зеркало из https://github.com/mozilla/gecko-dev.git
not used by anything in the default build. r=rginda, a=leaf
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is JSIRC Library
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*
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* The Initial Developer of the Original Code is New Dimensions Consulting,
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* Inc. Portions created by New Dimensions Consulting, Inc. are
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* Copyright (C) 1999 New Dimenstions Consulting, Inc. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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*
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* Contributor(s):
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* Robert Ginda, rginda@ndcico.com, original author
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*
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*
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* depends on utils.js, XPCOM, and the XPCOM component
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* component://misc/bs/connection
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*
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* sane wrapper around the insane bsIConnection component. This
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* component needs to be replaced, or at least fixed, so this wrapper
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* will hopefully make it easy to do this in the future.
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*
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*/
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function CBSConnection ()
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{
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this._socket = null;
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}
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CBSConnection.prototype.connect = function(host, port, bind, tcp_flag)
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{
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if (typeof tcp_flag == "undefined")
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tcp_flag = false;
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this.host = host;
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this.port = port;
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this.bind = bind;
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this.tcp_flag = tcp_flag;
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this._socket = new java.net.Socket(host, port);
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this._inputStream = new java.io.DataInputStream(this._socket.getInputStream());
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this._outputStream = this._socket.getOutputStream();
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print("connected to " + host);
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this.isConnected = true;
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return this.isConnected;
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}
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CBSConnection.prototype.disconnect = function()
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{
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if (this.isConnected) {
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this.isConnected = false;
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this._socket.close();
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delete this._socket;
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delete this._inputStream;
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delete this._outputStream;
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}
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}
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CBSConnection.prototype.sendData = function(str)
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{
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if (!this.isConnected)
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throw "Not Connected.";
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var rv = false;
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try
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{
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this._outputStream.write(str.getBytes());
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rv = true;
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}
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catch (ex)
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{
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if (typeof ex != "undefined")
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{
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this.isConnected = false;
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throw (ex);
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}
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else
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rv = false;
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}
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return rv;
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}
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CBSConnection.prototype.readData = function(timeout)
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{
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if (!this.isConnected)
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throw "Not Connected.";
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var rv;
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try {
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// FIXME: how to do a timeout.
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rv = this._inputStream.readLine();
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} catch (ex) {
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if (typeof ex != "undefined") {
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this.isConnected = false;
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throw (ex);
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} else {
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rv = "";
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}
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}
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return rv;
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}
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