fixing bug 85595. patch from paper@animecity.nu. r=pavlov sr=tor

This commit is contained in:
pavlov%netscape.com 2002-06-11 22:29:31 +00:00
Родитель 945e691fda
Коммит d26a189738
4 изменённых файлов: 513 добавлений и 178 удалений

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@ -243,6 +243,9 @@ NS_IMETHODIMP gfxImageFrame::SetImageData(const PRUint8 *aData, PRUint32 aLength
if (!mMutable)
return NS_ERROR_FAILURE;
if (aLength == 0)
return NS_OK;
PRInt32 row_stride = mImage->GetLineStride();
mImage->LockImagePixels(PR_FALSE);
@ -270,7 +273,8 @@ NS_IMETHODIMP gfxImageFrame::SetImageData(const PRUint8 *aData, PRUint32 aLength
if (decY2 != mSize.height) {
mImage->SetDecodedRect(0, 0, mSize.width, row + 1);
}
PRInt32 numnewrows = (aLength / row_stride);
// adjust for aLength < row_stride
PRInt32 numnewrows = ((aLength - 1) / row_stride) + 1;
nsRect r(0, row, mSize.width, numnewrows);
mImage->ImageUpdated(nsnull, nsImageUpdateFlags_kBitsChanged, &r);

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@ -243,6 +243,9 @@ NS_IMETHODIMP gfxImageFrame::SetImageData(const PRUint8 *aData, PRUint32 aLength
if (!mMutable)
return NS_ERROR_FAILURE;
if (aLength == 0)
return NS_OK;
PRInt32 row_stride = mImage->GetLineStride();
mImage->LockImagePixels(PR_FALSE);
@ -270,7 +273,8 @@ NS_IMETHODIMP gfxImageFrame::SetImageData(const PRUint8 *aData, PRUint32 aLength
if (decY2 != mSize.height) {
mImage->SetDecodedRect(0, 0, mSize.width, row + 1);
}
PRInt32 numnewrows = (aLength / row_stride);
// adjust for aLength < row_stride
PRInt32 numnewrows = ((aLength - 1) / row_stride) + 1;
nsRect r(0, row, mSize.width, numnewrows);
mImage->ImageUpdated(nsnull, nsImageUpdateFlags_kBitsChanged, &r);

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@ -21,6 +21,7 @@
* Stuart Parmenter <pavlov@netscape.com>
* Chris Saari <saari@netscape.com>
* Asko Tontti <atontti@cc.hut.fi>
* Arron Mogge <paper@animecity.nu>
*/
#include "imgContainer.h"
@ -167,7 +168,7 @@ NS_IMETHODIMP imgContainer::AppendFrame(gfxIImageFrame *item)
if (NS_SUCCEEDED(firstFrame->GetBackgroundColor(&backgroundColor))) {
mCompositingFrame->SetBackgroundColor(backgroundColor);
FillWithColor(mCompositingFrame, 0);
BlackenFrame(mCompositingFrame);
}
PRInt32 x;
@ -479,18 +480,12 @@ void imgContainer::DoComposite(gfxIImageFrame** aFrameToUse, nsRect* aDirtyRect,
PRInt32 nextFrameIndex = aNextFrame;
PRInt32 prevFrameIndex = aPrevFrame;
if(PRUint32(nextFrameIndex) >= numFrames) nextFrameIndex = numFrames-1;
if(PRUint32(prevFrameIndex) >= numFrames) prevFrameIndex = numFrames-1;
if (PRUint32(nextFrameIndex) >= numFrames) nextFrameIndex = numFrames - 1;
if (PRUint32(prevFrameIndex) >= numFrames) prevFrameIndex = numFrames - 1;
nsCOMPtr<gfxIImageFrame> prevFrame;
inlinedGetFrameAt(prevFrameIndex, getter_AddRefs(prevFrame));
PRInt32 prevFrameDisposalMethod;
if(nextFrameIndex == 0)
prevFrameDisposalMethod = 2;
else
prevFrame->GetFrameDisposalMethod(&prevFrameDisposalMethod);
nsCOMPtr<gfxIImageFrame> nextFrame;
inlinedGetFrameAt(nextFrameIndex, getter_AddRefs(nextFrame));
@ -503,9 +498,20 @@ void imgContainer::DoComposite(gfxIImageFrame** aFrameToUse, nsRect* aDirtyRect,
nextFrame->GetWidth(&width);
nextFrame->GetHeight(&height);
gfx_color color = 0;
gfx_color trans = 0;
PRInt32 nextFrameDisposalMethod;
nextFrame->GetFrameDisposalMethod(&nextFrameDisposalMethod);
PRInt32 prevFrameDisposalMethod;
prevFrame->GetFrameDisposalMethod(&prevFrameDisposalMethod);
if (nextFrameIndex == 0) {
// First Frame: Blank First, then Draw Normal
BlackenFrame(mCompositingFrame);
ZeroMask(mCompositingFrame);
(*aDirtyRect).x = 0;
(*aDirtyRect).y = 0;
(*aDirtyRect).width = mSize.width;
(*aDirtyRect).height = mSize.height;
} else {
switch (prevFrameDisposalMethod) {
default:
case 0: // DISPOSE_NOT_SPECIFIED
@ -513,45 +519,133 @@ void imgContainer::DoComposite(gfxIImageFrame** aFrameToUse, nsRect* aDirtyRect,
*aFrameToUse = mCompositingFrame;
NS_ADDREF(*aFrameToUse);
nextFrame->DrawTo(mCompositingFrame, x, y, width, height);
BuildCompositeMask(mCompositingFrame, nextFrame);
(*aDirtyRect).x = x;
(*aDirtyRect).y = y;
(*aDirtyRect).width = width;
(*aDirtyRect).height = height;
break;
case 2: // DISPOSE_OVERWRITE_BGCOLOR Overwrite with background color
{
PRInt32 xDispose;
PRInt32 yDispose;
PRInt32 widthDispose;
PRInt32 heightDispose;
prevFrame->GetX(&xDispose);
prevFrame->GetY(&yDispose);
prevFrame->GetWidth(&widthDispose);
prevFrame->GetHeight(&heightDispose);
*aFrameToUse = mCompositingFrame;
NS_ADDREF(*aFrameToUse);
// Not actually getting the background color here, and instead filling with
// zeros fixes cases where the animation is transparent, but has a different
// background color and so on Windows, we would correctly build the bit mask, but
// it would blit incorrectly. Windows needs masked out bits to be zeroed out too.
//nextFrame->GetBackgroundColor(&color);
FillWithColor(mCompositingFrame, color);
// Blank out previous frame area (both color & Mask/Alpha)
BlackenFrame(mCompositingFrame, xDispose, yDispose, widthDispose, heightDispose);
ZeroMaskArea(mCompositingFrame, xDispose, yDispose, widthDispose, heightDispose);
// blit next frame into this clean slate
nextFrame->DrawTo(mCompositingFrame, x, y, width, height);
// Calculate area that we need to redraw
// which is the combination of the previous frame and this one
ZeroMask(mCompositingFrame);
BuildCompositeMask(mCompositingFrame, nextFrame);
// This is essentially nsRect::UnionRect()
nscoord xmost1 = x + width;
nscoord xmost2 = xDispose + widthDispose;
nscoord ymost1 = y + height;
nscoord ymost2 = yDispose + heightDispose;
(*aDirtyRect).x = PR_MIN(x, xDispose);
(*aDirtyRect).y = PR_MIN(y, yDispose);
(*aDirtyRect).width = PR_MAX(xmost1, xmost2) - (*aDirtyRect).x;
(*aDirtyRect).height = PR_MAX(ymost1, ymost2) - (*aDirtyRect).y;
}
break;
case 4: // DISPOSE_OVERWRITE_PREVIOUS Save-under
//XXX Reblit previous composite into frame buffer
//
break;
case 3:
case 4:
// Keep prev frame, but overwrite previous frame with this one? Let's just overwrite.
// Gif Specs say bit 4 (our value 4), but all gif generators I've seen use bit2 & bit3 (our value 3)
PRInt32 xDispose;
PRInt32 yDispose;
PRInt32 widthDispose;
PRInt32 heightDispose;
prevFrame->GetX(&xDispose);
prevFrame->GetY(&yDispose);
prevFrame->GetWidth(&widthDispose);
prevFrame->GetHeight(&heightDispose);
// Blank out previous frame area (both color & Mask/Alpha)
BlackenFrame(mCompositingFrame, xDispose, yDispose, widthDispose, heightDispose);
ZeroMaskArea(mCompositingFrame, xDispose, yDispose, widthDispose, heightDispose);
if (mCompositingPrevFrame) {
// It would be nice to just draw the area we need.
// but for now, draw whole frame
mCompositingPrevFrame->DrawTo(mCompositingFrame, 0, 0, mSize.width, mSize.height);
BuildCompositeMask(mCompositingFrame, mCompositingPrevFrame);
// destroy only if we don't need it for this one
if (nextFrameDisposalMethod != 3 && nextFrameDisposalMethod != 4)
mCompositingPrevFrame = nsnull;
}
(*aDirtyRect).x = 0;
(*aDirtyRect).y = 0;
(*aDirtyRect).width = mSize.width;
(*aDirtyRect).height = mSize.height;
break;
}
}
// Check if the frame we are composing wants the previous image restored afer it is done
// Don't store it (again) if last frame wanted it's image restored too
if ((nextFrameDisposalMethod == 3 || nextFrameDisposalMethod == 4) && prevFrameDisposalMethod != 3 && prevFrameDisposalMethod != 4) {
// We are storing the whole image.
// It would be better if we just stored the area that nextFrame is going to overwrite.
mCompositingPrevFrame = do_CreateInstance("@mozilla.org/gfx/image/frame;2");
gfx_format format;
mCompositingFrame->GetFormat(&format);
mCompositingPrevFrame->Init(0, 0, mSize.width, mSize.height, format);
PRUint8* aDataSrc;
PRUint8* aDataDest;
PRUint32 aDataLengthSrc;
PRUint32 aDataLengthDest;
// Copy Image Over
mCompositingPrevFrame->SetTransparentColor(0);
if (NS_SUCCEEDED(mCompositingPrevFrame->LockImageData())) {
mCompositingFrame->GetImageData(&aDataSrc, &aDataLengthSrc);
mCompositingPrevFrame->GetImageData(&aDataDest, &aDataLengthDest);
if (aDataLengthDest == aDataLengthSrc)
memcpy(aDataDest, aDataSrc, aDataLengthSrc);
// Tell the image that it's data has been updated
nsCOMPtr<nsIInterfaceRequestor> ireq(do_QueryInterface(mCompositingPrevFrame));
if (ireq) {
nsCOMPtr<nsIImage> img(do_GetInterface(ireq));
nsRect r(0, 0, mSize.width, mSize.height);
img->ImageUpdated(nsnull, nsImageUpdateFlags_kBitsChanged, &r);
}
mCompositingPrevFrame->UnlockImageData();
}
// Copy Alpha/Mask Over
if (NS_SUCCEEDED(mCompositingPrevFrame->LockAlphaData())) {
mCompositingFrame->GetAlphaData(&aDataSrc, &aDataLengthSrc);
mCompositingPrevFrame->GetAlphaData(&aDataDest, &aDataLengthDest);
if (aDataLengthDest == aDataLengthSrc)
memcpy(aDataDest, aDataSrc, aDataLengthSrc);
mCompositingPrevFrame->UnlockAlphaData();
}
}
// blit next frame into it's correct spot
nextFrame->DrawTo(mCompositingFrame, x, y, width, height);
// put the mask in
BuildCompositeMask(mCompositingFrame, nextFrame);
// Get the next frame's disposal method, if it is it DISPOSE_OVER, save off
// this mCompositeFrame for reblitting when this timer gets fired again
PRInt32 nextFrameDisposalMethod;
nextFrame->GetFrameDisposalMethod(&nextFrameDisposalMethod);
//XXX if(nextFrameDisposalMethod == 4)
// blit mPreviousCompositeFrame with this frame
}
//******************************************************************************
/* void onStartDecode (in imgIRequest aRequest, in nsISupports cx); */
@ -616,99 +710,6 @@ NS_IMETHODIMP imgContainer::FrameChanged(imgIContainer *aContainer, nsISupports
return NS_ERROR_NOT_IMPLEMENTED;
}
//******************************************************************************
// Yet another thing that should be in a GIF specific container.
// Fill aFrame with color. Does not change the mask.
void imgContainer::FillWithColor(gfxIImageFrame *aFrame, gfx_color color)
{
if (!aFrame) return;
aFrame->LockImageData();
nscoord width;
nscoord height;
aFrame->GetWidth(&width);
aFrame->GetHeight(&height);
gfx_format format;
aFrame->GetFormat(&format);
switch (format) {
case gfxIFormats::RGB_A1:
case gfxIFormats::BGR_A1:
{
const PRUint8 colorBlue = (color >> 16) & 0xFF;
const PRUint8 colorGreen = (color >> 8) & 0xFF;
const PRUint8 colorRed = color & 0xFF;
// Copy in the color the fast way if we can
// Mac uses 4 bytes per color, with a 0x00 filler
// so we can only optimize Macs if all colors are 0
#if defined(XP_MAC) || defined(XP_MACOSX)
if (colorRed == 0 && colorBlue == 0 && colorGreen == 0) {
#else
if (colorRed == colorBlue && colorBlue == colorGreen) {
#endif
PRUint8* aData;
PRUint32 aDataLength;
aFrame->GetImageData(&aData, &aDataLength);
memset(aData, colorRed, aDataLength);
nsCOMPtr<nsIInterfaceRequestor> ireq(do_QueryInterface(aFrame));
if (ireq) {
nsCOMPtr<nsIImage> img(do_GetInterface(ireq));
nsRect r(0, 0, width, height);
img->ImageUpdated(nsnull, nsImageUpdateFlags_kBitsChanged, &r);
}
}
else
{
PRUint32 bpr;
aFrame->GetImageBytesPerRow(&bpr);
PRUint8* tmpRow = NS_STATIC_CAST(PRUint8*, nsMemory::Alloc(bpr));
if (!tmpRow) {
aFrame->UnlockImageData();
return;
}
// Set up one row with color
PRUint8* rgbRowIndex = tmpRow;
for (nscoord x=0; x<width; x++) {
#if defined(XP_WIN) || defined(MOZ_WIDGET_PHOTON)
*rgbRowIndex++ = colorBlue;
*rgbRowIndex++ = colorGreen;
*rgbRowIndex++ = colorRed;
#else
#if defined(XP_MAC) || defined(XP_MACOSX)
*rgbRowIndex++ = 0;
#endif
*rgbRowIndex++ = colorRed;
*rgbRowIndex++ = colorGreen;
*rgbRowIndex++ = colorBlue;
#endif
}
// Copy row tmpRow to every row in frame
for (nscoord y=0; y<height; y++) {
aFrame->SetImageData(tmpRow, bpr, y*bpr);
}
nsMemory::Free(tmpRow);
}
}
break;
default:
break;
}
aFrame->UnlockImageData();
}
//******************************************************************************
// Yet another thing that should be in a GIF specific container.
// This takes the mask information from the passed in aOverlayFrame and inserts
@ -716,27 +717,32 @@ void imgContainer::FillWithColor(gfxIImageFrame *aFrame, gfx_color color)
// does *not* rebuild the entire mask.
void imgContainer::BuildCompositeMask(gfxIImageFrame *aCompositingFrame, gfxIImageFrame *aOverlayFrame)
{
if(!aCompositingFrame || !aOverlayFrame) return;
if (!aCompositingFrame || !aOverlayFrame) return;
nsresult res;
PRUint8* compositingAlphaData;
PRUint32 compositingAlphaDataLength;
aCompositingFrame->LockAlphaData();
res = aCompositingFrame->GetAlphaData(&compositingAlphaData, &compositingAlphaDataLength);
if(!compositingAlphaData || !compositingAlphaDataLength || NS_FAILED(res)) {
if (!compositingAlphaData || !compositingAlphaDataLength || NS_FAILED(res)) {
aCompositingFrame->UnlockAlphaData();
return;
}
nscoord widthOverlay;
nscoord heightOverlay;
PRInt32 overlayXOffset, overlayYOffset;
aOverlayFrame->GetWidth(&widthOverlay);
aOverlayFrame->GetHeight(&heightOverlay);
aOverlayFrame->GetX(&overlayXOffset);
aOverlayFrame->GetY(&overlayYOffset);
// The current frame of the animation (overlay frame) is what
// determines the transparent color.
gfx_color color;
if(NS_FAILED(aOverlayFrame->GetTransparentColor(&color))) {
//XXX setting the entire mask on here is probably the wrong thing
//we should probably just set the region of the overlay frame
//to 255, but for the moment I can't find a case where this gives
//incorrect behavior
memset(compositingAlphaData, 255, compositingAlphaDataLength);
if (NS_FAILED(aOverlayFrame->GetTransparentColor(&color))) {
// set the region of the overlay frame to 1
OneMaskArea(aCompositingFrame, overlayXOffset, overlayYOffset, widthOverlay, heightOverlay);
aCompositingFrame->UnlockAlphaData();
return;
}
@ -749,16 +755,10 @@ void imgContainer::BuildCompositeMask(gfxIImageFrame *aCompositingFrame, gfxIIma
PRUint32 abprOverlay;
aOverlayFrame->GetAlphaBytesPerRow(&abprOverlay);
nscoord widthComposite, widthOverlay;
nscoord heightComposite, heightOverlay;
nscoord widthComposite;
nscoord heightComposite;
aCompositingFrame->GetWidth(&widthComposite);
aCompositingFrame->GetHeight(&heightComposite);
aOverlayFrame->GetWidth(&widthOverlay);
aOverlayFrame->GetHeight(&heightOverlay);
PRInt32 overlayXOffset, overlayYOffset;
aOverlayFrame->GetX(&overlayXOffset);
aOverlayFrame->GetY(&overlayYOffset);
PRUint8* overlayAlphaData;
PRUint32 overlayAlphaDataLength;
@ -872,16 +872,339 @@ void imgContainer::BuildCompositeMask(gfxIImageFrame *aCompositingFrame, gfxIIma
}
//******************************************************************************
void imgContainer::ZeroMask(gfxIImageFrame *aCompositingFrame)
//Based on BuildCompositeMask
void imgContainer::ZeroMaskArea(gfxIImageFrame *aCompositingFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight)
{
if(!aCompositingFrame) return;
if (!aCompositingFrame) return;
nsresult res;
PRUint8* compositingAlphaData;
PRUint32 compositingAlphaDataLength;
aCompositingFrame->LockAlphaData();
nsresult res = aCompositingFrame->GetAlphaData(&compositingAlphaData, &compositingAlphaDataLength);
if(NS_SUCCEEDED(res) && compositingAlphaData && compositingAlphaDataLength)
memset(compositingAlphaData, 0, compositingAlphaDataLength);
res = aCompositingFrame->GetAlphaData(&compositingAlphaData, &compositingAlphaDataLength);
if (!compositingAlphaData || !compositingAlphaDataLength || NS_FAILED(res)) {
aCompositingFrame->UnlockAlphaData();
return;
}
PRUint32 abprComposite;
aCompositingFrame->GetAlphaBytesPerRow(&abprComposite);
nscoord widthComposite;
nscoord heightComposite;
aCompositingFrame->GetWidth(&widthComposite);
aCompositingFrame->GetHeight(&heightComposite);
const PRInt32 width = PR_MIN(aWidth,(widthComposite-aX));
const PRInt32 height = PR_MIN(aHeight,(heightComposite-aY));
if (width <= 0 && height <= 0) {
aCompositingFrame->UnlockAlphaData();
return;
}
gfx_format format;
aCompositingFrame->GetFormat(&format);
switch (format) {
case gfxIFormats::RGB_A1:
case gfxIFormats::BGR_A1:
{
PRInt32 offset;
// Windows and OS/2 have the funky bottom up data storage we need to account for
#if defined(XP_WIN) || defined(XP_OS2)
offset = ((heightComposite - 1) - aY) * abprComposite;
#else
offset = aY*abprComposite;
#endif
PRUint8* alphaLine = compositingAlphaData + offset + (aX>>3);
PRUint8 mask_offset = (aX & 0x7);
for (PRInt32 i=0; i < height; i++) {
PRUint8 pixels;
PRInt32 j;
PRUint8 *localAlpha = alphaLine;
for (j = width; j >= 8; j -= 8) {
// for the last few bits of a line, we need to special-case it
if (mask_offset == 0) {
// simple case, no offset
*localAlpha++ = 0;
} else {
// set our part to 0
*localAlpha = (*localAlpha >> (8U-mask_offset)) << (8U-mask_offset);
*localAlpha++;
// Store in pixels to chop off bits
pixels = (*localAlpha << mask_offset);
*localAlpha = pixels >> mask_offset;
}
}
if (j > 0) {
// set bits we don't want to change to 1
pixels = ((0xFF >> (8U-j)));
pixels = ((pixels << (8U-j)));
*localAlpha++ &= ~(pixels >> (mask_offset));
if (j > (8 - mask_offset))
*localAlpha &= ~(pixels << (8U-mask_offset));
}
/// Windows and OS/2 have the funky bottom up data storage we need to account for
#if defined(XP_WIN) || defined(XP_OS2)
alphaLine -= abprComposite;
#else
alphaLine += abprComposite;
#endif
}
}
break;
case gfxIFormats::RGB_A8:
case gfxIFormats::BGR_A8:
{
// Should never get run, since gifs are all 1 bit alpha
// 0% Visible
PRInt32 offset;
#if defined(XP_WIN) || defined(XP_OS2)
offset = ((heightComposite - 1) - aY) * abprComposite;
#else
offset = aY*abprComposite;
#endif
PRUint8* alphaLine = compositingAlphaData + offset + aX;
for (PRInt32 i=0; i < height; i++) {
memset(alphaLine, 0, width);
#if defined(XP_WIN) || defined(XP_OS2)
alphaLine -= abprComposite;
#else
alphaLine += abprComposite;
#endif
}
}
break;
default:
break;
}
aCompositingFrame->UnlockAlphaData();
return;
}
//******************************************************************************
//Based on BuildCompositeMask
void imgContainer::OneMaskArea(gfxIImageFrame *aCompositingFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight)
{
if (!aCompositingFrame) return;
nsresult res;
PRUint8* compositingAlphaData;
PRUint32 compositingAlphaDataLength;
aCompositingFrame->LockAlphaData();
res = aCompositingFrame->GetAlphaData(&compositingAlphaData, &compositingAlphaDataLength);
if (!compositingAlphaData || !compositingAlphaDataLength || NS_FAILED(res)) {
aCompositingFrame->UnlockAlphaData();
return;
}
PRUint32 abprComposite;
aCompositingFrame->GetAlphaBytesPerRow(&abprComposite);
nscoord widthComposite;
nscoord heightComposite;
aCompositingFrame->GetWidth(&widthComposite);
aCompositingFrame->GetHeight(&heightComposite);
const PRInt32 width = PR_MIN(aWidth,(widthComposite-aX));
const PRInt32 height = PR_MIN(aHeight,(heightComposite-aY));
if (width <= 0 && height <= 0) {
aCompositingFrame->UnlockAlphaData();
return;
}
gfx_format format;
aCompositingFrame->GetFormat(&format);
switch (format) {
case gfxIFormats::RGB_A1:
case gfxIFormats::BGR_A1:
{
PRInt32 offset;
// Windows and OS/2 have the funky bottom up data storage we need to account for
#if defined(XP_WIN) || defined(XP_OS2)
offset = ((heightComposite - 1) - aY) * abprComposite;
#else
offset = aY*abprComposite;
#endif
PRUint8* alphaLine = compositingAlphaData + offset + (aX>>3);
PRUint8 mask_offset = (aX & 0x7);
for (PRInt32 i=0; i < height; i++) {
PRUint8 pixels;
PRInt32 j;
PRUint8 *localAlpha = alphaLine;
for (j = width; j >= 8; j -= 8) {
// for the last few bits of a line, we need to special-case it
if (mask_offset == 0) {
// simple case, no offset
*localAlpha++ = 0xFF;
} else {
*localAlpha++ |= (0xFF >> mask_offset);
*localAlpha |= (0xFF << (8U-mask_offset));
}
}
if (j > 0) {
// handle the end of the line, 1 to 7 pixels
// last few bits have to be handled more carefully if
// width is not a multiple of 8.
// set bits we don't want to change to 0
pixels = (0xFF >> (8U-j)) << (8U-j);
*localAlpha++ |= (pixels >> mask_offset);
// don't touch this byte unless we have bits for it
if (j > (8 - mask_offset))
*localAlpha |= (pixels << (8U-mask_offset));
}
/// Windows and OS/2 have the funky bottom up data storage we need to account for
#if defined(XP_WIN) || defined(XP_OS2)
alphaLine -= abprComposite;
#else
alphaLine += abprComposite;
#endif
}
}
break;
case gfxIFormats::RGB_A8:
case gfxIFormats::BGR_A8:
{
// Should never get run, since gifs are all 1 bit alpha
// 100% Visible
PRInt32 offset;
#if defined(XP_WIN) || defined(XP_OS2)
offset = ((heightComposite - 1) - aY) * abprComposite;
#else
offset = aY*abprComposite;
#endif
PRUint8* alphaLine = compositingAlphaData + offset + aX;
for (PRInt32 i=0; i < height; i++) {
memset(alphaLine, 255, width);
#if defined(XP_WIN) || defined(XP_OS2)
alphaLine -= abprComposite;
#else
alphaLine += abprComposite;
#endif
}
}
break;
default:
break;
}
aCompositingFrame->UnlockAlphaData();
return;
}
//******************************************************************************
void imgContainer::ZeroMask(gfxIImageFrame *aCompositingFrame)
{
if (!aCompositingFrame) return;
PRUint8* compositingAlphaData;
PRUint32 compositingAlphaDataLength;
aCompositingFrame->LockAlphaData();
nsresult res = aCompositingFrame->GetAlphaData(&compositingAlphaData, &compositingAlphaDataLength);
if (NS_SUCCEEDED(res) && compositingAlphaData && compositingAlphaDataLength)
memset(compositingAlphaData, 0, compositingAlphaDataLength);
aCompositingFrame->UnlockAlphaData();
return;
}
//******************************************************************************
// Yet another thing that should be in a GIF specific container.
// Fill aFrame with black. Does not change the mask.
void imgContainer::BlackenFrame(gfxIImageFrame *aFrame)
{
if (!aFrame) return;
aFrame->LockImageData();
nscoord width;
nscoord height;
aFrame->GetWidth(&width);
aFrame->GetHeight(&height);
PRUint8* aData;
PRUint32 aDataLength;
aFrame->GetImageData(&aData, &aDataLength);
memset(aData, 0, aDataLength);
nsCOMPtr<nsIInterfaceRequestor> ireq(do_QueryInterface(aFrame));
if (ireq) {
nsCOMPtr<nsIImage> img(do_GetInterface(ireq));
nsRect r(0, 0, width, height);
img->ImageUpdated(nsnull, nsImageUpdateFlags_kBitsChanged, &r);
}
aFrame->UnlockImageData();
}
//******************************************************************************
void imgContainer::BlackenFrame(gfxIImageFrame *aFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight)
{
if (!aFrame) return;
aFrame->LockImageData();
nscoord widthFrame;
nscoord heightFrame;
aFrame->GetWidth(&widthFrame);
aFrame->GetHeight(&heightFrame);
const PRInt32 width = PR_MIN(aWidth,(widthFrame-aX));
const PRInt32 height = PR_MIN(aHeight,(heightFrame-aY));
if (width <= 0 || height <= 0) {
aFrame->UnlockImageData();
return;
}
PRUint32 bpr; // Bytes Per Row
aFrame->GetImageBytesPerRow(&bpr);
#if defined(XP_MAC) || defined(XP_MACOSX)
const PRUint8 bpp = 4;
#else
const PRUint8 bpp = 3;
#endif
const PRUint32 bprToWrite = width * bpp;
const PRUint32 xOffset = aX * bpp; // offset into row to start writing
PRUint8* tmpRow = NS_STATIC_CAST(PRUint8*, nsMemory::Alloc(width * bpp));
if (!tmpRow) {
aFrame->UnlockImageData();
return;
}
memset(tmpRow, 0, width * bpp);
for (PRInt32 y=0; y<height; y++) {
aFrame->SetImageData(tmpRow, bprToWrite, ((y+aY) * bpr) + xOffset);
}
nsMemory::Free(tmpRow);
aFrame->UnlockImageData();
}

Просмотреть файл

@ -112,6 +112,7 @@ private:
// GIF animations will use the mCompositingFrame to composite images
// and just hand this back to the caller when it is time to draw the frame.
nsCOMPtr<gfxIImageFrame> mCompositingFrame;
nsCOMPtr<gfxIImageFrame> mCompositingPrevFrame;
// Private function for doing the frame compositing of animations and in cases
// where there is a backgound color and single frame placed withing a larger
@ -121,7 +122,10 @@ private:
void BuildCompositeMask(gfxIImageFrame* aCompositingFrame, gfxIImageFrame* aOverlayFrame);
void ZeroMask(gfxIImageFrame *aCompositingFrame);
void FillWithColor(gfxIImageFrame* aFrame, gfx_color color);
void ZeroMaskArea(gfxIImageFrame *aCompositingFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight);
void OneMaskArea(gfxIImageFrame *aCompositingFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight);
void BlackenFrame(gfxIImageFrame* aFrame);
void BlackenFrame(gfxIImageFrame *aFrame, PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight);
};