зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1754004 - Part 17: Keep pipe streams alive so long as there's a callback registered, r=asuth
If we don't do this, we can encounter issues where we'll spuriously close the stream when the last reference to the input stream is dropped while an AsyncWait is still pending. Depends on D145363 Differential Revision: https://phabricator.services.mozilla.com/D145672
This commit is contained in:
Родитель
578d034393
Коммит
cf7142badb
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@ -27,6 +27,7 @@
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#include "nsIAsyncInputStream.h"
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#include "nsIAsyncOutputStream.h"
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#include "nsIInputStreamPriority.h"
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#include "nsThreadUtils.h"
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using namespace mozilla;
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@ -58,6 +59,76 @@ enum SegmentChangeResult { SegmentNotChanged, SegmentAdvanceBufferRead };
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//-----------------------------------------------------------------------------
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class CallbackHolder {
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public:
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CallbackHolder() = default;
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MOZ_IMPLICIT CallbackHolder(std::nullptr_t) {}
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CallbackHolder(nsIAsyncInputStream* aStream,
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nsIInputStreamCallback* aCallback, uint32_t aFlags,
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nsIEventTarget* aEventTarget)
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: mRunnable(aCallback ? NS_NewRunnableFunction(
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"nsPipeInputStream AsyncWait Callback",
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[stream = nsCOMPtr{aStream},
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callback = nsCOMPtr{aCallback}]() {
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callback->OnInputStreamReady(stream);
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})
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: nullptr),
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mEventTarget(aEventTarget),
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mFlags(aFlags) {}
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CallbackHolder(nsIAsyncOutputStream* aStream,
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nsIOutputStreamCallback* aCallback, uint32_t aFlags,
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nsIEventTarget* aEventTarget)
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: mRunnable(aCallback ? NS_NewRunnableFunction(
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"nsPipeOutputStream AsyncWait Callback",
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[stream = nsCOMPtr{aStream},
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callback = nsCOMPtr{aCallback}]() {
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callback->OnOutputStreamReady(stream);
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})
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: nullptr),
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mEventTarget(aEventTarget),
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mFlags(aFlags) {}
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CallbackHolder(const CallbackHolder&) = delete;
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CallbackHolder(CallbackHolder&&) = default;
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CallbackHolder& operator=(const CallbackHolder&) = delete;
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CallbackHolder& operator=(CallbackHolder&&) = default;
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CallbackHolder& operator=(std::nullptr_t) {
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mRunnable = nullptr;
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mEventTarget = nullptr;
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mFlags = 0;
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return *this;
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}
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MOZ_IMPLICIT operator bool() const { return mRunnable; }
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uint32_t Flags() const {
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MOZ_ASSERT(mRunnable, "Should only be called when a callback is present");
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return mFlags;
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}
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void Notify() {
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nsCOMPtr<nsIRunnable> runnable = mRunnable.forget();
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nsCOMPtr<nsIEventTarget> eventTarget = mEventTarget.forget();
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if (runnable) {
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if (eventTarget) {
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eventTarget->Dispatch(runnable.forget());
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} else {
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runnable->Run();
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}
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}
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}
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private:
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nsCOMPtr<nsIRunnable> mRunnable;
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nsCOMPtr<nsIEventTarget> mEventTarget;
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uint32_t mFlags = 0;
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};
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//-----------------------------------------------------------------------------
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// this class is used to delay notifications until the end of a particular
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// scope. it helps avoid the complexity of issuing callbacks while inside
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// a critical section.
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@ -66,34 +137,12 @@ class nsPipeEvents {
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nsPipeEvents() = default;
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~nsPipeEvents();
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inline void NotifyInputReady(nsIAsyncInputStream* aStream,
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nsIInputStreamCallback* aCallback) {
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mInputList.AppendElement(InputEntry(aStream, aCallback));
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}
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inline void NotifyOutputReady(nsIAsyncOutputStream* aStream,
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nsIOutputStreamCallback* aCallback) {
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MOZ_DIAGNOSTIC_ASSERT(!mOutputCallback);
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mOutputStream = aStream;
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mOutputCallback = aCallback;
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inline void NotifyReady(CallbackHolder aCallback) {
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mCallbacks.AppendElement(std::move(aCallback));
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}
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private:
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struct InputEntry {
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InputEntry(nsIAsyncInputStream* aStream, nsIInputStreamCallback* aCallback)
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: mStream(aStream), mCallback(aCallback) {
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MOZ_DIAGNOSTIC_ASSERT(mStream);
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MOZ_DIAGNOSTIC_ASSERT(mCallback);
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}
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nsCOMPtr<nsIAsyncInputStream> mStream;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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};
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nsTArray<InputEntry> mInputList;
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nsCOMPtr<nsIAsyncOutputStream> mOutputStream;
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nsCOMPtr<nsIOutputStreamCallback> mOutputCallback;
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nsTArray<CallbackHolder> mCallbacks;
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};
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//-----------------------------------------------------------------------------
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@ -151,7 +200,6 @@ class nsPipeInputStream final : public nsIAsyncInputStream,
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mInputStatus(NS_OK),
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mBlocking(true),
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mBlocked(false),
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mCallbackFlags(0),
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mPriority(nsIRunnablePriority::PRIORITY_NORMAL) {}
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nsPipeInputStream(const nsPipeInputStream& aOther)
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@ -160,7 +208,6 @@ class nsPipeInputStream final : public nsIAsyncInputStream,
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mInputStatus(aOther.mInputStatus),
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mBlocking(aOther.mBlocking),
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mBlocked(false),
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mCallbackFlags(0),
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mReadState(aOther.mReadState),
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mPriority(nsIRunnablePriority::PRIORITY_NORMAL) {}
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@ -210,8 +257,7 @@ class nsPipeInputStream final : public nsIAsyncInputStream,
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// these variables can only be accessed while inside the pipe's monitor
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bool mBlocked;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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uint32_t mCallbackFlags;
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CallbackHolder mCallback;
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// requires pipe's monitor; usually treat as an opaque token to pass to nsPipe
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nsPipeReadState mReadState;
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@ -240,8 +286,7 @@ class nsPipeOutputStream : public nsIAsyncOutputStream, public nsIClassInfo {
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mLogicalOffset(0),
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mBlocking(true),
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mBlocked(false),
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mWritable(true),
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mCallbackFlags(0) {}
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mWritable(true) {}
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void SetNonBlocking(bool aNonBlocking) { mBlocking = !aNonBlocking; }
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void SetWritable(bool aWritable) { mWritable = aWritable; }
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@ -263,8 +308,7 @@ class nsPipeOutputStream : public nsIAsyncOutputStream, public nsIClassInfo {
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// these variables can only be accessed while inside the pipe's monitor
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bool mBlocked;
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bool mWritable;
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nsCOMPtr<nsIOutputStreamCallback> mCallback;
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uint32_t mCallbackFlags;
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CallbackHolder mCallback;
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};
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//-----------------------------------------------------------------------------
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@ -1059,17 +1103,10 @@ bool nsPipe::IsAdvanceBufferFull(const ReentrantMonitorAutoEnter& ev) const {
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nsPipeEvents::~nsPipeEvents() {
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// dispatch any pending events
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for (uint32_t i = 0; i < mInputList.Length(); ++i) {
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mInputList[i].mCallback->OnInputStreamReady(mInputList[i].mStream);
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}
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mInputList.Clear();
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if (mOutputCallback) {
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mOutputCallback->OnOutputStreamReady(mOutputStream);
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mOutputCallback = nullptr;
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mOutputStream = nullptr;
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for (auto& callback : mCallbacks) {
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callback.Notify();
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}
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mCallbacks.Clear();
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}
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//-----------------------------------------------------------------------------
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@ -1148,10 +1185,8 @@ MonitorAction nsPipeInputStream::OnInputReadable(
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mPipe->mReentrantMonitor.AssertCurrentThreadIn();
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mReadState.mAvailable += aBytesWritten;
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if (mCallback && !(mCallbackFlags & WAIT_CLOSURE_ONLY)) {
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aEvents.NotifyInputReady(this, mCallback);
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mCallback = nullptr;
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mCallbackFlags = 0;
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if (mCallback && !(mCallback.Flags() & WAIT_CLOSURE_ONLY)) {
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aEvents.NotifyReady(std::move(mCallback));
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} else if (mBlocked) {
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result = NotifyMonitor;
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}
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@ -1177,9 +1212,7 @@ MonitorAction nsPipeInputStream::OnInputException(
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mPipe->DrainInputStream(mReadState, aEvents);
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if (mCallback) {
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aEvents.NotifyInputReady(this, mCallback);
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mCallback = nullptr;
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mCallbackFlags = 0;
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aEvents.NotifyReady(std::move(mCallback));
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} else if (mBlocked) {
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result = NotifyMonitor;
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}
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@ -1321,27 +1354,20 @@ nsPipeInputStream::AsyncWait(nsIInputStreamCallback* aCallback, uint32_t aFlags,
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// replace a pending callback
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mCallback = nullptr;
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mCallbackFlags = 0;
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if (!aCallback) {
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return NS_OK;
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}
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nsCOMPtr<nsIInputStreamCallback> proxy;
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if (aTarget) {
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proxy = NS_NewInputStreamReadyEvent("nsPipeInputStream::AsyncWait",
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aCallback, aTarget, mPriority);
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aCallback = proxy;
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}
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CallbackHolder callback(this, aCallback, aFlags, aTarget);
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if (NS_FAILED(Status(mon)) ||
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(mReadState.mAvailable && !(aFlags & WAIT_CLOSURE_ONLY))) {
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// stream is already closed or readable; post event.
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pipeEvents.NotifyInputReady(this, aCallback);
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pipeEvents.NotifyReady(std::move(callback));
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} else {
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// queue up callback object to be notified when data becomes available
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mCallback = aCallback;
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mCallbackFlags = aFlags;
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mCallback = std::move(callback);
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}
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}
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return NS_OK;
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mWritable = true;
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if (mCallback && !(mCallbackFlags & WAIT_CLOSURE_ONLY)) {
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aEvents.NotifyOutputReady(this, mCallback);
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mCallback = nullptr;
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mCallbackFlags = 0;
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if (mCallback && !(mCallback.Flags() & WAIT_CLOSURE_ONLY)) {
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aEvents.NotifyReady(std::move(mCallback));
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} else if (mBlocked) {
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result = NotifyMonitor;
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}
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mWritable = false;
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if (mCallback) {
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aEvents.NotifyOutputReady(this, mCallback);
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mCallback = nullptr;
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mCallbackFlags = 0;
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aEvents.NotifyReady(std::move(mCallback));
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} else if (mBlocked) {
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result = NotifyMonitor;
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}
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// replace a pending callback
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mCallback = nullptr;
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mCallbackFlags = 0;
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if (!aCallback) {
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return NS_OK;
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}
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nsCOMPtr<nsIOutputStreamCallback> proxy;
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if (aTarget) {
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proxy = NS_NewOutputStreamReadyEvent(aCallback, aTarget);
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aCallback = proxy;
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}
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CallbackHolder callback(this, aCallback, aFlags, aTarget);
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if (NS_FAILED(mPipe->mStatus) ||
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(mWritable && !(aFlags & WAIT_CLOSURE_ONLY))) {
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// stream is already closed or writable; post event.
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pipeEvents.NotifyOutputReady(this, aCallback);
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pipeEvents.NotifyReady(std::move(callback));
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} else {
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// queue up callback object to be notified when data becomes available
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mCallback = aCallback;
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mCallbackFlags = aFlags;
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mCallback = std::move(callback);
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}
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}
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return NS_OK;
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