplay::DisplayType aDisplayType,
|
|
||||||
android::IGraphicBufferProducer* aSink = nullptr);
|
|
||||||
|
|
||||||
virtual void NotifyBootAnimationStopped() {}
|
|
||||||
|
|
||||||
private:
|
|
||||||
hw_module_t const* mModule;
|
|
||||||
hwc_composer_device_t* mHwc;
|
|
||||||
android::sp<android::FramebufferNativeWindow> mFBSurface;
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif /* GONKDISPLAYICS_H */
|
|
|
@ -35,10 +35,6 @@ elif CONFIG['ANDROID_VERSION'] == '17':
|
||||||
'GonkDisplayJB.cpp',
|
'GonkDisplayJB.cpp',
|
||||||
'GraphicBufferAlloc.cpp',
|
'GraphicBufferAlloc.cpp',
|
||||||
]
|
]
|
||||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
|
||||||
SOURCES += [
|
|
||||||
'GonkDisplayICS.cpp'
|
|
||||||
]
|
|
||||||
elif CONFIG['ANDROID_VERSION'] and CONFIG['COMPILE_ENVIRONMENT']:
|
elif CONFIG['ANDROID_VERSION'] and CONFIG['COMPILE_ENVIRONMENT']:
|
||||||
error('Unsupported platform version: %s' % (CONFIG['ANDROID_VERSION']))
|
error('Unsupported platform version: %s' % (CONFIG['ANDROID_VERSION']))
|
||||||
|
|
||||||
|
@ -52,18 +48,12 @@ DEFINES['XPCOM_GLUE'] = True
|
||||||
|
|
||||||
DISABLE_STL_WRAPPING = True
|
DISABLE_STL_WRAPPING = True
|
||||||
|
|
||||||
if CONFIG['ANDROID_VERSION'] > '15':
|
|
||||||
LOCAL_INCLUDES += [
|
|
||||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
|
||||||
'frameworks/native/include/gui',
|
|
||||||
'frameworks/native/opengl/include',
|
|
||||||
'system/core/libsuspend/include',
|
|
||||||
]
|
|
||||||
]
|
|
||||||
|
|
||||||
LOCAL_INCLUDES += [
|
LOCAL_INCLUDES += [
|
||||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
||||||
|
'frameworks/native/include/gui',
|
||||||
|
'frameworks/native/opengl/include',
|
||||||
'hardware/libhardware/include',
|
'hardware/libhardware/include',
|
||||||
'hardware/libhardware_legacy/include',
|
'hardware/libhardware_legacy/include',
|
||||||
|
'system/core/libsuspend/include',
|
||||||
]
|
]
|
||||||
]
|
]
|
||||||
|
|
|
@ -50,10 +50,6 @@ if CONFIG['ANDROID_VERSION'] >= '17':
|
||||||
SOURCES += [
|
SOURCES += [
|
||||||
'hwchal/HwcHAL.cpp',
|
'hwchal/HwcHAL.cpp',
|
||||||
]
|
]
|
||||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
|
||||||
SOURCES += [
|
|
||||||
'hwchal/HwcICS.cpp',
|
|
||||||
]
|
|
||||||
|
|
||||||
SOURCES += [
|
SOURCES += [
|
||||||
'GeckoTouchDispatcher.cpp',
|
'GeckoTouchDispatcher.cpp',
|
||||||
|
@ -89,20 +85,14 @@ LOCAL_INCLUDES += [
|
||||||
|
|
||||||
DEFINES['HAVE_OFF64_T'] = True
|
DEFINES['HAVE_OFF64_T'] = True
|
||||||
DEFINES['SK_BUILD_FOR_ANDROID_NDK'] = True
|
DEFINES['SK_BUILD_FOR_ANDROID_NDK'] = True
|
||||||
|
DEFINES['HAVE_POSIX_CLOCKS'] = True
|
||||||
if CONFIG['ANDROID_VERSION'] != '15':
|
|
||||||
DEFINES['HAVE_POSIX_CLOCKS'] = True
|
|
||||||
|
|
||||||
if CONFIG['MOZ_OMX_DECODER']:
|
if CONFIG['MOZ_OMX_DECODER']:
|
||||||
DEFINES['MOZ_OMX_DECODER'] = True
|
DEFINES['MOZ_OMX_DECODER'] = True
|
||||||
|
|
||||||
if CONFIG['ANDROID_VERSION'] > '15':
|
|
||||||
LOCAL_INCLUDES += [
|
|
||||||
'%' + '%s/frameworks/native/opengl/include' % CONFIG['ANDROID_SOURCE'],
|
|
||||||
]
|
|
||||||
|
|
||||||
LOCAL_INCLUDES += [
|
LOCAL_INCLUDES += [
|
||||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
||||||
|
'frameworks/native/opengl/include',
|
||||||
'hardware/libhardware/include',
|
'hardware/libhardware/include',
|
||||||
'hardware/libhardware_legacy/include',
|
'hardware/libhardware_legacy/include',
|
||||||
]
|
]
|
||||||
|
|
|
@ -19,6 +19,4 @@
|
||||||
# include "GonkNativeWindowKK.h"
|
# include "GonkNativeWindowKK.h"
|
||||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||||
# include "GonkNativeWindowJB.h"
|
# include "GonkNativeWindowJB.h"
|
||||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION == 15
|
|
||||||
# include "GonkNativeWindowICS.h"
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1,673 +0,0 @@
|
||||||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
||||||
/*
|
|
||||||
* Copyright (C) 2010 The Android Open Source Project
|
|
||||||
* Copyright (C) 2012-2013 Mozilla Foundation
|
|
||||||
*
|
|
||||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
* you may not use this file except in compliance with the License.
|
|
||||||
* You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
*
|
|
||||||
* Unless required by applicable law or agreed to in writing, software
|
|
||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "base/basictypes.h"
|
|
||||||
#include "mozilla/layers/GrallocTextureClient.h"
|
|
||||||
#include "mozilla/layers/ImageBridgeChild.h"
|
|
||||||
#include "mozilla/layers/ShadowLayers.h"
|
|
||||||
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
|
|
||||||
#include "GonkNativeWindow.h"
|
|
||||||
#include "nsDebug.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* DOM_CAMERA_LOGI() is enabled in debug builds, and turned on by setting
|
|
||||||
* MOZ_LOG=Camera:N environment variable, where N >= 3.
|
|
||||||
*
|
|
||||||
* CNW_LOGE() is always enabled.
|
|
||||||
*/
|
|
||||||
#define CNW_LOGD(...) DOM_CAMERA_LOGI(__VA_ARGS__)
|
|
||||||
#define CNW_LOGE(...) {(void)printf_stderr(__VA_ARGS__);}
|
|
||||||
|
|
||||||
using namespace android;
|
|
||||||
using namespace mozilla;
|
|
||||||
using namespace mozilla::gfx;
|
|
||||||
using namespace mozilla::layers;
|
|
||||||
|
|
||||||
GonkNativeWindow::GonkNativeWindow() :
|
|
||||||
mAbandoned(false),
|
|
||||||
mDefaultWidth(1),
|
|
||||||
mDefaultHeight(1),
|
|
||||||
mPixelFormat(PIXEL_FORMAT_RGBA_8888),
|
|
||||||
mBufferCount(MIN_BUFFER_SLOTS + 1),
|
|
||||||
mConnectedApi(NO_CONNECTED_API),
|
|
||||||
mFrameCounter(0),
|
|
||||||
mNewFrameCallback(nullptr) {
|
|
||||||
}
|
|
||||||
|
|
||||||
GonkNativeWindow::~GonkNativeWindow() {
|
|
||||||
freeAllBuffersLocked();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::abandon()
|
|
||||||
{
|
|
||||||
CNW_LOGD("abandon");
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
mQueue.clear();
|
|
||||||
mAbandoned = true;
|
|
||||||
freeAllBuffersLocked();
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::freeAllBuffersLocked()
|
|
||||||
{
|
|
||||||
CNW_LOGD("freeAllBuffersLocked");
|
|
||||||
|
|
||||||
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
|
||||||
if (mSlots[i].mGraphicBuffer != NULL) {
|
|
||||||
if (mSlots[i].mTextureClient) {
|
|
||||||
mSlots[i].mTextureClient->ClearRecycleCallback();
|
|
||||||
// release TextureClient in ImageBridge thread
|
|
||||||
RefPtr<TextureClientReleaseTask> task =
|
|
||||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
|
|
||||||
mSlots[i].mTextureClient = NULL;
|
|
||||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
|
||||||
}
|
|
||||||
mSlots[i].mGraphicBuffer = NULL;
|
|
||||||
mSlots[i].mBufferState = BufferSlot::FREE;
|
|
||||||
mSlots[i].mFrameNumber = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::clearRenderingStateBuffersLocked()
|
|
||||||
{
|
|
||||||
CNW_LOGD("clearRenderingStateBuffersLocked");
|
|
||||||
|
|
||||||
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
|
||||||
if (mSlots[i].mGraphicBuffer != NULL) {
|
|
||||||
// Clear RENDERING state buffer
|
|
||||||
if (mSlots[i].mBufferState == BufferSlot::RENDERING) {
|
|
||||||
if (mSlots[i].mTextureClient) {
|
|
||||||
mSlots[i].mTextureClient->ClearRecycleCallback();
|
|
||||||
// release TextureClient in ImageBridge thread
|
|
||||||
RefPtr<TextureClientReleaseTask> task =
|
|
||||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
|
|
||||||
mSlots[i].mTextureClient = NULL;
|
|
||||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
|
||||||
}
|
|
||||||
mSlots[i].mGraphicBuffer = NULL;
|
|
||||||
mSlots[i].mBufferState = BufferSlot::FREE;
|
|
||||||
mSlots[i].mFrameNumber = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setBufferCount(int bufferCount)
|
|
||||||
{
|
|
||||||
CNW_LOGD("setBufferCount: count=%d", bufferCount);
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("setBufferCount: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bufferCount > NUM_BUFFER_SLOTS) {
|
|
||||||
CNW_LOGE("setBufferCount: bufferCount larger than slots available");
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bufferCount < MIN_BUFFER_SLOTS) {
|
|
||||||
CNW_LOGE("setBufferCount: requested buffer count (%d) is less than "
|
|
||||||
"minimum (%d)", bufferCount, MIN_BUFFER_SLOTS);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Error out if the user has dequeued buffers.
|
|
||||||
for (int i=0 ; i<mBufferCount ; i++) {
|
|
||||||
if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
|
|
||||||
CNW_LOGE("setBufferCount: client owns some buffers");
|
|
||||||
return -EINVAL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bufferCount >= mBufferCount) {
|
|
||||||
mBufferCount = bufferCount;
|
|
||||||
//clear only buffers in RENDERING state.
|
|
||||||
clearRenderingStateBuffersLocked();
|
|
||||||
mQueue.clear();
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
// here we're guaranteed that the client doesn't have dequeued buffers
|
|
||||||
// and will release all of its buffer references.
|
|
||||||
freeAllBuffersLocked();
|
|
||||||
mBufferCount = bufferCount;
|
|
||||||
mQueue.clear();
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h)
|
|
||||||
{
|
|
||||||
CNW_LOGD("setDefaultBufferSize: w=%d, h=%d", w, h);
|
|
||||||
if (!w || !h) {
|
|
||||||
CNW_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
|
|
||||||
w, h);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
mDefaultWidth = w;
|
|
||||||
mDefaultHeight = h;
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::requestBuffer(int slot, sp<GraphicBuffer>* buf)
|
|
||||||
{
|
|
||||||
CNW_LOGD("requestBuffer: slot=%d", slot);
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("requestBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
if (slot < 0 || mBufferCount <= slot) {
|
|
||||||
CNW_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
|
|
||||||
mBufferCount, slot);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
mSlots[slot].mRequestBufferCalled = true;
|
|
||||||
*buf = mSlots[slot].mGraphicBuffer;
|
|
||||||
return NO_ERROR;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
|
|
||||||
uint32_t format, uint32_t usage)
|
|
||||||
{
|
|
||||||
if ((w && !h) || (!w && h)) {
|
|
||||||
CNW_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t returnFlags(OK);
|
|
||||||
bool updateFormat = false;
|
|
||||||
bool alloc = false;
|
|
||||||
int buf = INVALID_BUFFER_SLOT;
|
|
||||||
|
|
||||||
{
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
int found = -1;
|
|
||||||
int dequeuedCount = 0;
|
|
||||||
int renderingCount = 0;
|
|
||||||
bool tryAgain = true;
|
|
||||||
|
|
||||||
CNW_LOGD("dequeueBuffer: E");
|
|
||||||
while (tryAgain) {
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("dequeueBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
// look for a free buffer to give to the client
|
|
||||||
found = INVALID_BUFFER_SLOT;
|
|
||||||
dequeuedCount = 0;
|
|
||||||
renderingCount = 0;
|
|
||||||
for (int i = 0; i < mBufferCount; i++) {
|
|
||||||
const int state = mSlots[i].mBufferState;
|
|
||||||
switch (state) {
|
|
||||||
case BufferSlot::DEQUEUED:
|
|
||||||
CNW_LOGD("dequeueBuffer: slot %d is DEQUEUED\n", i);
|
|
||||||
dequeuedCount++;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case BufferSlot::RENDERING:
|
|
||||||
CNW_LOGD("dequeueBuffer: slot %d is RENDERING\n", i);
|
|
||||||
renderingCount++;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case BufferSlot::FREE:
|
|
||||||
CNW_LOGD("dequeueBuffer: slot %d is FREE\n", i);
|
|
||||||
/* We return the oldest of the free buffers to avoid
|
|
||||||
* stalling the producer if possible. This is because
|
|
||||||
* the consumer may still have pending reads of the
|
|
||||||
* buffers in flight.
|
|
||||||
*/
|
|
||||||
if (found < 0 ||
|
|
||||||
mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
|
|
||||||
found = i;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
CNW_LOGD("dequeueBuffer: slot %d is %d\n", i, state);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// See whether a buffer has been in RENDERING state since the last
|
|
||||||
// setBufferCount so we know whether to perform the
|
|
||||||
// MIN_UNDEQUEUED_BUFFERS check below.
|
|
||||||
if (renderingCount > 0) {
|
|
||||||
// make sure the client is not trying to dequeue more buffers
|
|
||||||
// than allowed.
|
|
||||||
const int avail = mBufferCount - (dequeuedCount + 1);
|
|
||||||
if (avail < MIN_UNDEQUEUED_BUFFERS) {
|
|
||||||
CNW_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
|
|
||||||
"(dequeued=%d)",
|
|
||||||
MIN_UNDEQUEUED_BUFFERS,
|
|
||||||
dequeuedCount);
|
|
||||||
return -EBUSY;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// we're in synchronous mode and didn't find a buffer, we need to
|
|
||||||
// wait for some buffers to be consumed
|
|
||||||
tryAgain = (found == INVALID_BUFFER_SLOT);
|
|
||||||
if (tryAgain) {
|
|
||||||
CNW_LOGD("dequeueBuffer: Try again");
|
|
||||||
mDequeueCondition.wait(mMutex);
|
|
||||||
CNW_LOGD("dequeueBuffer: Now");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (found == INVALID_BUFFER_SLOT) {
|
|
||||||
// This should not happen.
|
|
||||||
CNW_LOGE("dequeueBuffer: no available buffer slots");
|
|
||||||
return -EBUSY;
|
|
||||||
}
|
|
||||||
|
|
||||||
buf = found;
|
|
||||||
*outBuf = found;
|
|
||||||
|
|
||||||
const bool useDefaultSize = !w && !h;
|
|
||||||
if (useDefaultSize) {
|
|
||||||
// use the default size
|
|
||||||
w = mDefaultWidth;
|
|
||||||
h = mDefaultHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
updateFormat = (format != 0);
|
|
||||||
if (!updateFormat) {
|
|
||||||
// keep the current (or default) format
|
|
||||||
format = mPixelFormat;
|
|
||||||
}
|
|
||||||
|
|
||||||
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
|
|
||||||
|
|
||||||
const sp<GraphicBuffer>& gbuf(mSlots[buf].mGraphicBuffer);
|
|
||||||
if ((gbuf == NULL) ||
|
|
||||||
((uint32_t(gbuf->width) != w) ||
|
|
||||||
(uint32_t(gbuf->height) != h) ||
|
|
||||||
(uint32_t(gbuf->format) != format) ||
|
|
||||||
((uint32_t(gbuf->usage) & usage) != usage))) {
|
|
||||||
mSlots[buf].mGraphicBuffer = NULL;
|
|
||||||
mSlots[buf].mRequestBufferCalled = false;
|
|
||||||
if (mSlots[buf].mTextureClient) {
|
|
||||||
mSlots[buf].mTextureClient->ClearRecycleCallback();
|
|
||||||
// release TextureClient in ImageBridge thread
|
|
||||||
RefPtr<TextureClientReleaseTask> task =
|
|
||||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[buf].mTextureClient);
|
|
||||||
mSlots[buf].mTextureClient = NULL;
|
|
||||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
|
||||||
}
|
|
||||||
alloc = true;
|
|
||||||
}
|
|
||||||
} // end lock scope
|
|
||||||
|
|
||||||
if (alloc) {
|
|
||||||
ClientIPCAllocator* allocator = ImageBridgeChild::GetSingleton();
|
|
||||||
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
|
||||||
GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w, h), format,
|
|
||||||
gfx::BackendType::NONE, usage,
|
|
||||||
allocator);
|
|
||||||
if (!texData) {
|
|
||||||
return -ENOMEM;
|
|
||||||
}
|
|
||||||
|
|
||||||
RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
|
|
||||||
|
|
||||||
{ // Scope for the lock
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (updateFormat) {
|
|
||||||
mPixelFormat = format;
|
|
||||||
}
|
|
||||||
mSlots[buf].mGraphicBuffer = texData->GetGraphicBuffer();
|
|
||||||
mSlots[buf].mTextureClient = textureClient;
|
|
||||||
|
|
||||||
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
|
|
||||||
|
|
||||||
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
|
||||||
mSlots[buf].mGraphicBuffer->handle);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
|
||||||
mSlots[buf].mGraphicBuffer->handle );
|
|
||||||
|
|
||||||
CNW_LOGD("dequeueBuffer: X");
|
|
||||||
return returnFlags;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setSynchronousMode(bool enabled)
|
|
||||||
{
|
|
||||||
return NO_ERROR;
|
|
||||||
}
|
|
||||||
|
|
||||||
int GonkNativeWindow::getSlotFromBufferLocked(
|
|
||||||
android_native_buffer_t* buffer) const
|
|
||||||
{
|
|
||||||
if (buffer == NULL) {
|
|
||||||
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
||||||
if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
CNW_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
int GonkNativeWindow::getSlotFromTextureClientLocked(
|
|
||||||
TextureClient* client) const
|
|
||||||
{
|
|
||||||
if (client == NULL) {
|
|
||||||
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
||||||
if (mSlots[i].mTextureClient == client) {
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
CNW_LOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
already_AddRefed<TextureClient>
|
|
||||||
GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
|
|
||||||
{
|
|
||||||
int buf = getSlotFromBufferLocked(buffer);
|
|
||||||
if (buf < 0 || buf >= mBufferCount ||
|
|
||||||
mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
|
||||||
return client.forget();
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::queueBuffer(int buf, int64_t timestamp,
|
|
||||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform)
|
|
||||||
{
|
|
||||||
{
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
CNW_LOGD("queueBuffer: E");
|
|
||||||
CNW_LOGD("queueBuffer: buf=%d", buf);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("queueBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
if (buf < 0 || buf >= mBufferCount) {
|
|
||||||
CNW_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
|
||||||
mBufferCount, buf);
|
|
||||||
return -EINVAL;
|
|
||||||
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
||||||
CNW_LOGE("queueBuffer: slot %d is not owned by the client "
|
|
||||||
"(state=%d)", buf, mSlots[buf].mBufferState);
|
|
||||||
return -EINVAL;
|
|
||||||
} else if (!mSlots[buf].mRequestBufferCalled) {
|
|
||||||
CNW_LOGE("queueBuffer: slot %d was enqueued without requesting a "
|
|
||||||
"buffer", buf);
|
|
||||||
return -EINVAL;
|
|
||||||
}
|
|
||||||
|
|
||||||
mQueue.push_back(buf);
|
|
||||||
|
|
||||||
mSlots[buf].mBufferState = BufferSlot::QUEUED;
|
|
||||||
mSlots[buf].mTimestamp = timestamp;
|
|
||||||
mFrameCounter++;
|
|
||||||
mSlots[buf].mFrameNumber = mFrameCounter;
|
|
||||||
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
|
|
||||||
*outWidth = mDefaultWidth;
|
|
||||||
*outHeight = mDefaultHeight;
|
|
||||||
*outTransform = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// OnNewFrame might call lockCurrentBuffer so we must release the
|
|
||||||
// mutex first.
|
|
||||||
if (mNewFrameCallback) {
|
|
||||||
mNewFrameCallback->OnNewFrame();
|
|
||||||
}
|
|
||||||
CNW_LOGD("queueBuffer: X");
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
already_AddRefed<TextureClient>
|
|
||||||
GonkNativeWindow::getCurrentBuffer() {
|
|
||||||
CNW_LOGD("GonkNativeWindow::getCurrentBuffer");
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("getCurrentBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(mQueue.empty()) {
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Fifo::iterator front(mQueue.begin());
|
|
||||||
int buf = *front;
|
|
||||||
CNW_LOGD("getCurrentBuffer: buf=%d", buf);
|
|
||||||
|
|
||||||
mSlots[buf].mBufferState = BufferSlot::RENDERING;
|
|
||||||
|
|
||||||
mQueue.erase(front);
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
|
|
||||||
mSlots[buf].mTextureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
|
|
||||||
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
|
||||||
return client.forget();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/* static */ void
|
|
||||||
GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
|
|
||||||
GonkNativeWindow* nativeWindow =
|
|
||||||
static_cast<GonkNativeWindow*>(closure);
|
|
||||||
|
|
||||||
MOZ_ASSERT(client && !client->IsDead());
|
|
||||||
client->ClearRecycleCallback();
|
|
||||||
nativeWindow->returnBuffer(client);
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::returnBuffer(TextureClient* client) {
|
|
||||||
CNW_LOGD("GonkNativeWindow::returnBuffer");
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGD("returnBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int index = getSlotFromTextureClientLocked(client);
|
|
||||||
if (index < 0 || index >= mBufferCount) {
|
|
||||||
CNW_LOGE("returnBuffer: slot index out of range [0, %d]: %d",
|
|
||||||
mBufferCount, index);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mSlots[index].mBufferState != BufferSlot::RENDERING) {
|
|
||||||
CNW_LOGE("returnBuffer: slot %d is not owned by the compositor (state=%d)",
|
|
||||||
index, mSlots[index].mBufferState);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
mSlots[index].mBufferState = BufferSlot::FREE;
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::cancelBuffer(int buf) {
|
|
||||||
CNW_LOGD("cancelBuffer: slot=%d", buf);
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGD("cancelBuffer: GonkNativeWindow has been abandoned!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (buf < 0 || buf >= mBufferCount) {
|
|
||||||
CNW_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
|
|
||||||
mBufferCount, buf);
|
|
||||||
return;
|
|
||||||
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
||||||
CNW_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
|
||||||
buf, mSlots[buf].mBufferState);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
mSlots[buf].mBufferState = BufferSlot::FREE;
|
|
||||||
mSlots[buf].mFrameNumber = 0;
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setCrop(const Rect& crop) {
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setTransform(uint32_t transform) {
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::connect(int api,
|
|
||||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
|
|
||||||
CNW_LOGD("connect: api=%d", api);
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("connect: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
int err = NO_ERROR;
|
|
||||||
switch (api) {
|
|
||||||
case NATIVE_WINDOW_API_EGL:
|
|
||||||
case NATIVE_WINDOW_API_CPU:
|
|
||||||
case NATIVE_WINDOW_API_MEDIA:
|
|
||||||
case NATIVE_WINDOW_API_CAMERA:
|
|
||||||
if (mConnectedApi != NO_CONNECTED_API) {
|
|
||||||
CNW_LOGE("connect: already connected (cur=%d, req=%d)",
|
|
||||||
mConnectedApi, api);
|
|
||||||
err = -EINVAL;
|
|
||||||
} else {
|
|
||||||
mConnectedApi = api;
|
|
||||||
*outWidth = mDefaultWidth;
|
|
||||||
*outHeight = mDefaultHeight;
|
|
||||||
*outTransform = 0;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
err = -EINVAL;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return err;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::disconnect(int api) {
|
|
||||||
CNW_LOGD("disconnect: api=%d", api);
|
|
||||||
|
|
||||||
int err = NO_ERROR;
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
// it is not really an error to disconnect after the surface
|
|
||||||
// has been abandoned, it should just be a no-op.
|
|
||||||
return NO_ERROR;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (api) {
|
|
||||||
case NATIVE_WINDOW_API_EGL:
|
|
||||||
case NATIVE_WINDOW_API_CPU:
|
|
||||||
case NATIVE_WINDOW_API_MEDIA:
|
|
||||||
case NATIVE_WINDOW_API_CAMERA:
|
|
||||||
if (mConnectedApi == api) {
|
|
||||||
mQueue.clear();
|
|
||||||
freeAllBuffersLocked();
|
|
||||||
mConnectedApi = NO_CONNECTED_API;
|
|
||||||
mDequeueCondition.signal();
|
|
||||||
} else {
|
|
||||||
CNW_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
|
|
||||||
mConnectedApi, api);
|
|
||||||
err = -EINVAL;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
CNW_LOGE("disconnect: unknown API %d", api);
|
|
||||||
err = -EINVAL;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return err;
|
|
||||||
}
|
|
||||||
|
|
||||||
status_t GonkNativeWindow::setScalingMode(int mode) {
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GonkNativeWindow::setNewFrameCallback(
|
|
||||||
GonkNativeWindowNewFrameCallback* aCallback) {
|
|
||||||
CNW_LOGD("setNewFrameCallback");
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
mNewFrameCallback = aCallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
int GonkNativeWindow::query(int what, int* outValue)
|
|
||||||
{
|
|
||||||
Mutex::Autolock lock(mMutex);
|
|
||||||
|
|
||||||
if (mAbandoned) {
|
|
||||||
CNW_LOGE("query: GonkNativeWindow has been abandoned!");
|
|
||||||
return NO_INIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
int value;
|
|
||||||
switch (what) {
|
|
||||||
case NATIVE_WINDOW_WIDTH:
|
|
||||||
value = mDefaultWidth;
|
|
||||||
break;
|
|
||||||
case NATIVE_WINDOW_HEIGHT:
|
|
||||||
value = mDefaultHeight;
|
|
||||||
break;
|
|
||||||
case NATIVE_WINDOW_FORMAT:
|
|
||||||
value = mPixelFormat;
|
|
||||||
break;
|
|
||||||
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
|
|
||||||
value = MIN_UNDEQUEUED_BUFFERS;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return BAD_VALUE;
|
|
||||||
}
|
|
||||||
outValue[0] = value;
|
|
||||||
return NO_ERROR;
|
|
||||||
}
|
|
|
@ -1,296 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (C) 2010 The Android Open Source Project
|
|
||||||
* Copyright (C) 2012 Mozilla Foundation
|
|
||||||
*
|
|
||||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
* you may not use this file except in compliance with the License.
|
|
||||||
* You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
*
|
|
||||||
* Unless required by applicable law or agreed to in writing, software
|
|
||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
|
||||||
#define NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
|
||||||
|
|
||||||
#include <stdint.h>
|
|
||||||
#include <sys/types.h>
|
|
||||||
|
|
||||||
#include <gui/ISurfaceTexture.h>
|
|
||||||
#include <ui/egl/android_natives.h>
|
|
||||||
#include <ui/GraphicBuffer.h>
|
|
||||||
#include <ui/Rect.h>
|
|
||||||
#include <utils/Errors.h>
|
|
||||||
#include <utils/RefBase.h>
|
|
||||||
#include <utils/String8.h>
|
|
||||||
#include <utils/threads.h>
|
|
||||||
|
|
||||||
#include "CameraCommon.h"
|
|
||||||
#include "GrallocImages.h"
|
|
||||||
#include "mozilla/layers/LayersSurfaces.h"
|
|
||||||
#include "mozilla/layers/TextureClient.h"
|
|
||||||
|
|
||||||
namespace android {
|
|
||||||
|
|
||||||
// The user of GonkNativeWindow who wants to receive notification of
|
|
||||||
// new frames should implement this interface.
|
|
||||||
class GonkNativeWindowNewFrameCallback {
|
|
||||||
public:
|
|
||||||
virtual void OnNewFrame() = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
class GonkNativeWindow : public BnSurfaceTexture
|
|
||||||
{
|
|
||||||
friend class GonkNativeWindowClient;
|
|
||||||
|
|
||||||
typedef mozilla::layers::TextureClient TextureClient;
|
|
||||||
|
|
||||||
public:
|
|
||||||
enum { MIN_UNDEQUEUED_BUFFERS = 2 };
|
|
||||||
enum { MIN_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS };
|
|
||||||
enum { NUM_BUFFER_SLOTS = 32 };
|
|
||||||
enum { NO_CONNECTED_API = 0 };
|
|
||||||
enum { NATIVE_WINDOW_SET_BUFFERS_SIZE = 0x10000000 };
|
|
||||||
|
|
||||||
GonkNativeWindow();
|
|
||||||
~GonkNativeWindow(); // this class cannot be overloaded
|
|
||||||
|
|
||||||
// Get next frame from the queue and mark it as RENDERING, caller
|
|
||||||
// owns the returned buffer.
|
|
||||||
already_AddRefed<TextureClient> getCurrentBuffer();
|
|
||||||
|
|
||||||
// Return the buffer to the queue and mark it as FREE. After that
|
|
||||||
// the buffer is useable again for the decoder.
|
|
||||||
void returnBuffer(TextureClient* client);
|
|
||||||
|
|
||||||
// setBufferCount updates the number of available buffer slots. After
|
|
||||||
// calling this all buffer slots are owned by the GonkNativeWindow object
|
|
||||||
// (i.e. they are not owned by the client).
|
|
||||||
virtual status_t setBufferCount(int bufferCount);
|
|
||||||
|
|
||||||
// requestBuffer requests a new buffer for the given index.
|
|
||||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
|
||||||
|
|
||||||
// dequeueBuffer gets the next buffer slot index for the client to use. If a
|
|
||||||
// buffer slot is available then that slot index is written to the location
|
|
||||||
// pointed to by the buf argument and a status of OK is returned. If no
|
|
||||||
// slot is available then a status of -EBUSY is returned and buf is
|
|
||||||
// unmodified.
|
|
||||||
virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
|
|
||||||
uint32_t format, uint32_t usage);
|
|
||||||
|
|
||||||
// queueBuffer returns a filled buffer to the GonkNativeWindow. In addition,
|
|
||||||
// a timestamp must be provided for the buffer. The timestamp is in
|
|
||||||
// nanoseconds, and must be monotonically increasing. Its other semantics
|
|
||||||
// (zero point, etc) are client-dependent and should be documented by the
|
|
||||||
// client.
|
|
||||||
virtual status_t queueBuffer(int buf, int64_t timestamp,
|
|
||||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
|
|
||||||
virtual void cancelBuffer(int buf);
|
|
||||||
virtual status_t setCrop(const Rect& reg);
|
|
||||||
virtual status_t setTransform(uint32_t transform);
|
|
||||||
virtual status_t setScalingMode(int mode);
|
|
||||||
|
|
||||||
virtual int query(int what, int* value);
|
|
||||||
|
|
||||||
// Qcom specific function
|
|
||||||
virtual int performQcomOperation(int operation, int arg1, int arg2, int arg3) {
|
|
||||||
return OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
// GonkNativeWindow do not implement the function and always works in
|
|
||||||
// synchronous mode.
|
|
||||||
virtual status_t setSynchronousMode(bool enabled);
|
|
||||||
|
|
||||||
// connect attempts to connect a client API to the GonkNativeWindow.
|
|
||||||
//
|
|
||||||
// This method will fail if the connect was previously called on the
|
|
||||||
// GonkNativeWindow and no corresponding disconnect call was made.
|
|
||||||
virtual status_t connect(int api,
|
|
||||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
|
|
||||||
|
|
||||||
// disconnect attempts to disconnect a client API from the GonkNativeWindow.
|
|
||||||
// This method will fail if the the GonkNativeWindow is not currently
|
|
||||||
// connected to the specified client API.
|
|
||||||
virtual status_t disconnect(int api);
|
|
||||||
|
|
||||||
void setNewFrameCallback(GonkNativeWindowNewFrameCallback* aCallback);
|
|
||||||
|
|
||||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
|
||||||
// requestBuffers when a with and height of zero is requested.
|
|
||||||
// A call to setDefaultBufferSize() may trigger requestBuffers() to
|
|
||||||
// be called from the client.
|
|
||||||
status_t setDefaultBufferSize(uint32_t width, uint32_t height);
|
|
||||||
|
|
||||||
// abandon frees all the buffers and puts the GonkNativeWindow into the
|
|
||||||
// 'abandoned' state. Once put in this state the GonkNativeWindow can never
|
|
||||||
// leave it. When in the 'abandoned' state, all methods of the
|
|
||||||
// ISurfaceTexture interface will fail with the NO_INIT error.
|
|
||||||
//
|
|
||||||
// Note that while calling this method causes all the buffers to be freed
|
|
||||||
// from the perspective of the the GonkNativeWindow, if there are additional
|
|
||||||
// references on the buffers (e.g. if a buffer is referenced by a client)
|
|
||||||
// then those buffer will remain allocated.
|
|
||||||
void abandon();
|
|
||||||
|
|
||||||
already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
|
|
||||||
|
|
||||||
static void RecycleCallback(TextureClient* client, void* closure);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
// freeAllBuffersLocked frees the resources (both GraphicBuffer and
|
|
||||||
// EGLImage) for all slots by removing them from the slots and appending
|
|
||||||
// then to the freeList. This must be called with mMutex locked.
|
|
||||||
void freeAllBuffersLocked();
|
|
||||||
|
|
||||||
// clearRenderingStateBuffersLocked clear the resources in RENDERING state;
|
|
||||||
// But do not destroy the gralloc buffer. It is still in the video stream
|
|
||||||
// awaiting rendering.
|
|
||||||
// this must be called with mMutex locked.
|
|
||||||
void clearRenderingStateBuffersLocked();
|
|
||||||
|
|
||||||
private:
|
|
||||||
void init();
|
|
||||||
|
|
||||||
int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
|
|
||||||
|
|
||||||
int getSlotFromTextureClientLocked(TextureClient* client) const;
|
|
||||||
|
|
||||||
enum { INVALID_BUFFER_SLOT = -1 };
|
|
||||||
|
|
||||||
struct BufferSlot {
|
|
||||||
|
|
||||||
BufferSlot()
|
|
||||||
: mBufferState(BufferSlot::FREE),
|
|
||||||
mTimestamp(0),
|
|
||||||
mFrameNumber(0){
|
|
||||||
}
|
|
||||||
|
|
||||||
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
|
|
||||||
// if no buffer has been allocated.
|
|
||||||
sp<GraphicBuffer> mGraphicBuffer;
|
|
||||||
|
|
||||||
// mTextureClient is a thin abstraction over remotely allocated GraphicBuffer.
|
|
||||||
RefPtr<TextureClient> mTextureClient;
|
|
||||||
|
|
||||||
// BufferState represents the different states in which a buffer slot
|
|
||||||
// can be.
|
|
||||||
enum BufferState {
|
|
||||||
// FREE indicates that the buffer is not currently being used and
|
|
||||||
// will not be used in the future until it gets dequeued and
|
|
||||||
// subsequently queued by the client.
|
|
||||||
FREE = 0,
|
|
||||||
|
|
||||||
// DEQUEUED indicates that the buffer has been dequeued by the
|
|
||||||
// client, but has not yet been queued or canceled. The buffer is
|
|
||||||
// considered 'owned' by the client, and the server should not use
|
|
||||||
// it for anything.
|
|
||||||
//
|
|
||||||
// Note that when in synchronous-mode (mSynchronousMode == true),
|
|
||||||
// the buffer that's currently attached to the texture may be
|
|
||||||
// dequeued by the client. That means that the current buffer can
|
|
||||||
// be in either the DEQUEUED or QUEUED state. In asynchronous mode,
|
|
||||||
// however, the current buffer is always in the QUEUED state.
|
|
||||||
DEQUEUED = 1,
|
|
||||||
|
|
||||||
// QUEUED indicates that the buffer has been queued by the client,
|
|
||||||
// and has not since been made available for the client to dequeue.
|
|
||||||
// Attaching the buffer to the texture does NOT transition the
|
|
||||||
// buffer away from the QUEUED state. However, in Synchronous mode
|
|
||||||
// the current buffer may be dequeued by the client under some
|
|
||||||
// circumstances. See the note about the current buffer in the
|
|
||||||
// documentation for DEQUEUED.
|
|
||||||
QUEUED = 2,
|
|
||||||
|
|
||||||
// RENDERING indicates that the buffer has been sent to
|
|
||||||
// the compositor, and has not yet available for the
|
|
||||||
// client to dequeue. When the compositor has finished its
|
|
||||||
// job, the buffer will be returned to FREE state.
|
|
||||||
RENDERING = 3,
|
|
||||||
};
|
|
||||||
|
|
||||||
// mBufferState is the current state of this buffer slot.
|
|
||||||
BufferState mBufferState;
|
|
||||||
|
|
||||||
// mRequestBufferCalled is used for validating that the client did
|
|
||||||
// call requestBuffer() when told to do so. Technically this is not
|
|
||||||
// needed but useful for debugging and catching client bugs.
|
|
||||||
bool mRequestBufferCalled;
|
|
||||||
|
|
||||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
|
||||||
// to set by queueBuffer each time this slot is queued.
|
|
||||||
int64_t mTimestamp;
|
|
||||||
|
|
||||||
// mFrameNumber is the number of the queued frame for this slot.
|
|
||||||
uint64_t mFrameNumber;
|
|
||||||
};
|
|
||||||
|
|
||||||
// mSlots is the array of buffer slots that must be mirrored on the client
|
|
||||||
// side. This allows buffer ownership to be transferred between the client
|
|
||||||
// and server without sending a GraphicBuffer over binder. The entire array
|
|
||||||
// is initialized to NULL at construction time, and buffers are allocated
|
|
||||||
// for a slot when requestBuffer is called with that slot's index.
|
|
||||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
|
||||||
|
|
||||||
// mDequeueCondition condition used for dequeueBuffer in synchronous mode
|
|
||||||
mutable Condition mDequeueCondition;
|
|
||||||
|
|
||||||
// mAbandoned indicates that the GonkNativeWindow will no longer be used to
|
|
||||||
// consume buffers pushed to it.
|
|
||||||
// It is initialized to false, and set to true in the abandon method. A
|
|
||||||
// GonkNativeWindow that has been abandoned will return the NO_INIT error
|
|
||||||
// from all control methods capable of returning an error.
|
|
||||||
bool mAbandoned;
|
|
||||||
|
|
||||||
// mTimestamp is the timestamp that will be used for the next buffer queue
|
|
||||||
// operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
|
|
||||||
// a timestamp is auto-generated when queueBuffer is called.
|
|
||||||
int64_t mTimestamp;
|
|
||||||
|
|
||||||
// mDefaultWidth holds the default width of allocated buffers. It is used
|
|
||||||
// in requestBuffers() if a width and height of zero is specified.
|
|
||||||
uint32_t mDefaultWidth;
|
|
||||||
|
|
||||||
// mDefaultHeight holds the default height of allocated buffers. It is used
|
|
||||||
// in requestBuffers() if a width and height of zero is specified.
|
|
||||||
uint32_t mDefaultHeight;
|
|
||||||
|
|
||||||
// mPixelFormat holds the pixel format of allocated buffers. It is used
|
|
||||||
// in requestBuffers() if a format of zero is specified.
|
|
||||||
uint32_t mPixelFormat;
|
|
||||||
|
|
||||||
// mBufferCount is the number of buffer slots that the client and server
|
|
||||||
// must maintain. It defaults to MIN_BUFFER_SLOTS + 1 and can be changed
|
|
||||||
// by calling setBufferCount or setBufferCountServer
|
|
||||||
int mBufferCount;
|
|
||||||
|
|
||||||
// mConnectedApi indicates the API that is currently connected to this
|
|
||||||
// GonkNativeWindow. It defaults to NO_CONNECTED_API (= 0), and gets updated
|
|
||||||
// by the connect and disconnect methods.
|
|
||||||
int mConnectedApi;
|
|
||||||
|
|
||||||
// mQueue is a FIFO of queued buffers used in synchronous mode
|
|
||||||
// GonkNativeWindow always works in synchronous mode
|
|
||||||
typedef Vector<int> Fifo;
|
|
||||||
Fifo mQueue;
|
|
||||||
|
|
||||||
// mMutex is the mutex used to prevent concurrent access to the member
|
|
||||||
// variables of GonkNativeWindow objects. It must be locked whenever the
|
|
||||||
// member variables are accessed.
|
|
||||||
mutable Mutex mMutex;
|
|
||||||
|
|
||||||
// mFrameCounter is the free running counter, incremented for every buffer queued
|
|
||||||
uint64_t mFrameCounter;
|
|
||||||
|
|
||||||
GonkNativeWindowNewFrameCallback* mNewFrameCallback;
|
|
||||||
};
|
|
||||||
|
|
||||||
}; // namespace android
|
|
||||||
|
|
||||||
#endif // NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
|
|
@ -47,10 +47,6 @@ elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
||||||
'GonkConsumerBaseJB.h',
|
'GonkConsumerBaseJB.h',
|
||||||
'GonkNativeWindowJB.h',
|
'GonkNativeWindowJB.h',
|
||||||
]
|
]
|
||||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
|
||||||
EXPORTS += [
|
|
||||||
'GonkNativeWindowICS.h',
|
|
||||||
]
|
|
||||||
|
|
||||||
if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER'] or CONFIG['MOZ_WEBRTC']:
|
if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER'] or CONFIG['MOZ_WEBRTC']:
|
||||||
if CONFIG['ANDROID_VERSION'] >= '21':
|
if CONFIG['ANDROID_VERSION'] >= '21':
|
||||||
|
@ -78,10 +74,6 @@ if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER'] or CONFIG['MOZ_WEBRTC']
|
||||||
'GonkConsumerBaseJB.cpp',
|
'GonkConsumerBaseJB.cpp',
|
||||||
'GonkNativeWindowJB.cpp',
|
'GonkNativeWindowJB.cpp',
|
||||||
]
|
]
|
||||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
|
||||||
SOURCES += [
|
|
||||||
'GonkNativeWindowICS.cpp',
|
|
||||||
]
|
|
||||||
|
|
||||||
if CONFIG['ANDROID_VERSION'] >= '18':
|
if CONFIG['ANDROID_VERSION'] >= '18':
|
||||||
SOURCES += [
|
SOURCES += [
|
||||||
|
|
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