зеркало из https://github.com/mozilla/gecko-dev.git
b=923301 skip delay processing when nothing is buffered and input is null r=roc
--HG-- extra : transplant_source : %60%1B%88Z%BD%9AoAI%92%FA%B1%E4%A1%EFg%2A%FE%05%8F
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c087522703
Коммит
dade295bc2
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@ -84,7 +84,6 @@ public:
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mProcessor.BufferChannelCount() :
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aInput.mChannelData.Length();
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bool playedBackAllLeftOvers = false;
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if (!aInput.IsNull()) {
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if (mLeftOverData <= 0) {
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nsRefPtr<PlayingRefChanged> refchanged =
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@ -97,12 +96,15 @@ public:
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} else {
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if (mLeftOverData != INT32_MIN) {
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mLeftOverData = INT32_MIN;
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playedBackAllLeftOvers = true;
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// Delete our buffered data now we no longer need it
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mProcessor.Reset();
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nsRefPtr<PlayingRefChanged> refchanged =
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new PlayingRefChanged(aStream, PlayingRefChanged::RELEASE);
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NS_DispatchToMainThread(refchanged);
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}
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*aOutput = aInput;
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return;
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}
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AllocateAudioBlock(numChannels, aOutput);
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@ -149,12 +151,6 @@ public:
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mProcessor.Process(computedDelay, inputChannels, outputChannels,
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numChannels, WEBAUDIO_BLOCK_SIZE);
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}
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if (playedBackAllLeftOvers) {
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// Delete our buffered data once we no longer need it
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mProcessor.Reset();
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}
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}
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AudioNodeStream* mSource;
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