зеркало из https://github.com/mozilla/gecko-dev.git
Bug 540886, part 2: Offer a BlockChild() interface to RPC protocols that allows parents to prevent children from sending messages back of their own volition until the parent calls UnblockChild(). r=bent
--HG-- extra : transplant_source : %2A%A7%D7%2C%7B%90%1B%9BZS%E5%3E%E1%A1M%F2%A7P%99E
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@ -52,6 +52,8 @@
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// enum in ipc_channel.h. They need to be kept in sync.
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namespace {
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enum {
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UNBLOCK_CHILD_MESSAGE_TYPE = kuint16max - 4,
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BLOCK_CHILD_MESSAGE_TYPE = kuint16max - 3,
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SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 2,
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GOODBYE_MESSAGE_TYPE = kuint16max - 1,
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};
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@ -38,6 +38,7 @@
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/ipc/RPCChannel.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "nsDebug.h"
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#include "nsTraceRefcnt.h"
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@ -58,6 +59,33 @@ struct RunnableMethodTraits<mozilla::ipc::RPCChannel>
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static void ReleaseCallee(mozilla::ipc::RPCChannel* obj) { }
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};
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namespace
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{
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// Async (from the sending side's perspective)
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class BlockChildMessage : public IPC::Message
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{
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public:
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enum { ID = BLOCK_CHILD_MESSAGE_TYPE };
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BlockChildMessage() :
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Message(MSG_ROUTING_NONE, ID, IPC::Message::PRIORITY_NORMAL)
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{ }
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};
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// Async
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class UnblockChildMessage : public IPC::Message
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{
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public:
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enum { ID = UNBLOCK_CHILD_MESSAGE_TYPE };
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UnblockChildMessage() :
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Message(MSG_ROUTING_NONE, ID, IPC::Message::PRIORITY_NORMAL)
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{ }
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};
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} // namespace <anon>
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namespace mozilla {
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namespace ipc {
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@ -69,7 +97,8 @@ RPCChannel::RPCChannel(RPCListener* aListener,
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mOutOfTurnReplies(),
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mDeferred(),
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mRemoteStackDepthGuess(0),
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mRacePolicy(aPolicy)
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mRacePolicy(aPolicy),
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mBlockedOnParent(false)
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{
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MOZ_COUNT_CTOR(RPCChannel);
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}
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@ -387,6 +416,111 @@ RPCChannel::DispatchIncall(const Message& call)
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NewRunnableMethod(this, &RPCChannel::OnSend, reply));
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}
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bool
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RPCChannel::BlockChild()
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{
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AssertWorkerThread();
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if (mChild)
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NS_RUNTIMEABORT("child tried to block parent");
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SendSpecialMessage(new BlockChildMessage());
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return true;
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}
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bool
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RPCChannel::UnblockChild()
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{
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AssertWorkerThread();
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if (mChild)
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NS_RUNTIMEABORT("child tried to unblock parent");
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SendSpecialMessage(new UnblockChildMessage());
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return true;
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}
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bool
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RPCChannel::OnSpecialMessage(uint16 id, const Message& msg)
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{
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AssertWorkerThread();
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switch (id) {
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case BLOCK_CHILD_MESSAGE_TYPE:
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BlockOnParent();
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return true;
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case UNBLOCK_CHILD_MESSAGE_TYPE:
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UnblockFromParent();
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return true;
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default:
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return SyncChannel::OnSpecialMessage(id, msg);
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}
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}
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void
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RPCChannel::BlockOnParent()
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{
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AssertWorkerThread();
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if (!mChild)
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NS_RUNTIMEABORT("child tried to block parent");
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MutexAutoLock lock(mMutex);
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if (mBlockedOnParent || AwaitingSyncReply() || 0 < StackDepth())
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NS_RUNTIMEABORT("attempt to block child when it's already blocked");
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mBlockedOnParent = true;
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while (1) {
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// XXX this dispatch loop shares some similarities with the
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// one in Call(), but the logic is simpler and different
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// enough IMHO to warrant its own dispatch loop
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while (Connected() && mPending.empty() && mBlockedOnParent) {
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WaitForNotify();
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}
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if (!Connected()) {
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mBlockedOnParent = false;
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ReportConnectionError("RPCChannel");
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break;
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}
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if (!mPending.empty()) {
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Message recvd = mPending.front();
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mPending.pop();
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MutexAutoUnlock unlock(mMutex);
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if (recvd.is_rpc()) {
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// stack depth must be 0 here
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Incall(recvd, 0);
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}
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else if (recvd.is_sync()) {
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SyncChannel::OnDispatchMessage(recvd);
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}
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else {
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AsyncChannel::OnDispatchMessage(recvd);
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}
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}
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// the last message, if async, may have been the one that
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// unblocks us
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if (!mBlockedOnParent)
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break;
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}
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EnqueuePendingMessages();
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}
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void
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RPCChannel::UnblockFromParent()
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{
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AssertWorkerThread();
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if (!mChild)
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NS_RUNTIMEABORT("child tried to block parent");
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MutexAutoLock lock(mMutex);
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mBlockedOnParent = false;
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}
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void
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RPCChannel::DebugAbort(const char* file, int line, const char* cond,
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@ -444,7 +578,7 @@ RPCChannel::OnMessageReceived(const Message& msg)
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mPending.push(msg);
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if (0 == StackDepth())
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if (0 == StackDepth() && !mBlockedOnParent)
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// the worker thread might be idle, make sure it wakes up
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mWorkerLoop->PostTask(
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FROM_HERE,
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@ -81,10 +81,38 @@ public:
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// Make an RPC to the other side of the channel
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bool Call(Message* msg, Message* reply);
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// Asynchronously, send the child a message that puts it in such a
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// state that it can't send messages to the parent unless the
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// parent sends a message to it first. The child stays in this
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// state until the parent calls |UnblockChild()|.
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//
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// It is an error to
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// - call this on the child side of the channel.
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// - nest |BlockChild()| calls
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// - call this when the child is already blocked on a sync or RPC
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// in-/out- message/call
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//
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// Return true iff successful.
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bool BlockChild();
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// Asynchronously undo |BlockChild()|.
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//
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// It is an error to
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// - call this on the child side of the channel
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// - call this without a matching |BlockChild()|
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//
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// Return true iff successful.
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bool UnblockChild();
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NS_OVERRIDE
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virtual bool OnSpecialMessage(uint16 id, const Message& msg);
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// Override the SyncChannel handler so we can dispatch RPC
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// messages. Called on the IO thread only.
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NS_OVERRIDE virtual void OnMessageReceived(const Message& msg);
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NS_OVERRIDE virtual void OnChannelError();
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NS_OVERRIDE
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virtual void OnMessageReceived(const Message& msg);
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NS_OVERRIDE
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virtual void OnChannelError();
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private:
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// Called on worker thread only
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@ -96,6 +124,9 @@ private:
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void Incall(const Message& call, size_t stackDepth);
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void DispatchIncall(const Message& call);
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void BlockOnParent();
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void UnblockFromParent();
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// Called from both threads
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size_t StackDepth() {
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mMutex.AssertCurrentThreadOwns();
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@ -197,6 +228,9 @@ private:
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//
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size_t mRemoteStackDepthGuess;
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RacyRPCPolicy mRacePolicy;
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// True iff the parent has put us in a |BlockChild()| state.
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bool mBlockedOnParent;
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};
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@ -93,6 +93,14 @@ protected:
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}
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void OnDispatchMessage(const Message& aMsg);
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NS_OVERRIDE
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bool OnSpecialMessage(uint16 id, const Message& msg)
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{
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// SyncChannel doesn't care about any special messages yet
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return AsyncChannel::OnSpecialMessage(id, msg);
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}
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void WaitForNotify();
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// Executed on the IO thread.
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@ -2617,17 +2617,16 @@ class _GenerateProtocolActorCode(ipdl.ast.Visitor):
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ret=Type.BOOL,
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virtual=1, pure=1)))
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# optional Shutdown() method; default is no-op
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# optional ActorDestroy() method; default is no-op
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self.cls.addstmts([
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Whitespace.NL,
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MethodDefn(MethodDecl(
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_destroyMethod().name,
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params=[ Decl(_DestroyReason.Type(), 'why') ],
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virtual=1))
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virtual=1)),
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Whitespace.NL
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])
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self.cls.addstmt(Whitespace.NL)
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self.cls.addstmts((
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[ Label.PRIVATE ]
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+ self.standardTypedefs()
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@ -2879,6 +2878,22 @@ class _GenerateProtocolActorCode(ipdl.ast.Visitor):
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self.cls.addstmts([ otherpid, Whitespace.NL,
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getdump, Whitespace.NL ])
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if (p.decl.type.isToplevel() and self.side is 'parent'
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and p.decl.type.talksRpc()):
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# offer BlockChild() and UnblockChild().
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# See ipc/glue/RPCChannel.h
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blockchild = MethodDefn(MethodDecl(
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'BlockChild', ret=Type.BOOL))
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blockchild.addstmt(StmtReturn(ExprCall(
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ExprSelect(p.channelVar(), '.', 'BlockChild'))))
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unblockchild = MethodDefn(MethodDecl(
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'UnblockChild', ret=Type.BOOL))
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unblockchild.addstmt(StmtReturn(ExprCall(
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ExprSelect(p.channelVar(), '.', 'UnblockChild'))))
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self.cls.addstmts([ blockchild, unblockchild, Whitespace.NL ])
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## private methods
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self.cls.addstmt(Label.PRIVATE)
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