Bug 804852: Implement Composer2D for hwc. r=cjones

This commit is contained in:
Diego Wilson 2012-11-19 09:58:37 -08:00
Родитель fe95ea51b2
Коммит e4cc72f07d
4 изменённых файлов: 815 добавлений и 1 удалений

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#ifndef ANDROID_SF_HWCOMPOSER_H
#define ANDROID_SF_HWCOMPOSER_H
#include <hardware/hwcomposer.h>
#include <utils/Vector.h>
#include "hardware/hwcomposer.h"
namespace android {
// ---------------------------------------------------------------------------

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/*
* Copyright (c) 2012, The Linux Foundation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android/log.h>
#include <EGL/egl.h>
#include <hardware/hardware.h>
#include "Framebuffer.h"
#include "HwcComposer2D.h"
#include "LayerManagerOGL.h"
#include "mozilla/layers/PLayers.h"
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
#include "mozilla/StaticPtr.h"
#include "nsIScreenManager.h"
#include "nsMathUtils.h"
#include "nsServiceManagerUtils.h"
#define LOG_TAG "HWComposer"
#if (LOG_NDEBUG == 0)
#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, ## args)
#else
#define LOGD(args...) ((void)0)
#endif
#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
#define LAYER_COUNT_INCREMENTS 5
using namespace android;
using namespace mozilla::layers;
enum {
HWC_USE_GPU = HWC_FRAMEBUFFER,
HWC_USE_OVERLAY = HWC_OVERLAY,
HWC_USE_COPYBIT
};
namespace mozilla {
static StaticRefPtr<HwcComposer2D> sInstance;
HwcComposer2D::HwcComposer2D()
: mMaxLayerCount(0)
, mList(nullptr)
{
}
HwcComposer2D::~HwcComposer2D() {
free(mList);
}
int
HwcComposer2D::Init(hwc_display_t dpy, hwc_surface_t sur)
{
MOZ_ASSERT(!Initialized());
if (int err = init()) {
LOGE("Failed to initialize hwc");
return err;
}
nsIntSize screenSize;
mozilla::Framebuffer::GetSize(&screenSize);
mScreenWidth = screenSize.width;
mScreenHeight = screenSize.height;
mDpy = dpy;
mSur = sur;
return 0;
}
HwcComposer2D*
HwcComposer2D::GetInstance()
{
if (!sInstance) {
LOGD("Creating new instance");
sInstance = new HwcComposer2D();
}
return sInstance;
}
bool
HwcComposer2D::ReallocLayerList()
{
int size = sizeof(hwc_layer_list_t) +
((mMaxLayerCount + LAYER_COUNT_INCREMENTS) * sizeof(hwc_layer_t));
hwc_layer_list_t* listrealloc = (hwc_layer_list_t*)realloc(mList, size);
if (!listrealloc) {
return false;
}
if (!mList) {
//first alloc, initialize
listrealloc->numHwLayers = 0;
listrealloc->flags = 0;
}
mList = listrealloc;
mMaxLayerCount += LAYER_COUNT_INCREMENTS;
return true;
}
int
HwcComposer2D::GetRotation()
{
int halrotation = 0;
uint32_t screenrotation;
if (!mScreen) {
nsCOMPtr<nsIScreenManager> screenMgr =
do_GetService("@mozilla.org/gfx/screenmanager;1");
if (screenMgr) {
screenMgr->GetPrimaryScreen(getter_AddRefs(mScreen));
}
}
if (mScreen) {
if (NS_SUCCEEDED(mScreen->GetRotation(&screenrotation))) {
switch (screenrotation) {
case nsIScreen::ROTATION_0_DEG:
halrotation = 0;
break;
case nsIScreen::ROTATION_90_DEG:
halrotation = HWC_TRANSFORM_ROT_90;
break;
case nsIScreen::ROTATION_180_DEG:
halrotation = HWC_TRANSFORM_ROT_180;
break;
case nsIScreen::ROTATION_270_DEG:
halrotation = HWC_TRANSFORM_ROT_270;
break;
}
}
}
return halrotation;
}
/**
* Sets hwc layer rectangles required for hwc composition
*
* @param aVisible Input. Layer's unclipped visible rectangle
* The origin is the layer's buffer
* @param aTransform Input. Layer's transformation matrix
* It transforms from layer space to screen space
* @param aClip Input. A clipping rectangle.
* The origin is the top-left corner of the screen
* @param aBufferRect Input. The layer's buffer bounds
* The origin is the buffer itself and hence always (0,0)
* @param aSurceCrop Output. Area of the source to consider,
* the origin is the top-left corner of the buffer
* @param aVisibleRegionScreen Output. Visible region in screen space.
* The origin is the top-left corner of the screen
* @return true if the layer should be rendered.
* false if the layer can be skipped
*/
static bool
PrepareLayerRects(nsIntRect aVisible, const gfxMatrix& aTransform,
nsIntRect aClip, nsIntRect aBufferRect,
hwc_rect_t* aSourceCrop, hwc_rect_t* aVisibleRegionScreen) {
gfxRect visibleRect(aVisible);
gfxRect clip(aClip);
gfxRect visibleRectScreen = aTransform.TransformBounds(visibleRect);
// |clip| is guaranteed to be integer
visibleRectScreen.IntersectRect(visibleRectScreen, clip);
if (visibleRectScreen.IsEmpty()) {
LOGD("Skip layer");
return false;
}
gfxMatrix inverse(aTransform);
inverse.Invert();
gfxRect crop = inverse.TransformBounds(visibleRectScreen);
// Map to buffer space
crop -= visibleRect.TopLeft();
gfxRect bufferRect(aBufferRect);
//clip to buffer size
crop.IntersectRect(crop, aBufferRect);
crop.RoundOut();
if (crop.IsEmpty()) {
LOGD("Skip layer");
return false;
}
//propagate buffer clipping back to visible rect
visibleRectScreen = aTransform.TransformBounds(crop + visibleRect.TopLeft());
visibleRectScreen.RoundOut();
aSourceCrop->left = crop.x;
aSourceCrop->top = crop.y;
aSourceCrop->right = crop.x + crop.width;
aSourceCrop->bottom = crop.y + crop.height;
aVisibleRegionScreen->left = visibleRectScreen.x;
aVisibleRegionScreen->top = visibleRectScreen.y;
aVisibleRegionScreen->right = visibleRectScreen.x + visibleRectScreen.width;
aVisibleRegionScreen->bottom = visibleRectScreen.y + visibleRectScreen.height;
return true;
}
bool
HwcComposer2D::PrepareLayerList(Layer* aLayer,
const nsIntRect& aClip)
{
// NB: we fall off this path whenever there are container layers
// that require intermediate surfaces. That means all the
// GetEffective*() coordinates are relative to the framebuffer.
const bool TESTING = true;
const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion();
if (visibleRegion.IsEmpty()) {
return true;
}
float opacity = aLayer->GetEffectiveOpacity();
if (opacity <= 0) {
LOGD("Layer is fully transparent so skip rendering");
return true;
}
else if (opacity < 1) {
LOGD("Layer has planar semitransparency which is unsupported");
return false;
}
if (!TESTING &&
visibleRegion.GetNumRects() > 1) {
// FIXME/bug 808339
LOGD("Layer has nontrivial visible region");
return false;
}
if (ContainerLayer* container = aLayer->AsContainerLayer()) {
if (container->UseIntermediateSurface()) {
LOGD("Container layer needs intermediate surface");
return false;
}
nsAutoTArray<Layer*, 12> children;
container->SortChildrenBy3DZOrder(children);
//FIXME/bug 810334
for (PRUint32 i = 0; i < children.Length(); i++) {
if (!PrepareLayerList(children[i], aClip)) {
return false;
}
}
return true;
}
LayerOGL* layerGL = static_cast<LayerOGL*>(aLayer->ImplData());
LayerRenderState state = layerGL->GetRenderState();
if (!state.mSurface ||
state.mSurface->type() != SurfaceDescriptor::TSurfaceDescriptorGralloc) {
LOGD("Layer doesn't have a gralloc buffer");
return false;
}
if (state.BufferRotated()) {
LOGD("Layer has a rotated buffer");
return false;
}
gfxMatrix transform;
const gfx3DMatrix& transform3D = aLayer->GetEffectiveTransform();
if (!transform3D.Is2D(&transform) || !transform.PreservesAxisAlignedRectangles()) {
LOGD("Layer has a 3D transform or a non-square angle rotation");
return false;
}
// OK! We can compose this layer with hwc.
int current = mList ? mList->numHwLayers : 0;
if (!mList || current >= mMaxLayerCount) {
if (!ReallocLayerList() || current >= mMaxLayerCount) {
LOGE("PrepareLayerList failed! Could not increase the maximum layer count");
return false;
}
}
sp<GraphicBuffer> buffer = GrallocBufferActor::GetFrom(*state.mSurface);
nsIntRect visibleRect = visibleRegion.GetBounds();
nsIntRect bufferRect = nsIntRect(0, 0, int(buffer->getWidth()),
int(buffer->getHeight()));
hwc_layer_t& hwcLayer = mList->hwLayers[current];
//FIXME/bug 810334
if(!PrepareLayerRects(visibleRect, transform, aClip, bufferRect,
&(hwcLayer.sourceCrop), &(hwcLayer.displayFrame))) {
return true;
}
buffer_handle_t handle = buffer->getNativeBuffer()->handle;
hwcLayer.handle = handle;
hwcLayer.blending = HWC_BLENDING_NONE;
hwcLayer.flags = 0;
hwcLayer.hints = 0;
hwcLayer.compositionType = HWC_USE_COPYBIT;
if (transform.xx == 0) {
if (transform.xy < 0) {
hwcLayer.transform = HWC_TRANSFORM_ROT_90;
LOGD("Layer buffer rotated 90 degrees");
}
else {
hwcLayer.transform = HWC_TRANSFORM_ROT_270;
LOGD("Layer buffer rotated 270 degrees");
}
}
else if (transform.xx < 0) {
hwcLayer.transform = HWC_TRANSFORM_ROT_180;
LOGD("Layer buffer rotated 180 degrees");
}
else {
hwcLayer.transform = 0;
}
hwcLayer.transform |= state.YFlipped() ? HWC_TRANSFORM_FLIP_V : 0;
hwc_region_t region;
region.numRects = 1;
region.rects = &(hwcLayer.displayFrame);
hwcLayer.visibleRegionScreen = region;
mList->numHwLayers++;
return true;
}
bool
HwcComposer2D::TryRender(Layer* aRoot,
const gfxMatrix& aGLWorldTransform)
{
MOZ_ASSERT(Initialized());
if (mList) {
mList->numHwLayers = 0;
}
// XXX use GL world transform instead of GetRotation()
int rotation = GetRotation();
int fbHeight, fbWidth;
if (rotation == 0 || rotation == HWC_TRANSFORM_ROT_180) {
fbWidth = mScreenWidth;
fbHeight = mScreenHeight;
} else {
fbWidth = mScreenHeight;
fbHeight = mScreenWidth;
}
if (!PrepareLayerList(aRoot, nsIntRect(0, 0, fbWidth, fbHeight))) {
LOGD("Render aborted. Nothing was drawn to the screen");
return false;
}
if (mHwc->set(mHwc, mDpy, mSur, mList)) {
LOGE("Hardware device failed to render");
return false;
}
LOGD("Frame rendered");
return true;
}
} // namespace mozilla

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/*
* Copyright (c) 2012, The Linux Foundation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef mozilla_HwcComposer2D
#define mozilla_HwcComposer2D
#include "Composer2D.h"
#include "HWComposer.h"
#include "Layers.h"
#include "nsIScreen.h"
namespace mozilla {
namespace layers {
class ContainerLayer;
class Layer;
}
class HwcComposer2D : public android::HWComposer,
public mozilla::layers::Composer2D {
public:
HwcComposer2D();
virtual ~HwcComposer2D();
int Init(hwc_display_t aDisplay, hwc_surface_t aSurface);
bool Initialized() const { return mHwc; }
static HwcComposer2D* GetInstance();
// Returns TRUE if the container has been succesfully rendered
// Returns FALSE if the container cannot be fully rendered
// by this composer so nothing was rendered at all
bool TryRender(layers::Layer* aRoot, const gfxMatrix& aGLWorldTransform) MOZ_OVERRIDE;
private:
bool ReallocLayerList();
bool PrepareLayerList(layers::Layer* aContainer, const nsIntRect& aClip);
int GetRotation();
hwc_layer_list_t* mList;
nsCOMPtr<nsIScreen> mScreen;
int mScreenWidth, mScreenHeight;
int mMaxLayerCount;
};
} // namespace mozilla
#endif // mozilla_HwcComposer2D

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H
#define ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H
#include <stdint.h>
#include <sys/cdefs.h>
#include <hardware/gralloc.h>
#include <hardware/hardware.h>
#include <cutils/native_handle.h>
__BEGIN_DECLS
/*****************************************************************************/
#define HWC_API_VERSION 1
/**
* The id of this module
*/
#define HWC_HARDWARE_MODULE_ID "hwcomposer"
/**
* Name of the sensors device to open
*/
#define HWC_HARDWARE_COMPOSER "composer"
enum {
/* hwc_composer_device_t::set failed in EGL */
HWC_EGL_ERROR = -1
};
/*
* hwc_layer_t::hints values
* Hints are set by the HAL and read by SurfaceFlinger
*/
enum {
/*
* HWC can set the HWC_HINT_TRIPLE_BUFFER hint to indicate to SurfaceFlinger
* that it should triple buffer this layer. Typically HWC does this when
* the layer will be unavailable for use for an extended period of time,
* e.g. if the display will be fetching data directly from the layer and
* the layer can not be modified until after the next set().
*/
HWC_HINT_TRIPLE_BUFFER = 0x00000001,
/*
* HWC sets HWC_HINT_CLEAR_FB to tell SurfaceFlinger that it should clear the
* framebuffer with transparent pixels where this layer would be.
* SurfaceFlinger will only honor this flag when the layer has no blending
*
*/
HWC_HINT_CLEAR_FB = 0x00000002
};
/*
* hwc_layer_t::flags values
* Flags are set by SurfaceFlinger and read by the HAL
*/
enum {
/*
* HWC_SKIP_LAYER is set by SurfaceFlnger to indicate that the HAL
* shall not consider this layer for composition as it will be handled
* by SurfaceFlinger (just as if compositionType was set to HWC_OVERLAY).
*/
HWC_SKIP_LAYER = 0x00000001,
};
/*
* hwc_layer_t::compositionType values
*/
enum {
/* this layer is to be drawn into the framebuffer by SurfaceFlinger */
HWC_FRAMEBUFFER = 0,
/* this layer will be handled in the HWC */
HWC_OVERLAY = 1,
};
/*
* hwc_layer_t::blending values
*/
enum {
/* no blending */
HWC_BLENDING_NONE = 0x0100,
/* ONE / ONE_MINUS_SRC_ALPHA */
HWC_BLENDING_PREMULT = 0x0105,
/* SRC_ALPHA / ONE_MINUS_SRC_ALPHA */
HWC_BLENDING_COVERAGE = 0x0405
};
/*
* hwc_layer_t::transform values
*/
enum {
/* flip source image horizontally */
HWC_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H,
/* flip source image vertically */
HWC_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
/* rotate source image 90 degrees clock-wise */
HWC_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
/* rotate source image 180 degrees */
HWC_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
/* rotate source image 270 degrees clock-wise */
HWC_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
};
typedef struct hwc_rect {
int left;
int top;
int right;
int bottom;
} hwc_rect_t;
typedef struct hwc_region {
size_t numRects;
hwc_rect_t const* rects;
} hwc_region_t;
typedef struct hwc_layer {
/*
* initially set to HWC_FRAMEBUFFER, indicates the layer will
* be drawn into the framebuffer using OpenGL ES.
* The HWC can toggle this value to HWC_OVERLAY, to indicate
* it will handle the layer.
*/
int32_t compositionType;
/* see hwc_layer_t::hints above */
uint32_t hints;
/* see hwc_layer_t::flags above */
uint32_t flags;
/* handle of buffer to compose. this handle is guaranteed to have been
* allocated with gralloc */
buffer_handle_t handle;
/* transformation to apply to the buffer during composition */
uint32_t transform;
/* blending to apply during composition */
int32_t blending;
/* area of the source to consider, the origin is the top-left corner of
* the buffer */
hwc_rect_t sourceCrop;
/* where to composite the sourceCrop onto the display. The sourceCrop
* is scaled using linear filtering to the displayFrame. The origin is the
* top-left corner of the screen.
*/
hwc_rect_t displayFrame;
/* visible region in screen space. The origin is the
* top-left corner of the screen.
* The visible region INCLUDES areas overlapped by a translucent layer.
*/
hwc_region_t visibleRegionScreen;
} hwc_layer_t;
/*
* hwc_layer_list_t::flags values
*/
enum {
/*
* HWC_GEOMETRY_CHANGED is set by SurfaceFlinger to indicate that the list
* passed to (*prepare)() has changed by more than just the buffer handles.
*/
HWC_GEOMETRY_CHANGED = 0x00000001,
};
/*
* List of layers.
* The handle members of hwLayers elements must be unique.
*/
typedef struct hwc_layer_list {
uint32_t flags;
size_t numHwLayers;
hwc_layer_t hwLayers[0];
} hwc_layer_list_t;
/* This represents a display, typically an EGLDisplay object */
typedef void* hwc_display_t;
/* This represents a surface, typically an EGLSurface object */
typedef void* hwc_surface_t;
/* see hwc_composer_device::registerProcs()
* Any of the callbacks can be NULL, in which case the corresponding
* functionality is not supported.
*/
typedef struct hwc_procs {
/*
* (*invalidate)() triggers a screen refresh, in particular prepare and set
* will be called shortly after this call is made. Note that there is
* NO GUARANTEE that the screen refresh will happen after invalidate()
* returns (in particular, it could happen before).
* invalidate() is GUARANTEED TO NOT CALL BACK into the h/w composer HAL and
* it is safe to call invalidate() from any of hwc_composer_device
* hooks, unless noted otherwise.
*/
void (*invalidate)(struct hwc_procs* procs);
} hwc_procs_t;
/*****************************************************************************/
typedef struct hwc_module {
struct hw_module_t common;
} hwc_module_t;
typedef struct hwc_composer_device {
struct hw_device_t common;
/*
* (*prepare)() is called for each frame before composition and is used by
* SurfaceFlinger to determine what composition steps the HWC can handle.
*
* (*prepare)() can be called more than once, the last call prevails.
*
* The HWC responds by setting the compositionType field to either
* HWC_FRAMEBUFFER or HWC_OVERLAY. In the former case, the composition for
* this layer is handled by SurfaceFlinger with OpenGL ES, in the later
* case, the HWC will have to handle this layer's composition.
*
* (*prepare)() is called with HWC_GEOMETRY_CHANGED to indicate that the
* list's geometry has changed, that is, when more than just the buffer's
* handles have been updated. Typically this happens (but is not limited to)
* when a window is added, removed, resized or moved.
*
* a NULL list parameter or a numHwLayers of zero indicates that the
* entire composition will be handled by SurfaceFlinger with OpenGL ES.
*
* returns: 0 on success. An negative error code on error. If an error is
* returned, SurfaceFlinger will assume that none of the layer will be
* handled by the HWC.
*/
int (*prepare)(struct hwc_composer_device *dev, hwc_layer_list_t* list);
/*
* (*set)() is used in place of eglSwapBuffers(), and assumes the same
* functionality, except it also commits the work list atomically with
* the actual eglSwapBuffers().
*
* The list parameter is guaranteed to be the same as the one returned
* from the last call to (*prepare)().
*
* When this call returns the caller assumes that:
*
* - the display will be updated in the near future with the content
* of the work list, without artifacts during the transition from the
* previous frame.
*
* - all objects are available for immediate access or destruction, in
* particular, hwc_region_t::rects data and hwc_layer_t::layer's buffer.
* Note that this means that immediately accessing (potentially from a
* different process) a buffer used in this call will not result in
* screen corruption, the driver must apply proper synchronization or
* scheduling (eg: block the caller, such as gralloc_module_t::lock(),
* OpenGL ES, Camera, Codecs, etc..., or schedule the caller's work
* after the buffer is freed from the actual composition).
*
* a NULL list parameter or a numHwLayers of zero indicates that the
* entire composition has been handled by SurfaceFlinger with OpenGL ES.
* In this case, (*set)() behaves just like eglSwapBuffers().
*
* dpy, sur, and list are set to NULL to indicate that the screen is
* turning off. This happens WITHOUT prepare() being called first.
* This is a good time to free h/w resources and/or power
* the relevant h/w blocks down.
*
* IMPORTANT NOTE: there is an implicit layer containing opaque black
* pixels behind all the layers in the list.
* It is the responsibility of the hwcomposer module to make
* sure black pixels are output (or blended from).
*
* returns: 0 on success. An negative error code on error:
* HWC_EGL_ERROR: eglGetError() will provide the proper error code
* Another code for non EGL errors.
*
*/
int (*set)(struct hwc_composer_device *dev,
hwc_display_t dpy,
hwc_surface_t sur,
hwc_layer_list_t* list);
/*
* This hook is OPTIONAL.
*
* If non NULL it will be called by SurfaceFlinger on dumpsys
*/
void (*dump)(struct hwc_composer_device* dev, char *buff, int buff_len);
/*
* This hook is OPTIONAL.
*
* (*registerProcs)() registers a set of callbacks the h/w composer HAL
* can later use. It is FORBIDDEN to call any of the callbacks from
* within registerProcs(). registerProcs() must save the hwc_procs_t pointer
* which is needed when calling a registered callback.
* Each call to registerProcs replaces the previous set of callbacks.
* registerProcs is called with NULL to unregister all callbacks.
*
* Any of the callbacks can be NULL, in which case the corresponding
* functionality is not supported.
*/
void (*registerProcs)(struct hwc_composer_device* dev,
hwc_procs_t const* procs);
void* reserved_proc[6];
} hwc_composer_device_t;
/** convenience API for opening and closing a device */
static inline int hwc_open(const struct hw_module_t* module,
hwc_composer_device_t** device) {
return module->methods->open(module,
HWC_HARDWARE_COMPOSER, (struct hw_device_t**)device);
}
static inline int hwc_close(hwc_composer_device_t* device) {
return device->common.close(&device->common);
}
/*****************************************************************************/
__END_DECLS
#endif /* ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H */