зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1290073
- Remove ICS Gonk widget support r=sotaro
MozReview-Commit-ID: JOWaHvPwnZI --HG-- extra : rebase_source : 1f9c81b0bb79572365d98944fc8923f1859540c1
This commit is contained in:
Родитель
e7b290ff7c
Коммит
ceb1dc3eac
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@ -84,18 +84,6 @@ elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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LOCAL_INCLUDES += [
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'/dom/system/gonk',
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]
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if CONFIG['ANDROID_VERSION'] == '15':
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LOCAL_INCLUDES += [
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'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
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'dalvik/libnativehelper/include/nativehelper',
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'frameworks/base/include',
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'frameworks/base/include/binder',
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'frameworks/base/include/media',
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'frameworks/base/include/media/stagefright/openmax',
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'frameworks/base/include/utils',
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'frameworks/base/media/libstagefright/include',
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]
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]
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if CONFIG['MOZ_B2G_FM']:
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LOCAL_INCLUDES += [
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|
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@ -36,22 +36,6 @@ if CONFIG['GNU_CXX']:
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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if CONFIG['ANDROID_VERSION'] == '15':
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LOCAL_INCLUDES += [
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'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
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'dalvik/libnativehelper/include/nativehelper',
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'frameworks/base/include/',
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'frameworks/base/include/binder/',
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'frameworks/base/include/media/',
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'frameworks/base/include/media/stagefright/openmax',
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'frameworks/base/include/utils/',
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'frameworks/base/media/libstagefright/include',
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'frameworks/base/native/include',
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'hardware/libhardware/include',
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'system/core/include',
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]
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]
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EXTRA_DSO_LDOPTS += [
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'-lutils',
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'-lstagefright',
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@ -1,134 +0,0 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim:set ts=4 sw=4 sts=4 et: */
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/*
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* Copyright (c) 2015 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "HwcICS.h"
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#include "cutils/properties.h"
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#include "libdisplay/GonkDisplay.h"
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namespace mozilla {
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HwcICS::HwcICS()
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: HwcHALBase()
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{
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mHwc = (HwcDevice*)GetGonkDisplay()->GetHWCDevice();
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if (!mHwc) {
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printf_stderr("HwcHAL Error: Cannot load hwcomposer");
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}
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}
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HwcICS::~HwcICS()
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{
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mHwc = nullptr;
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mEGLDisplay = nullptr;
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mEGLSurface = nullptr;
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}
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void
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HwcICS::SetEGLInfo(hwc_display_t aEGLDisplay,
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hwc_surface_t aEGLSurface)
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{
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mEGLDisplay = aEGLDisplay;
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mEGLSurface = aEGLSurface;
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}
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bool
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HwcICS::Query(QueryType aType)
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{
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bool value = false;
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switch (aType) {
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case QueryType::COLOR_FILL: {
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char propValue[PROPERTY_VALUE_MAX];
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property_get("ro.display.colorfill", propValue, "0");
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value = (atoi(propValue) == 1) ? true : false;
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break;
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}
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case QueryType::RB_SWAP:
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value = true;
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break;
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default:
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value = false;
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}
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return value;
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}
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int
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HwcICS::Set(HwcList* aList,
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uint32_t aDisp)
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{
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if (!mHwc) {
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return -1;
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}
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return mHwc->set(mHwc, mEGLDisplay, mEGLSurface, aList);
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}
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int
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HwcICS::ResetHwc()
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{
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return -1;
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}
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int
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HwcICS::Prepare(HwcList *aList,
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uint32_t aDisp,
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hwc_rect_t aDispRect,
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buffer_handle_t aHandle,
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int aFenceFd)
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{
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return mHwc->prepare(mHwc, aList);
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}
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bool
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HwcICS::SupportTransparency() const
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{
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return false;
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}
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uint32_t
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HwcICS::GetGeometryChangedFlag(bool aGeometryChanged) const
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{
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return HWC_GEOMETRY_CHANGED;
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}
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void
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HwcICS::SetCrop(HwcLayer& aLayer,
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const hwc_rect_t &aSrcCrop) const
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{
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aLayer.sourceCrop = aSrcCrop;
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}
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bool
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HwcICS::EnableVsync(bool aEnable)
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{
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return false;
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}
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bool
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HwcICS::RegisterHwcEventCallback(const HwcHALProcs_t &aProcs)
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{
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return false;
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}
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// Create HwcICS
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UniquePtr<HwcHALBase>
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HwcHALBase::CreateHwcHAL()
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{
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return Move(MakeUnique<HwcICS>());
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}
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} // namespace mozilla
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@ -1,69 +0,0 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim:set ts=4 sw=4 sts=4 et: */
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/*
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* Copyright (c) 2015 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef mozilla_HwcICS
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#define mozilla_HwcICS
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#include "HwcHALBase.h"
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namespace mozilla {
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class HwcICS final : public HwcHALBase {
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public:
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explicit HwcICS();
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virtual ~HwcICS();
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virtual bool HasHwc() const override { return static_cast<bool>(mHwc); }
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virtual void SetEGLInfo(hwc_display_t aEGLDisplay,
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hwc_surface_t aEGLSurface) override;
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virtual bool Query(QueryType aType) override;
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virtual int Set(HwcList *aList,
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uint32_t aDisp) override;
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virtual int ResetHwc() override;
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virtual int Prepare(HwcList *aList,
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uint32_t aDisp,
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hwc_rect_t aDispRect,
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buffer_handle_t aHandle,
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int aFenceFd) override;
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virtual bool SupportTransparency() const override;
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virtual uint32_t GetGeometryChangedFlag(bool aGeometryChanged) const override;
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virtual void SetCrop(HwcLayer &aLayer,
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const hwc_rect_t &aSrcCrop) const override;
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virtual bool EnableVsync(bool aEnable) override;
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virtual bool RegisterHwcEventCallback(const HwcHALProcs_t &aProcs) override;
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private:
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HwcDevice *mHwc = nullptr;
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hwc_display_t mEGLDisplay = nullptr;
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hwc_surface_t mEGLSurface = nullptr;
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};
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} // namespace mozilla
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#endif // mozilla_HwcICS
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@ -1,232 +0,0 @@
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/* Copyright 2013 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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||||
*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
|
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "GonkDisplayICS.h"
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#include <ui/FramebufferNativeWindow.h>
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#include <hardware/hardware.h>
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#include <hardware/gralloc.h>
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#include <hardware/hwcomposer.h>
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#include <hardware_legacy/power.h>
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#include <cutils/log.h>
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#include <fcntl.h>
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#include "mozilla/Assertions.h"
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#include "mozilla/FileUtils.h"
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#include "mozilla/FileUtils.h"
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using namespace android;
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namespace {
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static const char* kSleepFile = "/sys/power/wait_for_fb_sleep";
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static const char* kWakeFile = "/sys/power/wait_for_fb_wake";
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static mozilla::GonkDisplay::OnEnabledCallbackType sEnabledCallback;
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static pthread_t sFramebufferWatchThread;
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static void *
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frameBufferWatcher(void *)
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{
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int len = 0;
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char buf;
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while (true) {
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// Cannot use epoll here because kSleepFile and kWakeFile are
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// always ready to read and blocking.
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{
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mozilla::ScopedClose fd(open(kSleepFile, O_RDONLY, 0));
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do {
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len = read(fd.get(), &buf, 1);
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} while (len < 0 && errno == EINTR);
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NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_SLEEP failed");
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}
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sEnabledCallback(false);
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{
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mozilla::ScopedClose fd(open(kWakeFile, O_RDONLY, 0));
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do {
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len = read(fd.get(), &buf, 1);
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} while (len < 0 && errno == EINTR);
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NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_WAKE failed");
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}
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sEnabledCallback(true);
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}
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return nullptr;
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}
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} // namespace
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namespace mozilla {
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static GonkDisplayICS* sGonkDisplay = nullptr;
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static int
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FramebufferNativeWindowCancelBufferNoop(ANativeWindow* aWindow,
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android_native_buffer_t* aBuffer)
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{
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return 0;
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}
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GonkDisplayICS::GonkDisplayICS()
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: mModule(nullptr)
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, mHwc(nullptr)
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{
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// Some gralloc HALs need this in order to open the
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// framebuffer device after we restart with the screen off.
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//
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// this *must* run BEFORE allocating the
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// FramebufferNativeWindow.
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set_screen_state(1);
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// For some devices, it takes a while for the framebuffer to become
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// usable. So we wait until the framebuffer has woken up before we
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// try to open it.
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{
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char buf;
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int len = 0;
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ScopedClose fd(open("/sys/power/wait_for_fb_wake", O_RDONLY, 0));
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do {
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len = read(fd.get(), &buf, 1);
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} while (len < 0 && errno == EINTR);
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if (len < 0) {
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LOGE("wait_for_fb_sleep failed errno: %d", errno);
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}
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}
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mFBSurface = new FramebufferNativeWindow();
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// ICS FramebufferNativeWindow doesn't set the |cancelBuffer|
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// function pointer.
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// It will crash when deleting the EGL window surface.
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if (!mFBSurface->cancelBuffer) {
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mFBSurface->cancelBuffer = FramebufferNativeWindowCancelBufferNoop;
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}
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int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
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LOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
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if (!err) {
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err = hwc_open(mModule, &mHwc);
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LOGE_IF(err, "%s device failed to initialize (%s)",
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HWC_HARDWARE_COMPOSER, strerror(-err));
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}
|
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xdpi = mFBSurface->xdpi;
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|
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const framebuffer_device_t *fbdev = mFBSurface->getDevice();
|
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surfaceformat = fbdev->format;
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}
|
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GonkDisplayICS::~GonkDisplayICS()
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{
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if (mHwc)
|
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hwc_close(mHwc);
|
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}
|
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|
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void
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GonkDisplayICS::SetEnabled(bool enabled)
|
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{
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set_screen_state(enabled);
|
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}
|
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|
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void
|
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GonkDisplayICS::OnEnabled(OnEnabledCallbackType callback)
|
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{
|
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if (sEnabledCallback)
|
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return;
|
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sEnabledCallback = callback;
|
||||
|
||||
// Watching screen on/off state by using a pthread
|
||||
// which implicitly calls exit() when the main thread ends
|
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if (pthread_create(&sFramebufferWatchThread, NULL, frameBufferWatcher, NULL)) {
|
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NS_RUNTIMEABORT("Failed to create framebufferWatcherThread, aborting...");
|
||||
}
|
||||
}
|
||||
|
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|
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void*
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GonkDisplayICS::GetHWCDevice()
|
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{
|
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return mHwc;
|
||||
}
|
||||
|
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bool
|
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GonkDisplayICS::SwapBuffers(EGLDisplay dpy, EGLSurface sur)
|
||||
{
|
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// Should be called when composition rendering is complete for a frame.
|
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// Only HWC v1.0 needs this call. ICS gonk always needs the call.
|
||||
mFBSurface->compositionComplete();
|
||||
|
||||
if (!mHwc) {
|
||||
if (sur != EGL_NO_SURFACE) {
|
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return eglSwapBuffers(dpy, sur);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
mHwc->prepare(mHwc, nullptr);
|
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return !mHwc->set(mHwc, dpy, sur, 0);
|
||||
}
|
||||
|
||||
ANativeWindowBuffer*
|
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GonkDisplayICS::DequeueBuffer()
|
||||
{
|
||||
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
|
||||
ANativeWindowBuffer *buf = nullptr;
|
||||
window->dequeueBuffer(window, &buf);
|
||||
return buf;
|
||||
}
|
||||
|
||||
bool
|
||||
GonkDisplayICS::QueueBuffer(ANativeWindowBuffer *buf)
|
||||
{
|
||||
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
|
||||
return !window->queueBuffer(window, buf);
|
||||
}
|
||||
|
||||
void
|
||||
GonkDisplayICS::UpdateDispSurface(EGLDisplay dpy, EGLSurface sur)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
GonkDisplayICS::SetDispReleaseFd(int fd)
|
||||
{
|
||||
}
|
||||
|
||||
GonkDisplay::NativeData
|
||||
GonkDisplayICS::GetNativeData(GonkDisplay::DisplayType aDisplayType,
|
||||
android::IGraphicBufferProducer* aSink)
|
||||
{
|
||||
MOZ_ASSERT(aDisplayType == DISPLAY_PRIMARY, "ICS gonk supports primary display only.");
|
||||
|
||||
NativeData data;
|
||||
data.mNativeWindow = static_cast<ANativeWindow *>(mFBSurface.get());
|
||||
data.mXdpi = xdpi;
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
__attribute__ ((visibility ("default")))
|
||||
GonkDisplay*
|
||||
GetGonkDisplay()
|
||||
{
|
||||
if (!sGonkDisplay)
|
||||
sGonkDisplay = new GonkDisplayICS();
|
||||
return sGonkDisplay;
|
||||
}
|
||||
|
||||
} // namespace mozilla
|
|
@ -1,72 +0,0 @@
|
|||
/* Copyright 2013 Mozilla Foundation and Mozilla contributors
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef GONKDISPLAYICS_H
|
||||
#define GONKDISPLAYICS_H
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "GonkDisplay.h"
|
||||
#include "ui/FramebufferNativeWindow.h"
|
||||
#include "hardware/hwcomposer.h"
|
||||
#include "utils/RefBase.h"
|
||||
|
||||
namespace android {
|
||||
class IGraphicBufferProducer;
|
||||
}
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
class MOZ_EXPORT GonkDisplayICS : public GonkDisplay {
|
||||
public:
|
||||
GonkDisplayICS();
|
||||
~GonkDisplayICS();
|
||||
|
||||
virtual void SetEnabled(bool enabled);
|
||||
|
||||
virtual void OnEnabled(OnEnabledCallbackType callback);
|
||||
|
||||
virtual void* GetHWCDevice();
|
||||
|
||||
virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur);
|
||||
|
||||
virtual ANativeWindowBuffer* DequeueBuffer();
|
||||
|
||||
virtual bool QueueBuffer(ANativeWindowBuffer* handle);
|
||||
|
||||
virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur);
|
||||
|
||||
virtual void SetDispReleaseFd(int fd);
|
||||
|
||||
virtual int GetPrevDispAcquireFd()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
virtual NativeData GetNativeData(
|
||||
GonkDisplay::DisplayType aDisplayType,
|
||||
android::IGraphicBufferProducer* aSink = nullptr);
|
||||
|
||||
virtual void NotifyBootAnimationStopped() {}
|
||||
|
||||
private:
|
||||
hw_module_t const* mModule;
|
||||
hwc_composer_device_t* mHwc;
|
||||
android::sp<android::FramebufferNativeWindow> mFBSurface;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* GONKDISPLAYICS_H */
|
|
@ -35,10 +35,6 @@ elif CONFIG['ANDROID_VERSION'] == '17':
|
|||
'GonkDisplayJB.cpp',
|
||||
'GraphicBufferAlloc.cpp',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
||||
SOURCES += [
|
||||
'GonkDisplayICS.cpp'
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] and CONFIG['COMPILE_ENVIRONMENT']:
|
||||
error('Unsupported platform version: %s' % (CONFIG['ANDROID_VERSION']))
|
||||
|
||||
|
@ -52,18 +48,12 @@ DEFINES['XPCOM_GLUE'] = True
|
|||
|
||||
DISABLE_STL_WRAPPING = True
|
||||
|
||||
if CONFIG['ANDROID_VERSION'] > '15':
|
||||
LOCAL_INCLUDES += [
|
||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
||||
'frameworks/native/include/gui',
|
||||
'frameworks/native/opengl/include',
|
||||
'hardware/libhardware/include',
|
||||
'hardware/libhardware_legacy/include',
|
||||
'system/core/libsuspend/include',
|
||||
]
|
||||
]
|
||||
|
||||
LOCAL_INCLUDES += [
|
||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
||||
'hardware/libhardware/include',
|
||||
'hardware/libhardware_legacy/include',
|
||||
]
|
||||
]
|
||||
|
|
|
@ -50,10 +50,6 @@ if CONFIG['ANDROID_VERSION'] >= '17':
|
|||
SOURCES += [
|
||||
'hwchal/HwcHAL.cpp',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
||||
SOURCES += [
|
||||
'hwchal/HwcICS.cpp',
|
||||
]
|
||||
|
||||
SOURCES += [
|
||||
'GeckoTouchDispatcher.cpp',
|
||||
|
@ -89,20 +85,14 @@ LOCAL_INCLUDES += [
|
|||
|
||||
DEFINES['HAVE_OFF64_T'] = True
|
||||
DEFINES['SK_BUILD_FOR_ANDROID_NDK'] = True
|
||||
|
||||
if CONFIG['ANDROID_VERSION'] != '15':
|
||||
DEFINES['HAVE_POSIX_CLOCKS'] = True
|
||||
|
||||
if CONFIG['MOZ_OMX_DECODER']:
|
||||
DEFINES['MOZ_OMX_DECODER'] = True
|
||||
|
||||
if CONFIG['ANDROID_VERSION'] > '15':
|
||||
LOCAL_INCLUDES += [
|
||||
'%' + '%s/frameworks/native/opengl/include' % CONFIG['ANDROID_SOURCE'],
|
||||
]
|
||||
|
||||
LOCAL_INCLUDES += [
|
||||
'%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
|
||||
'frameworks/native/opengl/include',
|
||||
'hardware/libhardware/include',
|
||||
'hardware/libhardware_legacy/include',
|
||||
]
|
||||
|
|
|
@ -19,6 +19,4 @@
|
|||
# include "GonkNativeWindowKK.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
# include "GonkNativeWindowJB.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION == 15
|
||||
# include "GonkNativeWindowICS.h"
|
||||
#endif
|
||||
|
|
|
@ -1,673 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2012-2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "mozilla/layers/GrallocTextureClient.h"
|
||||
#include "mozilla/layers/ImageBridgeChild.h"
|
||||
#include "mozilla/layers/ShadowLayers.h"
|
||||
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
|
||||
#include "GonkNativeWindow.h"
|
||||
#include "nsDebug.h"
|
||||
|
||||
/**
|
||||
* DOM_CAMERA_LOGI() is enabled in debug builds, and turned on by setting
|
||||
* MOZ_LOG=Camera:N environment variable, where N >= 3.
|
||||
*
|
||||
* CNW_LOGE() is always enabled.
|
||||
*/
|
||||
#define CNW_LOGD(...) DOM_CAMERA_LOGI(__VA_ARGS__)
|
||||
#define CNW_LOGE(...) {(void)printf_stderr(__VA_ARGS__);}
|
||||
|
||||
using namespace android;
|
||||
using namespace mozilla;
|
||||
using namespace mozilla::gfx;
|
||||
using namespace mozilla::layers;
|
||||
|
||||
GonkNativeWindow::GonkNativeWindow() :
|
||||
mAbandoned(false),
|
||||
mDefaultWidth(1),
|
||||
mDefaultHeight(1),
|
||||
mPixelFormat(PIXEL_FORMAT_RGBA_8888),
|
||||
mBufferCount(MIN_BUFFER_SLOTS + 1),
|
||||
mConnectedApi(NO_CONNECTED_API),
|
||||
mFrameCounter(0),
|
||||
mNewFrameCallback(nullptr) {
|
||||
}
|
||||
|
||||
GonkNativeWindow::~GonkNativeWindow() {
|
||||
freeAllBuffersLocked();
|
||||
}
|
||||
|
||||
void GonkNativeWindow::abandon()
|
||||
{
|
||||
CNW_LOGD("abandon");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mQueue.clear();
|
||||
mAbandoned = true;
|
||||
freeAllBuffersLocked();
|
||||
mDequeueCondition.signal();
|
||||
}
|
||||
|
||||
void GonkNativeWindow::freeAllBuffersLocked()
|
||||
{
|
||||
CNW_LOGD("freeAllBuffersLocked");
|
||||
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
||||
if (mSlots[i].mGraphicBuffer != NULL) {
|
||||
if (mSlots[i].mTextureClient) {
|
||||
mSlots[i].mTextureClient->ClearRecycleCallback();
|
||||
// release TextureClient in ImageBridge thread
|
||||
RefPtr<TextureClientReleaseTask> task =
|
||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
|
||||
mSlots[i].mTextureClient = NULL;
|
||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
||||
}
|
||||
mSlots[i].mGraphicBuffer = NULL;
|
||||
mSlots[i].mBufferState = BufferSlot::FREE;
|
||||
mSlots[i].mFrameNumber = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GonkNativeWindow::clearRenderingStateBuffersLocked()
|
||||
{
|
||||
CNW_LOGD("clearRenderingStateBuffersLocked");
|
||||
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
||||
if (mSlots[i].mGraphicBuffer != NULL) {
|
||||
// Clear RENDERING state buffer
|
||||
if (mSlots[i].mBufferState == BufferSlot::RENDERING) {
|
||||
if (mSlots[i].mTextureClient) {
|
||||
mSlots[i].mTextureClient->ClearRecycleCallback();
|
||||
// release TextureClient in ImageBridge thread
|
||||
RefPtr<TextureClientReleaseTask> task =
|
||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
|
||||
mSlots[i].mTextureClient = NULL;
|
||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
||||
}
|
||||
mSlots[i].mGraphicBuffer = NULL;
|
||||
mSlots[i].mBufferState = BufferSlot::FREE;
|
||||
mSlots[i].mFrameNumber = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setBufferCount(int bufferCount)
|
||||
{
|
||||
CNW_LOGD("setBufferCount: count=%d", bufferCount);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("setBufferCount: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
if (bufferCount > NUM_BUFFER_SLOTS) {
|
||||
CNW_LOGE("setBufferCount: bufferCount larger than slots available");
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
if (bufferCount < MIN_BUFFER_SLOTS) {
|
||||
CNW_LOGE("setBufferCount: requested buffer count (%d) is less than "
|
||||
"minimum (%d)", bufferCount, MIN_BUFFER_SLOTS);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
// Error out if the user has dequeued buffers.
|
||||
for (int i=0 ; i<mBufferCount ; i++) {
|
||||
if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
|
||||
CNW_LOGE("setBufferCount: client owns some buffers");
|
||||
return -EINVAL;
|
||||
}
|
||||
}
|
||||
|
||||
if (bufferCount >= mBufferCount) {
|
||||
mBufferCount = bufferCount;
|
||||
//clear only buffers in RENDERING state.
|
||||
clearRenderingStateBuffersLocked();
|
||||
mQueue.clear();
|
||||
mDequeueCondition.signal();
|
||||
return OK;
|
||||
}
|
||||
|
||||
// here we're guaranteed that the client doesn't have dequeued buffers
|
||||
// and will release all of its buffer references.
|
||||
freeAllBuffersLocked();
|
||||
mBufferCount = bufferCount;
|
||||
mQueue.clear();
|
||||
mDequeueCondition.signal();
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h)
|
||||
{
|
||||
CNW_LOGD("setDefaultBufferSize: w=%d, h=%d", w, h);
|
||||
if (!w || !h) {
|
||||
CNW_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
|
||||
w, h);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mDefaultWidth = w;
|
||||
mDefaultHeight = h;
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::requestBuffer(int slot, sp<GraphicBuffer>* buf)
|
||||
{
|
||||
CNW_LOGD("requestBuffer: slot=%d", slot);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("requestBuffer: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
if (slot < 0 || mBufferCount <= slot) {
|
||||
CNW_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
|
||||
mBufferCount, slot);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
mSlots[slot].mRequestBufferCalled = true;
|
||||
*buf = mSlots[slot].mGraphicBuffer;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
|
||||
uint32_t format, uint32_t usage)
|
||||
{
|
||||
if ((w && !h) || (!w && h)) {
|
||||
CNW_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
status_t returnFlags(OK);
|
||||
bool updateFormat = false;
|
||||
bool alloc = false;
|
||||
int buf = INVALID_BUFFER_SLOT;
|
||||
|
||||
{
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
int found = -1;
|
||||
int dequeuedCount = 0;
|
||||
int renderingCount = 0;
|
||||
bool tryAgain = true;
|
||||
|
||||
CNW_LOGD("dequeueBuffer: E");
|
||||
while (tryAgain) {
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("dequeueBuffer: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
// look for a free buffer to give to the client
|
||||
found = INVALID_BUFFER_SLOT;
|
||||
dequeuedCount = 0;
|
||||
renderingCount = 0;
|
||||
for (int i = 0; i < mBufferCount; i++) {
|
||||
const int state = mSlots[i].mBufferState;
|
||||
switch (state) {
|
||||
case BufferSlot::DEQUEUED:
|
||||
CNW_LOGD("dequeueBuffer: slot %d is DEQUEUED\n", i);
|
||||
dequeuedCount++;
|
||||
break;
|
||||
|
||||
case BufferSlot::RENDERING:
|
||||
CNW_LOGD("dequeueBuffer: slot %d is RENDERING\n", i);
|
||||
renderingCount++;
|
||||
break;
|
||||
|
||||
case BufferSlot::FREE:
|
||||
CNW_LOGD("dequeueBuffer: slot %d is FREE\n", i);
|
||||
/* We return the oldest of the free buffers to avoid
|
||||
* stalling the producer if possible. This is because
|
||||
* the consumer may still have pending reads of the
|
||||
* buffers in flight.
|
||||
*/
|
||||
if (found < 0 ||
|
||||
mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
|
||||
found = i;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
CNW_LOGD("dequeueBuffer: slot %d is %d\n", i, state);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// See whether a buffer has been in RENDERING state since the last
|
||||
// setBufferCount so we know whether to perform the
|
||||
// MIN_UNDEQUEUED_BUFFERS check below.
|
||||
if (renderingCount > 0) {
|
||||
// make sure the client is not trying to dequeue more buffers
|
||||
// than allowed.
|
||||
const int avail = mBufferCount - (dequeuedCount + 1);
|
||||
if (avail < MIN_UNDEQUEUED_BUFFERS) {
|
||||
CNW_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
|
||||
"(dequeued=%d)",
|
||||
MIN_UNDEQUEUED_BUFFERS,
|
||||
dequeuedCount);
|
||||
return -EBUSY;
|
||||
}
|
||||
}
|
||||
|
||||
// we're in synchronous mode and didn't find a buffer, we need to
|
||||
// wait for some buffers to be consumed
|
||||
tryAgain = (found == INVALID_BUFFER_SLOT);
|
||||
if (tryAgain) {
|
||||
CNW_LOGD("dequeueBuffer: Try again");
|
||||
mDequeueCondition.wait(mMutex);
|
||||
CNW_LOGD("dequeueBuffer: Now");
|
||||
}
|
||||
}
|
||||
|
||||
if (found == INVALID_BUFFER_SLOT) {
|
||||
// This should not happen.
|
||||
CNW_LOGE("dequeueBuffer: no available buffer slots");
|
||||
return -EBUSY;
|
||||
}
|
||||
|
||||
buf = found;
|
||||
*outBuf = found;
|
||||
|
||||
const bool useDefaultSize = !w && !h;
|
||||
if (useDefaultSize) {
|
||||
// use the default size
|
||||
w = mDefaultWidth;
|
||||
h = mDefaultHeight;
|
||||
}
|
||||
|
||||
updateFormat = (format != 0);
|
||||
if (!updateFormat) {
|
||||
// keep the current (or default) format
|
||||
format = mPixelFormat;
|
||||
}
|
||||
|
||||
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
|
||||
|
||||
const sp<GraphicBuffer>& gbuf(mSlots[buf].mGraphicBuffer);
|
||||
if ((gbuf == NULL) ||
|
||||
((uint32_t(gbuf->width) != w) ||
|
||||
(uint32_t(gbuf->height) != h) ||
|
||||
(uint32_t(gbuf->format) != format) ||
|
||||
((uint32_t(gbuf->usage) & usage) != usage))) {
|
||||
mSlots[buf].mGraphicBuffer = NULL;
|
||||
mSlots[buf].mRequestBufferCalled = false;
|
||||
if (mSlots[buf].mTextureClient) {
|
||||
mSlots[buf].mTextureClient->ClearRecycleCallback();
|
||||
// release TextureClient in ImageBridge thread
|
||||
RefPtr<TextureClientReleaseTask> task =
|
||||
MakeAndAddRef<TextureClientReleaseTask>(mSlots[buf].mTextureClient);
|
||||
mSlots[buf].mTextureClient = NULL;
|
||||
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
|
||||
}
|
||||
alloc = true;
|
||||
}
|
||||
} // end lock scope
|
||||
|
||||
if (alloc) {
|
||||
ClientIPCAllocator* allocator = ImageBridgeChild::GetSingleton();
|
||||
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
||||
GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w, h), format,
|
||||
gfx::BackendType::NONE, usage,
|
||||
allocator);
|
||||
if (!texData) {
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
|
||||
|
||||
{ // Scope for the lock
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
if (updateFormat) {
|
||||
mPixelFormat = format;
|
||||
}
|
||||
mSlots[buf].mGraphicBuffer = texData->GetGraphicBuffer();
|
||||
mSlots[buf].mTextureClient = textureClient;
|
||||
|
||||
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
|
||||
|
||||
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
||||
mSlots[buf].mGraphicBuffer->handle);
|
||||
}
|
||||
}
|
||||
|
||||
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
||||
mSlots[buf].mGraphicBuffer->handle );
|
||||
|
||||
CNW_LOGD("dequeueBuffer: X");
|
||||
return returnFlags;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setSynchronousMode(bool enabled)
|
||||
{
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindow::getSlotFromBufferLocked(
|
||||
android_native_buffer_t* buffer) const
|
||||
{
|
||||
if (buffer == NULL) {
|
||||
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
CNW_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
int GonkNativeWindow::getSlotFromTextureClientLocked(
|
||||
TextureClient* client) const
|
||||
{
|
||||
if (client == NULL) {
|
||||
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
if (mSlots[i].mTextureClient == client) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
CNW_LOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
already_AddRefed<TextureClient>
|
||||
GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
|
||||
{
|
||||
int buf = getSlotFromBufferLocked(buffer);
|
||||
if (buf < 0 || buf >= mBufferCount ||
|
||||
mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
||||
return client.forget();
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::queueBuffer(int buf, int64_t timestamp,
|
||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform)
|
||||
{
|
||||
{
|
||||
Mutex::Autolock lock(mMutex);
|
||||
CNW_LOGD("queueBuffer: E");
|
||||
CNW_LOGD("queueBuffer: buf=%d", buf);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("queueBuffer: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
if (buf < 0 || buf >= mBufferCount) {
|
||||
CNW_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
||||
mBufferCount, buf);
|
||||
return -EINVAL;
|
||||
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
||||
CNW_LOGE("queueBuffer: slot %d is not owned by the client "
|
||||
"(state=%d)", buf, mSlots[buf].mBufferState);
|
||||
return -EINVAL;
|
||||
} else if (!mSlots[buf].mRequestBufferCalled) {
|
||||
CNW_LOGE("queueBuffer: slot %d was enqueued without requesting a "
|
||||
"buffer", buf);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
mQueue.push_back(buf);
|
||||
|
||||
mSlots[buf].mBufferState = BufferSlot::QUEUED;
|
||||
mSlots[buf].mTimestamp = timestamp;
|
||||
mFrameCounter++;
|
||||
mSlots[buf].mFrameNumber = mFrameCounter;
|
||||
|
||||
mDequeueCondition.signal();
|
||||
|
||||
*outWidth = mDefaultWidth;
|
||||
*outHeight = mDefaultHeight;
|
||||
*outTransform = 0;
|
||||
}
|
||||
|
||||
// OnNewFrame might call lockCurrentBuffer so we must release the
|
||||
// mutex first.
|
||||
if (mNewFrameCallback) {
|
||||
mNewFrameCallback->OnNewFrame();
|
||||
}
|
||||
CNW_LOGD("queueBuffer: X");
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
||||
already_AddRefed<TextureClient>
|
||||
GonkNativeWindow::getCurrentBuffer() {
|
||||
CNW_LOGD("GonkNativeWindow::getCurrentBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("getCurrentBuffer: GonkNativeWindow has been abandoned!");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(mQueue.empty()) {
|
||||
mDequeueCondition.signal();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Fifo::iterator front(mQueue.begin());
|
||||
int buf = *front;
|
||||
CNW_LOGD("getCurrentBuffer: buf=%d", buf);
|
||||
|
||||
mSlots[buf].mBufferState = BufferSlot::RENDERING;
|
||||
|
||||
mQueue.erase(front);
|
||||
mDequeueCondition.signal();
|
||||
|
||||
mSlots[buf].mTextureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
|
||||
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
||||
return client.forget();
|
||||
}
|
||||
|
||||
|
||||
/* static */ void
|
||||
GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
|
||||
GonkNativeWindow* nativeWindow =
|
||||
static_cast<GonkNativeWindow*>(closure);
|
||||
|
||||
MOZ_ASSERT(client && !client->IsDead());
|
||||
client->ClearRecycleCallback();
|
||||
nativeWindow->returnBuffer(client);
|
||||
}
|
||||
|
||||
void GonkNativeWindow::returnBuffer(TextureClient* client) {
|
||||
CNW_LOGD("GonkNativeWindow::returnBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGD("returnBuffer: GonkNativeWindow has been abandoned!");
|
||||
return;
|
||||
}
|
||||
|
||||
int index = getSlotFromTextureClientLocked(client);
|
||||
if (index < 0 || index >= mBufferCount) {
|
||||
CNW_LOGE("returnBuffer: slot index out of range [0, %d]: %d",
|
||||
mBufferCount, index);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mSlots[index].mBufferState != BufferSlot::RENDERING) {
|
||||
CNW_LOGE("returnBuffer: slot %d is not owned by the compositor (state=%d)",
|
||||
index, mSlots[index].mBufferState);
|
||||
return;
|
||||
}
|
||||
|
||||
mSlots[index].mBufferState = BufferSlot::FREE;
|
||||
mDequeueCondition.signal();
|
||||
return;
|
||||
}
|
||||
|
||||
void GonkNativeWindow::cancelBuffer(int buf) {
|
||||
CNW_LOGD("cancelBuffer: slot=%d", buf);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGD("cancelBuffer: GonkNativeWindow has been abandoned!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (buf < 0 || buf >= mBufferCount) {
|
||||
CNW_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
|
||||
mBufferCount, buf);
|
||||
return;
|
||||
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
||||
CNW_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
||||
buf, mSlots[buf].mBufferState);
|
||||
return;
|
||||
}
|
||||
mSlots[buf].mBufferState = BufferSlot::FREE;
|
||||
mSlots[buf].mFrameNumber = 0;
|
||||
mDequeueCondition.signal();
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setCrop(const Rect& crop) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setTransform(uint32_t transform) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::connect(int api,
|
||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
|
||||
CNW_LOGD("connect: api=%d", api);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("connect: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
int err = NO_ERROR;
|
||||
switch (api) {
|
||||
case NATIVE_WINDOW_API_EGL:
|
||||
case NATIVE_WINDOW_API_CPU:
|
||||
case NATIVE_WINDOW_API_MEDIA:
|
||||
case NATIVE_WINDOW_API_CAMERA:
|
||||
if (mConnectedApi != NO_CONNECTED_API) {
|
||||
CNW_LOGE("connect: already connected (cur=%d, req=%d)",
|
||||
mConnectedApi, api);
|
||||
err = -EINVAL;
|
||||
} else {
|
||||
mConnectedApi = api;
|
||||
*outWidth = mDefaultWidth;
|
||||
*outHeight = mDefaultHeight;
|
||||
*outTransform = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
err = -EINVAL;
|
||||
break;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::disconnect(int api) {
|
||||
CNW_LOGD("disconnect: api=%d", api);
|
||||
|
||||
int err = NO_ERROR;
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
// it is not really an error to disconnect after the surface
|
||||
// has been abandoned, it should just be a no-op.
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
switch (api) {
|
||||
case NATIVE_WINDOW_API_EGL:
|
||||
case NATIVE_WINDOW_API_CPU:
|
||||
case NATIVE_WINDOW_API_MEDIA:
|
||||
case NATIVE_WINDOW_API_CAMERA:
|
||||
if (mConnectedApi == api) {
|
||||
mQueue.clear();
|
||||
freeAllBuffersLocked();
|
||||
mConnectedApi = NO_CONNECTED_API;
|
||||
mDequeueCondition.signal();
|
||||
} else {
|
||||
CNW_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
|
||||
mConnectedApi, api);
|
||||
err = -EINVAL;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
CNW_LOGE("disconnect: unknown API %d", api);
|
||||
err = -EINVAL;
|
||||
break;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setScalingMode(int mode) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
void GonkNativeWindow::setNewFrameCallback(
|
||||
GonkNativeWindowNewFrameCallback* aCallback) {
|
||||
CNW_LOGD("setNewFrameCallback");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mNewFrameCallback = aCallback;
|
||||
}
|
||||
|
||||
int GonkNativeWindow::query(int what, int* outValue)
|
||||
{
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
CNW_LOGE("query: GonkNativeWindow has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
int value;
|
||||
switch (what) {
|
||||
case NATIVE_WINDOW_WIDTH:
|
||||
value = mDefaultWidth;
|
||||
break;
|
||||
case NATIVE_WINDOW_HEIGHT:
|
||||
value = mDefaultHeight;
|
||||
break;
|
||||
case NATIVE_WINDOW_FORMAT:
|
||||
value = mPixelFormat;
|
||||
break;
|
||||
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
|
||||
value = MIN_UNDEQUEUED_BUFFERS;
|
||||
break;
|
||||
default:
|
||||
return BAD_VALUE;
|
||||
}
|
||||
outValue[0] = value;
|
||||
return NO_ERROR;
|
||||
}
|
|
@ -1,296 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2012 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
||||
#define NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <gui/ISurfaceTexture.h>
|
||||
#include <ui/egl/android_natives.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/RefBase.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "CameraCommon.h"
|
||||
#include "GrallocImages.h"
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
#include "mozilla/layers/TextureClient.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
// The user of GonkNativeWindow who wants to receive notification of
|
||||
// new frames should implement this interface.
|
||||
class GonkNativeWindowNewFrameCallback {
|
||||
public:
|
||||
virtual void OnNewFrame() = 0;
|
||||
};
|
||||
|
||||
class GonkNativeWindow : public BnSurfaceTexture
|
||||
{
|
||||
friend class GonkNativeWindowClient;
|
||||
|
||||
typedef mozilla::layers::TextureClient TextureClient;
|
||||
|
||||
public:
|
||||
enum { MIN_UNDEQUEUED_BUFFERS = 2 };
|
||||
enum { MIN_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS };
|
||||
enum { NUM_BUFFER_SLOTS = 32 };
|
||||
enum { NO_CONNECTED_API = 0 };
|
||||
enum { NATIVE_WINDOW_SET_BUFFERS_SIZE = 0x10000000 };
|
||||
|
||||
GonkNativeWindow();
|
||||
~GonkNativeWindow(); // this class cannot be overloaded
|
||||
|
||||
// Get next frame from the queue and mark it as RENDERING, caller
|
||||
// owns the returned buffer.
|
||||
already_AddRefed<TextureClient> getCurrentBuffer();
|
||||
|
||||
// Return the buffer to the queue and mark it as FREE. After that
|
||||
// the buffer is useable again for the decoder.
|
||||
void returnBuffer(TextureClient* client);
|
||||
|
||||
// setBufferCount updates the number of available buffer slots. After
|
||||
// calling this all buffer slots are owned by the GonkNativeWindow object
|
||||
// (i.e. they are not owned by the client).
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
|
||||
// requestBuffer requests a new buffer for the given index.
|
||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
||||
|
||||
// dequeueBuffer gets the next buffer slot index for the client to use. If a
|
||||
// buffer slot is available then that slot index is written to the location
|
||||
// pointed to by the buf argument and a status of OK is returned. If no
|
||||
// slot is available then a status of -EBUSY is returned and buf is
|
||||
// unmodified.
|
||||
virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
|
||||
uint32_t format, uint32_t usage);
|
||||
|
||||
// queueBuffer returns a filled buffer to the GonkNativeWindow. In addition,
|
||||
// a timestamp must be provided for the buffer. The timestamp is in
|
||||
// nanoseconds, and must be monotonically increasing. Its other semantics
|
||||
// (zero point, etc) are client-dependent and should be documented by the
|
||||
// client.
|
||||
virtual status_t queueBuffer(int buf, int64_t timestamp,
|
||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
|
||||
virtual void cancelBuffer(int buf);
|
||||
virtual status_t setCrop(const Rect& reg);
|
||||
virtual status_t setTransform(uint32_t transform);
|
||||
virtual status_t setScalingMode(int mode);
|
||||
|
||||
virtual int query(int what, int* value);
|
||||
|
||||
// Qcom specific function
|
||||
virtual int performQcomOperation(int operation, int arg1, int arg2, int arg3) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
// GonkNativeWindow do not implement the function and always works in
|
||||
// synchronous mode.
|
||||
virtual status_t setSynchronousMode(bool enabled);
|
||||
|
||||
// connect attempts to connect a client API to the GonkNativeWindow.
|
||||
//
|
||||
// This method will fail if the connect was previously called on the
|
||||
// GonkNativeWindow and no corresponding disconnect call was made.
|
||||
virtual status_t connect(int api,
|
||||
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
|
||||
|
||||
// disconnect attempts to disconnect a client API from the GonkNativeWindow.
|
||||
// This method will fail if the the GonkNativeWindow is not currently
|
||||
// connected to the specified client API.
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
void setNewFrameCallback(GonkNativeWindowNewFrameCallback* aCallback);
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// requestBuffers when a with and height of zero is requested.
|
||||
// A call to setDefaultBufferSize() may trigger requestBuffers() to
|
||||
// be called from the client.
|
||||
status_t setDefaultBufferSize(uint32_t width, uint32_t height);
|
||||
|
||||
// abandon frees all the buffers and puts the GonkNativeWindow into the
|
||||
// 'abandoned' state. Once put in this state the GonkNativeWindow can never
|
||||
// leave it. When in the 'abandoned' state, all methods of the
|
||||
// ISurfaceTexture interface will fail with the NO_INIT error.
|
||||
//
|
||||
// Note that while calling this method causes all the buffers to be freed
|
||||
// from the perspective of the the GonkNativeWindow, if there are additional
|
||||
// references on the buffers (e.g. if a buffer is referenced by a client)
|
||||
// then those buffer will remain allocated.
|
||||
void abandon();
|
||||
|
||||
already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
|
||||
|
||||
static void RecycleCallback(TextureClient* client, void* closure);
|
||||
|
||||
protected:
|
||||
|
||||
// freeAllBuffersLocked frees the resources (both GraphicBuffer and
|
||||
// EGLImage) for all slots by removing them from the slots and appending
|
||||
// then to the freeList. This must be called with mMutex locked.
|
||||
void freeAllBuffersLocked();
|
||||
|
||||
// clearRenderingStateBuffersLocked clear the resources in RENDERING state;
|
||||
// But do not destroy the gralloc buffer. It is still in the video stream
|
||||
// awaiting rendering.
|
||||
// this must be called with mMutex locked.
|
||||
void clearRenderingStateBuffersLocked();
|
||||
|
||||
private:
|
||||
void init();
|
||||
|
||||
int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
|
||||
|
||||
int getSlotFromTextureClientLocked(TextureClient* client) const;
|
||||
|
||||
enum { INVALID_BUFFER_SLOT = -1 };
|
||||
|
||||
struct BufferSlot {
|
||||
|
||||
BufferSlot()
|
||||
: mBufferState(BufferSlot::FREE),
|
||||
mTimestamp(0),
|
||||
mFrameNumber(0){
|
||||
}
|
||||
|
||||
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
|
||||
// if no buffer has been allocated.
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mTextureClient is a thin abstraction over remotely allocated GraphicBuffer.
|
||||
RefPtr<TextureClient> mTextureClient;
|
||||
|
||||
// BufferState represents the different states in which a buffer slot
|
||||
// can be.
|
||||
enum BufferState {
|
||||
// FREE indicates that the buffer is not currently being used and
|
||||
// will not be used in the future until it gets dequeued and
|
||||
// subsequently queued by the client.
|
||||
FREE = 0,
|
||||
|
||||
// DEQUEUED indicates that the buffer has been dequeued by the
|
||||
// client, but has not yet been queued or canceled. The buffer is
|
||||
// considered 'owned' by the client, and the server should not use
|
||||
// it for anything.
|
||||
//
|
||||
// Note that when in synchronous-mode (mSynchronousMode == true),
|
||||
// the buffer that's currently attached to the texture may be
|
||||
// dequeued by the client. That means that the current buffer can
|
||||
// be in either the DEQUEUED or QUEUED state. In asynchronous mode,
|
||||
// however, the current buffer is always in the QUEUED state.
|
||||
DEQUEUED = 1,
|
||||
|
||||
// QUEUED indicates that the buffer has been queued by the client,
|
||||
// and has not since been made available for the client to dequeue.
|
||||
// Attaching the buffer to the texture does NOT transition the
|
||||
// buffer away from the QUEUED state. However, in Synchronous mode
|
||||
// the current buffer may be dequeued by the client under some
|
||||
// circumstances. See the note about the current buffer in the
|
||||
// documentation for DEQUEUED.
|
||||
QUEUED = 2,
|
||||
|
||||
// RENDERING indicates that the buffer has been sent to
|
||||
// the compositor, and has not yet available for the
|
||||
// client to dequeue. When the compositor has finished its
|
||||
// job, the buffer will be returned to FREE state.
|
||||
RENDERING = 3,
|
||||
};
|
||||
|
||||
// mBufferState is the current state of this buffer slot.
|
||||
BufferState mBufferState;
|
||||
|
||||
// mRequestBufferCalled is used for validating that the client did
|
||||
// call requestBuffer() when told to do so. Technically this is not
|
||||
// needed but useful for debugging and catching client bugs.
|
||||
bool mRequestBufferCalled;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot.
|
||||
uint64_t mFrameNumber;
|
||||
};
|
||||
|
||||
// mSlots is the array of buffer slots that must be mirrored on the client
|
||||
// side. This allows buffer ownership to be transferred between the client
|
||||
// and server without sending a GraphicBuffer over binder. The entire array
|
||||
// is initialized to NULL at construction time, and buffers are allocated
|
||||
// for a slot when requestBuffer is called with that slot's index.
|
||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
||||
|
||||
// mDequeueCondition condition used for dequeueBuffer in synchronous mode
|
||||
mutable Condition mDequeueCondition;
|
||||
|
||||
// mAbandoned indicates that the GonkNativeWindow will no longer be used to
|
||||
// consume buffers pushed to it.
|
||||
// It is initialized to false, and set to true in the abandon method. A
|
||||
// GonkNativeWindow that has been abandoned will return the NO_INIT error
|
||||
// from all control methods capable of returning an error.
|
||||
bool mAbandoned;
|
||||
|
||||
// mTimestamp is the timestamp that will be used for the next buffer queue
|
||||
// operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
|
||||
// a timestamp is auto-generated when queueBuffer is called.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mDefaultWidth holds the default width of allocated buffers. It is used
|
||||
// in requestBuffers() if a width and height of zero is specified.
|
||||
uint32_t mDefaultWidth;
|
||||
|
||||
// mDefaultHeight holds the default height of allocated buffers. It is used
|
||||
// in requestBuffers() if a width and height of zero is specified.
|
||||
uint32_t mDefaultHeight;
|
||||
|
||||
// mPixelFormat holds the pixel format of allocated buffers. It is used
|
||||
// in requestBuffers() if a format of zero is specified.
|
||||
uint32_t mPixelFormat;
|
||||
|
||||
// mBufferCount is the number of buffer slots that the client and server
|
||||
// must maintain. It defaults to MIN_BUFFER_SLOTS + 1 and can be changed
|
||||
// by calling setBufferCount or setBufferCountServer
|
||||
int mBufferCount;
|
||||
|
||||
// mConnectedApi indicates the API that is currently connected to this
|
||||
// GonkNativeWindow. It defaults to NO_CONNECTED_API (= 0), and gets updated
|
||||
// by the connect and disconnect methods.
|
||||
int mConnectedApi;
|
||||
|
||||
// mQueue is a FIFO of queued buffers used in synchronous mode
|
||||
// GonkNativeWindow always works in synchronous mode
|
||||
typedef Vector<int> Fifo;
|
||||
Fifo mQueue;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkNativeWindow objects. It must be locked whenever the
|
||||
// member variables are accessed.
|
||||
mutable Mutex mMutex;
|
||||
|
||||
// mFrameCounter is the free running counter, incremented for every buffer queued
|
||||
uint64_t mFrameCounter;
|
||||
|
||||
GonkNativeWindowNewFrameCallback* mNewFrameCallback;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // NATIVEWINDOW_GONKNATIVEWINDOW_ICS_H
|
|
@ -47,10 +47,6 @@ elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
|||
'GonkConsumerBaseJB.h',
|
||||
'GonkNativeWindowJB.h',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
||||
EXPORTS += [
|
||||
'GonkNativeWindowICS.h',
|
||||
]
|
||||
|
||||
if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER'] or CONFIG['MOZ_WEBRTC']:
|
||||
if CONFIG['ANDROID_VERSION'] >= '21':
|
||||
|
@ -78,10 +74,6 @@ if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER'] or CONFIG['MOZ_WEBRTC']
|
|||
'GonkConsumerBaseJB.cpp',
|
||||
'GonkNativeWindowJB.cpp',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] == '15':
|
||||
SOURCES += [
|
||||
'GonkNativeWindowICS.cpp',
|
||||
]
|
||||
|
||||
if CONFIG['ANDROID_VERSION'] >= '18':
|
||||
SOURCES += [
|
||||
|
|
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