зеркало из https://github.com/mozilla/gecko-dev.git
Mac only change.
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a8be97a521
Коммит
e4bd0c3b01
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@ -38,10 +38,18 @@ double pix_inch;
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NS_INIT_REFCNT();
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// see IM Imaging with Quickdraw, chapter 5. This is an imcomplete implementation
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// see IM Imaging with Quickdraw, chapter 5. This is an incomplete implementation
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// cps - see technote <http://developer.apple.com/technotes/tn/tn1118.html>
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// Basically it says: don't unlock GDevice handles
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thegd = ::GetMainDevice();
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HLock((Handle)thegd);
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SInt8 hState = ::HGetState ((Handle) thegd);
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::HLock((Handle)thegd);
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thepix = (**thegd).gdPMap;
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// Be sure to lock the PixMapHandle before dereferencing it
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SInt8 PixMapHState = ::HGetState ((Handle) thepix);
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::HLock((Handle)thepix);
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pix_inch = Fix2X((**thepix).hRes);
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mTwipsToPixels = pix_inch/(float)NSIntPointsToTwips(72);
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@ -49,7 +57,10 @@ double pix_inch;
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mDepth = (**thepix).pixelSize;
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HUnlock((Handle)thegd);
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::HSetState ((Handle)thepix,PixMapHState);
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// cps - Unlocking GDeviceHandles is a no - no. See above.
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//::HUnlock((Handle)thegd);
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::HSetState ((Handle)thegd,hState);
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}
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//------------------------------------------------------------------------
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@ -38,10 +38,18 @@ double pix_inch;
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NS_INIT_REFCNT();
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// see IM Imaging with Quickdraw, chapter 5. This is an imcomplete implementation
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// see IM Imaging with Quickdraw, chapter 5. This is an incomplete implementation
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// cps - see technote <http://developer.apple.com/technotes/tn/tn1118.html>
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// Basically it says: don't unlock GDevice handles
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thegd = ::GetMainDevice();
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HLock((Handle)thegd);
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SInt8 hState = ::HGetState ((Handle) thegd);
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::HLock((Handle)thegd);
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thepix = (**thegd).gdPMap;
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// Be sure to lock the PixMapHandle before dereferencing it
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SInt8 PixMapHState = ::HGetState ((Handle) thepix);
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::HLock((Handle)thepix);
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pix_inch = Fix2X((**thepix).hRes);
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mTwipsToPixels = pix_inch/(float)NSIntPointsToTwips(72);
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@ -49,7 +57,10 @@ double pix_inch;
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mDepth = (**thepix).pixelSize;
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HUnlock((Handle)thegd);
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::HSetState ((Handle)thepix,PixMapHState);
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// cps - Unlocking GDeviceHandles is a no - no. See above.
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//::HUnlock((Handle)thegd);
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::HSetState ((Handle)thegd,hState);
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}
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//------------------------------------------------------------------------
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