Bug 700926. Refactor image sizing to be closer to the spec and not tied to backgrounds. r=roc

--HG--
extra : rebase_source : b6fa8a526f8642089d9cd6af47948006f2673ab6
This commit is contained in:
Nicholas Cameron 2013-07-19 20:39:58 +12:00
Родитель af3f9312d8
Коммит e17f999789
5 изменённых файлов: 287 добавлений и 239 удалений

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@ -62,6 +62,7 @@
using namespace mozilla;
using namespace mozilla::css;
using mozilla::image::ImageOps;
using mozilla::CSSSizeOrRatio;
static int gFrameTreeLockCount = 0;
@ -2882,6 +2883,43 @@ nsCSSRendering::ComputeBackgroundPositioningArea(nsPresContext* aPresContext,
return bgPositioningArea;
}
// Apply the CSS image sizing algorithm as it applies to background images.
// See http://www.w3.org/TR/css3-background/#the-background-size .
// aIntrinsicSize is the size that the background image 'would like to be'.
// It can be found by calling nsImageRenderer::ComputeIntrinsicSize.
static nsSize
ComputeDrawnSizeForBackground(const CSSSizeOrRatio& aIntrinsicSize,
const nsSize& aBgPositioningArea,
const nsStyleBackground::Size& aLayerSize)
{
// Size is dictated by cover or contain rules.
if (aLayerSize.mWidthType == nsStyleBackground::Size::eContain ||
aLayerSize.mWidthType == nsStyleBackground::Size::eCover) {
nsImageRenderer::FitType fitType =
aLayerSize.mWidthType == nsStyleBackground::Size::eCover
? nsImageRenderer::COVER
: nsImageRenderer::CONTAIN;
return nsImageRenderer::ComputeConstrainedSize(aBgPositioningArea,
aIntrinsicSize.mRatio,
fitType);
}
// No cover/contain constraint, use default algorithm.
CSSSizeOrRatio specifiedSize;
if (aLayerSize.mWidthType == nsStyleBackground::Size::eLengthPercentage) {
specifiedSize.SetWidth(
aLayerSize.ResolveWidthLengthPercentage(aBgPositioningArea));
}
if (aLayerSize.mHeightType == nsStyleBackground::Size::eLengthPercentage) {
specifiedSize.SetHeight(
aLayerSize.ResolveHeightLengthPercentage(aBgPositioningArea));
}
return nsImageRenderer::ComputeConcreteSize(specifiedSize,
aIntrinsicSize,
aBgPositioningArea);
}
nsBackgroundLayerState
nsCSSRendering::PrepareBackgroundLayer(nsPresContext* aPresContext,
nsIFrame* aForFrame,
@ -2994,10 +3032,16 @@ nsCSSRendering::PrepareBackgroundLayer(nsPresContext* aPresContext,
// Scale the image as specified for background-size and as required for
// proper background positioning when background-position is defined with
// percentages.
nsSize imageSize = state.mImageRenderer.ComputeSize(aLayer.mSize, bgPositioningArea.Size());
CSSSizeOrRatio intrinsicSize = state.mImageRenderer.ComputeIntrinsicSize();
nsSize imageSize = ComputeDrawnSizeForBackground(intrinsicSize,
bgPositioningArea.Size(),
aLayer.mSize);
if (imageSize.width <= 0 || imageSize.height <= 0)
return state;
state.mImageRenderer.SetPreferredSize(intrinsicSize,
bgPositioningArea.Size());
// Compute the position of the background now that the background's size is
// determined.
ComputeBackgroundAnchorPoint(aLayer, bgPositioningArea.Size(), imageSize,
@ -4363,57 +4407,49 @@ nsImageRenderer::PrepareImage()
return mIsReady;
}
enum FitType { CONTAIN, COVER };
static nsSize
ComputeContainCoverSizeFromRatio(const nsSize& aBgPositioningArea,
const nsSize& aRatio, FitType fitType)
nsSize
CSSSizeOrRatio::ComputeConcreteSize() const
{
NS_ABORT_IF_FALSE(aRatio.width > 0, "width division by zero");
NS_ABORT_IF_FALSE(aRatio.height > 0, "height division by zero");
float scaleX = double(aBgPositioningArea.width) / aRatio.width;
float scaleY = double(aBgPositioningArea.height) / aRatio.height;
nsSize size;
if ((fitType == CONTAIN) == (scaleX < scaleY)) {
size.width = aBgPositioningArea.width;
size.height = NSCoordSaturatingNonnegativeMultiply(aRatio.height, scaleX);
} else {
size.width = NSCoordSaturatingNonnegativeMultiply(aRatio.width, scaleY);
size.height = aBgPositioningArea.height;
NS_ASSERTION(CanComputeConcreteSize(), "Cannot compute");
if (mHasWidth && mHasHeight) {
return nsSize(mWidth, mHeight);
}
return size;
if (mHasWidth) {
nscoord height = NSCoordSaturatingNonnegativeMultiply(
mWidth,
double(mRatio.height) / mRatio.width);
return nsSize(mWidth, height);
}
MOZ_ASSERT(mHasHeight);
nscoord width = NSCoordSaturatingNonnegativeMultiply(
mHeight,
double(mRatio.width) / mRatio.height);
return nsSize(width, mHeight);
}
void
nsImageRenderer::ComputeUnscaledDimensions(const nsSize& aBgPositioningArea,
nscoord& aUnscaledWidth, bool& aHaveWidth,
nscoord& aUnscaledHeight, bool& aHaveHeight,
nsSize& aRatio)
CSSSizeOrRatio
nsImageRenderer::ComputeIntrinsicSize()
{
NS_ASSERTION(mIsReady, "Ensure PrepareImage() has returned true "
"before calling me");
CSSSizeOrRatio result;
switch (mType) {
case eStyleImageType_Image:
{
bool haveWidth, haveHeight;
nsIntSize imageIntSize;
nsLayoutUtils::ComputeSizeForDrawing(mImageContainer, imageIntSize,
aRatio, aHaveWidth, aHaveHeight);
if (aHaveWidth) {
aUnscaledWidth = nsPresContext::CSSPixelsToAppUnits(imageIntSize.width);
result.mRatio, haveWidth, haveHeight);
if (haveWidth) {
result.SetWidth(nsPresContext::CSSPixelsToAppUnits(imageIntSize.width));
}
if (aHaveHeight) {
aUnscaledHeight = nsPresContext::CSSPixelsToAppUnits(imageIntSize.height);
if (haveHeight) {
result.SetHeight(nsPresContext::CSSPixelsToAppUnits(imageIntSize.height));
}
return;
break;
}
case eStyleImageType_Gradient:
// Per <http://dev.w3.org/csswg/css3-images/#gradients>, gradients have no
// intrinsic dimensions.
aHaveWidth = aHaveHeight = false;
aRatio = nsSize(0, 0);
return;
case eStyleImageType_Element:
{
// XXX element() should have the width/height of the referenced element,
@ -4422,203 +4458,137 @@ nsImageRenderer::ComputeUnscaledDimensions(const nsSize& aBgPositioningArea,
// <http://dev.w3.org/csswg/css3-images/#element-reference>.
// Make sure to change nsStyleBackground::Size::DependsOnFrameSize
// when fixing this!
aHaveWidth = aHaveHeight = true;
nsSize size;
if (mPaintServerFrame) {
if (mPaintServerFrame->IsFrameOfType(nsIFrame::eSVG)) {
size = aBgPositioningArea;
} else {
// SVG images have no intrinsic size
if (!mPaintServerFrame->IsFrameOfType(nsIFrame::eSVG)) {
// The intrinsic image size for a generic nsIFrame paint server is
// the union of the border-box rects of all of its continuations,
// rounded to device pixels.
int32_t appUnitsPerDevPixel =
mForFrame->PresContext()->AppUnitsPerDevPixel();
size =
result.SetSize(
nsSVGIntegrationUtils::GetContinuationUnionSize(mPaintServerFrame).
ToNearestPixels(appUnitsPerDevPixel).
ToAppUnits(appUnitsPerDevPixel);
ToAppUnits(appUnitsPerDevPixel));
}
} else {
NS_ASSERTION(mImageElementSurface.mSurface, "Surface should be ready.");
gfxIntSize surfaceSize = mImageElementSurface.mSize;
size.width = nsPresContext::CSSPixelsToAppUnits(surfaceSize.width);
size.height = nsPresContext::CSSPixelsToAppUnits(surfaceSize.height);
result.SetSize(
nsSize(nsPresContext::CSSPixelsToAppUnits(surfaceSize.width),
nsPresContext::CSSPixelsToAppUnits(surfaceSize.height)));
}
aRatio = size;
aUnscaledWidth = size.width;
aUnscaledHeight = size.height;
return;
break;
}
case eStyleImageType_Gradient:
// Per <http://dev.w3.org/csswg/css3-images/#gradients>, gradients have no
// intrinsic dimensions.
case eStyleImageType_Null:
default:
aHaveWidth = aHaveHeight = true;
aUnscaledWidth = aUnscaledHeight = 0;
aRatio = nsSize(0, 0);
return;
break;
}
return result;
}
nsSize
nsImageRenderer::ComputeDrawnSize(const nsStyleBackground::Size& aLayerSize,
const nsSize& aBgPositioningArea,
nscoord aUnscaledWidth, bool aHaveWidth,
nscoord aUnscaledHeight, bool aHaveHeight,
const nsSize& aIntrinsicRatio)
/* static */ nsSize
nsImageRenderer::ComputeConcreteSize(const CSSSizeOrRatio& aSpecifiedSize,
const CSSSizeOrRatio& aIntrinsicSize,
const nsSize& aDefaultSize)
{
NS_ABORT_IF_FALSE(aIntrinsicRatio.width >= 0,
"image ratio with nonsense width");
NS_ABORT_IF_FALSE(aIntrinsicRatio.height >= 0,
"image ratio with nonsense height");
// Bail early if the image is empty.
if ((aHaveWidth && aUnscaledWidth <= 0) ||
(aHaveHeight && aUnscaledHeight <= 0)) {
return nsSize(0, 0);
// The specified size is fully specified, just use that
if (aSpecifiedSize.IsConcrete()) {
return aSpecifiedSize.ComputeConcreteSize();
}
// If the image has an intrinsic ratio but either component of it is zero,
// then the image would eventually scale to nothingness, so again we can bail.
bool haveRatio = aIntrinsicRatio != nsSize(0, 0);
if (haveRatio &&
(aIntrinsicRatio.width == 0 || aIntrinsicRatio.height == 0)) {
return nsSize(0, 0);
}
MOZ_ASSERT(!aSpecifiedSize.mHasWidth || !aSpecifiedSize.mHasHeight);
// Easiest case: background-size completely specifies the size.
if (aLayerSize.mWidthType == nsStyleBackground::Size::eLengthPercentage &&
aLayerSize.mHeightType == nsStyleBackground::Size::eLengthPercentage) {
return nsSize(aLayerSize.ResolveWidthLengthPercentage(aBgPositioningArea),
aLayerSize.ResolveHeightLengthPercentage(aBgPositioningArea));
}
// The harder cases: contain/cover.
if (aLayerSize.mWidthType == nsStyleBackground::Size::eContain ||
aLayerSize.mWidthType == nsStyleBackground::Size::eCover) {
FitType fitType = aLayerSize.mWidthType == nsStyleBackground::Size::eCover
? COVER
: CONTAIN;
if (!haveRatio) {
// If we don't have an intrinsic ratio, then proportionally scaling to
// either largest-fitting or smallest-covering size means scaling to the
// background positioning area's size.
return aBgPositioningArea;
if (!aSpecifiedSize.mHasWidth && !aSpecifiedSize.mHasHeight) {
// no specified size, try using the intrinsic size
if (aIntrinsicSize.CanComputeConcreteSize()) {
return aIntrinsicSize.ComputeConcreteSize();
}
return ComputeContainCoverSizeFromRatio(aBgPositioningArea, aIntrinsicRatio,
fitType);
}
// Harder case: all-auto.
if (aLayerSize.mWidthType == nsStyleBackground::Size::eAuto &&
aLayerSize.mHeightType == nsStyleBackground::Size::eAuto) {
// If the image has all its dimensions, we're done.
if (aHaveWidth && aHaveHeight)
return nsSize(aUnscaledWidth, aUnscaledHeight);
// If the image has no dimensions, treat it as if for contain.
if (!aHaveWidth && !aHaveHeight) {
if (!haveRatio) {
// As above, max-contain without a ratio means the whole area.
return aBgPositioningArea;
}
// Otherwise determine size using the intrinsic ratio.
return ComputeContainCoverSizeFromRatio(aBgPositioningArea,
aIntrinsicRatio, CONTAIN);
if (aIntrinsicSize.mHasWidth) {
return nsSize(aIntrinsicSize.mWidth, aDefaultSize.height);
}
if (aIntrinsicSize.mHasHeight) {
return nsSize(aDefaultSize.width, aIntrinsicSize.mHeight);
}
NS_ABORT_IF_FALSE(aHaveWidth != aHaveHeight, "logic error");
if (haveRatio) {
// Resolve missing dimensions using the intrinsic ratio.
nsSize size;
if (aHaveWidth) {
size.width = aUnscaledWidth;
size.height =
NSCoordSaturatingNonnegativeMultiply(size.width,
double(aIntrinsicRatio.height) /
aIntrinsicRatio.width);
} else {
size.height = aUnscaledHeight;
size.width =
NSCoordSaturatingNonnegativeMultiply(size.height,
double(aIntrinsicRatio.width) /
aIntrinsicRatio.height);
}
return size;
}
// Without a ratio we must fall back to the relevant dimension of the
// area to determine the missing dimension.
return aHaveWidth ? nsSize(aUnscaledWidth, aBgPositioningArea.height)
: nsSize(aBgPositioningArea.width, aUnscaledHeight);
// couldn't use the intrinsic size either, revert to using the default size
return ComputeConstrainedSize(aDefaultSize,
aIntrinsicSize.mRatio,
CONTAIN);
}
// Hardest case: only one auto. Prepare to negotiate amongst intrinsic
// dimensions, intrinsic ratio, *and* a specific background-size!
NS_ABORT_IF_FALSE((aLayerSize.mWidthType == nsStyleBackground::Size::eAuto) !=
(aLayerSize.mHeightType == nsStyleBackground::Size::eAuto),
"logic error");
MOZ_ASSERT(aSpecifiedSize.mHasWidth || aSpecifiedSize.mHasHeight);
bool isAutoWidth = aLayerSize.mWidthType == nsStyleBackground::Size::eAuto;
if (haveRatio) {
// Use the specified dimension, and compute the other from the ratio.
NS_ABORT_IF_FALSE(aIntrinsicRatio.width > 0,
"ratio width out of sync with width?");
NS_ABORT_IF_FALSE(aIntrinsicRatio.height > 0,
"ratio height out of sync with width?");
nsSize size;
if (isAutoWidth) {
size.height = aLayerSize.ResolveHeightLengthPercentage(aBgPositioningArea);
size.width =
NSCoordSaturatingNonnegativeMultiply(size.height,
double(aIntrinsicRatio.width) /
aIntrinsicRatio.height);
// The specified height is partial, try to compute the missing part.
if (aSpecifiedSize.mHasWidth) {
nscoord height;
if (aIntrinsicSize.HasRatio()) {
height = NSCoordSaturatingNonnegativeMultiply(
aSpecifiedSize.mWidth,
double(aIntrinsicSize.mRatio.height) / aIntrinsicSize.mRatio.width);
} else if (aIntrinsicSize.mHasHeight) {
height = aIntrinsicSize.mHeight;
} else {
size.width = aLayerSize.ResolveWidthLengthPercentage(aBgPositioningArea);
size.height =
NSCoordSaturatingNonnegativeMultiply(size.width,
double(aIntrinsicRatio.height) /
aIntrinsicRatio.width);
height = aDefaultSize.height;
}
return size;
return nsSize(aSpecifiedSize.mWidth, height);
}
NS_ABORT_IF_FALSE(!(aHaveWidth && aHaveHeight),
"if we have width and height, we must have had a ratio");
// We have a specified dimension and an auto dimension, with no ratio to
// preserve. A specified dimension trumps all, so use that. For the other
// dimension, resolve auto to the intrinsic dimension (if present) or to 100%.
nsSize size;
if (isAutoWidth) {
size.width = aHaveWidth ? aUnscaledWidth : aBgPositioningArea.width;
size.height = aLayerSize.ResolveHeightLengthPercentage(aBgPositioningArea);
MOZ_ASSERT(aSpecifiedSize.mHasHeight);
nscoord width;
if (aIntrinsicSize.HasRatio()) {
width = NSCoordSaturatingNonnegativeMultiply(
aSpecifiedSize.mHeight,
double(aIntrinsicSize.mRatio.width) / aIntrinsicSize.mRatio.height);
} else if (aIntrinsicSize.mHasWidth) {
width = aIntrinsicSize.mWidth;
} else {
size.width = aLayerSize.ResolveWidthLengthPercentage(aBgPositioningArea);
size.height = aHaveHeight ? aUnscaledHeight : aBgPositioningArea.height;
width = aDefaultSize.width;
}
return nsSize(width, aSpecifiedSize.mHeight);
}
/* static */ nsSize
nsImageRenderer::ComputeConstrainedSize(const nsSize& aConstrainingSize,
const nsSize& aIntrinsicRatio,
FitType aFitType)
{
if (aIntrinsicRatio.width <= 0 && aIntrinsicRatio.height <= 0) {
return aConstrainingSize;
}
float scaleX = double(aConstrainingSize.width) / aIntrinsicRatio.width;
float scaleY = double(aConstrainingSize.height) / aIntrinsicRatio.height;
nsSize size;
if ((aFitType == CONTAIN) == (scaleX < scaleY)) {
size.width = aConstrainingSize.width;
size.height = NSCoordSaturatingNonnegativeMultiply(
aIntrinsicRatio.height, scaleX);
} else {
size.width = NSCoordSaturatingNonnegativeMultiply(
aIntrinsicRatio.width, scaleY);
size.height = aConstrainingSize.height;
}
return size;
}
/*
* The size returned by this method differs from the value of mSize, which this
* method also computes, in that mSize is the image's "preferred" size for this
* particular rendering, while the size returned here is the actual rendered
* size after accounting for background-size. The preferred size is most often
* the image's intrinsic dimensions. But for images with incomplete intrinsic
* dimensions, the preferred size varies, depending on the background
* positioning area, the specified background-size, and the intrinsic ratio and
* dimensions of the image (if it has them).
/**
* mSize is the image's "preferred" size for this particular rendering, while
* the drawn (aka concrete) size is the actual rendered size after accounting
* for background-size etc.. The preferred size is most often the image's
* intrinsic dimensions. But for images with incomplete intrinsic dimensions,
* the preferred size varies, depending on the specified and default sizes, see
* nsImageRenderer::Compute*Size.
*
* This distinction is necessary because the components of a vector image are
* specified with respect to its preferred size for a rendering situation, not
* to its actual rendered size after background-size is applied. For example,
* consider a 4px wide vector image with no height which contains a left-aligned
* to its actual rendered size. For example, consider a 4px wide background
* vector image with no height which contains a left-aligned
* 2px wide black rectangle with height 100%. If the background-size width is
* auto (or 4px), the vector image will render 4px wide, and the black rectangle
* will be 2px wide. If the background-size width is 8px, the vector image will
@ -4626,24 +4596,16 @@ nsImageRenderer::ComputeDrawnSize(const nsStyleBackground::Size& aLayerSize,
* In both cases mSize.width will be 4px; but in the first case the returned
* width will be 4px, while in the second case the returned width will be 8px.
*/
nsSize
nsImageRenderer::ComputeSize(const nsStyleBackground::Size& aLayerSize,
const nsSize& aBgPositioningArea)
void
nsImageRenderer::SetPreferredSize(const CSSSizeOrRatio& aIntrinsicSize,
const nsSize& aDefaultSize)
{
bool haveWidth, haveHeight;
nsSize ratio;
nscoord unscaledWidth, unscaledHeight;
ComputeUnscaledDimensions(aBgPositioningArea,
unscaledWidth, haveWidth,
unscaledHeight, haveHeight,
ratio);
nsSize drawnSize = ComputeDrawnSize(aLayerSize, aBgPositioningArea,
unscaledWidth, haveWidth,
unscaledHeight, haveHeight,
ratio);
mSize.width = haveWidth ? unscaledWidth : drawnSize.width;
mSize.height = haveHeight ? unscaledHeight : drawnSize.height;
return drawnSize;
mSize.width = aIntrinsicSize.mHasWidth
? aIntrinsicSize.mWidth
: aDefaultSize.width;
mSize.height = aIntrinsicSize.mHasHeight
? aIntrinsicSize.mHeight
: aDefaultSize.height;
}
void

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@ -19,13 +19,83 @@ class nsStyleContext;
class nsPresContext;
class nsRenderingContext;
namespace mozilla {
// A CSSSizeOrRatio represents a (possibly partially specified) size for use
// in computing image sizes. Either or both of the width and height might be
// given. A ratio of width to height may also be given. If we at least two
// of these then we can compute a concrete size, that is a width and height.
struct CSSSizeOrRatio
{
CSSSizeOrRatio()
: mRatio(0, 0)
, mHasWidth(false)
, mHasHeight(false) {}
bool CanComputeConcreteSize() const
{
return mHasWidth + mHasHeight + HasRatio() >= 2;
}
bool IsConcrete() const { return mHasWidth && mHasHeight; }
bool HasRatio() const { return mRatio.width > 0 && mRatio.height > 0; }
bool IsEmpty() const
{
return (mHasWidth && mWidth <= 0) ||
(mHasHeight && mHeight <= 0) ||
mRatio.width <= 0 || mRatio.height <= 0;
}
// CanComputeConcreteSize must return true when ComputeConcreteSize is
// called.
nsSize ComputeConcreteSize() const;
void SetWidth(nscoord aWidth)
{
mWidth = aWidth;
mHasWidth = true;
if (mHasHeight) {
mRatio = nsSize(mWidth, mHeight);
}
}
void SetHeight(nscoord aHeight)
{
mHeight = aHeight;
mHasHeight = true;
if (mHasWidth) {
mRatio = nsSize(mWidth, mHeight);
}
}
void SetSize(const nsSize& aSize)
{
mWidth = aSize.width;
mHeight = aSize.height;
mHasWidth = true;
mHasHeight = true;
mRatio = aSize;
}
void SetRatio(const nsSize& aRatio)
{
MOZ_ASSERT(!mHasWidth || !mHasHeight,
"Probably shouldn't be setting a ratio if we have a concrete size");
mRatio = aRatio;
}
nsSize mRatio;
nscoord mWidth;
nscoord mHeight;
bool mHasWidth;
bool mHasHeight;
};
}
/**
* This is a small wrapper class to encapsulate image drawing that can draw an
* nsStyleImage image, which may internally be a real image, a sub image, or a
* CSS gradient.
*
* @note Always call the member functions in the order of PrepareImage(),
* ComputeSize(), and Draw().
* SetSize(), and Draw().
*/
class nsImageRenderer {
public:
@ -36,6 +106,12 @@ public:
FLAG_SYNC_DECODE_IMAGES = 0x01,
FLAG_PAINTING_TO_WINDOW = 0x02
};
enum FitType
{
CONTAIN,
COVER
};
nsImageRenderer(nsIFrame* aForFrame, const nsStyleImage* aImage, uint32_t aFlags);
~nsImageRenderer();
/**
@ -44,13 +120,46 @@ public:
* draw.
*/
bool PrepareImage();
/**
* @return the image size in appunits when rendered, after accounting for the
* background positioning area, background-size, and the image's intrinsic
* dimensions (if any).
* The three Compute*Size functions correspond to the sizing algorthms and
* definitions from the CSS Image Values and Replaced Content spec. See
* http://dev.w3.org/csswg/css-images-3/#sizing .
*/
nsSize ComputeSize(const nsStyleBackground::Size& aLayerSize,
const nsSize& aBgPositioningArea);
/**
* Compute the intrinsic size of the image as defined in the CSS Image Values
* spec. The intrinsic size is the unscaled size which the image would ideally
* like to be in app units.
*/
mozilla::CSSSizeOrRatio ComputeIntrinsicSize();
/**
* Compute the size of the rendered image using either the 'cover' or
* 'contain' constraints (aFitType).
* aIntrinsicRatio may be an invalid ratio, that is one or both of its
* dimensions can be less than or equal to zero.
*/
static nsSize ComputeConstrainedSize(const nsSize& aConstrainingSize,
const nsSize& aIntrinsicRatio,
FitType aFitType);
/**
* Compute the size of the rendered image (the concrete size) where no cover/
* contain constraints are given. The 'default algorithm' from the CSS Image
* Values spec.
*/
static nsSize ComputeConcreteSize(const mozilla::CSSSizeOrRatio& aSpecifiedSize,
const mozilla::CSSSizeOrRatio& aIntrinsicSize,
const nsSize& aDefaultSize);
/**
* Set this image's preferred size. This will be its intrinsic size where
* specified and the default size where it is not. Used as the unscaled size
* when rendering the image.
*/
void SetPreferredSize(const mozilla::CSSSizeOrRatio& aIntrinsicSize,
const nsSize& aDefaultSize);
/**
* Draws the image to the target rendering context.
* @see nsLayoutUtils::DrawImage() for other parameters
@ -67,29 +176,6 @@ public:
already_AddRefed<ImageContainer> GetContainer(LayerManager* aManager);
private:
/*
* Compute the "unscaled" dimensions of the image in aUnscaled{Width,Height}
* and aRatio. Whether the image has a height and width are indicated by
* aHaveWidth and aHaveHeight. If the image doesn't have a ratio, aRatio will
* be (0, 0).
*/
void ComputeUnscaledDimensions(const nsSize& aBgPositioningArea,
nscoord& aUnscaledWidth, bool& aHaveWidth,
nscoord& aUnscaledHeight, bool& aHaveHeight,
nsSize& aRatio);
/*
* Using the previously-computed unscaled width and height (if each are
* valid, as indicated by aHaveWidth/aHaveHeight), compute the size at which
* the image should actually render.
*/
nsSize
ComputeDrawnSize(const nsStyleBackground::Size& aLayerSize,
const nsSize& aBgPositioningArea,
nscoord aUnscaledWidth, bool aHaveWidth,
nscoord aUnscaledHeight, bool aHaveHeight,
const nsSize& aIntrinsicRatio);
nsIFrame* mForFrame;
const nsStyleImage* mImage;
nsStyleImageType mType;

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@ -7,7 +7,7 @@
<!DOCTYPE html>
<html>
<body style="margin:0">
<div style="width:300px; height:300px; background-image:-moz-element(#g); background-size: 100px;"></div>
<div style="width:300px; height:300px; background-image:-moz-element(#g); background-size: 100px 100px;"></div>
<svg>
<linearGradient id="g" gradientUnits="objectBoundingBox" x2="1" y2="1">
<stop stop-color="lime" offset="0"></stop>

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@ -8,7 +8,7 @@
<!DOCTYPE html>
<html>
<body style="margin:0">
<div style="width:300px; height:300px; background-image:-moz-element(#g); background-size: 100px;"></div>
<div style="width:300px; height:300px; background-image:-moz-element(#g); background-size: 100px 100px;"></div>
<svg>
<linearGradient id="g" gradientUnits="userSpaceOnUse" x2="300" y2="300">
<stop stop-color="lime" offset="0"></stop>

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@ -17,7 +17,7 @@
-moz-transform:scale(3);"></div>
<div style="width:120px; height:60px;
background:-moz-element(#p);
background-size:300%;"></div>
background-size:300% 300%;"></div>
<svg>
<pattern id="p" patternUnits="userSpaceOnUse"