зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1787974 - Fixed small logic change in FindNextFireTimeForCurrentThread(). r=smaug
I also took a stab at documenting the behavior since I found it a bit difficult to follow. Differential Revision: https://phabricator.services.mozilla.com/D165120
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@ -779,12 +779,12 @@ TimeStamp TimerThread::FindNextFireTimeForCurrentThread(TimeStamp aDefault,
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AUTO_TIMERS_STATS(TimerThread_FindNextFireTimeForCurrentThread);
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for (const Entry& entry : mTimers) {
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if (entry.Timeout() >= aDefault) {
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return aDefault;
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}
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const nsTimerImpl* timer = entry.Value();
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if (timer) {
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if (entry.Timeout() > aDefault) {
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return aDefault;
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}
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// Don't yield to timers created with the *_LOW_PRIORITY type.
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if (!timer->IsLowPriority()) {
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bool isOnCurrentThread = false;
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@ -47,6 +47,10 @@ class TimerThread final : public mozilla::Runnable, public nsIObserver {
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MOZ_REQUIRES(aTimer->mMutex);
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nsresult RemoveTimer(nsTimerImpl* aTimer, const MutexAutoLock& aProofOfLock)
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MOZ_REQUIRES(aTimer->mMutex);
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// Considering only the first 'aSearchBound' timers (in firing order), returns
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// the timeout of the first non-low-priority timer, on the current thread,
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// that will fire before 'aDefault'. If no such timer exists, 'aDefault' is
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// returned.
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TimeStamp FindNextFireTimeForCurrentThread(TimeStamp aDefault,
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uint32_t aSearchBound);
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