зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1278357 - Clean up code style in transport.js. r=tromey
MozReview-Commit-ID: 3uFu6AhOfbg
This commit is contained in:
Родитель
9d0ac66004
Коммит
e1d147bbfc
|
@ -133,6 +133,7 @@ devtools/shared/tests/**
|
|||
!devtools/shared/tests/unit/test_csslexer.js
|
||||
devtools/shared/touch/**
|
||||
devtools/shared/transport/**
|
||||
!devtools/shared/transport/transport.js
|
||||
devtools/shared/webconsole/test/**
|
||||
devtools/shared/worker/**
|
||||
|
||||
|
|
|
@ -1,29 +1,28 @@
|
|||
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
|
||||
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
"use strict";
|
||||
|
||||
/* global Pipe, ScriptableInputStream, uneval */
|
||||
|
||||
// TODO: Get rid of this code once the marionette server loads transport.js as
|
||||
// an SDK module (see bug 1000814)
|
||||
(function (factory) { // Module boilerplate
|
||||
if (this.module && module.id.indexOf("transport") >= 0) { // require
|
||||
(function (factory) {
|
||||
if (this.module && module.id.indexOf("transport") >= 0) {
|
||||
// require
|
||||
factory.call(this, require, exports);
|
||||
} else { // loadSubScript
|
||||
if (this.require) {
|
||||
factory.call(this, require, this);
|
||||
} else {
|
||||
const Cu = Components.utils;
|
||||
const { require } = Cu.import("resource://devtools/shared/Loader.jsm", {});
|
||||
factory.call(this, require, this);
|
||||
}
|
||||
} else if (this.require) {
|
||||
// loadSubScript
|
||||
factory.call(this, require, this);
|
||||
} else {
|
||||
// Cu.import
|
||||
const Cu = Components.utils;
|
||||
const { require } = Cu.import("resource://devtools/shared/Loader.jsm", {});
|
||||
factory.call(this, require, this);
|
||||
}
|
||||
}).call(this, function (require, exports) {
|
||||
|
||||
"use strict";
|
||||
|
||||
const { Cc, Ci, Cr, Cu, CC } = require("chrome");
|
||||
const Services = require("Services");
|
||||
const { Cc, Ci, Cr, CC } = require("chrome");
|
||||
const DevToolsUtils = require("devtools/shared/DevToolsUtils");
|
||||
const { dumpn, dumpv } = DevToolsUtils;
|
||||
const StreamUtils = require("devtools/shared/transport/stream-utils");
|
||||
|
@ -43,63 +42,63 @@
|
|||
|
||||
const PACKET_HEADER_MAX = 200;
|
||||
|
||||
/**
|
||||
* An adapter that handles data transfers between the debugger client and
|
||||
* server. It can work with both nsIPipe and nsIServerSocket transports so
|
||||
* long as the properly created input and output streams are specified.
|
||||
* (However, for intra-process connections, LocalDebuggerTransport, below,
|
||||
* is more efficient than using an nsIPipe pair with DebuggerTransport.)
|
||||
*
|
||||
* @param input nsIAsyncInputStream
|
||||
* The input stream.
|
||||
* @param output nsIAsyncOutputStream
|
||||
* The output stream.
|
||||
*
|
||||
* Given a DebuggerTransport instance dt:
|
||||
* 1) Set dt.hooks to a packet handler object (described below).
|
||||
* 2) Call dt.ready() to begin watching for input packets.
|
||||
* 3) Call dt.send() / dt.startBulkSend() to send packets.
|
||||
* 4) Call dt.close() to close the connection, and disengage from the event
|
||||
* loop.
|
||||
*
|
||||
* A packet handler is an object with the following methods:
|
||||
*
|
||||
* - onPacket(packet) - called when we have received a complete packet.
|
||||
* |packet| is the parsed form of the packet --- a JavaScript value, not
|
||||
* a JSON-syntax string.
|
||||
*
|
||||
* - onBulkPacket(packet) - called when we have switched to bulk packet
|
||||
* receiving mode. |packet| is an object containing:
|
||||
* * actor: Name of actor that will receive the packet
|
||||
* * type: Name of actor's method that should be called on receipt
|
||||
* * length: Size of the data to be read
|
||||
* * stream: This input stream should only be used directly if you can ensure
|
||||
* that you will read exactly |length| bytes and will not close the
|
||||
* stream when reading is complete
|
||||
* * done: If you use the stream directly (instead of |copyTo| below), you
|
||||
* must signal completion by resolving / rejecting this deferred.
|
||||
* If it's rejected, the transport will be closed. If an Error is
|
||||
* supplied as a rejection value, it will be logged via |dumpn|.
|
||||
* If you do use |copyTo|, resolving is taken care of for you when
|
||||
* copying completes.
|
||||
* * copyTo: A helper function for getting your data out of the stream that
|
||||
* meets the stream handling requirements above, and has the
|
||||
* following signature:
|
||||
* @param output nsIAsyncOutputStream
|
||||
* The stream to copy to.
|
||||
* @return Promise
|
||||
* The promise is resolved when copying completes or rejected if any
|
||||
* (unexpected) errors occur.
|
||||
* This object also emits "progress" events for each chunk that is
|
||||
* copied. See stream-utils.js.
|
||||
*
|
||||
* - onClosed(reason) - called when the connection is closed. |reason| is
|
||||
* an optional nsresult or object, typically passed when the transport is
|
||||
* closed due to some error in a underlying stream.
|
||||
*
|
||||
* See ./packets.js and the Remote Debugging Protocol specification for more
|
||||
* details on the format of these packets.
|
||||
*/
|
||||
/**
|
||||
* An adapter that handles data transfers between the debugger client and
|
||||
* server. It can work with both nsIPipe and nsIServerSocket transports so
|
||||
* long as the properly created input and output streams are specified.
|
||||
* (However, for intra-process connections, LocalDebuggerTransport, below,
|
||||
* is more efficient than using an nsIPipe pair with DebuggerTransport.)
|
||||
*
|
||||
* @param input nsIAsyncInputStream
|
||||
* The input stream.
|
||||
* @param output nsIAsyncOutputStream
|
||||
* The output stream.
|
||||
*
|
||||
* Given a DebuggerTransport instance dt:
|
||||
* 1) Set dt.hooks to a packet handler object (described below).
|
||||
* 2) Call dt.ready() to begin watching for input packets.
|
||||
* 3) Call dt.send() / dt.startBulkSend() to send packets.
|
||||
* 4) Call dt.close() to close the connection, and disengage from the event
|
||||
* loop.
|
||||
*
|
||||
* A packet handler is an object with the following methods:
|
||||
*
|
||||
* - onPacket(packet) - called when we have received a complete packet.
|
||||
* |packet| is the parsed form of the packet --- a JavaScript value, not
|
||||
* a JSON-syntax string.
|
||||
*
|
||||
* - onBulkPacket(packet) - called when we have switched to bulk packet
|
||||
* receiving mode. |packet| is an object containing:
|
||||
* * actor: Name of actor that will receive the packet
|
||||
* * type: Name of actor's method that should be called on receipt
|
||||
* * length: Size of the data to be read
|
||||
* * stream: This input stream should only be used directly if you can ensure
|
||||
* that you will read exactly |length| bytes and will not close the
|
||||
* stream when reading is complete
|
||||
* * done: If you use the stream directly (instead of |copyTo| below), you
|
||||
* must signal completion by resolving / rejecting this deferred.
|
||||
* If it's rejected, the transport will be closed. If an Error is
|
||||
* supplied as a rejection value, it will be logged via |dumpn|.
|
||||
* If you do use |copyTo|, resolving is taken care of for you when
|
||||
* copying completes.
|
||||
* * copyTo: A helper function for getting your data out of the stream that
|
||||
* meets the stream handling requirements above, and has the
|
||||
* following signature:
|
||||
* @param output nsIAsyncOutputStream
|
||||
* The stream to copy to.
|
||||
* @return Promise
|
||||
* The promise is resolved when copying completes or rejected if any
|
||||
* (unexpected) errors occur.
|
||||
* This object also emits "progress" events for each chunk that is
|
||||
* copied. See stream-utils.js.
|
||||
*
|
||||
* - onClosed(reason) - called when the connection is closed. |reason| is
|
||||
* an optional nsresult or object, typically passed when the transport is
|
||||
* closed due to some error in a underlying stream.
|
||||
*
|
||||
* See ./packets.js and the Remote Debugging Protocol specification for more
|
||||
* details on the format of these packets.
|
||||
*/
|
||||
function DebuggerTransport(input, output) {
|
||||
EventEmitter.decorate(this);
|
||||
|
||||
|
@ -107,12 +106,12 @@
|
|||
this._scriptableInput = new ScriptableInputStream(input);
|
||||
this._output = output;
|
||||
|
||||
// The current incoming (possibly partial) header, which will determine which
|
||||
// type of Packet |_incoming| below will become.
|
||||
// The current incoming (possibly partial) header, which will determine which
|
||||
// type of Packet |_incoming| below will become.
|
||||
this._incomingHeader = "";
|
||||
// The current incoming Packet object
|
||||
// The current incoming Packet object
|
||||
this._incoming = null;
|
||||
// A queue of outgoing Packet objects
|
||||
// A queue of outgoing Packet objects
|
||||
this._outgoing = [];
|
||||
|
||||
this.hooks = null;
|
||||
|
@ -125,14 +124,14 @@
|
|||
}
|
||||
|
||||
DebuggerTransport.prototype = {
|
||||
/**
|
||||
* Transmit an object as a JSON packet.
|
||||
*
|
||||
* This method returns immediately, without waiting for the entire
|
||||
* packet to be transmitted, registering event handlers as needed to
|
||||
* transmit the entire packet. Packets are transmitted in the order
|
||||
* they are passed to this method.
|
||||
*/
|
||||
/**
|
||||
* Transmit an object as a JSON packet.
|
||||
*
|
||||
* This method returns immediately, without waiting for the entire
|
||||
* packet to be transmitted, registering event handlers as needed to
|
||||
* transmit the entire packet. Packets are transmitted in the order
|
||||
* they are passed to this method.
|
||||
*/
|
||||
send: function (object) {
|
||||
this.emit("send", object);
|
||||
|
||||
|
@ -142,47 +141,47 @@
|
|||
this._flushOutgoing();
|
||||
},
|
||||
|
||||
/**
|
||||
* Transmit streaming data via a bulk packet.
|
||||
*
|
||||
* This method initiates the bulk send process by queuing up the header data.
|
||||
* The caller receives eventual access to a stream for writing.
|
||||
*
|
||||
* N.B.: Do *not* attempt to close the stream handed to you, as it will
|
||||
* continue to be used by this transport afterwards. Most users should
|
||||
* instead use the provided |copyFrom| function instead.
|
||||
*
|
||||
* @param header Object
|
||||
* This is modeled after the format of JSON packets above, but does not
|
||||
* actually contain the data, but is instead just a routing header:
|
||||
* * actor: Name of actor that will receive the packet
|
||||
* * type: Name of actor's method that should be called on receipt
|
||||
* * length: Size of the data to be sent
|
||||
* @return Promise
|
||||
* The promise will be resolved when you are allowed to write to the
|
||||
* stream with an object containing:
|
||||
* * stream: This output stream should only be used directly if
|
||||
* you can ensure that you will write exactly |length|
|
||||
* bytes and will not close the stream when writing is
|
||||
* complete
|
||||
* * done: If you use the stream directly (instead of |copyFrom|
|
||||
* below), you must signal completion by resolving /
|
||||
* rejecting this deferred. If it's rejected, the
|
||||
* transport will be closed. If an Error is supplied as
|
||||
* a rejection value, it will be logged via |dumpn|. If
|
||||
* you do use |copyFrom|, resolving is taken care of for
|
||||
* you when copying completes.
|
||||
* * copyFrom: A helper function for getting your data onto the
|
||||
* stream that meets the stream handling requirements
|
||||
* above, and has the following signature:
|
||||
* @param input nsIAsyncInputStream
|
||||
* The stream to copy from.
|
||||
* @return Promise
|
||||
* The promise is resolved when copying completes or
|
||||
* rejected if any (unexpected) errors occur.
|
||||
* This object also emits "progress" events for each chunk
|
||||
* that is copied. See stream-utils.js.
|
||||
*/
|
||||
/**
|
||||
* Transmit streaming data via a bulk packet.
|
||||
*
|
||||
* This method initiates the bulk send process by queuing up the header data.
|
||||
* The caller receives eventual access to a stream for writing.
|
||||
*
|
||||
* N.B.: Do *not* attempt to close the stream handed to you, as it will
|
||||
* continue to be used by this transport afterwards. Most users should
|
||||
* instead use the provided |copyFrom| function instead.
|
||||
*
|
||||
* @param header Object
|
||||
* This is modeled after the format of JSON packets above, but does not
|
||||
* actually contain the data, but is instead just a routing header:
|
||||
* * actor: Name of actor that will receive the packet
|
||||
* * type: Name of actor's method that should be called on receipt
|
||||
* * length: Size of the data to be sent
|
||||
* @return Promise
|
||||
* The promise will be resolved when you are allowed to write to the
|
||||
* stream with an object containing:
|
||||
* * stream: This output stream should only be used directly if
|
||||
* you can ensure that you will write exactly |length|
|
||||
* bytes and will not close the stream when writing is
|
||||
* complete
|
||||
* * done: If you use the stream directly (instead of |copyFrom|
|
||||
* below), you must signal completion by resolving /
|
||||
* rejecting this deferred. If it's rejected, the
|
||||
* transport will be closed. If an Error is supplied as
|
||||
* a rejection value, it will be logged via |dumpn|. If
|
||||
* you do use |copyFrom|, resolving is taken care of for
|
||||
* you when copying completes.
|
||||
* * copyFrom: A helper function for getting your data onto the
|
||||
* stream that meets the stream handling requirements
|
||||
* above, and has the following signature:
|
||||
* @param input nsIAsyncInputStream
|
||||
* The stream to copy from.
|
||||
* @return Promise
|
||||
* The promise is resolved when copying completes or
|
||||
* rejected if any (unexpected) errors occur.
|
||||
* This object also emits "progress" events for each chunk
|
||||
* that is copied. See stream-utils.js.
|
||||
*/
|
||||
startBulkSend: function (header) {
|
||||
this.emit("startBulkSend", header);
|
||||
|
||||
|
@ -193,12 +192,12 @@
|
|||
return packet.streamReadyForWriting;
|
||||
},
|
||||
|
||||
/**
|
||||
* Close the transport.
|
||||
* @param reason nsresult / object (optional)
|
||||
* The status code or error message that corresponds to the reason for
|
||||
* closing the transport (likely because a stream closed or failed).
|
||||
*/
|
||||
/**
|
||||
* Close the transport.
|
||||
* @param reason nsresult / object (optional)
|
||||
* The status code or error message that corresponds to the reason for
|
||||
* closing the transport (likely because a stream closed or failed).
|
||||
*/
|
||||
close: function (reason) {
|
||||
this.emit("onClosed", reason);
|
||||
|
||||
|
@ -219,54 +218,56 @@
|
|||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* The currently outgoing packet (at the top of the queue).
|
||||
*/
|
||||
get _currentOutgoing() { return this._outgoing[0]; },
|
||||
/**
|
||||
* The currently outgoing packet (at the top of the queue).
|
||||
*/
|
||||
get _currentOutgoing() {
|
||||
return this._outgoing[0];
|
||||
},
|
||||
|
||||
/**
|
||||
* Flush data to the outgoing stream. Waits until the output stream notifies
|
||||
* us that it is ready to be written to (via onOutputStreamReady).
|
||||
*/
|
||||
/**
|
||||
* Flush data to the outgoing stream. Waits until the output stream notifies
|
||||
* us that it is ready to be written to (via onOutputStreamReady).
|
||||
*/
|
||||
_flushOutgoing: function () {
|
||||
if (!this._outgoingEnabled || this._outgoing.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If the top of the packet queue has nothing more to send, remove it.
|
||||
// If the top of the packet queue has nothing more to send, remove it.
|
||||
if (this._currentOutgoing.done) {
|
||||
this._finishCurrentOutgoing();
|
||||
}
|
||||
|
||||
if (this._outgoing.length > 0) {
|
||||
var threadManager = Cc["@mozilla.org/thread-manager;1"].getService();
|
||||
let threadManager = Cc["@mozilla.org/thread-manager;1"].getService();
|
||||
this._output.asyncWait(this, 0, 0, threadManager.currentThread);
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Pause this transport's attempts to write to the output stream. This is
|
||||
* used when we've temporarily handed off our output stream for writing bulk
|
||||
* data.
|
||||
*/
|
||||
/**
|
||||
* Pause this transport's attempts to write to the output stream. This is
|
||||
* used when we've temporarily handed off our output stream for writing bulk
|
||||
* data.
|
||||
*/
|
||||
pauseOutgoing: function () {
|
||||
this._outgoingEnabled = false;
|
||||
},
|
||||
|
||||
/**
|
||||
* Resume this transport's attempts to write to the output stream.
|
||||
*/
|
||||
/**
|
||||
* Resume this transport's attempts to write to the output stream.
|
||||
*/
|
||||
resumeOutgoing: function () {
|
||||
this._outgoingEnabled = true;
|
||||
this._flushOutgoing();
|
||||
},
|
||||
|
||||
// nsIOutputStreamCallback
|
||||
/**
|
||||
* This is called when the output stream is ready for more data to be written.
|
||||
* The current outgoing packet will attempt to write some amount of data, but
|
||||
* may not complete.
|
||||
*/
|
||||
// nsIOutputStreamCallback
|
||||
/**
|
||||
* This is called when the output stream is ready for more data to be written.
|
||||
* The current outgoing packet will attempt to write some amount of data, but
|
||||
* may not complete.
|
||||
*/
|
||||
onOutputStreamReady: DevToolsUtils.makeInfallible(function (stream) {
|
||||
if (!this._outgoingEnabled || this._outgoing.length === 0) {
|
||||
return;
|
||||
|
@ -278,17 +279,16 @@
|
|||
if (e.result != Cr.NS_BASE_STREAM_WOULD_BLOCK) {
|
||||
this.close(e.result);
|
||||
return;
|
||||
} else {
|
||||
throw e;
|
||||
}
|
||||
throw e;
|
||||
}
|
||||
|
||||
this._flushOutgoing();
|
||||
}, "DebuggerTransport.prototype.onOutputStreamReady"),
|
||||
|
||||
/**
|
||||
* Remove the current outgoing packet from the queue upon completion.
|
||||
*/
|
||||
/**
|
||||
* Remove the current outgoing packet from the queue upon completion.
|
||||
*/
|
||||
_finishCurrentOutgoing: function () {
|
||||
if (this._currentOutgoing) {
|
||||
this._currentOutgoing.destroy();
|
||||
|
@ -296,9 +296,9 @@
|
|||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Clear the entire outgoing queue.
|
||||
*/
|
||||
/**
|
||||
* Clear the entire outgoing queue.
|
||||
*/
|
||||
_destroyAllOutgoing: function () {
|
||||
for (let packet of this._outgoing) {
|
||||
packet.destroy();
|
||||
|
@ -306,20 +306,20 @@
|
|||
this._outgoing = [];
|
||||
},
|
||||
|
||||
/**
|
||||
* Initialize the input stream for reading. Once this method has been called,
|
||||
* we watch for packets on the input stream, and pass them to the appropriate
|
||||
* handlers via this.hooks.
|
||||
*/
|
||||
/**
|
||||
* Initialize the input stream for reading. Once this method has been called,
|
||||
* we watch for packets on the input stream, and pass them to the appropriate
|
||||
* handlers via this.hooks.
|
||||
*/
|
||||
ready: function () {
|
||||
this.active = true;
|
||||
this._waitForIncoming();
|
||||
},
|
||||
|
||||
/**
|
||||
* Asks the input stream to notify us (via onInputStreamReady) when it is
|
||||
* ready for reading.
|
||||
*/
|
||||
/**
|
||||
* Asks the input stream to notify us (via onInputStreamReady) when it is
|
||||
* ready for reading.
|
||||
*/
|
||||
_waitForIncoming: function () {
|
||||
if (this._incomingEnabled) {
|
||||
let threadManager = Cc["@mozilla.org/thread-manager;1"].getService();
|
||||
|
@ -327,53 +327,54 @@
|
|||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Pause this transport's attempts to read from the input stream. This is
|
||||
* used when we've temporarily handed off our input stream for reading bulk
|
||||
* data.
|
||||
*/
|
||||
/**
|
||||
* Pause this transport's attempts to read from the input stream. This is
|
||||
* used when we've temporarily handed off our input stream for reading bulk
|
||||
* data.
|
||||
*/
|
||||
pauseIncoming: function () {
|
||||
this._incomingEnabled = false;
|
||||
},
|
||||
|
||||
/**
|
||||
* Resume this transport's attempts to read from the input stream.
|
||||
*/
|
||||
/**
|
||||
* Resume this transport's attempts to read from the input stream.
|
||||
*/
|
||||
resumeIncoming: function () {
|
||||
this._incomingEnabled = true;
|
||||
this._flushIncoming();
|
||||
this._waitForIncoming();
|
||||
},
|
||||
|
||||
// nsIInputStreamCallback
|
||||
/**
|
||||
* Called when the stream is either readable or closed.
|
||||
*/
|
||||
onInputStreamReady:
|
||||
DevToolsUtils.makeInfallible(function (stream) {
|
||||
try {
|
||||
while (stream.available() && this._incomingEnabled &&
|
||||
this._processIncoming(stream, stream.available())) {}
|
||||
this._waitForIncoming();
|
||||
} catch (e) {
|
||||
if (e.result != Cr.NS_BASE_STREAM_WOULD_BLOCK) {
|
||||
this.close(e.result);
|
||||
} else {
|
||||
throw e;
|
||||
// nsIInputStreamCallback
|
||||
/**
|
||||
* Called when the stream is either readable or closed.
|
||||
*/
|
||||
onInputStreamReady: DevToolsUtils.makeInfallible(function (stream) {
|
||||
try {
|
||||
while (stream.available() && this._incomingEnabled &&
|
||||
this._processIncoming(stream, stream.available())) {
|
||||
// Loop until there is nothing more to process
|
||||
}
|
||||
this._waitForIncoming();
|
||||
} catch (e) {
|
||||
if (e.result != Cr.NS_BASE_STREAM_WOULD_BLOCK) {
|
||||
this.close(e.result);
|
||||
} else {
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
}, "DebuggerTransport.prototype.onInputStreamReady"),
|
||||
}, "DebuggerTransport.prototype.onInputStreamReady"),
|
||||
|
||||
/**
|
||||
* Process the incoming data. Will create a new currently incoming Packet if
|
||||
* needed. Tells the incoming Packet to read as much data as it can, but
|
||||
* reading may not complete. The Packet signals that its data is ready for
|
||||
* delivery by calling one of this transport's _on*Ready methods (see
|
||||
* ./packets.js and the _on*Ready methods below).
|
||||
* @return boolean
|
||||
* Whether incoming stream processing should continue for any
|
||||
* remaining data.
|
||||
*/
|
||||
/**
|
||||
* Process the incoming data. Will create a new currently incoming Packet if
|
||||
* needed. Tells the incoming Packet to read as much data as it can, but
|
||||
* reading may not complete. The Packet signals that its data is ready for
|
||||
* delivery by calling one of this transport's _on*Ready methods (see
|
||||
* ./packets.js and the _on*Ready methods below).
|
||||
* @return boolean
|
||||
* Whether incoming stream processing should continue for any
|
||||
* remaining data.
|
||||
*/
|
||||
_processIncoming: function (stream, count) {
|
||||
dumpv("Data available: " + count);
|
||||
|
||||
|
@ -387,11 +388,12 @@
|
|||
dumpv("Creating a new packet from incoming");
|
||||
|
||||
if (!this._readHeader(stream)) {
|
||||
return false; // Not enough data to read packet type
|
||||
// Not enough data to read packet type
|
||||
return false;
|
||||
}
|
||||
|
||||
// Attempt to create a new Packet by trying to parse each possible
|
||||
// header pattern.
|
||||
// Attempt to create a new Packet by trying to parse each possible
|
||||
// header pattern.
|
||||
this._incoming = Packet.fromHeader(this._incomingHeader, this);
|
||||
if (!this._incoming) {
|
||||
throw new Error("No packet types for header: " +
|
||||
|
@ -400,7 +402,7 @@
|
|||
}
|
||||
|
||||
if (!this._incoming.done) {
|
||||
// We have an incomplete packet, keep reading it.
|
||||
// We have an incomplete packet, keep reading it.
|
||||
dumpv("Existing packet incomplete, keep reading");
|
||||
this._incoming.read(stream, this._scriptableInput);
|
||||
}
|
||||
|
@ -408,29 +410,29 @@
|
|||
let msg = "Error reading incoming packet: (" + e + " - " + e.stack + ")";
|
||||
dumpn(msg);
|
||||
|
||||
// Now in an invalid state, shut down the transport.
|
||||
// Now in an invalid state, shut down the transport.
|
||||
this.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!this._incoming.done) {
|
||||
// Still not complete, we'll wait for more data.
|
||||
// Still not complete, we'll wait for more data.
|
||||
dumpv("Packet not done, wait for more");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Ready for next packet
|
||||
// Ready for next packet
|
||||
this._flushIncoming();
|
||||
return true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Read as far as we can into the incoming data, attempting to build up a
|
||||
* complete packet header (which terminates with ":"). We'll only read up to
|
||||
* PACKET_HEADER_MAX characters.
|
||||
* @return boolean
|
||||
* True if we now have a complete header.
|
||||
*/
|
||||
/**
|
||||
* Read as far as we can into the incoming data, attempting to build up a
|
||||
* complete packet header (which terminates with ":"). We'll only read up to
|
||||
* PACKET_HEADER_MAX characters.
|
||||
* @return boolean
|
||||
* True if we now have a complete header.
|
||||
*/
|
||||
_readHeader: function () {
|
||||
let amountToRead = PACKET_HEADER_MAX - this._incomingHeader.length;
|
||||
this._incomingHeader +=
|
||||
|
@ -450,13 +452,13 @@
|
|||
throw new Error("Failed to parse packet header!");
|
||||
}
|
||||
|
||||
// Not enough data yet.
|
||||
// Not enough data yet.
|
||||
return false;
|
||||
},
|
||||
|
||||
/**
|
||||
* If the incoming packet is done, log it as needed and clear the buffer.
|
||||
*/
|
||||
/**
|
||||
* If the incoming packet is done, log it as needed and clear the buffer.
|
||||
*/
|
||||
_flushIncoming: function () {
|
||||
if (!this._incoming.done) {
|
||||
return;
|
||||
|
@ -467,10 +469,10 @@
|
|||
this._destroyIncoming();
|
||||
},
|
||||
|
||||
/**
|
||||
* Handler triggered by an incoming JSONPacket completing it's |read| method.
|
||||
* Delivers the packet to this.hooks.onPacket.
|
||||
*/
|
||||
/**
|
||||
* Handler triggered by an incoming JSONPacket completing it's |read| method.
|
||||
* Delivers the packet to this.hooks.onPacket.
|
||||
*/
|
||||
_onJSONObjectReady: function (object) {
|
||||
DevToolsUtils.executeSoon(DevToolsUtils.makeInfallible(() => {
|
||||
// Ensure the transport is still alive by the time this runs.
|
||||
|
@ -481,12 +483,12 @@
|
|||
}, "DebuggerTransport instance's this.hooks.onPacket"));
|
||||
},
|
||||
|
||||
/**
|
||||
* Handler triggered by an incoming BulkPacket entering the |read| phase for
|
||||
* the stream portion of the packet. Delivers info about the incoming
|
||||
* streaming data to this.hooks.onBulkPacket. See the main comment on the
|
||||
* transport at the top of this file for more details.
|
||||
*/
|
||||
/**
|
||||
* Handler triggered by an incoming BulkPacket entering the |read| phase for
|
||||
* the stream portion of the packet. Delivers info about the incoming
|
||||
* streaming data to this.hooks.onBulkPacket. See the main comment on the
|
||||
* transport at the top of this file for more details.
|
||||
*/
|
||||
_onBulkReadReady: function (...args) {
|
||||
DevToolsUtils.executeSoon(DevToolsUtils.makeInfallible(() => {
|
||||
// Ensure the transport is still alive by the time this runs.
|
||||
|
@ -497,10 +499,10 @@
|
|||
}, "DebuggerTransport instance's this.hooks.onBulkPacket"));
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove all handlers and references related to the current incoming packet,
|
||||
* either because it is now complete or because the transport is closing.
|
||||
*/
|
||||
/**
|
||||
* Remove all handlers and references related to the current incoming packet,
|
||||
* either because it is now complete or because the transport is closing.
|
||||
*/
|
||||
_destroyIncoming: function () {
|
||||
if (this._incoming) {
|
||||
this._incoming.destroy();
|
||||
|
@ -513,43 +515,40 @@
|
|||
|
||||
exports.DebuggerTransport = DebuggerTransport;
|
||||
|
||||
/**
|
||||
* An adapter that handles data transfers between the debugger client and
|
||||
* server when they both run in the same process. It presents the same API as
|
||||
* DebuggerTransport, but instead of transmitting serialized messages across a
|
||||
* connection it merely calls the packet dispatcher of the other side.
|
||||
*
|
||||
* @param other LocalDebuggerTransport
|
||||
* The other endpoint for this debugger connection.
|
||||
*
|
||||
* @see DebuggerTransport
|
||||
*/
|
||||
/**
|
||||
* An adapter that handles data transfers between the debugger client and
|
||||
* server when they both run in the same process. It presents the same API as
|
||||
* DebuggerTransport, but instead of transmitting serialized messages across a
|
||||
* connection it merely calls the packet dispatcher of the other side.
|
||||
*
|
||||
* @param other LocalDebuggerTransport
|
||||
* The other endpoint for this debugger connection.
|
||||
*
|
||||
* @see DebuggerTransport
|
||||
*/
|
||||
function LocalDebuggerTransport(other) {
|
||||
EventEmitter.decorate(this);
|
||||
|
||||
this.other = other;
|
||||
this.hooks = null;
|
||||
|
||||
/*
|
||||
* A packet number, shared between this and this.other. This isn't used
|
||||
* by the protocol at all, but it makes the packet traces a lot easier to
|
||||
* follow.
|
||||
*/
|
||||
// A packet number, shared between this and this.other. This isn't used by the
|
||||
// protocol at all, but it makes the packet traces a lot easier to follow.
|
||||
this._serial = this.other ? this.other._serial : { count: 0 };
|
||||
this.close = this.close.bind(this);
|
||||
}
|
||||
|
||||
LocalDebuggerTransport.prototype = {
|
||||
/**
|
||||
* Transmit a message by directly calling the onPacket handler of the other
|
||||
* endpoint.
|
||||
*/
|
||||
/**
|
||||
* Transmit a message by directly calling the onPacket handler of the other
|
||||
* endpoint.
|
||||
*/
|
||||
send: function (packet) {
|
||||
this.emit("send", packet);
|
||||
|
||||
let serial = this._serial.count++;
|
||||
if (dumpn.wantLogging) {
|
||||
/* Check 'from' first, as 'echo' packets have both. */
|
||||
// Check 'from' first, as 'echo' packets have both.
|
||||
if (packet.from) {
|
||||
dumpn("Packet " + serial + " sent from " + uneval(packet.from));
|
||||
} else if (packet.to) {
|
||||
|
@ -560,7 +559,7 @@
|
|||
let other = this.other;
|
||||
if (other) {
|
||||
DevToolsUtils.executeSoon(DevToolsUtils.makeInfallible(() => {
|
||||
// Avoid the cost of JSON.stringify() when logging is disabled.
|
||||
// Avoid the cost of JSON.stringify() when logging is disabled.
|
||||
if (dumpn.wantLogging) {
|
||||
dumpn("Received packet " + serial + ": " + JSON.stringify(packet, null, 2));
|
||||
}
|
||||
|
@ -572,15 +571,15 @@
|
|||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Send a streaming bulk packet directly to the onBulkPacket handler of the
|
||||
* other endpoint.
|
||||
*
|
||||
* This case is much simpler than the full DebuggerTransport, since there is
|
||||
* no primary stream we have to worry about managing while we hand it off to
|
||||
* others temporarily. Instead, we can just make a single use pipe and be
|
||||
* done with it.
|
||||
*/
|
||||
/**
|
||||
* Send a streaming bulk packet directly to the onBulkPacket handler of the
|
||||
* other endpoint.
|
||||
*
|
||||
* This case is much simpler than the full DebuggerTransport, since there is
|
||||
* no primary stream we have to worry about managing while we hand it off to
|
||||
* others temporarily. Instead, we can just make a single use pipe and be
|
||||
* done with it.
|
||||
*/
|
||||
startBulkSend: function ({actor, type, length}) {
|
||||
this.emit("startBulkSend", {actor, type, length});
|
||||
|
||||
|
@ -588,7 +587,8 @@
|
|||
|
||||
dumpn("Sent bulk packet " + serial + " for actor " + actor);
|
||||
if (!this.other) {
|
||||
return;
|
||||
let error = new Error("startBulkSend: other side of transport missing");
|
||||
return promise.reject(error);
|
||||
}
|
||||
|
||||
let pipe = new Pipe(true, true, 0, 0, null);
|
||||
|
@ -599,7 +599,7 @@
|
|||
return;
|
||||
}
|
||||
|
||||
// Receiver
|
||||
// Receiver
|
||||
let deferred = promise.defer();
|
||||
let packet = {
|
||||
actor: actor,
|
||||
|
@ -618,15 +618,15 @@
|
|||
this.other.emit("onBulkPacket", packet);
|
||||
this.other.hooks.onBulkPacket(packet);
|
||||
|
||||
// Await the result of reading from the stream
|
||||
// Await the result of reading from the stream
|
||||
deferred.promise.then(() => pipe.inputStream.close(), this.close);
|
||||
}, "LocalDebuggerTransport instance's this.other.hooks.onBulkPacket"));
|
||||
|
||||
// Sender
|
||||
// Sender
|
||||
let sendDeferred = promise.defer();
|
||||
|
||||
// The remote transport is not capable of resolving immediately here, so we
|
||||
// shouldn't be able to either.
|
||||
// The remote transport is not capable of resolving immediately here, so we
|
||||
// shouldn't be able to either.
|
||||
DevToolsUtils.executeSoon(() => {
|
||||
let copyDeferred = promise.defer();
|
||||
|
||||
|
@ -641,22 +641,22 @@
|
|||
done: copyDeferred
|
||||
});
|
||||
|
||||
// Await the result of writing to the stream
|
||||
// Await the result of writing to the stream
|
||||
copyDeferred.promise.then(() => pipe.outputStream.close(), this.close);
|
||||
});
|
||||
|
||||
return sendDeferred.promise;
|
||||
},
|
||||
|
||||
/**
|
||||
* Close the transport.
|
||||
*/
|
||||
/**
|
||||
* Close the transport.
|
||||
*/
|
||||
close: function () {
|
||||
this.emit("close");
|
||||
|
||||
if (this.other) {
|
||||
// Remove the reference to the other endpoint before calling close(), to
|
||||
// avoid infinite recursion.
|
||||
// Remove the reference to the other endpoint before calling close(), to
|
||||
// avoid infinite recursion.
|
||||
let other = this.other;
|
||||
this.other = null;
|
||||
other.close();
|
||||
|
@ -671,24 +671,24 @@
|
|||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* An empty method for emulating the DebuggerTransport API.
|
||||
*/
|
||||
/**
|
||||
* An empty method for emulating the DebuggerTransport API.
|
||||
*/
|
||||
ready: function () {},
|
||||
|
||||
/**
|
||||
* Helper function that makes an object fully immutable.
|
||||
*/
|
||||
/**
|
||||
* Helper function that makes an object fully immutable.
|
||||
*/
|
||||
_deepFreeze: function (object) {
|
||||
Object.freeze(object);
|
||||
for (let prop in object) {
|
||||
// Freeze the properties that are objects, not on the prototype, and not
|
||||
// already frozen. Note that this might leave an unfrozen reference
|
||||
// somewhere in the object if there is an already frozen object containing
|
||||
// an unfrozen object.
|
||||
// Freeze the properties that are objects, not on the prototype, and not
|
||||
// already frozen. Note that this might leave an unfrozen reference
|
||||
// somewhere in the object if there is an already frozen object containing
|
||||
// an unfrozen object.
|
||||
if (object.hasOwnProperty(prop) && typeof object === "object" &&
|
||||
!Object.isFrozen(object)) {
|
||||
this._deepFreeze(o[prop]);
|
||||
!Object.isFrozen(object)) {
|
||||
this._deepFreeze(object[prop]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -696,20 +696,20 @@
|
|||
|
||||
exports.LocalDebuggerTransport = LocalDebuggerTransport;
|
||||
|
||||
/**
|
||||
* A transport for the debugging protocol that uses nsIMessageSenders to
|
||||
* exchange packets with servers running in child processes.
|
||||
*
|
||||
* In the parent process, |sender| should be the nsIMessageSender for the
|
||||
* child process. In a child process, |sender| should be the child process
|
||||
* message manager, which sends packets to the parent.
|
||||
*
|
||||
* |prefix| is a string included in the message names, to distinguish
|
||||
* multiple servers running in the same child process.
|
||||
*
|
||||
* This transport exchanges messages named 'debug:<prefix>:packet', where
|
||||
* <prefix> is |prefix|, whose data is the protocol packet.
|
||||
*/
|
||||
/**
|
||||
* A transport for the debugging protocol that uses nsIMessageSenders to
|
||||
* exchange packets with servers running in child processes.
|
||||
*
|
||||
* In the parent process, |sender| should be the nsIMessageSender for the
|
||||
* child process. In a child process, |sender| should be the child process
|
||||
* message manager, which sends packets to the parent.
|
||||
*
|
||||
* |prefix| is a string included in the message names, to distinguish
|
||||
* multiple servers running in the same child process.
|
||||
*
|
||||
* This transport exchanges messages named 'debug:<prefix>:packet', where
|
||||
* <prefix> is |prefix|, whose data is the protocol packet.
|
||||
*/
|
||||
function ChildDebuggerTransport(sender, prefix) {
|
||||
EventEmitter.decorate(this);
|
||||
|
||||
|
@ -717,11 +717,11 @@
|
|||
this._messageName = "debug:" + prefix + ":packet";
|
||||
}
|
||||
|
||||
/*
|
||||
* To avoid confusion, we use 'message' to mean something that
|
||||
* nsIMessageSender conveys, and 'packet' to mean a remote debugging
|
||||
* protocol packet.
|
||||
*/
|
||||
/*
|
||||
* To avoid confusion, we use 'message' to mean something that
|
||||
* nsIMessageSender conveys, and 'packet' to mean a remote debugging
|
||||
* protocol packet.
|
||||
*/
|
||||
ChildDebuggerTransport.prototype = {
|
||||
constructor: ChildDebuggerTransport,
|
||||
|
||||
|
@ -754,22 +754,23 @@
|
|||
|
||||
exports.ChildDebuggerTransport = ChildDebuggerTransport;
|
||||
|
||||
// WorkerDebuggerTransport is defined differently depending on whether we are
|
||||
// on the main thread or a worker thread. In the former case, we are required
|
||||
// by the devtools loader, and isWorker will be false. Otherwise, we are
|
||||
// required by the worker loader, and isWorker will be true.
|
||||
//
|
||||
// Each worker debugger supports only a single connection to the main thread.
|
||||
// However, its theoretically possible for multiple servers to connect to the
|
||||
// same worker. Consequently, each transport has a connection id, to allow
|
||||
// messages from multiple connections to be multiplexed on a single channel.
|
||||
// WorkerDebuggerTransport is defined differently depending on whether we are
|
||||
// on the main thread or a worker thread. In the former case, we are required
|
||||
// by the devtools loader, and isWorker will be false. Otherwise, we are
|
||||
// required by the worker loader, and isWorker will be true.
|
||||
//
|
||||
// Each worker debugger supports only a single connection to the main thread.
|
||||
// However, its theoretically possible for multiple servers to connect to the
|
||||
// same worker. Consequently, each transport has a connection id, to allow
|
||||
// messages from multiple connections to be multiplexed on a single channel.
|
||||
|
||||
if (!this.isWorker) {
|
||||
(function () { // Main thread
|
||||
/**
|
||||
* A transport that uses a WorkerDebugger to send packets from the main
|
||||
* thread to a worker thread.
|
||||
*/
|
||||
// Main thread
|
||||
(function () {
|
||||
/**
|
||||
* A transport that uses a WorkerDebugger to send packets from the main
|
||||
* thread to a worker thread.
|
||||
*/
|
||||
function WorkerDebuggerTransport(dbg, id) {
|
||||
this._dbg = dbg;
|
||||
this._id = id;
|
||||
|
@ -817,11 +818,12 @@
|
|||
exports.WorkerDebuggerTransport = WorkerDebuggerTransport;
|
||||
}).call(this);
|
||||
} else {
|
||||
(function () { // Worker thread
|
||||
/*
|
||||
* A transport that uses a WorkerDebuggerGlobalScope to send packets from a
|
||||
* worker thread to the main thread.
|
||||
*/
|
||||
// Worker thread
|
||||
(function () {
|
||||
/**
|
||||
* A transport that uses a WorkerDebuggerGlobalScope to send packets from a
|
||||
* worker thread to the main thread.
|
||||
*/
|
||||
function WorkerDebuggerTransport(scope, id) {
|
||||
this._scope = scope;
|
||||
this._id = id;
|
||||
|
@ -869,5 +871,4 @@
|
|||
exports.WorkerDebuggerTransport = WorkerDebuggerTransport;
|
||||
}).call(this);
|
||||
}
|
||||
|
||||
});
|
||||
|
|
Загрузка…
Ссылка в новой задаче