Bug 1193526 - Rename built_in_varying_array_out_of_bounds to biv_array_oob. r=jgilbert

The name of some tests is too long and exceed maximum length of windows
path. So we rename it to shorter name.

MozReview-Commit-ID: 2Mp94FkUehd

--HG--
rename : dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/built_in_varying_array_out_of_bounds/built_in_varying_array_out_of_bounds_001_to_001.html => dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biv_array_oob/biv_array_oob_001_to_001.html
rename : dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/built_in_varying_array_out_of_bounds/gl_Color_array_index_out_of_bounds_frag.frag => dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biv_array_oob/gl_Color.frag
This commit is contained in:
Morris Tseng 2016-04-27 11:55:45 +08:00
Родитель 42adee6ebb
Коммит e79aaa8b81
5 изменённых файлов: 10 добавлений и 10 удалений

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@ -28,7 +28,7 @@
<html>
<head>
<meta charset="utf-8">
<title>WebGL GLSL conformance test: built_in_varying_array_out_of_bounds_001_to_001.html</title>
<title>WebGL GLSL conformance test: biv_array_oob_001_to_001.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />
<script src="../../../../resources/js-test-pre.js"></script>
@ -48,7 +48,7 @@ OpenGLESTestRunner.run({
"pattern": "build",
"testProgram": {
"vertexShader": "../default/default.vert",
"fragmentShader": "gl_Color_array_index_out_of_bounds_frag.frag"
"fragmentShader": "gl_Color.frag"
},
"name": "gl_Color_array_index_out_of_bounds_frag.test.html",
"linkstat": false,

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@ -0,0 +1,2 @@
# this file is auto-generated. DO NOT EDIT.
biv_array_oob_001_to_001.html

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@ -1,2 +0,0 @@
# this file is auto-generated. DO NOT EDIT.
built_in_varying_array_out_of_bounds_001_to_001.html

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@ -9,7 +9,7 @@ GL/atan/input.run.txt
GL/biConstants/input.run.txt
GL/biuDepthRange/input.run.txt
GL/build/input.run.txt
GL/built_in_varying_array_out_of_bounds/input.run.txt
GL/biv_array_oob/input.run.txt
GL/ceil/input.run.txt
GL/clamp/input.run.txt
GL/control_flow/input.run.txt