зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1063224 - Split APZCTreeManager::GetInputTransforms() into GetScreenToApzcTransform() and GetApzcToGeckoTransform(). r=kats
--HG-- extra : source : e2c2b60db0d0865c81bfadf0100763d35011136f
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Коммит
e35b939581
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@ -406,7 +406,7 @@ APZCTreeManager::UpdatePanZoomControllerTree(TreeBuildingState& aState,
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mApzcTreeLog << '\n';
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// Accumulate the CSS transform between layers that have an APZC.
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// In the terminology of the big comment above APZCTreeManager::GetInputTransforms, if
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// In the terminology of the big comment above APZCTreeManager::GetScreenToApzcTransform, if
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// we are at layer M, then aAncestorTransform is NC * OC * PC, and we left-multiply MC and
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// compute ancestorTransform to be MC * NC * OC * PC. This gets passed down as the ancestor
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// transform to layer L when we recurse into the children below. If we are at a layer
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@ -495,8 +495,8 @@ ApplyTransform(nsIntPoint* aPoint, const Matrix4x4& aMatrix)
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/*static*/ template<class T> void
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TransformScreenToGecko(T* aPoint, AsyncPanZoomController* aApzc, APZCTreeManager* aApzcTm)
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{
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Matrix4x4 transformToApzc, transformToGecko;
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aApzcTm->GetInputTransforms(aApzc, transformToApzc, transformToGecko);
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Matrix4x4 transformToApzc = aApzcTm->GetScreenToApzcTransform(aApzc);
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Matrix4x4 transformToGecko = aApzcTm->GetApzcToGeckoTransform(aApzc);
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ApplyTransform(aPoint, transformToApzc * transformToGecko);
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}
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@ -506,7 +506,6 @@ APZCTreeManager::ReceiveInputEvent(InputData& aEvent,
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{
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nsEventStatus result = nsEventStatus_eIgnore;
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Matrix4x4 transformToApzc;
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Matrix4x4 transformToGecko;
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bool inOverscrolledApzc = false;
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switch (aEvent.mInputType) {
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case MULTITOUCH_INPUT: {
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@ -522,7 +521,7 @@ APZCTreeManager::ReceiveInputEvent(InputData& aEvent,
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// transform than the one in TransformScreenToGecko, so we need to
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// make a copy of the event.
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PanGestureInput inputForApzc(panInput);
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GetInputTransforms(apzc, transformToApzc, transformToGecko);
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transformToApzc = GetScreenToApzcTransform(apzc);
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ApplyTransform(&(inputForApzc.mPanStartPoint), transformToApzc);
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result = apzc->ReceiveInputEvent(inputForApzc);
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@ -540,7 +539,7 @@ APZCTreeManager::ReceiveInputEvent(InputData& aEvent,
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// transform than the one in TransformScreenToGecko, so we need to
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// make a copy of the event.
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PinchGestureInput inputForApzc(pinchInput);
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GetInputTransforms(apzc, transformToApzc, transformToGecko);
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transformToApzc = GetScreenToApzcTransform(apzc);
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ApplyTransform(&(inputForApzc.mFocusPoint), transformToApzc);
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result = apzc->ReceiveInputEvent(inputForApzc);
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@ -558,7 +557,7 @@ APZCTreeManager::ReceiveInputEvent(InputData& aEvent,
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// transform than the one in TransformScreenToGecko, so we need to
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// make a copy of the event.
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TapGestureInput inputForApzc(tapInput);
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GetInputTransforms(apzc, transformToApzc, transformToGecko);
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transformToApzc = GetScreenToApzcTransform(apzc);
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ApplyTransform(&(inputForApzc.mPoint), transformToApzc);
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result = apzc->ReceiveInputEvent(inputForApzc);
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@ -632,8 +631,7 @@ APZCTreeManager::ProcessTouchInput(MultiTouchInput& aInput,
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if (mApzcForInputBlock) {
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// Cache apz transform so it can be used for future events in this block.
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Matrix4x4 transformToGecko;
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GetInputTransforms(mApzcForInputBlock, mCachedTransformToApzcForInputBlock, transformToGecko);
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mCachedTransformToApzcForInputBlock = GetScreenToApzcTransform(mApzcForInputBlock);
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} else {
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// Reset the cached apz transform
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mCachedTransformToApzcForInputBlock = Matrix4x4();
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@ -680,8 +678,8 @@ APZCTreeManager::ProcessTouchInput(MultiTouchInput& aInput,
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// For computing the event to pass back to Gecko, use the up-to-date transforms.
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// This ensures that transformToApzc and transformToGecko are in sync
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// (note that transformToGecko isn't cached).
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Matrix4x4 transformToGecko;
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GetInputTransforms(mApzcForInputBlock, transformToApzc, transformToGecko);
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transformToApzc = GetScreenToApzcTransform(mApzcForInputBlock);
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Matrix4x4 transformToGecko = GetApzcToGeckoTransform(mApzcForInputBlock);
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Matrix4x4 outTransform = transformToApzc * transformToGecko;
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for (size_t i = 0; i < aInput.mTouches.Length(); i++) {
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ApplyTransform(&(aInput.mTouches[i].mScreenPoint), outTransform);
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@ -721,9 +719,8 @@ APZCTreeManager::TransformCoordinateToGecko(const ScreenIntPoint& aPoint,
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MOZ_ASSERT(aOutTransformedPoint);
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nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aPoint, nullptr);
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if (apzc && aOutTransformedPoint) {
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Matrix4x4 transformToApzc;
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Matrix4x4 transformToGecko;
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GetInputTransforms(apzc, transformToApzc, transformToGecko);
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Matrix4x4 transformToApzc = GetScreenToApzcTransform(apzc);
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Matrix4x4 transformToGecko = GetApzcToGeckoTransform(apzc);
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Matrix4x4 outTransform = transformToApzc * transformToGecko;
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*aOutTransformedPoint = TransformTo<LayoutDevicePixel>(outTransform, aPoint);
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}
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@ -743,9 +740,8 @@ APZCTreeManager::ProcessEvent(WidgetInputEvent& aEvent,
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&inOverscrolledApzc);
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if (apzc) {
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apzc->GetGuid(aOutTargetGuid);
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Matrix4x4 transformToApzc;
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Matrix4x4 transformToGecko;
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GetInputTransforms(apzc, transformToApzc, transformToGecko);
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Matrix4x4 transformToApzc = GetScreenToApzcTransform(apzc);
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Matrix4x4 transformToGecko = GetApzcToGeckoTransform(apzc);
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Matrix4x4 outTransform = transformToApzc * transformToGecko;
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ApplyTransform(&(aEvent.refPoint), outTransform);
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}
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@ -877,17 +873,16 @@ TransformDisplacement(APZCTreeManager* aTreeManager,
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ScreenPoint& aStartPoint,
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ScreenPoint& aEndPoint) {
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Matrix4x4 transformToApzc;
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Matrix4x4 transformToGecko; // ignored
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// Convert start and end points to untransformed screen coordinates.
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aTreeManager->GetInputTransforms(aSource, transformToApzc, transformToGecko);
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transformToApzc = aTreeManager->GetScreenToApzcTransform(aSource);
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Matrix4x4 untransformToApzc = transformToApzc;
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untransformToApzc.Invert();
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ApplyTransform(&aStartPoint, untransformToApzc);
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ApplyTransform(&aEndPoint, untransformToApzc);
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// Convert start and end points to aTarget's transformed screen coordinates.
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aTreeManager->GetInputTransforms(aTarget, transformToApzc, transformToGecko);
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transformToApzc = aTreeManager->GetScreenToApzcTransform(aTarget);
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ApplyTransform(&aStartPoint, transformToApzc);
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ApplyTransform(&aEndPoint, transformToApzc);
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}
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@ -1159,7 +1154,7 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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mTreeLock.AssertCurrentThreadOwns();
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// The comments below assume there is a chain of layers L..R with L and P having APZC instances as
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// explained in the comment on GetInputTransforms. This function will recurse with aApzc at L and P, and the
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// explained in the comment above GetScreenToApzcTransform. This function will recurse with aApzc at L and P, and the
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// comments explain what values are stored in the variables at these two levels. All the comments
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// use standard matrix notation where the leftmost matrix in a multiplication is applied first.
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@ -1224,8 +1219,8 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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return result;
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}
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/* This function sets the aTransformToApzcOut and aTransformToGeckoOut out-parameters
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to some useful transformations that input events may need applied. This is best
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/* The methods GetScreenToApzcTransform() and GetApzcToGeckoTransform() return
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some useful transformations that input events may need applied. This is best
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illustrated with an example. Consider a chain of layers, L, M, N, O, P, Q, R. Layer L
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is the layer that corresponds to the argument |aApzc|, and layer R is the root
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of the layer tree. Layer M is the parent of L, N is the parent of M, and so on.
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@ -1258,7 +1253,7 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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MT.Inverse()
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MN.Inverse()
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MC.Inverse()
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This combined transformation is returned in the aTransformToApzcOut out-parameter.
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This combined transformation is returned by GetScreenToApzcTransform().
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Next, if we want user inputs sent to gecko for event-dispatching, we will need to strip
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out all of the async transforms that are involved in this chain. This is because async
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@ -1290,7 +1285,7 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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RC
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RD
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This sequence can be simplified and refactored to the following:
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aTransformToApzcOut
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GetScreenToApzcTransform()
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LA.Inverse()
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LD
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MC
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@ -1298,9 +1293,9 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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...
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RC
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RD
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Since aTransformToApzcOut is already one of the out-parameters, we set aTransformToGeckoOut
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to the remaining transforms (LA.Inverse() * LD * ... * RD), so that the caller code can
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combine it with aTransformToApzcOut to get the final transform required in this case.
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Since GetScreenToApzcTransform() can be obtained by calling that function, GetApzcToGeckoTransform()
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returns the remaining transforms (LA.Inverse() * LD * ... * RD), so that the caller code can
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combine it with GetScreenToApzcTransform() to get the final transform required in this case.
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Note that for many of these layers, there will be no AsyncPanZoomController attached, and
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so the async transform will be the identity transform. So, in the example above, if layers
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@ -1314,10 +1309,14 @@ APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc,
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The APZCs also obviously have LT, LN, PT, and PN, so all of the above transformation combinations
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required can be generated.
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*/
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void
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APZCTreeManager::GetInputTransforms(const AsyncPanZoomController *aApzc, Matrix4x4& aTransformToApzcOut,
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Matrix4x4& aTransformToGeckoOut) const
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/*
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* See the long comment above for a detailed explanation of this function.
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*/
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Matrix4x4
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APZCTreeManager::GetScreenToApzcTransform(const AsyncPanZoomController *aApzc) const
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{
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Matrix4x4 result;
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MonitorAutoLock lock(mTreeLock);
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// The comments below assume there is a chain of layers L..R with L and P having APZC instances as
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@ -1329,34 +1328,64 @@ APZCTreeManager::GetInputTransforms(const AsyncPanZoomController *aApzc, Matrix4
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// ancestorUntransform is PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
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Matrix4x4 ancestorUntransform = aApzc->GetAncestorTransform();
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ancestorUntransform.Invert();
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// asyncUntransform is LA.Inverse()
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Matrix4x4 asyncUntransform = aApzc->GetCurrentAsyncTransform();
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asyncUntransform.Invert();
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// aTransformToApzcOut is initialized to PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
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aTransformToApzcOut = ancestorUntransform;
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// aTransformToGeckoOut is initialized to LA.Inverse() * LD * MC * NC * OC * PC
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aTransformToGeckoOut = asyncUntransform * aApzc->GetTransformToLastDispatchedPaint() * aApzc->GetAncestorTransform();
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// result is initialized to PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
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result = ancestorUntransform;
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for (AsyncPanZoomController* parent = aApzc->GetParent(); parent; parent = parent->GetParent()) {
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// ancestorUntransform is updated to RC.Inverse() * QC.Inverse() when parent == P
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ancestorUntransform = parent->GetAncestorTransform();
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ancestorUntransform.Invert();
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// asyncUntransform is updated to PA.Inverse() when parent == P
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asyncUntransform = parent->GetCurrentAsyncTransform();
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Matrix4x4 asyncUntransform = parent->GetCurrentAsyncTransform();
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asyncUntransform.Invert();
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// untransformSinceLastApzc is RC.Inverse() * QC.Inverse() * PA.Inverse()
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Matrix4x4 untransformSinceLastApzc = ancestorUntransform * asyncUntransform;
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// aTransformToApzcOut is RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
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aTransformToApzcOut = untransformSinceLastApzc * aTransformToApzcOut;
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// aTransformToGeckoOut is LA.Inverse() * LD * MC * NC * OC * PC * PD * QC * RC
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aTransformToGeckoOut = aTransformToGeckoOut * parent->GetTransformToLastDispatchedPaint() * parent->GetAncestorTransform();
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// result is RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
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result = untransformSinceLastApzc * result;
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// The above values for aTransformToApzcOut and aTransformToGeckoOut when parent == P match
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// the required output as explained in the comment above this method. Note that any missing
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// The above value for result when parent == P matches the required output
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// as explained in the comment above this method. Note that any missing
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// terms are guaranteed to be identity transforms.
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}
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return result;
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}
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/*
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* See the long comment above GetScreenToApzcTransform() for a detailed
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* explanation of this function.
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*/
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Matrix4x4
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APZCTreeManager::GetApzcToGeckoTransform(const AsyncPanZoomController *aApzc) const
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{
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Matrix4x4 result;
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MonitorAutoLock lock(mTreeLock);
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// The comments below assume there is a chain of layers L..R with L and P having APZC instances as
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// explained in the comment above. This function is called with aApzc at L, and the loop
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// below performs one iteration, where parent is at P. The comments explain what values are stored
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// in the variables at these two levels. All the comments use standard matrix notation where the
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// leftmost matrix in a multiplication is applied first.
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// asyncUntransform is LA.Inverse()
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Matrix4x4 asyncUntransform = aApzc->GetCurrentAsyncTransform();
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asyncUntransform.Invert();
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// aTransformToGeckoOut is initialized to LA.Inverse() * LD * MC * NC * OC * PC
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result = asyncUntransform * aApzc->GetTransformToLastDispatchedPaint() * aApzc->GetAncestorTransform();
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for (AsyncPanZoomController* parent = aApzc->GetParent(); parent; parent = parent->GetParent()) {
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// aTransformToGeckoOut is LA.Inverse() * LD * MC * NC * OC * PC * PD * QC * RC
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result = result * parent->GetTransformToLastDispatchedPaint() * parent->GetAncestorTransform();
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// The above value for result when parent == P matches the required output
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// as explained in the comment above this method. Note that any missing
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// terms are guaranteed to be identity transforms.
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}
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return result;
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}
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already_AddRefed<AsyncPanZoomController>
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@ -361,9 +361,8 @@ public:
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already_AddRefed<AsyncPanZoomController> GetTargetAPZC(const ScrollableLayerGuid& aGuid);
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already_AddRefed<AsyncPanZoomController> GetTargetAPZC(const ScreenPoint& aPoint,
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bool* aOutInOverscrolledApzc);
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void GetInputTransforms(const AsyncPanZoomController *aApzc,
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gfx::Matrix4x4& aTransformToApzcOut,
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gfx::Matrix4x4& aTransformToGeckoOut) const;
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gfx::Matrix4x4 GetScreenToApzcTransform(const AsyncPanZoomController *aApzc) const;
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gfx::Matrix4x4 GetApzcToGeckoTransform(const AsyncPanZoomController *aApzc) const;
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private:
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/* Helpers */
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AsyncPanZoomController* FindTargetAPZC(AsyncPanZoomController* aApzc, FrameMetrics::ViewID aScrollId);
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@ -1453,9 +1453,7 @@ AsyncPanZoomController::ConvertToGecko(const ScreenPoint& aPoint, CSSPoint* aOut
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{
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APZCTreeManager* treeManagerLocal = mTreeManager;
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if (treeManagerLocal) {
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Matrix4x4 transformToApzc;
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Matrix4x4 transformToGecko;
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treeManagerLocal->GetInputTransforms(this, transformToApzc, transformToGecko);
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Matrix4x4 transformToGecko = treeManagerLocal->GetApzcToGeckoTransform(this);
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Point result = transformToGecko * Point(aPoint.x, aPoint.y);
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// NOTE: This isn't *quite* LayoutDevicePoint, we just don't have a name
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// for this coordinate space and it maps the closest to LayoutDevicePoint.
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@ -1505,7 +1505,8 @@ protected:
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already_AddRefed<AsyncPanZoomController> GetTargetAPZC(const ScreenPoint& aPoint) {
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nsRefPtr<AsyncPanZoomController> hit = manager->GetTargetAPZC(aPoint, nullptr);
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if (hit) {
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manager->GetInputTransforms(hit.get(), transformToApzc, transformToGecko);
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transformToApzc = manager->GetScreenToApzcTransform(hit.get());
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transformToGecko = manager->GetApzcToGeckoTransform(hit.get());
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}
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return hit.forget();
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}
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