Bug 1355752 - Remove B2G code from PresShell files. r=jrmuizel

MozReview-Commit-ID: FIap9QM0vve

--HG--
extra : rebase_source : f80c009d67293b74b4c645f0e013842c6098d8ad
This commit is contained in:
Astley Chen 2017-04-20 13:16:42 +08:00
Родитель 4126cab5bb
Коммит e4081a158f
2 изменённых файлов: 5 добавлений и 14 удалений

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@ -200,10 +200,6 @@
#include "mozilla/dom/ImageTracker.h"
#include "nsIDocShellTreeOwner.h"
#ifdef MOZ_B2G
#include "nsIHardwareKeyHandler.h"
#endif
#ifdef MOZ_TASK_TRACER
#include "GeckoTaskTracer.h"
using namespace mozilla::tasktracer;
@ -6376,7 +6372,7 @@ PresShell::RecordShadowStyleChange(ShadowRoot* aShadowRoot)
}
void
PresShell::Paint(nsView* aViewToPaint,
PresShell::Paint(nsView* aViewToPaint,
const nsRegion& aDirtyRegion,
uint32_t aFlags)
{
@ -6425,11 +6421,10 @@ PresShell::Paint(nsView* aViewToPaint,
nsAutoNotifyDidPaint notifyDidPaint(this, aFlags);
// Whether or not we should set first paint when painting is
// suppressed is debatable. For now we'll do it because
// B2G relies on first paint to configure the viewport and
// we only want to do that when we have real content to paint.
// See Bug 798245
// Whether or not we should set first paint when painting is suppressed
// is debatable. For now we'll do it because B2G relied on first paint
// to configure the viewport and we only want to do that when we have
// real content to paint. See Bug 798245
if (mIsFirstPaint && !mPaintingSuppressed) {
layerManager->SetIsFirstPaint();
mIsFirstPaint = false;

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@ -51,10 +51,6 @@
#include "nsFrameState.h"
#include "Units.h"
#ifdef MOZ_B2G
#include "nsIHardwareKeyHandler.h"
#endif
class nsDocShell;
class nsIDocument;
class nsIFrame;