From d5d528f18e5c3c281906ae31476c746ce4ff312f Mon Sep 17 00:00:00 2001 From: Markus Stange Date: Fri, 6 Sep 2013 11:29:13 +0200 Subject: [PATCH] Bug 912953 - Don't fluff out the invalidation region from the inactive layer manager. r=roc --- gfx/layers/LayerTreeInvalidation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/layers/LayerTreeInvalidation.cpp b/gfx/layers/LayerTreeInvalidation.cpp index 82d03a6e72d6..eddd06bfddfa 100644 --- a/gfx/layers/LayerTreeInvalidation.cpp +++ b/gfx/layers/LayerTreeInvalidation.cpp @@ -168,7 +168,7 @@ struct LayerPropertiesBase : public LayerProperties AddTransformedRegion(result, visible, mTransform); AddRegion(result, ComputeChangeInternal(aCallback)); - AddTransformedRegion(result, mLayer->GetInvalidRegion().GetBounds(), mTransform); + AddTransformedRegion(result, mLayer->GetInvalidRegion(), mTransform); if (mMaskLayer && otherMask) { AddTransformedRegion(result, mMaskLayer->ComputeChange(aCallback), mTransform);