Backed out 5 changesets (bug 1664810) for build bustages on TestingFunctions.cpp. CLOSED TREE

Backed out changeset 8342bb37c478 (bug 1664810)
Backed out changeset 0cf50c9c75d9 (bug 1664810)
Backed out changeset b85512fd99e1 (bug 1664810)
Backed out changeset 99bd2cab97c8 (bug 1664810)
Backed out changeset 0d5cd8372bcb (bug 1664810)
This commit is contained in:
Csoregi Natalia 2020-09-15 14:01:07 +03:00
Родитель 07362aeaa4
Коммит dd1efa8650
76 изменённых файлов: 784 добавлений и 890 удалений

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@ -22,7 +22,6 @@
#include "js/GCAnnotations.h"
#include "js/GCPolicyAPI.h"
#include "js/GCTypeMacros.h" // JS_FOR_EACH_PUBLIC_{,TAGGED_}GC_POINTER_TYPE
#include "js/HashTable.h"
#include "js/HeapAPI.h"
#include "js/ProfilingStack.h"
#include "js/Realm.h"

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@ -16,7 +16,6 @@
#include "jstypes.h"
#include "js/AllocPolicy.h"
#include "js/RootingAPI.h"
#include "js/TypeDecls.h"
#include "js/Value.h"

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@ -7,7 +7,9 @@
#ifndef js_TracingAPI_h
#define js_TracingAPI_h
#include "js/AllocPolicy.h"
#include "js/GCTypeMacros.h"
#include "js/HashTable.h"
#include "js/HeapAPI.h"
#include "js/TraceKind.h"
@ -444,6 +446,20 @@ JS_DECLARE_UNSAFE_TRACE_ROOT(js::SavedFrame*)
extern JS_PUBLIC_API void TraceChildren(JSTracer* trc, GCCellPtr thing);
using ZoneSet =
js::HashSet<Zone*, js::DefaultHasher<Zone*>, js::SystemAllocPolicy>;
using CompartmentSet =
js::HashSet<JS::Compartment*, js::DefaultHasher<JS::Compartment*>,
js::SystemAllocPolicy>;
/**
* Trace every value within |compartments| that is wrapped by a
* cross-compartment wrapper from a compartment that is not an element of
* |compartments|.
*/
extern JS_PUBLIC_API void TraceIncomingCCWs(
JSTracer* trc, const JS::CompartmentSet& compartments);
} // namespace JS
extern JS_PUBLIC_API void JS_GetTraceThingInfo(char* buf, size_t bufsize,

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@ -20,7 +20,6 @@
#include "jspubtd.h"
#include "js/AllocPolicy.h"
#include "js/GCAPI.h"
#include "js/HashTable.h"
#include "js/RootingAPI.h"
@ -164,25 +163,23 @@
// structure of the snapshot file, the analyses should be prepared for ubi::Node
// graphs constructed from snapshots to be even more bizarre.
namespace js {
class BaseScript;
} // namespace js
namespace JS {
using ZoneSet =
js::HashSet<Zone*, js::DefaultHasher<Zone*>, js::SystemAllocPolicy>;
using CompartmentSet =
js::HashSet<Compartment*, js::DefaultHasher<Compartment*>,
js::SystemAllocPolicy>;
namespace ubi {
class Edge;
class EdgeRange;
class StackFrame;
} // namespace ubi
} // namespace JS
namespace js {
class BaseScript;
} // namespace js
namespace JS {
namespace ubi {
using mozilla::Maybe;
using mozilla::RangedPtr;
using mozilla::Variant;

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@ -89,7 +89,6 @@
#include "vm/AsyncIteration.h"
#include "vm/ErrorObject.h"
#include "vm/GlobalObject.h"
#include "vm/HelperThreadState.h"
#include "vm/Interpreter.h"
#include "vm/Iteration.h"
#include "vm/JSContext.h"

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@ -24,6 +24,7 @@
#include "gc/Tracer.h" // for TraceManuallyBarrieredCrossCompartmentEdge
#include "js/HeapAPI.h" // for IsInsideNursery
#include "vm/Compartment.h" // for Compartment
#include "vm/EnvironmentObject.h" // for JSObject::is, DebugEnvironmentProxy
#include "vm/JSAtom.h" // for Atomize, PinAtom
#include "vm/JSContext.h" // for JSContext
#include "vm/JSFunction.h" // for JSFunction

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@ -35,7 +35,6 @@
#include "js/HeapAPI.h" // for IsInsideNursery
#include "js/Promise.h" // for PromiseState
#include "js/Proxy.h" // for PropertyDescriptor
#include "js/SourceText.h" // for SourceText
#include "js/StableStringChars.h" // for AutoStableStringChars
#include "js/String.h" // for JS::StringHasLatin1Chars
#include "proxy/ScriptedProxyHandler.h" // for ScriptedProxyHandler

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@ -22,7 +22,6 @@
#include "js/CompilationAndEvaluation.h" // for Compile
#include "js/experimental/TypedData.h" // for JS_NewUint8Array
#include "js/friend/ErrorMessages.h" // for GetErrorMessage, JSMSG_*
#include "js/SourceText.h" // for JS::SourceOwnership
#include "vm/BytecodeUtil.h" // for JSDVG_SEARCH_STACK
#include "vm/JSContext.h" // for JSContext (ptr only)
#include "vm/JSObject.h" // for JSObject, RequireObject

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@ -26,7 +26,6 @@
#include "vm/FunctionFlags.h" // FunctionFlags
#include "vm/GeneratorAndAsyncKind.h" // js::GeneratorKind, js::FunctionAsyncKind
#include "vm/GlobalObject.h"
#include "vm/HelperThreadState.h" // ParseTask
#include "vm/JSContext.h"
#include "vm/JSScript.h"
#include "vm/ModuleBuilder.h" // js::ModuleBuilder

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@ -11,7 +11,6 @@
#include <type_traits>
#include "vm/Realm.h"
#include "vm/SymbolType.h"
#include "gc/Heap-inl.h"
@ -83,14 +82,6 @@ MOZ_ALWAYS_INLINE bool AtomMarkingRuntime::inlinedMarkAtomInternal(
return true;
}
void AtomMarkingRuntime::markChildren(JSContext* cx, JSAtom*) {}
void AtomMarkingRuntime::markChildren(JSContext* cx, JS::Symbol* symbol) {
if (JSAtom* description = symbol->description()) {
markAtom(cx, description);
}
}
template <typename T>
MOZ_ALWAYS_INLINE void AtomMarkingRuntime::inlinedMarkAtom(JSContext* cx,
T* thing) {

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@ -10,11 +10,9 @@
#include "NamespaceImports.h"
#include "ds/Bitmap.h"
#include "threading/ProtectedData.h"
#include "vm/SymbolType.h"
namespace js {
class AutoLockGC;
namespace gc {
class Arena;
@ -25,8 +23,13 @@ class AtomMarkingRuntime {
// Unused arena atom bitmap indexes. Protected by the GC lock.
js::GCLockData<Vector<size_t, 0, SystemAllocPolicy>> freeArenaIndexes;
inline void markChildren(JSContext* cx, JSAtom*);
inline void markChildren(JSContext* cx, JS::Symbol* symbol);
void markChildren(JSContext* cx, JSAtom*) {}
void markChildren(JSContext* cx, JS::Symbol* symbol) {
if (JSAtom* description = symbol->description()) {
markAtom(cx, description);
}
}
public:
// The extent of all allocated and free words in atom mark bitmaps.

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@ -227,6 +227,7 @@
#include "jit/JitCode.h"
#include "jit/JitcodeMap.h"
#include "jit/JitRealm.h"
#include "jit/MacroAssembler.h"
#include "js/Object.h" // JS::GetClass
#include "js/SliceBudget.h"
#include "proxy/DeadObjectProxy.h"
@ -234,7 +235,6 @@
#include "util/Windows.h"
#include "vm/BigIntType.h"
#include "vm/GeckoProfiler.h"
#include "vm/HelperThreadState.h"
#include "vm/JSAtom.h"
#include "vm/JSContext.h"
#include "vm/JSObject.h"

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@ -11,7 +11,6 @@
#include "mozilla/Unused.h"
#include "ds/OrderedHashTable.h"
#include "gc/Barrier.h"
#include "js/SliceBudget.h"
#include "js/TracingAPI.h"
#include "js/TypeDecls.h"

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@ -9,7 +9,7 @@
#include "mozilla/MathAlgorithms.h"
#include "gc/ParallelWork.h"
#include "vm/HelperThreadState.h"
#include "vm/HelperThreads.h"
#include "vm/Runtime.h"
#include "vm/TraceLogging.h"

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@ -12,8 +12,6 @@
#include "mozilla/Maybe.h"
#include "mozilla/TimeStamp.h"
#include "jsfriendapi.h" // For PerformanceHint
#include "gc/ArenaList.h"
#include "gc/AtomMarking.h"
#include "gc/GCMarker.h"

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@ -35,6 +35,7 @@
#include "vm/ArgumentsObject.h"
#include "vm/ArrayObject.h"
#include "vm/BigIntType.h"
#include "vm/EnvironmentObject.h"
#include "vm/GeneratorObject.h"
#include "vm/RegExpShared.h"
#include "vm/Scope.h"

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@ -27,6 +27,9 @@
#include "jit/JitRealm.h"
#include "util/Poison.h"
#include "vm/ArrayObject.h"
#if defined(DEBUG)
# include "vm/EnvironmentObject.h"
#endif
#include "vm/JSONPrinter.h"
#include "vm/Realm.h"
#include "vm/Time.h"

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@ -14,7 +14,6 @@
#include "gc/GCParallelTask.h"
#include "gc/Heap.h"
#include "js/AllocPolicy.h"
#include "js/Class.h"
#include "js/HeapAPI.h"
#include "js/TracingAPI.h"

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@ -12,7 +12,6 @@
#include "gc/GC.h"
#include "gc/GCParallelTask.h"
#include "gc/GCRuntime.h"
#include "js/SliceBudget.h"
#include "vm/HelperThreads.h"
@ -114,7 +113,7 @@ class MOZ_RAII AutoRunParallelWork {
}
~AutoRunParallelWork() {
MOZ_ASSERT(gHelperThreadLock.ownedByCurrentThread());
MOZ_ASSERT(HelperThreadState().isLockedByCurrentThread());
for (size_t i = 0; i < tasksStarted; i++) {
gc->joinTask(*tasks[i], phaseKind, lock);

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@ -17,9 +17,9 @@
#include "gc/ClearEdgesTracer.h"
#include "gc/GCInternals.h"
#include "gc/Marking.h"
#include "jit/MacroAssembler.h"
#include "js/HashTable.h"
#include "js/ValueArray.h"
#include "vm/HelperThreadState.h"
#include "vm/JSContext.h"
#include "vm/JSONParser.h"

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@ -104,8 +104,8 @@ void js::TraceChildren(JSTracer* trc, void* thing, JS::TraceKind kind) {
});
}
void js::gc::TraceIncomingCCWs(JSTracer* trc,
const JS::CompartmentSet& compartments) {
JS_PUBLIC_API void JS::TraceIncomingCCWs(
JSTracer* trc, const JS::CompartmentSet& compartments) {
for (CompartmentsIter source(trc->runtime()); !source.done(); source.next()) {
if (compartments.has(source)) {
continue;

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@ -7,14 +7,9 @@
#ifndef js_Tracer_h
#define js_Tracer_h
#include "gc/Barrier.h"
#include "js/HashTable.h"
#include "jsfriendapi.h"
namespace JS {
using CompartmentSet =
js::HashSet<Compartment*, js::DefaultHasher<Compartment*>,
js::SystemAllocPolicy>;
} // namespace JS
#include "gc/Barrier.h"
namespace js {
@ -311,13 +306,6 @@ namespace gc {
void TraceCycleCollectorChildren(JS::CallbackTracer* trc, Shape* shape);
void TraceCycleCollectorChildren(JS::CallbackTracer* trc, ObjectGroup* group);
/**
* Trace every value within |compartments| that is wrapped by a
* cross-compartment wrapper from a compartment that is not an element of
* |compartments|.
*/
void TraceIncomingCCWs(JSTracer* trc, const JS::CompartmentSet& compartments);
} // namespace gc
} // namespace js

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@ -501,7 +501,7 @@ void js::gc::MarkingValidator::nonIncrementalMark(AutoGCSession& session) {
MOZ_ASSERT(!gcmarker->isWeakMarking());
/* Wait for off-thread parsing which can allocate. */
WaitForAllHelperThreads();
HelperThreadState().waitForAllThreads();
gc->waitBackgroundAllocEnd();
gc->waitBackgroundSweepEnd();

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@ -1,6 +1,5 @@
#include "gdb-tests.h"
#include "jsapi.h" // sundry symbols not moved to more-specific headers yet
#include "jsfriendapi.h" // JSFunctionSpecWithHelp
#include "jit/JitOptions.h" // js::jit::JitOptions
#include "js/CallArgs.h" // JS::CallArgs, JS::CallArgsFromVp

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@ -6,7 +6,6 @@
#include "mozilla/ScopeExit.h"
#include "builtin/ModuleObject.h"
#include "debugger/DebugAPI.h"
#include "jit/arm/Simulator-arm.h"
#include "jit/BaselineFrame.h"

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@ -9,6 +9,7 @@
#include "jit/BaselineFrame.h"
#include "vm/EnvironmentObject.h"
#include "vm/JSContext.h"
#include "vm/Realm.h"

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@ -14,13 +14,13 @@
#include "jit/BaselineFrame.h"
#include "jit/BaselineJIT.h"
#include "jit/FixedList.h"
#include "jit/MacroAssembler.h"
#include "jit/SharedICRegisters.h"
namespace js {
namespace jit {
struct BytecodeInfo;
class MacroAssembler;
// [SMDOC] Baseline FrameInfo overview.
//

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@ -21,7 +21,6 @@
#include "vm/ArrayObject.h"
#include "vm/BytecodeUtil.h"
#include "vm/JSContext.h"
#include "vm/ProxyObject.h"
#include "vm/Realm.h"
namespace js {

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@ -16,6 +16,7 @@
#include "jit/JitCode.h"
#include "jit/shared/Assembler-shared.h"
#include "util/TrailingArray.h"
#include "vm/EnvironmentObject.h"
#include "vm/JSContext.h"
#include "vm/Realm.h"
#include "vm/TraceLogging.h"

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@ -12,7 +12,6 @@
#include "builtin/DataViewObject.h"
#include "builtin/MapObject.h"
#include "builtin/ModuleObject.h"
#include "jit/BaselineCacheIRCompiler.h"
#include "jit/BaselineIC.h"
#include "jit/CacheIRSpewer.h"

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@ -13,11 +13,11 @@
#include "NamespaceImports.h"
#include "builtin/TypedObject.h"
#include "gc/Rooting.h"
#include "jit/CacheIROpsGenerated.h"
#include "jit/CompactBuffer.h"
#include "jit/ICState.h"
#include "jit/MacroAssembler.h"
#include "jit/Simulator.h"
#include "js/friend/XrayJitInfo.h" // JS::XrayJitInfo
#include "js/ScalarType.h" // js::Scalar::Type
@ -30,10 +30,6 @@ namespace jit {
enum class BaselineCacheIRStubKind;
enum class InlinableNative : uint16_t;
class ICStub;
class Label;
class MacroAssembler;
// [SMDOC] CacheIR
//
// CacheIR is an (extremely simple) linear IR language for inline caches.

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@ -16,8 +16,6 @@
namespace js {
namespace jit {
class ICEntry;
// [SMDOC] CacheIR Health Rating
//
// The goal of CacheIR health rating is to make the costlier

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@ -14,6 +14,7 @@
#include "jit/JitAllocPolicy.h"
#include "jit/JitFrames.h"
#include "jit/Registers.h"
#include "vm/EnvironmentObject.h"
#include "vm/JSFunction.h"
namespace js {

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@ -54,7 +54,7 @@
#include "js/UniquePtr.h"
#include "util/Memory.h"
#include "util/Windows.h"
#include "vm/HelperThreadState.h"
#include "vm/HelperThreads.h"
#include "vm/Realm.h"
#include "vm/TraceLogging.h"
#ifdef MOZ_VTUNE

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@ -12,7 +12,6 @@
#include <algorithm>
#include "builtin/Eval.h"
#include "builtin/ModuleObject.h"
#include "builtin/TypedObject.h"
#include "frontend/SourceNotes.h"
#include "jit/BaselineFrame.h"
@ -32,6 +31,7 @@
#include "vm/BytecodeIterator.h"
#include "vm/BytecodeLocation.h"
#include "vm/BytecodeUtil.h"
#include "vm/EnvironmentObject.h"
#include "vm/Instrumentation.h"
#include "vm/Opcodes.h"
#include "vm/PlainObject.h" // js::PlainObject

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@ -9,7 +9,6 @@
#include "jit/CodeGenerator.h"
#include "jit/JitScript.h"
#include "jit/WarpSnapshot.h"
#include "vm/HelperThreadState.h"
#include "vm/JSScript.h"
#include "vm/JSScript-inl.h"

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@ -8,7 +8,6 @@
#define jit_IonIC_h
#include "jit/CacheIR.h"
#include "jit/shared/Assembler-shared.h"
namespace js {
namespace jit {

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@ -10,7 +10,6 @@
#include <algorithm>
#include "builtin/ModuleObject.h"
#include "gc/Marking.h"
#include "jit/BaselineDebugModeOSR.h"
#include "jit/BaselineFrame.h"
@ -21,6 +20,7 @@
#include "jit/JitcodeMap.h"
#include "jit/JitRealm.h"
#include "jit/JitSpewer.h"
#include "jit/MacroAssembler.h"
#include "jit/PcScriptCache.h"
#include "jit/Recover.h"
#include "jit/Safepoints.h"

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@ -14,7 +14,6 @@
#include "jit/TrialInlining.h"
#include "js/UniquePtr.h"
#include "util/TrailingArray.h"
#include "vm/EnvironmentObject.h"
#include "vm/TypeInference.h"
class JS_PUBLIC_API JSScript;

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@ -17,8 +17,6 @@
namespace js {
namespace jit {
class MacroAssembler;
class Linker {
MacroAssembler& masm;
mozilla::Maybe<AutoWritableJitCodeFallible> awjcf;

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@ -20,12 +20,12 @@
#include <algorithm>
#include <initializer_list>
#include "builtin/ModuleObject.h"
#include "jit/AtomicOp.h"
#include "jit/BaselineIC.h"
#include "jit/FixedList.h"
#include "jit/InlineList.h"
#include "jit/JitAllocPolicy.h"
#include "jit/MacroAssembler.h"
#include "jit/MOpcodesGenerated.h"
#include "jit/TIOracle.h"
#include "jit/TypePolicy.h"

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@ -13,7 +13,6 @@
#include "mozilla/MathAlgorithms.h"
#include "gc/Zone.h"
#include "vm/ProxyObject.h"
#if defined(JS_CODEGEN_X86)
# include "jit/x86/MacroAssembler-x86-inl.h"

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@ -12,6 +12,8 @@
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Maybe.h"
#include "vm/Realm.h"
#if defined(JS_CODEGEN_X86)
# include "jit/x86/MacroAssembler-x86.h"
#elif defined(JS_CODEGEN_X64)
@ -37,6 +39,9 @@
#include "jit/VMFunctions.h"
#include "js/ScalarType.h" // js::Scalar::Type
#include "util/Memory.h"
#include "vm/ProxyObject.h"
#include "vm/Shape.h"
#include "vm/TypedArrayObject.h"
// [SMDOC] MacroAssembler multi-platform overview
//
@ -204,9 +209,6 @@
#endif
namespace js {
class TypedArrayObject;
namespace jit {
// Defined in JitFrames.h

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@ -9,6 +9,7 @@
#ifdef JS_ION_PERF
# include <stdio.h>
# include "jit/MacroAssembler.h"
#endif
namespace {

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@ -12,13 +12,11 @@
#include "jit/JitFrames.h"
#include "jit/JSJitFrameIter.h"
#include "js/UniquePtr.h"
#include "vm/EnvironmentObject.h"
#include "vm/JSFunction.h"
#include "vm/Stack.h"
namespace js {
class CallObject;
namespace jit {
// RematerializedFrame: An optimized frame that has been rematerialized with

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@ -8,7 +8,6 @@
#define jit_TrialInlining_h
#include "jit/CacheIR.h"
#include "jit/ICStubSpace.h"
#include "vm/BytecodeLocation.h"
/*
@ -36,9 +35,6 @@
namespace js {
namespace jit {
class ICEntry;
class ICScript;
/*
* An InliningRoot is owned by a JitScript. In turn, it owns the set
* of ICScripts that are candidates for being inlined in that JitScript.

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@ -8,7 +8,6 @@
#define jit_VMFunctionList_inl_h
#include "builtin/Eval.h"
#include "builtin/ModuleObject.h" // js::GetOrCreateModuleMetaObject
#include "builtin/Promise.h" // js::AsyncFunctionAwait
#include "builtin/RegExp.h"
#include "builtin/String.h"

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@ -23,6 +23,7 @@
#include "vm/BuiltinObjectKind.h"
#include "vm/BytecodeIterator.h"
#include "vm/BytecodeLocation.h"
#include "vm/EnvironmentObject.h"
#include "vm/Instrumentation.h"
#include "vm/Opcodes.h"

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@ -10,7 +10,6 @@
#include "mozilla/LinkedList.h"
#include "mozilla/Variant.h"
#include "builtin/ModuleObject.h"
#include "gc/Policy.h"
#include "jit/JitAllocPolicy.h"
#include "jit/JitContext.h"

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@ -130,7 +130,7 @@ BEGIN_TEST(testTracingIncomingCCWs) {
void* thing = wrappee.get();
CCWTestTracer trc(cx, &thing, JS::TraceKind::Object);
js::gc::TraceIncomingCCWs(&trc, compartments);
JS::TraceIncomingCCWs(&trc, compartments);
CHECK(trc.numberOfThingsTraced == 1);
CHECK(trc.okay);

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@ -14,7 +14,6 @@
#include "NamespaceImports.h"
#include "js/Conversions.h"
#include "js/friend/ErrorMessages.h"
#include "vm/StringType.h"

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@ -4761,7 +4761,7 @@ static bool SetJitCompilerOption(JSContext* cx, unsigned argc, Value* vp) {
// JIT compiler options are process-wide, so we have to stop off-thread
// compilations for all runtimes to avoid races.
WaitForAllHelperThreads();
HelperThreadState().waitForAllThreads();
// Only release JIT code for the current runtime because there's no good
// way to discard code for other runtimes.

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@ -107,7 +107,7 @@ void CheckGlobalLock<Lock, Helper>::check() const {
TlsContext.get()->runtime()->currentThreadHasScriptDataAccess());
break;
case GlobalLock::HelperThreadLock:
MOZ_ASSERT(gHelperThreadLock.ownedByCurrentThread());
MOZ_ASSERT(HelperThreadState().isLockedByCurrentThread());
break;
}
}

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@ -51,7 +51,7 @@ void FailureSimulator::simulateFailureAfter(Kind kind, uint64_t checks,
Maybe<AutoLockHelperThreadState> lock;
if (IsHelperThreadType(targetThread_) || IsHelperThreadType(thread)) {
lock.emplace();
WaitForAllHelperThreads(lock.ref());
HelperThreadState().waitForAllThreadsLocked(lock.ref());
}
MOZ_ASSERT(counter_ + checks > counter_);
@ -66,7 +66,7 @@ void FailureSimulator::reset() {
Maybe<AutoLockHelperThreadState> lock;
if (IsHelperThreadType(targetThread_)) {
lock.emplace();
WaitForAllHelperThreads(lock.ref());
HelperThreadState().waitForAllThreadsLocked(lock.ref());
}
targetThread_ = THREAD_TYPE_NONE;

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@ -11,7 +11,6 @@
#include "ds/LifoAlloc.h"
#include "js/AllocPolicy.h"
#include "js/HashTable.h"
#include "js/TypeDecls.h"
#include "js/Utility.h"

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@ -9,11 +9,13 @@
#include <type_traits>
#include "builtin/ModuleObject.h"
#include "frontend/NameAnalysisTypes.h"
#include "gc/Barrier.h"
#include "gc/WeakMap.h"
#include "js/GCHashTable.h"
#include "vm/ArgumentsObject.h"
#include "vm/GeneratorObject.h"
#include "vm/GlobalObject.h"
#include "vm/JSContext.h"
#include "vm/JSObject.h"
@ -22,10 +24,7 @@
namespace js {
class AbstractGeneratorObject;
class IndirectBindingMap;
class ModuleObject;
using HandleModuleObject = Handle<ModuleObject*>;
/*

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@ -1,680 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Definitions for managing off-thread work using a process wide list of
* worklist items and pool of threads. Worklist items are engine internal, and
* are distinct from e.g. web workers.
*/
#ifndef vm_HelperThreadState_h
#define vm_HelperThreadState_h
#include "mozilla/Attributes.h"
#include "mozilla/EnumeratedArray.h"
#include "mozilla/TimeStamp.h"
#include "jsapi.h"
#include "ds/Fifo.h"
#include "js/CompileOptions.h"
#include "js/TypeDecls.h"
#include "threading/ConditionVariable.h"
#include "threading/Thread.h"
#include "vm/HelperThreads.h"
#include "vm/HelperThreadTask.h"
#include "vm/JSContext.h"
#include "vm/OffThreadPromiseRuntimeState.h" // js::OffThreadPromiseTask
namespace js {
class AutoLockHelperThreadState;
class AutoUnlockHelperThreadState;
class CompileError;
struct ParseTask;
struct PromiseHelperTask;
class PromiseObject;
namespace jit {
class IonCompileTask;
class IonFreeTask;
} // namespace jit
namespace frontend {
struct CompilationInfo;
} // namespace frontend
namespace wasm {
struct Tier2GeneratorTask;
} // namespace wasm
enum class ParseTaskKind { Script, Module, ScriptDecode, MultiScriptsDecode };
enum class StartEncoding { No, Yes };
namespace wasm {
struct CompileTask;
typedef Fifo<CompileTask*, 0, SystemAllocPolicy> CompileTaskPtrFifo;
struct Tier2GeneratorTask : public HelperThreadTask {
virtual ~Tier2GeneratorTask() = default;
virtual void cancel() = 0;
};
using UniqueTier2GeneratorTask = UniquePtr<Tier2GeneratorTask>;
typedef Vector<Tier2GeneratorTask*, 0, SystemAllocPolicy>
Tier2GeneratorTaskPtrVector;
} // namespace wasm
// Per-process state for off thread work items.
class GlobalHelperThreadState {
friend class AutoLockHelperThreadState;
friend class AutoUnlockHelperThreadState;
public:
// A single tier-2 ModuleGenerator job spawns many compilation jobs, and we
// do not want to allow more than one such ModuleGenerator to run at a time.
static const size_t MaxTier2GeneratorTasks = 1;
// Number of CPUs to treat this machine as having when creating threads.
// May be accessed without locking.
size_t cpuCount;
// Number of threads to create. May be accessed without locking.
size_t threadCount;
typedef Vector<jit::IonCompileTask*, 0, SystemAllocPolicy>
IonCompileTaskVector;
using IonFreeTaskVector =
Vector<js::UniquePtr<jit::IonFreeTask>, 0, SystemAllocPolicy>;
typedef Vector<UniquePtr<ParseTask>, 0, SystemAllocPolicy> ParseTaskVector;
using ParseTaskList = mozilla::LinkedList<ParseTask>;
typedef Vector<UniquePtr<SourceCompressionTask>, 0, SystemAllocPolicy>
SourceCompressionTaskVector;
using GCParallelTaskList = mozilla::LinkedList<GCParallelTask>;
typedef Vector<PromiseHelperTask*, 0, SystemAllocPolicy>
PromiseHelperTaskVector;
typedef Vector<JSContext*, 0, SystemAllocPolicy> ContextVector;
using HelperThreadVector =
Vector<UniquePtr<HelperThread>, 0, SystemAllocPolicy>;
// Count of running task by each threadType.
mozilla::EnumeratedArray<ThreadType, ThreadType::THREAD_TYPE_MAX, size_t>
runningTaskCount;
size_t totalCountRunningTasks;
WriteOnceData<JS::RegisterThreadCallback> registerThread;
WriteOnceData<JS::UnregisterThreadCallback> unregisterThread;
private:
// The lists below are all protected by |lock|.
// List of available helper threads.
HelperThreadVector threads_;
// Ion compilation worklist and finished jobs.
IonCompileTaskVector ionWorklist_, ionFinishedList_;
IonFreeTaskVector ionFreeList_;
// wasm worklists.
wasm::CompileTaskPtrFifo wasmWorklist_tier1_;
wasm::CompileTaskPtrFifo wasmWorklist_tier2_;
wasm::Tier2GeneratorTaskPtrVector wasmTier2GeneratorWorklist_;
// Count of finished Tier2Generator tasks.
uint32_t wasmTier2GeneratorsFinished_;
// Async tasks that, upon completion, are dispatched back to the JSContext's
// owner thread via embedding callbacks instead of a finished list.
PromiseHelperTaskVector promiseHelperTasks_;
// Script parsing/emitting worklist and finished jobs.
ParseTaskVector parseWorklist_;
ParseTaskList parseFinishedList_;
// Parse tasks waiting for an atoms-zone GC to complete.
ParseTaskVector parseWaitingOnGC_;
// Source compression worklist of tasks that we do not yet know can start.
SourceCompressionTaskVector compressionPendingList_;
// Source compression worklist of tasks that can start.
SourceCompressionTaskVector compressionWorklist_;
// Finished source compression tasks.
SourceCompressionTaskVector compressionFinishedList_;
// GC tasks needing to be done in parallel.
GCParallelTaskList gcParallelWorklist_;
size_t gcParallelThreadCount;
// Global list of JSContext for GlobalHelperThreadState to use.
ContextVector helperContexts_;
using HelperThreadTaskVector =
Vector<HelperThreadTask*, 0, SystemAllocPolicy>;
// Vector of running HelperThreadTask.
// This is used to get the HelperThreadTask that are currently running.
HelperThreadTaskVector helperTasks_;
ParseTask* removeFinishedParseTask(ParseTaskKind kind,
JS::OffThreadToken* token);
public:
void addSizeOfIncludingThis(JS::GlobalStats* stats,
AutoLockHelperThreadState& lock) const;
size_t maxIonCompilationThreads() const;
size_t maxWasmCompilationThreads() const;
size_t maxWasmTier2GeneratorThreads() const;
size_t maxPromiseHelperThreads() const;
size_t maxParseThreads() const;
size_t maxCompressionThreads() const;
size_t maxGCParallelThreads(const AutoLockHelperThreadState& lock) const;
GlobalHelperThreadState();
HelperThreadVector& threads(const AutoLockHelperThreadState& lock) {
return threads_;
}
const HelperThreadVector& threads(
const AutoLockHelperThreadState& lock) const {
return threads_;
}
bool ensureInitialized();
bool ensureThreadCount(size_t count);
void finish();
void finishThreads();
MOZ_MUST_USE bool ensureContextList(size_t count);
JSContext* getFirstUnusedContext(AutoLockHelperThreadState& locked);
void destroyHelperContexts(AutoLockHelperThreadState& lock);
#ifdef DEBUG
bool isLockedByCurrentThread() const;
#endif
enum CondVar {
// For notifying threads waiting for work that they may be able to make
// progress, ie, a work item has been completed by a helper thread and
// the thread that created the work item can now consume it.
CONSUMER,
// For notifying helper threads doing the work that they may be able to
// make progress, ie, a work item has been enqueued and an idle helper
// thread may pick up up the work item and perform it.
PRODUCER,
};
void wait(AutoLockHelperThreadState& locked, CondVar which,
mozilla::TimeDuration timeout = mozilla::TimeDuration::Forever());
void notifyAll(CondVar which, const AutoLockHelperThreadState&);
private:
void notifyOne(CondVar which, const AutoLockHelperThreadState&);
public:
// Helper method for removing items from the vectors below while iterating
// over them.
template <typename T>
void remove(T& vector, size_t* index) {
// Self-moving is undefined behavior.
if (*index != vector.length() - 1) {
vector[*index] = std::move(vector.back());
}
(*index)--;
vector.popBack();
}
IonCompileTaskVector& ionWorklist(const AutoLockHelperThreadState&) {
return ionWorklist_;
}
IonCompileTaskVector& ionFinishedList(const AutoLockHelperThreadState&) {
return ionFinishedList_;
}
IonFreeTaskVector& ionFreeList(const AutoLockHelperThreadState&) {
return ionFreeList_;
}
wasm::CompileTaskPtrFifo& wasmWorklist(const AutoLockHelperThreadState&,
wasm::CompileMode m) {
switch (m) {
case wasm::CompileMode::Once:
case wasm::CompileMode::Tier1:
return wasmWorklist_tier1_;
case wasm::CompileMode::Tier2:
return wasmWorklist_tier2_;
default:
MOZ_CRASH();
}
}
wasm::Tier2GeneratorTaskPtrVector& wasmTier2GeneratorWorklist(
const AutoLockHelperThreadState&) {
return wasmTier2GeneratorWorklist_;
}
void incWasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) {
wasmTier2GeneratorsFinished_++;
}
uint32_t wasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) const {
return wasmTier2GeneratorsFinished_;
}
PromiseHelperTaskVector& promiseHelperTasks(
const AutoLockHelperThreadState&) {
return promiseHelperTasks_;
}
ParseTaskVector& parseWorklist(const AutoLockHelperThreadState&) {
return parseWorklist_;
}
ParseTaskList& parseFinishedList(const AutoLockHelperThreadState&) {
return parseFinishedList_;
}
ParseTaskVector& parseWaitingOnGC(const AutoLockHelperThreadState&) {
return parseWaitingOnGC_;
}
SourceCompressionTaskVector& compressionPendingList(
const AutoLockHelperThreadState&) {
return compressionPendingList_;
}
SourceCompressionTaskVector& compressionWorklist(
const AutoLockHelperThreadState&) {
return compressionWorklist_;
}
SourceCompressionTaskVector& compressionFinishedList(
const AutoLockHelperThreadState&) {
return compressionFinishedList_;
}
GCParallelTaskList& gcParallelWorklist(const AutoLockHelperThreadState&) {
return gcParallelWorklist_;
}
void setGCParallelThreadCount(size_t count,
const AutoLockHelperThreadState&) {
MOZ_ASSERT(count >= 1);
MOZ_ASSERT(count <= threadCount);
gcParallelThreadCount = count;
}
HelperThreadTaskVector& helperTasks(const AutoLockHelperThreadState&) {
return helperTasks_;
}
HelperThreadTask* maybeGetWasmCompile(const AutoLockHelperThreadState& lock,
wasm::CompileMode mode);
HelperThreadTask* maybeGetWasmTier1CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2GeneratorTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetPromiseHelperTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonCompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonFreeTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetParseTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetCompressionTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetGCParallelTask(
const AutoLockHelperThreadState& lock);
enum class ScheduleCompressionTask { GC, API };
// Used by a major GC to signal processing enqueued compression tasks.
void startHandlingCompressionTasks(const AutoLockHelperThreadState&,
ScheduleCompressionTask schedule);
jit::IonCompileTask* highestPriorityPendingIonCompile(
const AutoLockHelperThreadState& lock);
private:
void scheduleCompressionTasks(const AutoLockHelperThreadState&,
ScheduleCompressionTask schedule);
UniquePtr<ParseTask> finishParseTaskCommon(JSContext* cx, ParseTaskKind kind,
JS::OffThreadToken* token);
JSScript* finishSingleParseTask(
JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token,
StartEncoding startEncoding = StartEncoding::No);
bool generateLCovSources(JSContext* cx, ParseTask* parseTask);
bool finishMultiParseTask(JSContext* cx, ParseTaskKind kind,
JS::OffThreadToken* token,
MutableHandle<ScriptVector> scripts);
void mergeParseTaskRealm(JSContext* cx, ParseTask* parseTask,
JS::Realm* dest);
public:
void cancelParseTask(JSRuntime* rt, ParseTaskKind kind,
JS::OffThreadToken* token);
void destroyParseTask(JSRuntime* rt, ParseTask* parseTask);
void trace(JSTracer* trc);
JSScript* finishScriptParseTask(
JSContext* cx, JS::OffThreadToken* token,
StartEncoding startEncoding = StartEncoding::No);
JSScript* finishScriptDecodeTask(JSContext* cx, JS::OffThreadToken* token);
bool finishMultiScriptsDecodeTask(JSContext* cx, JS::OffThreadToken* token,
MutableHandle<ScriptVector> scripts);
JSObject* finishModuleParseTask(JSContext* cx, JS::OffThreadToken* token);
bool hasActiveThreads(const AutoLockHelperThreadState&);
void waitForAllThreads();
void waitForAllThreadsLocked(AutoLockHelperThreadState&);
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
bool isMaster,
const AutoLockHelperThreadState& lock) const;
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
const AutoLockHelperThreadState& lock) const {
return checkTaskThreadLimit(threadType, maxThreads, /* isMaster */ false,
lock);
}
void triggerFreeUnusedMemory();
private:
/* Condvars for threads waiting/notifying each other. */
js::ConditionVariable consumerWakeup;
js::ConditionVariable producerWakeup;
js::ConditionVariable& whichWakeup(CondVar which) {
switch (which) {
case CONSUMER:
return consumerWakeup;
case PRODUCER:
return producerWakeup;
default:
MOZ_CRASH("Invalid CondVar in |whichWakeup|");
}
}
void dispatch(const AutoLockHelperThreadState& locked);
public:
bool submitTask(wasm::UniqueTier2GeneratorTask task);
bool submitTask(wasm::CompileTask* task, wasm::CompileMode mode);
bool submitTask(UniquePtr<jit::IonFreeTask> task,
const AutoLockHelperThreadState& lock);
bool submitTask(jit::IonCompileTask* task,
const AutoLockHelperThreadState& locked);
bool submitTask(UniquePtr<SourceCompressionTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(JSRuntime* rt, UniquePtr<ParseTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(PromiseHelperTask* task);
bool submitTask(GCParallelTask* task,
const AutoLockHelperThreadState& locked);
void runTaskLocked(HelperThreadTask* task, AutoLockHelperThreadState& lock);
};
static inline GlobalHelperThreadState& HelperThreadState() {
extern GlobalHelperThreadState* gHelperThreadState;
MOZ_ASSERT(gHelperThreadState);
return *gHelperThreadState;
}
/* Individual helper thread, one allocated per core. */
class HelperThread {
Thread thread;
/*
* The profiling thread for this helper thread, which can be used to push
* and pop label frames.
* This field being non-null indicates that this thread has been registered
* and needs to be unregistered at shutdown.
*/
ProfilingStack* profilingStack = nullptr;
/*
* Indicate to a thread that it should terminate itself. This is only read
* or written with the helper thread state lock held.
*/
bool terminate = false;
public:
HelperThread();
MOZ_MUST_USE bool init();
ThreadId threadId() { return thread.get_id(); }
void setTerminate(const AutoLockHelperThreadState& lock);
void join();
static void ThreadMain(void* arg);
void threadLoop();
void ensureRegisteredWithProfiler();
void unregisterWithProfilerIfNeeded();
private:
struct AutoProfilerLabel {
AutoProfilerLabel(HelperThread* helperThread, const char* label,
JS::ProfilingCategoryPair categoryPair);
~AutoProfilerLabel();
private:
ProfilingStack* profilingStack;
};
using Selector = HelperThreadTask* (
GlobalHelperThreadState::*)(const AutoLockHelperThreadState&);
static const Selector selectors[];
HelperThreadTask* findHighestPriorityTask(
const AutoLockHelperThreadState& locked);
};
struct MOZ_RAII AutoSetHelperThreadContext {
JSContext* cx;
explicit AutoSetHelperThreadContext();
~AutoSetHelperThreadContext() {
AutoLockHelperThreadState lock;
cx->tempLifoAlloc().releaseAll();
if (cx->shouldFreeUnusedMemory()) {
cx->tempLifoAlloc().freeAll();
cx->setFreeUnusedMemory(false);
}
cx->clearHelperThread(lock);
cx = nullptr;
}
};
struct MOZ_RAII AutoSetContextRuntime {
explicit AutoSetContextRuntime(JSRuntime* rt) {
TlsContext.get()->setRuntime(rt);
}
~AutoSetContextRuntime() { TlsContext.get()->setRuntime(nullptr); }
};
struct ParseTask : public mozilla::LinkedListElement<ParseTask>,
public JS::OffThreadToken,
public HelperThreadTask {
ParseTaskKind kind;
JS::OwningCompileOptions options;
// HelperThreads are shared between all runtimes in the process so explicitly
// track which one we are associated with.
JSRuntime* runtime = nullptr;
// The global object to use while parsing.
JSObject* parseGlobal;
// Callback invoked off thread when the parse finishes.
JS::OffThreadCompileCallback callback;
void* callbackData;
// Holds the final scripts between the invocation of the callback and the
// point where FinishOffThreadScript is called, which will destroy the
// ParseTask.
GCVector<JSScript*, 1, SystemAllocPolicy> scripts;
// Holds the ScriptSourceObjects generated for the script compilation.
GCVector<ScriptSourceObject*, 1, SystemAllocPolicy> sourceObjects;
// Holds the CompilationInfo generated for the script compilation.
UniquePtr<frontend::CompilationInfo> compilationInfo_;
// Any errors or warnings produced during compilation. These are reported
// when finishing the script.
Vector<UniquePtr<CompileError>, 0, SystemAllocPolicy> errors;
bool overRecursed;
bool outOfMemory;
ParseTask(ParseTaskKind kind, JSContext* cx,
JS::OffThreadCompileCallback callback, void* callbackData);
virtual ~ParseTask();
bool init(JSContext* cx, const JS::ReadOnlyCompileOptions& options,
JSObject* global);
void activate(JSRuntime* rt);
virtual void parse(JSContext* cx) = 0;
bool instantiateStencils(JSContext* cx);
bool runtimeMatches(JSRuntime* rt) { return runtime == rt; }
void trace(JSTracer* trc);
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const {
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
}
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void runTask();
ThreadType threadType() override { return ThreadType::THREAD_TYPE_PARSE; }
};
struct ScriptDecodeTask : public ParseTask {
const JS::TranscodeRange range;
ScriptDecodeTask(JSContext* cx, const JS::TranscodeRange& range,
JS::OffThreadCompileCallback callback, void* callbackData);
void parse(JSContext* cx) override;
};
struct MultiScriptsDecodeTask : public ParseTask {
JS::TranscodeSources* sources;
MultiScriptsDecodeTask(JSContext* cx, JS::TranscodeSources& sources,
JS::OffThreadCompileCallback callback,
void* callbackData);
void parse(JSContext* cx) override;
};
// It is not desirable to eagerly compress: if lazy functions that are tied to
// the ScriptSource were to be executed relatively soon after parsing, they
// would need to block on decompression, which hurts responsiveness.
//
// To this end, compression tasks are heap allocated and enqueued in a pending
// list by ScriptSource::setSourceCopy. When a major GC occurs, we schedule
// pending compression tasks and move the ones that are ready to be compressed
// to the worklist. Currently, a compression task is considered ready 2 major
// GCs after being enqueued. Completed tasks are handled during the sweeping
// phase by AttachCompressedSourcesTask, which runs in parallel with other GC
// sweeping tasks.
class SourceCompressionTask : public HelperThreadTask {
friend class HelperThread;
friend class ScriptSource;
// The runtime that the ScriptSource is associated with, in the sense that
// it uses the runtime's immutable string cache.
JSRuntime* runtime_;
// The major GC number of the runtime when the task was enqueued.
uint64_t majorGCNumber_;
// The source to be compressed.
ScriptSourceHolder sourceHolder_;
// The resultant compressed string. If the compressed string is larger
// than the original, or we OOM'd during compression, or nothing else
// except the task is holding the ScriptSource alive when scheduled to
// compress, this will remain None upon completion.
mozilla::Maybe<SharedImmutableString> resultString_;
public:
// The majorGCNumber is used for scheduling tasks.
SourceCompressionTask(JSRuntime* rt, ScriptSource* source)
: runtime_(rt),
majorGCNumber_(rt->gc.majorGCCount()),
sourceHolder_(source) {}
virtual ~SourceCompressionTask() = default;
bool runtimeMatches(JSRuntime* runtime) const { return runtime == runtime_; }
bool shouldStart() const {
// We wait 2 major GCs to start compressing, in order to avoid
// immediate compression.
return runtime_->gc.majorGCCount() > majorGCNumber_ + 1;
}
bool shouldCancel() const {
// If the refcount is exactly 1, then nothing else is holding on to the
// ScriptSource, so no reason to compress it and we should cancel the task.
return sourceHolder_.get()->refs == 1;
}
void runTask();
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void complete();
ThreadType threadType() override { return ThreadType::THREAD_TYPE_COMPRESS; }
private:
struct PerformTaskWork;
friend struct PerformTaskWork;
// The work algorithm, aware whether it's compressing one-byte UTF-8 source
// text or UTF-16, for CharT either Utf8Unit or char16_t. Invoked by
// work() after doing a type-test of the ScriptSource*.
template <typename CharT>
void workEncodingSpecific();
};
// A PromiseHelperTask is an OffThreadPromiseTask that executes a single job on
// a helper thread. Call js::StartOffThreadPromiseHelperTask to submit a
// PromiseHelperTask for execution.
//
// Concrete subclasses must implement execute and OffThreadPromiseTask::resolve.
// The helper thread will call execute() to do the main work. Then, the thread
// of the JSContext used to create the PromiseHelperTask will call resolve() to
// resolve promise according to those results.
struct PromiseHelperTask : OffThreadPromiseTask, public HelperThreadTask {
PromiseHelperTask(JSContext* cx, Handle<PromiseObject*> promise)
: OffThreadPromiseTask(cx, promise) {}
// To be called on a helper thread and implemented by the derived class.
virtual void execute() = 0;
// May be called in the absence of helper threads or off-thread promise
// support to synchronously execute and resolve a PromiseTask.
//
// Warning: After this function returns, 'this' can be deleted at any time, so
// the caller must immediately return from the stream callback.
void executeAndResolveAndDestroy(JSContext* cx);
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
ThreadType threadType() override { return THREAD_TYPE_PROMISE_TASK; }
};
} /* namespace js */
#endif /* vm_HelperThreadState_h */

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@ -26,8 +26,6 @@
#include "threading/CpuCount.h"
#include "util/NativeStack.h"
#include "vm/ErrorReporting.h"
#include "vm/HelperThreadState.h"
#include "vm/MutexIDs.h"
#include "vm/SharedImmutableStringsCache.h"
#include "vm/Time.h"
#include "vm/TraceLogging.h"
@ -55,7 +53,6 @@ using JS::ReadOnlyCompileOptions;
namespace js {
Mutex gHelperThreadLock(mutexid::GlobalHelperThreadState);
GlobalHelperThreadState* gHelperThreadState = nullptr;
} // namespace js
@ -150,16 +147,6 @@ bool GlobalHelperThreadState::submitTask(wasm::CompileTask* task,
return true;
}
size_t js::RemovePendingWasmCompileTasks(
const wasm::CompileTaskState& taskState, wasm::CompileMode mode,
const AutoLockHelperThreadState& lock) {
wasm::CompileTaskPtrFifo& worklist =
HelperThreadState().wasmWorklist(lock, mode);
return worklist.eraseIf([&taskState](wasm::CompileTask* task) {
return &task->state == &taskState;
});
}
void js::StartOffThreadWasmTier2Generator(wasm::UniqueTier2GeneratorTask task) {
Unused << HelperThreadState().submitTask(std::move(task));
}
@ -1250,7 +1237,8 @@ GlobalHelperThreadState::GlobalHelperThreadState()
totalCountRunningTasks(0),
registerThread(nullptr),
unregisterThread(nullptr),
wasmTier2GeneratorsFinished_(0) {
wasmTier2GeneratorsFinished_(0),
helperLock(mutexid::GlobalHelperThreadState) {
cpuCount = ClampDefaultCPUCount(GetCPUCount());
threadCount = ThreadCountForCPUCount(cpuCount);
gcParallelThreadCount = threadCount;
@ -1339,7 +1327,7 @@ void GlobalHelperThreadState::destroyHelperContexts(
#ifdef DEBUG
bool GlobalHelperThreadState::isLockedByCurrentThread() const {
return gHelperThreadLock.ownedByCurrentThread();
return helperLock.ownedByCurrentThread();
}
#endif // DEBUG
@ -1369,12 +1357,6 @@ bool GlobalHelperThreadState::hasActiveThreads(
return !helperTasks(lock).empty();
}
void js::WaitForAllHelperThreads() { HelperThreadState().waitForAllThreads(); }
void js::WaitForAllHelperThreads(AutoLockHelperThreadState& lock) {
HelperThreadState().waitForAllThreadsLocked(lock);
}
void GlobalHelperThreadState::waitForAllThreads() {
AutoLockHelperThreadState lock;
waitForAllThreadsLocked(lock);

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@ -5,65 +5,496 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* API for managing off-thread work.
* Definitions for managing off-thread work using a process wide list
* of worklist items and pool of threads. Worklist items are engine internal,
* and are distinct from e.g. web workers.
*/
#ifndef vm_HelperThreads_h
#define vm_HelperThreads_h
#include "NamespaceImports.h"
#include "mozilla/Attributes.h"
#include "mozilla/EnumeratedArray.h"
#include "mozilla/PodOperations.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Utf8.h" // mozilla::Utf8Unit
#include "js/OffThreadScriptCompilation.h"
#include "js/UniquePtr.h"
#include "threading/LockGuard.h"
#include "threading/Mutex.h"
#include "wasm/WasmConstants.h"
#include "jsapi.h"
#include "ds/Fifo.h"
#include "frontend/CompilationInfo.h" // frontend::CompilationInfo
#include "jit/JitContext.h"
#include "js/CompileOptions.h"
#include "js/shadow/Zone.h" // JS::shadow::Zone::GCState
#include "js/SourceText.h"
#include "js/TypeDecls.h"
#include "threading/ConditionVariable.h"
#include "threading/Thread.h"
#include "vm/HelperThreadTask.h"
#include "vm/JSContext.h"
#include "vm/MutexIDs.h"
#include "vm/OffThreadPromiseRuntimeState.h" // js::OffThreadPromiseTask
#include "vm/PromiseObject.h" // js::PromiseObject
namespace JS {
class OffThreadToken {};
class ReadOnlyCompileOptions;
class Zone;
} // namespace JS
namespace js {
class AutoLockHelperThreadState;
class AutoUnlockHelperThreadState;
class CompileError;
struct ParseTask;
struct PromiseHelperTask;
class SourceCompressionTask;
namespace jit {
class IonCompileTask;
class IonFreeTask;
} // namespace jit
namespace wasm {
struct CompileTask;
struct CompileTaskState;
struct Tier2GeneratorTask;
using UniqueTier2GeneratorTask = UniquePtr<Tier2GeneratorTask>;
} // namespace wasm
/*
* Lock protecting all mutable shared state accessed by helper threads, and used
* by all condition variables.
*/
extern Mutex gHelperThreadLock;
enum class ParseTaskKind { Script, Module, ScriptDecode, MultiScriptsDecode };
enum class StartEncoding { No, Yes };
class MOZ_RAII AutoLockHelperThreadState : public LockGuard<Mutex> {
using Base = LockGuard<Mutex>;
namespace wasm {
public:
explicit AutoLockHelperThreadState() : Base(gHelperThreadLock) {}
struct CompileTask;
typedef Fifo<CompileTask*, 0, SystemAllocPolicy> CompileTaskPtrFifo;
struct Tier2GeneratorTask : public HelperThreadTask {
virtual ~Tier2GeneratorTask() = default;
virtual void cancel() = 0;
};
class MOZ_RAII AutoUnlockHelperThreadState : public UnlockGuard<Mutex> {
using Base = UnlockGuard<Mutex>;
using UniqueTier2GeneratorTask = UniquePtr<Tier2GeneratorTask>;
typedef Vector<Tier2GeneratorTask*, 0, SystemAllocPolicy>
Tier2GeneratorTaskPtrVector;
} // namespace wasm
// Per-process state for off thread work items.
class GlobalHelperThreadState {
friend class AutoLockHelperThreadState;
friend class AutoUnlockHelperThreadState;
public:
explicit AutoUnlockHelperThreadState(AutoLockHelperThreadState& locked)
: Base(locked) {}
// A single tier-2 ModuleGenerator job spawns many compilation jobs, and we
// do not want to allow more than one such ModuleGenerator to run at a time.
static const size_t MaxTier2GeneratorTasks = 1;
// Number of CPUs to treat this machine as having when creating threads.
// May be accessed without locking.
size_t cpuCount;
// Number of threads to create. May be accessed without locking.
size_t threadCount;
typedef Vector<jit::IonCompileTask*, 0, SystemAllocPolicy>
IonCompileTaskVector;
using IonFreeTaskVector =
Vector<js::UniquePtr<jit::IonFreeTask>, 0, SystemAllocPolicy>;
typedef Vector<UniquePtr<ParseTask>, 0, SystemAllocPolicy> ParseTaskVector;
using ParseTaskList = mozilla::LinkedList<ParseTask>;
typedef Vector<UniquePtr<SourceCompressionTask>, 0, SystemAllocPolicy>
SourceCompressionTaskVector;
using GCParallelTaskList = mozilla::LinkedList<GCParallelTask>;
typedef Vector<PromiseHelperTask*, 0, SystemAllocPolicy>
PromiseHelperTaskVector;
typedef Vector<JSContext*, 0, SystemAllocPolicy> ContextVector;
using HelperThreadVector =
Vector<UniquePtr<HelperThread>, 0, SystemAllocPolicy>;
// Count of running task by each threadType.
mozilla::EnumeratedArray<ThreadType, ThreadType::THREAD_TYPE_MAX, size_t>
runningTaskCount;
size_t totalCountRunningTasks;
WriteOnceData<JS::RegisterThreadCallback> registerThread;
WriteOnceData<JS::UnregisterThreadCallback> unregisterThread;
private:
// The lists below are all protected by |lock|.
// List of available helper threads.
HelperThreadVector threads_;
// Ion compilation worklist and finished jobs.
IonCompileTaskVector ionWorklist_, ionFinishedList_;
IonFreeTaskVector ionFreeList_;
// wasm worklists.
wasm::CompileTaskPtrFifo wasmWorklist_tier1_;
wasm::CompileTaskPtrFifo wasmWorklist_tier2_;
wasm::Tier2GeneratorTaskPtrVector wasmTier2GeneratorWorklist_;
// Count of finished Tier2Generator tasks.
uint32_t wasmTier2GeneratorsFinished_;
// Async tasks that, upon completion, are dispatched back to the JSContext's
// owner thread via embedding callbacks instead of a finished list.
PromiseHelperTaskVector promiseHelperTasks_;
// Script parsing/emitting worklist and finished jobs.
ParseTaskVector parseWorklist_;
ParseTaskList parseFinishedList_;
// Parse tasks waiting for an atoms-zone GC to complete.
ParseTaskVector parseWaitingOnGC_;
// Source compression worklist of tasks that we do not yet know can start.
SourceCompressionTaskVector compressionPendingList_;
// Source compression worklist of tasks that can start.
SourceCompressionTaskVector compressionWorklist_;
// Finished source compression tasks.
SourceCompressionTaskVector compressionFinishedList_;
// GC tasks needing to be done in parallel.
GCParallelTaskList gcParallelWorklist_;
size_t gcParallelThreadCount;
// Global list of JSContext for GlobalHelperThreadState to use.
ContextVector helperContexts_;
using HelperThreadTaskVector =
Vector<HelperThreadTask*, 0, SystemAllocPolicy>;
// Vector of running HelperThreadTask.
// This is used to get the HelperThreadTask that are currently running.
HelperThreadTaskVector helperTasks_;
ParseTask* removeFinishedParseTask(ParseTaskKind kind,
JS::OffThreadToken* token);
public:
void addSizeOfIncludingThis(JS::GlobalStats* stats,
AutoLockHelperThreadState& lock) const;
size_t maxIonCompilationThreads() const;
size_t maxWasmCompilationThreads() const;
size_t maxWasmTier2GeneratorThreads() const;
size_t maxPromiseHelperThreads() const;
size_t maxParseThreads() const;
size_t maxCompressionThreads() const;
size_t maxGCParallelThreads(const AutoLockHelperThreadState& lock) const;
GlobalHelperThreadState();
HelperThreadVector& threads(const AutoLockHelperThreadState& lock) {
return threads_;
}
const HelperThreadVector& threads(
const AutoLockHelperThreadState& lock) const {
return threads_;
}
bool ensureInitialized();
bool ensureThreadCount(size_t count);
void finish();
void finishThreads();
MOZ_MUST_USE bool ensureContextList(size_t count);
JSContext* getFirstUnusedContext(AutoLockHelperThreadState& locked);
void destroyHelperContexts(AutoLockHelperThreadState& lock);
#ifdef DEBUG
bool isLockedByCurrentThread() const;
#endif
enum CondVar {
// For notifying threads waiting for work that they may be able to make
// progress, ie, a work item has been completed by a helper thread and
// the thread that created the work item can now consume it.
CONSUMER,
// For notifying helper threads doing the work that they may be able to
// make progress, ie, a work item has been enqueued and an idle helper
// thread may pick up up the work item and perform it.
PRODUCER,
};
void wait(AutoLockHelperThreadState& locked, CondVar which,
mozilla::TimeDuration timeout = mozilla::TimeDuration::Forever());
void notifyAll(CondVar which, const AutoLockHelperThreadState&);
private:
void notifyOne(CondVar which, const AutoLockHelperThreadState&);
public:
// Helper method for removing items from the vectors below while iterating
// over them.
template <typename T>
void remove(T& vector, size_t* index) {
// Self-moving is undefined behavior.
if (*index != vector.length() - 1) {
vector[*index] = std::move(vector.back());
}
(*index)--;
vector.popBack();
}
IonCompileTaskVector& ionWorklist(const AutoLockHelperThreadState&) {
return ionWorklist_;
}
IonCompileTaskVector& ionFinishedList(const AutoLockHelperThreadState&) {
return ionFinishedList_;
}
IonFreeTaskVector& ionFreeList(const AutoLockHelperThreadState&) {
return ionFreeList_;
}
wasm::CompileTaskPtrFifo& wasmWorklist(const AutoLockHelperThreadState&,
wasm::CompileMode m) {
switch (m) {
case wasm::CompileMode::Once:
case wasm::CompileMode::Tier1:
return wasmWorklist_tier1_;
case wasm::CompileMode::Tier2:
return wasmWorklist_tier2_;
default:
MOZ_CRASH();
}
}
wasm::Tier2GeneratorTaskPtrVector& wasmTier2GeneratorWorklist(
const AutoLockHelperThreadState&) {
return wasmTier2GeneratorWorklist_;
}
void incWasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) {
wasmTier2GeneratorsFinished_++;
}
uint32_t wasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) const {
return wasmTier2GeneratorsFinished_;
}
PromiseHelperTaskVector& promiseHelperTasks(
const AutoLockHelperThreadState&) {
return promiseHelperTasks_;
}
ParseTaskVector& parseWorklist(const AutoLockHelperThreadState&) {
return parseWorklist_;
}
ParseTaskList& parseFinishedList(const AutoLockHelperThreadState&) {
return parseFinishedList_;
}
ParseTaskVector& parseWaitingOnGC(const AutoLockHelperThreadState&) {
return parseWaitingOnGC_;
}
SourceCompressionTaskVector& compressionPendingList(
const AutoLockHelperThreadState&) {
return compressionPendingList_;
}
SourceCompressionTaskVector& compressionWorklist(
const AutoLockHelperThreadState&) {
return compressionWorklist_;
}
SourceCompressionTaskVector& compressionFinishedList(
const AutoLockHelperThreadState&) {
return compressionFinishedList_;
}
GCParallelTaskList& gcParallelWorklist(const AutoLockHelperThreadState&) {
return gcParallelWorklist_;
}
void setGCParallelThreadCount(size_t count,
const AutoLockHelperThreadState&) {
MOZ_ASSERT(count >= 1);
MOZ_ASSERT(count <= threadCount);
gcParallelThreadCount = count;
}
HelperThreadTaskVector& helperTasks(const AutoLockHelperThreadState&) {
return helperTasks_;
}
HelperThreadTask* maybeGetWasmCompile(const AutoLockHelperThreadState& lock,
wasm::CompileMode mode);
HelperThreadTask* maybeGetWasmTier1CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2GeneratorTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetPromiseHelperTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonCompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonFreeTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetParseTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetCompressionTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetGCParallelTask(
const AutoLockHelperThreadState& lock);
enum class ScheduleCompressionTask { GC, API };
// Used by a major GC to signal processing enqueued compression tasks.
void startHandlingCompressionTasks(const AutoLockHelperThreadState&,
ScheduleCompressionTask schedule);
jit::IonCompileTask* highestPriorityPendingIonCompile(
const AutoLockHelperThreadState& lock);
private:
void scheduleCompressionTasks(const AutoLockHelperThreadState&,
ScheduleCompressionTask schedule);
UniquePtr<ParseTask> finishParseTaskCommon(JSContext* cx, ParseTaskKind kind,
JS::OffThreadToken* token);
JSScript* finishSingleParseTask(
JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token,
StartEncoding startEncoding = StartEncoding::No);
bool generateLCovSources(JSContext* cx, ParseTask* parseTask);
bool finishMultiParseTask(JSContext* cx, ParseTaskKind kind,
JS::OffThreadToken* token,
MutableHandle<ScriptVector> scripts);
void mergeParseTaskRealm(JSContext* cx, ParseTask* parseTask,
JS::Realm* dest);
public:
void cancelParseTask(JSRuntime* rt, ParseTaskKind kind,
JS::OffThreadToken* token);
void destroyParseTask(JSRuntime* rt, ParseTask* parseTask);
void trace(JSTracer* trc);
JSScript* finishScriptParseTask(
JSContext* cx, JS::OffThreadToken* token,
StartEncoding startEncoding = StartEncoding::No);
JSScript* finishScriptDecodeTask(JSContext* cx, JS::OffThreadToken* token);
bool finishMultiScriptsDecodeTask(JSContext* cx, JS::OffThreadToken* token,
MutableHandle<ScriptVector> scripts);
JSObject* finishModuleParseTask(JSContext* cx, JS::OffThreadToken* token);
bool hasActiveThreads(const AutoLockHelperThreadState&);
void waitForAllThreads();
void waitForAllThreadsLocked(AutoLockHelperThreadState&);
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
bool isMaster,
const AutoLockHelperThreadState& lock) const;
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
const AutoLockHelperThreadState& lock) const {
return checkTaskThreadLimit(threadType, maxThreads, /* isMaster */ false,
lock);
}
void triggerFreeUnusedMemory();
private:
/*
* Lock protecting all mutable shared state accessed by helper threads, and
* used by all condition variables.
*/
js::Mutex helperLock;
/* Condvars for threads waiting/notifying each other. */
js::ConditionVariable consumerWakeup;
js::ConditionVariable producerWakeup;
js::ConditionVariable& whichWakeup(CondVar which) {
switch (which) {
case CONSUMER:
return consumerWakeup;
case PRODUCER:
return producerWakeup;
default:
MOZ_CRASH("Invalid CondVar in |whichWakeup|");
}
}
void dispatch(const AutoLockHelperThreadState& locked);
public:
bool submitTask(wasm::UniqueTier2GeneratorTask task);
bool submitTask(wasm::CompileTask* task, wasm::CompileMode mode);
bool submitTask(UniquePtr<jit::IonFreeTask> task,
const AutoLockHelperThreadState& lock);
bool submitTask(jit::IonCompileTask* task,
const AutoLockHelperThreadState& locked);
bool submitTask(UniquePtr<SourceCompressionTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(JSRuntime* rt, UniquePtr<ParseTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(PromiseHelperTask* task);
bool submitTask(GCParallelTask* task,
const AutoLockHelperThreadState& locked);
void runTaskLocked(HelperThreadTask* task, AutoLockHelperThreadState& lock);
};
static inline GlobalHelperThreadState& HelperThreadState() {
extern GlobalHelperThreadState* gHelperThreadState;
MOZ_ASSERT(gHelperThreadState);
return *gHelperThreadState;
}
/* Individual helper thread, one allocated per core. */
class HelperThread {
Thread thread;
/*
* The profiling thread for this helper thread, which can be used to push
* and pop label frames.
* This field being non-null indicates that this thread has been registered
* and needs to be unregistered at shutdown.
*/
ProfilingStack* profilingStack = nullptr;
/*
* Indicate to a thread that it should terminate itself. This is only read
* or written with the helper thread state lock held.
*/
bool terminate = false;
public:
HelperThread();
MOZ_MUST_USE bool init();
ThreadId threadId() { return thread.get_id(); }
void setTerminate(const AutoLockHelperThreadState& lock);
void join();
static void ThreadMain(void* arg);
void threadLoop();
void ensureRegisteredWithProfiler();
void unregisterWithProfilerIfNeeded();
private:
struct AutoProfilerLabel {
AutoProfilerLabel(HelperThread* helperThread, const char* label,
JS::ProfilingCategoryPair categoryPair);
~AutoProfilerLabel();
private:
ProfilingStack* profilingStack;
};
using Selector = HelperThreadTask* (
GlobalHelperThreadState::*)(const AutoLockHelperThreadState&);
static const Selector selectors[];
HelperThreadTask* findHighestPriorityTask(
const AutoLockHelperThreadState& locked);
};
/* Methods for interacting with helper threads. */
// Create data structures used by helper threads.
bool CreateHelperThreadsState();
@ -80,13 +511,6 @@ bool SetFakeCPUCount(size_t count);
// Enqueues a wasm compilation task.
bool StartOffThreadWasmCompile(wasm::CompileTask* task, wasm::CompileMode mode);
// Remove any pending wasm compilation tasks queued with
// StartOffThreadWasmCompile that match the arguments. Return the number
// removed.
size_t RemovePendingWasmCompileTasks(const wasm::CompileTaskState& taskState,
wasm::CompileMode mode,
const AutoLockHelperThreadState& lock);
// Enqueues a wasm compilation task.
void StartOffThreadWasmTier2Generator(wasm::UniqueTier2GeneratorTask task);
@ -139,7 +563,7 @@ struct CompilationsUsingNursery {
};
using CompilationSelector =
mozilla::Variant<JSScript*, JS::Realm*, JS::Zone*, ZonesInState, JSRuntime*,
mozilla::Variant<JSScript*, JS::Realm*, Zone*, ZonesInState, JSRuntime*,
CompilationsUsingNursery>;
/*
@ -155,7 +579,7 @@ inline void CancelOffThreadIonCompile(JS::Realm* realm) {
CancelOffThreadIonCompile(CompilationSelector(realm));
}
inline void CancelOffThreadIonCompile(JS::Zone* zone) {
inline void CancelOffThreadIonCompile(Zone* zone) {
CancelOffThreadIonCompile(CompilationSelector(zone));
}
@ -229,9 +653,6 @@ bool StartOffThreadDecodeMultiScripts(JSContext* cx,
*/
void EnqueuePendingParseTasksAfterGC(JSRuntime* rt);
void WaitForAllHelperThreads();
void WaitForAllHelperThreads(AutoLockHelperThreadState& lock);
struct AutoEnqueuePendingParseTasksAfterGC {
const gc::GCRuntime& gc_;
explicit AutoEnqueuePendingParseTasksAfterGC(const gc::GCRuntime& gc)
@ -253,10 +674,218 @@ void AttachFinishedCompressions(JSRuntime* runtime,
// Run all pending source compression tasks synchronously, for testing purposes
void RunPendingSourceCompressions(JSRuntime* runtime);
class MOZ_RAII AutoLockHelperThreadState : public LockGuard<Mutex> {
using Base = LockGuard<Mutex>;
public:
explicit AutoLockHelperThreadState() : Base(HelperThreadState().helperLock) {}
};
class MOZ_RAII AutoUnlockHelperThreadState : public UnlockGuard<Mutex> {
using Base = UnlockGuard<Mutex>;
public:
explicit AutoUnlockHelperThreadState(AutoLockHelperThreadState& locked)
: Base(locked) {}
};
struct MOZ_RAII AutoSetHelperThreadContext {
JSContext* cx;
explicit AutoSetHelperThreadContext();
~AutoSetHelperThreadContext() {
AutoLockHelperThreadState lock;
cx->tempLifoAlloc().releaseAll();
if (cx->shouldFreeUnusedMemory()) {
cx->tempLifoAlloc().freeAll();
cx->setFreeUnusedMemory(false);
}
cx->clearHelperThread(lock);
cx = nullptr;
}
};
struct MOZ_RAII AutoSetContextRuntime {
explicit AutoSetContextRuntime(JSRuntime* rt) {
TlsContext.get()->setRuntime(rt);
}
~AutoSetContextRuntime() { TlsContext.get()->setRuntime(nullptr); }
};
struct ParseTask : public mozilla::LinkedListElement<ParseTask>,
public JS::OffThreadToken,
public HelperThreadTask {
ParseTaskKind kind;
JS::OwningCompileOptions options;
// HelperThreads are shared between all runtimes in the process so explicitly
// track which one we are associated with.
JSRuntime* runtime = nullptr;
// The global object to use while parsing.
JSObject* parseGlobal;
// Callback invoked off thread when the parse finishes.
JS::OffThreadCompileCallback callback;
void* callbackData;
// Holds the final scripts between the invocation of the callback and the
// point where FinishOffThreadScript is called, which will destroy the
// ParseTask.
GCVector<JSScript*, 1, SystemAllocPolicy> scripts;
// Holds the ScriptSourceObjects generated for the script compilation.
GCVector<ScriptSourceObject*, 1, SystemAllocPolicy> sourceObjects;
// Holds the CompilationInfo generated for the script compilation.
UniquePtr<frontend::CompilationInfo> compilationInfo_;
// Any errors or warnings produced during compilation. These are reported
// when finishing the script.
Vector<UniquePtr<CompileError>, 0, SystemAllocPolicy> errors;
bool overRecursed;
bool outOfMemory;
ParseTask(ParseTaskKind kind, JSContext* cx,
JS::OffThreadCompileCallback callback, void* callbackData);
virtual ~ParseTask();
bool init(JSContext* cx, const JS::ReadOnlyCompileOptions& options,
JSObject* global);
void activate(JSRuntime* rt);
virtual void parse(JSContext* cx) = 0;
bool instantiateStencils(JSContext* cx);
bool runtimeMatches(JSRuntime* rt) { return runtime == rt; }
void trace(JSTracer* trc);
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const {
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
}
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void runTask();
ThreadType threadType() override { return ThreadType::THREAD_TYPE_PARSE; }
};
struct ScriptDecodeTask : public ParseTask {
const JS::TranscodeRange range;
ScriptDecodeTask(JSContext* cx, const JS::TranscodeRange& range,
JS::OffThreadCompileCallback callback, void* callbackData);
void parse(JSContext* cx) override;
};
struct MultiScriptsDecodeTask : public ParseTask {
JS::TranscodeSources* sources;
MultiScriptsDecodeTask(JSContext* cx, JS::TranscodeSources& sources,
JS::OffThreadCompileCallback callback,
void* callbackData);
void parse(JSContext* cx) override;
};
// Return whether, if a new parse task was started, it would need to wait for
// an in-progress GC to complete before starting.
extern bool OffThreadParsingMustWaitForGC(JSRuntime* rt);
} // namespace js
// It is not desirable to eagerly compress: if lazy functions that are tied to
// the ScriptSource were to be executed relatively soon after parsing, they
// would need to block on decompression, which hurts responsiveness.
//
// To this end, compression tasks are heap allocated and enqueued in a pending
// list by ScriptSource::setSourceCopy. When a major GC occurs, we schedule
// pending compression tasks and move the ones that are ready to be compressed
// to the worklist. Currently, a compression task is considered ready 2 major
// GCs after being enqueued. Completed tasks are handled during the sweeping
// phase by AttachCompressedSourcesTask, which runs in parallel with other GC
// sweeping tasks.
class SourceCompressionTask : public HelperThreadTask {
friend class HelperThread;
friend class ScriptSource;
// The runtime that the ScriptSource is associated with, in the sense that
// it uses the runtime's immutable string cache.
JSRuntime* runtime_;
// The major GC number of the runtime when the task was enqueued.
uint64_t majorGCNumber_;
// The source to be compressed.
ScriptSourceHolder sourceHolder_;
// The resultant compressed string. If the compressed string is larger
// than the original, or we OOM'd during compression, or nothing else
// except the task is holding the ScriptSource alive when scheduled to
// compress, this will remain None upon completion.
mozilla::Maybe<SharedImmutableString> resultString_;
public:
// The majorGCNumber is used for scheduling tasks.
SourceCompressionTask(JSRuntime* rt, ScriptSource* source)
: runtime_(rt),
majorGCNumber_(rt->gc.majorGCCount()),
sourceHolder_(source) {}
virtual ~SourceCompressionTask() = default;
bool runtimeMatches(JSRuntime* runtime) const { return runtime == runtime_; }
bool shouldStart() const {
// We wait 2 major GCs to start compressing, in order to avoid
// immediate compression.
return runtime_->gc.majorGCCount() > majorGCNumber_ + 1;
}
bool shouldCancel() const {
// If the refcount is exactly 1, then nothing else is holding on to the
// ScriptSource, so no reason to compress it and we should cancel the task.
return sourceHolder_.get()->refs == 1;
}
void runTask();
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void complete();
ThreadType threadType() override { return ThreadType::THREAD_TYPE_COMPRESS; }
private:
struct PerformTaskWork;
friend struct PerformTaskWork;
// The work algorithm, aware whether it's compressing one-byte UTF-8 source
// text or UTF-16, for CharT either Utf8Unit or char16_t. Invoked by
// work() after doing a type-test of the ScriptSource*.
template <typename CharT>
void workEncodingSpecific();
};
// A PromiseHelperTask is an OffThreadPromiseTask that executes a single job on
// a helper thread. Call js::StartOffThreadPromiseHelperTask to submit a
// PromiseHelperTask for execution.
//
// Concrete subclasses must implement execute and OffThreadPromiseTask::resolve.
// The helper thread will call execute() to do the main work. Then, the thread
// of the JSContext used to create the PromiseHelperTask will call resolve() to
// resolve promise according to those results.
struct PromiseHelperTask : OffThreadPromiseTask, public HelperThreadTask {
PromiseHelperTask(JSContext* cx, Handle<PromiseObject*> promise)
: OffThreadPromiseTask(cx, promise) {}
// To be called on a helper thread and implemented by the derived class.
virtual void execute() = 0;
// May be called in the absence of helper threads or off-thread promise
// support to synchronously execute and resolve a PromiseTask.
//
// Warning: After this function returns, 'this' can be deleted at any time, so
// the caller must immediately return from the stream callback.
void executeAndResolveAndDestroy(JSContext* cx);
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
ThreadType threadType() override { return THREAD_TYPE_PROMISE_TASK; }
};
} /* namespace js */
#endif /* vm_HelperThreads_h */

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@ -63,7 +63,7 @@
#include "vm/BytecodeUtil.h" // JSDVG_IGNORE_STACK
#include "vm/ErrorObject.h"
#include "vm/ErrorReporting.h"
#include "vm/HelperThreadState.h"
#include "vm/HelperThreads.h"
#include "vm/Iteration.h"
#include "vm/JSAtom.h"
#include "vm/JSFunction.h"

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@ -14,6 +14,7 @@
#include "jit/BaselineJIT.h"
#include "jit/IonAnalysis.h"
#include "jit/JitScript.h"
#include "vm/EnvironmentObject.h"
#include "vm/RegExpObject.h"
#include "wasm/AsmJS.h"

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@ -59,7 +59,7 @@
#include "vm/BytecodeUtil.h"
#include "vm/Compression.h"
#include "vm/FunctionFlags.h" // js::FunctionFlags
#include "vm/HelperThreadState.h" // js::RunPendingSourceCompressions
#include "vm/HelperThreads.h" // js::RunPendingSourceCompressions
#include "vm/JSAtom.h"
#include "vm/JSContext.h"
#include "vm/JSFunction.h"

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@ -16,7 +16,7 @@
#include "util/Text.h"
#include "vm/ArrayObject.h"
#include "vm/BigIntType.h"
#include "vm/HelperThreadState.h"
#include "vm/HelperThreads.h"
#include "vm/JSObject.h"
#include "vm/JSScript.h"
#include "vm/Realm.h"

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@ -162,7 +162,7 @@ bool OffThreadPromiseRuntimeState::internalDispatchToEventLoop(
OffThreadPromiseRuntimeState& state =
*reinterpret_cast<OffThreadPromiseRuntimeState*>(closure);
MOZ_ASSERT(state.usingInternalDispatchQueue());
MOZ_ASSERT(gHelperThreadLock.ownedByCurrentThread());
MOZ_ASSERT(HelperThreadState().isLockedByCurrentThread());
if (state.internalDispatchQueueClosed_) {
return false;

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@ -17,8 +17,7 @@
#include "jstypes.h" // JS_PUBLIC_API
#include "js/CompileOptions.h" // JS::ReadOnlyCompileOptions
#include "js/SourceText.h" // JS::SourceText
#include "vm/HelperThreadState.h" // js::OffThreadParsingMustWaitForGC, js::StartOffThreadParseScript
#include "vm/HelperThreads.h" // js::OffThreadParsingMustWaitForGC, js::StartOffThreadParseScript
#include "vm/JSContext.h" // JSContext
#include "vm/Runtime.h" // js::CanUseExtraThreads

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@ -412,7 +412,7 @@ bool RootList::init(CompartmentSet& debuggees) {
if (!tracer.okay) {
return false;
}
js::gc::TraceIncomingCCWs(&tracer, debuggees);
TraceIncomingCCWs(&tracer, debuggees);
if (!tracer.okay) {
return false;
}

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@ -12,6 +12,7 @@
#include "jsapi.h" // js::AssertHeapIsIdle
#include "vm/EnvironmentObject.h" // js::LexicalEnvironmentObject
#include "vm/GlobalObject.h" // js::GlobalObject
#include "vm/JSContext.h" // JSContext, CHECK_THREAD
#include "vm/JSObject.h" // JSObject

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@ -17,9 +17,9 @@
#include "jsapi.h"
#include "builtin/ModuleObject.h"
#include "debugger/DebugAPI.h"
#include "js/BuildId.h" // JS::BuildIdCharVector
#include "vm/EnvironmentObject.h"
#include "vm/JSContext.h"
#include "vm/JSScript.h"
#include "vm/TraceLogging.h"

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@ -118,6 +118,7 @@
#include "jit/IonTypes.h"
#include "jit/JitAllocPolicy.h"
#include "jit/Label.h"
#include "jit/MacroAssembler.h"
#include "jit/MIR.h"
#include "jit/RegisterAllocator.h"
#include "jit/Registers.h"

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@ -25,7 +25,6 @@
#include "jit/ProcessExecutableMemory.h"
#include "util/Text.h"
#include "vm/HelperThreadState.h"
#include "wasm/WasmBaselineCompile.h"
#include "wasm/WasmCraneliftCompile.h"
#include "wasm/WasmGenerator.h"

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@ -915,27 +915,6 @@ static const unsigned FailFP = 0xbad;
static const unsigned MaxVarU32DecodedBytes = 5;
// Which backend to use in the case of the optimized tier.
enum class OptimizedBackend {
Ion,
Cranelift,
};
// The CompileMode controls how compilation of a module is performed (notably,
// how many times we compile it).
enum class CompileMode { Once, Tier1, Tier2 };
// Typed enum for whether debugging is enabled.
enum class DebugEnabled { False, True };
// A wasm module can either use no memory, a unshared memory (ArrayBuffer) or
// shared memory (SharedArrayBuffer).
enum class MemoryUsage { None = false, Unshared = 1, Shared = 2 };
} // namespace wasm
} // namespace js

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@ -19,19 +19,10 @@
#ifndef wasm_gc_h
#define wasm_gc_h
#include "mozilla/BinarySearch.h"
#include "jit/MacroAssembler.h" // For ABIArgIter
#include "js/AllocPolicy.h"
#include "js/Vector.h"
#include "jit/MacroAssembler.h"
#include "util/Memory.h"
namespace js {
namespace jit {
class MacroAssembler;
} // namespace jit
namespace wasm {
using namespace js::jit;
@ -236,8 +227,8 @@ class StackMaps {
};
size_t result;
if (mozilla::BinarySearchIf(mapping_, 0, mapping_.length(),
Comparator(nextInsnAddr), &result)) {
if (BinarySearchIf(mapping_, 0, mapping_.length(), Comparator(nextInsnAddr),
&result)) {
return mapping_[result].map;
}

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@ -28,7 +28,6 @@
#include "util/Memory.h"
#include "util/Text.h"
#include "vm/HelperThreadState.h"
#include "vm/Time.h"
#include "wasm/WasmBaselineCompile.h"
#include "wasm/WasmCompile.h"
@ -109,7 +108,12 @@ ModuleGenerator::~ModuleGenerator() {
AutoLockHelperThreadState lock;
// Remove any pending compilation tasks from the worklist.
size_t removed = RemovePendingWasmCompileTasks(taskState_, mode(), lock);
CompileTaskPtrFifo& worklist =
HelperThreadState().wasmWorklist(lock, mode());
auto pred = [this](CompileTask* task) {
return &task->state == &taskState_;
};
size_t removed = worklist.eraseIf(pred);
MOZ_ASSERT(outstanding_ >= removed);
outstanding_ -= removed;

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@ -42,7 +42,6 @@
#include "vm/ErrorObject.h"
#include "vm/FunctionFlags.h" // js::FunctionFlags
#include "vm/GlobalObject.h" // js::GlobalObject
#include "vm/HelperThreadState.h" // js::PromiseHelperTask
#include "vm/Interpreter.h"
#include "vm/PlainObject.h" // js::PlainObject
#include "vm/PromiseObject.h" // js::PromiseObject

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@ -26,7 +26,6 @@
#include "js/BuildId.h" // JS::BuildIdCharVector
#include "js/experimental/TypedData.h" // JS_NewUint8Array
#include "threading/LockGuard.h"
#include "vm/HelperThreadState.h" // Tier2GeneratorTask
#include "vm/PlainObject.h" // js::PlainObject
#include "wasm/WasmBaselineCompile.h"
#include "wasm/WasmCompile.h"

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@ -952,6 +952,27 @@ enum class Tier {
Serialized = Optimized
};
// Which backend to use in the case of the optimized tier.
enum class OptimizedBackend {
Ion,
Cranelift,
};
// The CompileMode controls how compilation of a module is performed (notably,
// how many times we compile it).
enum class CompileMode { Once, Tier1, Tier2 };
// Typed enum for whether debugging is enabled.
enum class DebugEnabled { False, True };
// A wasm module can either use no memory, a unshared memory (ArrayBuffer) or
// shared memory (SharedArrayBuffer).
enum class MemoryUsage { None = false, Unshared = 1, Shared = 2 };
// Iterator over tiers present in a tiered data structure.
class Tiers {