Backed out changeset cd1252510d17 - I landed the wrong patch for bug 711623

This commit is contained in:
Igor Bukanov 2011-12-18 00:14:37 +01:00
Родитель 66ba819658
Коммит d3a7577552
4 изменённых файлов: 18 добавлений и 38 удалений

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@ -651,7 +651,7 @@ JSRuntime::JSRuntime()
gcMaxBytes(0),
gcMaxMallocBytes(0),
gcEmptyArenaPoolLifespan(0),
gcNumArenasFreeCommitted(0),
gcNumFreeArenas(0),
gcNumber(0),
gcIncrementalTracer(NULL),
gcVerifyData(NULL),

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@ -424,12 +424,8 @@ struct JSRuntime
size_t gcMaxBytes;
size_t gcMaxMallocBytes;
uint32_t gcEmptyArenaPoolLifespan;
/*
* Number of the committed arenas in non-empty chunks. The counter is
* volatile as it is read without the GC lock, see comments in MaybeGC.
*/
volatile uint32_t gcNumArenasFreeCommitted;
/* We access this without the GC lock, however a race will not affect correctness */
volatile uint32_t gcNumFreeArenas;
uint32_t gcNumber;
js::GCMarker *gcIncrementalTracer;
void *gcVerifyData;

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@ -558,7 +558,7 @@ Chunk::allocate(JSRuntime *rt)
Chunk *chunk = static_cast<Chunk *>(AllocChunk());
if (!chunk)
return NULL;
chunk->init();
chunk->init(rt);
rt->gcStats.count(gcstats::STAT_NEW_CHUNK);
return chunk;
}
@ -572,7 +572,7 @@ Chunk::release(JSRuntime *rt, Chunk *chunk)
}
void
Chunk::init()
Chunk::init(JSRuntime *rt)
{
JS_POISON(this, JS_FREE_PATTERN, ChunkSize);
@ -582,7 +582,7 @@ Chunk::init()
*/
bitmap.clear();
/* Initialize the arena tracking bitmap. */
/* Initialize the arena tracking bitmap. */
decommittedArenas.clear(false);
/* Initialize the chunk info. */
@ -591,6 +591,7 @@ Chunk::init()
info.numArenasFree = ArenasPerChunk;
info.numArenasFreeCommitted = ArenasPerChunk;
info.age = 0;
rt->gcNumFreeArenas += ArenasPerChunk;
/* Initialize the arena header state. */
for (jsuint i = 0; i < ArenasPerChunk; i++) {
@ -642,7 +643,7 @@ Chunk::removeFromAvailableList()
}
/*
* Search for and return the next decommitted Arena. Our goal is to keep
* Search for and return the next decommitted Arena. Our goal is to keep
* lastDecommittedArenaOffset "close" to a free arena. We do this by setting
* it to the most recently freed arena when we free, and forcing it to
* the last alloc + 1 when we allocate.
@ -664,8 +665,7 @@ Chunk::findDecommittedArenaOffset()
ArenaHeader *
Chunk::fetchNextDecommittedArena()
{
JS_ASSERT(info.numArenasFreeCommitted == 0);
JS_ASSERT(info.numArenasFree > 0);
JS_ASSERT(info.numArenasFreeCommitted < info.numArenasFree);
jsuint offset = findDecommittedArenaOffset();
info.lastDecommittedArenaOffset = offset + 1;
@ -683,14 +683,12 @@ inline ArenaHeader *
Chunk::fetchNextFreeArena(JSRuntime *rt)
{
JS_ASSERT(info.numArenasFreeCommitted > 0);
JS_ASSERT(info.numArenasFreeCommitted <= info.numArenasFree);
JS_ASSERT(info.numArenasFreeCommitted <= rt->gcNumArenasFreeCommitted);
ArenaHeader *aheader = info.freeArenasHead;
info.freeArenasHead = aheader->next;
--info.numArenasFreeCommitted;
--info.numArenasFree;
--rt->gcNumArenasFreeCommitted;
--rt->gcNumFreeArenas;
return aheader;
}
@ -748,7 +746,7 @@ Chunk::releaseArena(ArenaHeader *aheader)
info.freeArenasHead = aheader;
++info.numArenasFreeCommitted;
++info.numArenasFree;
++rt->gcNumArenasFreeCommitted;
++rt->gcNumFreeArenas;
if (info.numArenasFree == 1) {
JS_ASSERT(!info.prevp);
@ -759,8 +757,6 @@ Chunk::releaseArena(ArenaHeader *aheader)
} else {
rt->gcChunkSet.remove(this);
removeFromAvailableList();
JS_ASSERT(rt->gcNumArenasFreeCommitted >= ArenasPerChunk);
rt->gcNumArenasFreeCommitted -= ArenasPerChunk;
rt->gcChunkPool.put(rt, this);
}
}
@ -795,9 +791,6 @@ PickChunk(JSCompartment *comp)
return NULL;
}
JS_ASSERT(chunk->info.numArenasFreeCommitted == ArenasPerChunk);
rt->gcNumArenasFreeCommitted += ArenasPerChunk;
chunk->info.prevp = NULL;
chunk->info.next = NULL;
chunk->addToAvailableList(comp);
@ -2179,20 +2172,15 @@ MaybeGC(JSContext *cx)
}
/*
* Access to the counters and, on 32 bit, setting gcNextFullGCTime below
* is not atomic and a race condition could trigger or suppress the GC. We
* tolerate this.
* On 32 bit setting gcNextFullGCTime below is not atomic and a race condition
* could trigger an GC. We tolerate this.
*/
int64_t now = PRMJ_Now();
if (rt->gcNextFullGCTime && rt->gcNextFullGCTime <= now) {
if (rt->gcChunkAllocationSinceLastGC ||
rt->gcNumArenasFreeCommitted + rt->gcChunkPool.getEmptyCount() * ArenasPerChunk >
FreeCommittedArenasThreshold)
{
if (rt->gcChunkAllocationSinceLastGC || rt->gcNumFreeArenas > MaxFreeCommittedArenas)
js_GC(cx, NULL, GC_SHRINK, gcstats::MAYBEGC);
} else {
else
rt->gcNextFullGCTime = now + GC_IDLE_FULL_SPAN;
}
}
}
@ -2285,10 +2273,6 @@ GCHelperThread::threadLoop()
/* OOM stops the background allocation. */
if (!chunk)
break;
/* Increase the global counter under the lock. */
JS_ASSERT(chunk->info.numArenasFreeCommitted == ArenasPerChunk);
rt->gcNumArenasFreeCommitted += ArenasPerChunk;
rt->gcChunkPool.put(rt, chunk);
} while (state == ALLOCATING && rt->gcChunkPool.wantBackgroundAllocation(rt));
if (state == ALLOCATING)
@ -2459,7 +2443,7 @@ DecommitFreePages(JSContext *cx)
size_t arenaIndex = Chunk::arenaIndex(aheader->arenaAddress());
chunk->decommittedArenas.set(arenaIndex);
--chunk->info.numArenasFreeCommitted;
--rt->gcNumArenasFreeCommitted;
--rt->gcNumFreeArenas;
aheader = next;
}

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@ -99,7 +99,7 @@ const size_t ArenaMask = ArenaSize - 1;
* This is the maximum number of arenas we allow in the FreeCommitted state
* before we trigger a GC_SHRINK to release free arenas to the OS.
*/
const static uint32_t FreeCommittedArenasThreshold = (32 << 20) / ArenaSize;
const static uint32_t MaxFreeCommittedArenas = (32 << 20) / ArenaSize;
/*
* The mark bitmap has one bit per each GC cell. For multi-cell GC things this
@ -749,7 +749,7 @@ struct Chunk {
static inline void release(JSRuntime *rt, Chunk *chunk);
private:
inline void init();
inline void init(JSRuntime *rt);
/* Search for a decommitted arena to allocate. */
jsuint findDecommittedArenaOffset();