зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1378355 - Update GetMaxDisplayPortSize to respect the gfx.max-texture-size pref. r=tnikkel
MozReview-Commit-ID: D6wF4QrnGSw --HG-- extra : rebase_source : 355cc3170a45444c29683b054769326c70672391
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@ -941,8 +941,12 @@ GetMaxDisplayPortSize(nsIContent* aContent, nsPresContext* aFallbackPrescontext)
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// Pick a safe maximum displayport size for sanity purposes. This is the
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// lowest maximum texture size on tileless-platforms (Windows, D3D10).
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// If the gfx.max-texture-size pref is set, further restrict the displayport
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// size to fit within that, because the compositor won't upload stuff larger
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// than this size.
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nscoord safeMaximum = aFallbackPrescontext
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? aFallbackPrescontext->DevPixelsToAppUnits(8192);
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? aFallbackPrescontext->DevPixelsToAppUnits(
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std::min(8192, gfxPlatform::MaxTextureSize()))
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: nscoord_MAX;
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nsIFrame* frame = aContent->GetPrimaryFrame();
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@ -965,6 +969,7 @@ GetMaxDisplayPortSize(nsIContent* aContent, nsPresContext* aFallbackPrescontext)
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if (maxSizeInDevPixels < 0 || maxSizeInDevPixels == INT_MAX) {
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return safeMaximum;
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}
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maxSizeInDevPixels = std::min(maxSizeInDevPixels, gfxPlatform::MaxTextureSize());
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return presContext->DevPixelsToAppUnits(maxSizeInDevPixels);
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}
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