Bug 1023473 - Replace tabs with spaces. r=me and DONTBUILD

This commit is contained in:
Kartikaya Gupta 2014-09-22 11:52:21 -04:00
Родитель 8cf511f45b
Коммит e4f15b6d46
1 изменённых файлов: 31 добавлений и 31 удалений

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@ -1002,9 +1002,9 @@ void PadDrawTargetOutFromRegion(RefPtr<DrawTarget> drawTarget, nsIntRegion &regi
static int clamp(int x, int min, int max)
{
if (x < min)
x = min;
x = min;
if (x > max)
x = max;
x = max;
return x;
}
@ -1017,31 +1017,31 @@ void PadDrawTargetOutFromRegion(RefPtr<DrawTarget> drawTarget, nsIntRegion &regi
const int height = lb->size.height;
if (side == VisitSide::TOP) {
if (y1 > 0) {
x1 = clamp(x1, 0, width - 1);
x2 = clamp(x2, 0, width - 1);
memcpy(&bitmap[x1*bpp + (y1-1) * stride], &bitmap[x1*bpp + y1 * stride], (x2 - x1) * bpp);
}
if (y1 > 0) {
x1 = clamp(x1, 0, width - 1);
x2 = clamp(x2, 0, width - 1);
memcpy(&bitmap[x1*bpp + (y1-1) * stride], &bitmap[x1*bpp + y1 * stride], (x2 - x1) * bpp);
}
} else if (side == VisitSide::BOTTOM) {
if (y1 < height) {
x1 = clamp(x1, 0, width - 1);
x2 = clamp(x2, 0, width - 1);
memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[x1*bpp + (y1-1) * stride], (x2 - x1) * bpp);
}
if (y1 < height) {
x1 = clamp(x1, 0, width - 1);
x2 = clamp(x2, 0, width - 1);
memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[x1*bpp + (y1-1) * stride], (x2 - x1) * bpp);
}
} else if (side == VisitSide::LEFT) {
if (x1 > 0) {
while (y1 != y2) {
memcpy(&bitmap[(x1-1)*bpp + y1 * stride], &bitmap[x1*bpp + y1*stride], bpp);
y1++;
}
}
if (x1 > 0) {
while (y1 != y2) {
memcpy(&bitmap[(x1-1)*bpp + y1 * stride], &bitmap[x1*bpp + y1*stride], bpp);
y1++;
}
}
} else if (side == VisitSide::RIGHT) {
if (x1 < width) {
while (y1 != y2) {
memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[(x1-1)*bpp + y1*stride], bpp);
y1++;
}
}
if (x1 < width) {
while (y1 != y2) {
memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[(x1-1)*bpp + y1*stride], bpp);
y1++;
}
}
}
}
@ -1266,18 +1266,18 @@ ClientTiledLayerBuffer::ValidateTile(TileClient aTile,
// won't be noticable
if (mResolution == 1) {
nsIntRect unscaledTile = nsIntRect(aTileOrigin.x,
aTileOrigin.y,
GetTileSize().width,
GetTileSize().height);
aTileOrigin.y,
GetTileSize().width,
GetTileSize().height);
nsIntRegion tileValidRegion = GetValidRegion();
tileValidRegion.Or(tileValidRegion, aDirtyRegion);
// We only need to pad out if the tile has area that's not valid
if (!tileValidRegion.Contains(unscaledTile)) {
tileValidRegion = tileValidRegion.Intersect(unscaledTile);
// translate the region into tile space and pad
tileValidRegion.MoveBy(-nsIntPoint(unscaledTile.x, unscaledTile.y));
PadDrawTargetOutFromRegion(drawTarget, tileValidRegion);
tileValidRegion = tileValidRegion.Intersect(unscaledTile);
// translate the region into tile space and pad
tileValidRegion.MoveBy(-nsIntPoint(unscaledTile.x, unscaledTile.y));
PadDrawTargetOutFromRegion(drawTarget, tileValidRegion);
}
}