Bug 1310297 - Remove test annotations using b2g, mulet or gonk: dom/canvas. r=RyanVM

MozReview-Commit-ID: BwxncEs6Pfv

--HG--
extra : rebase_source : 8146e7291709726b06973088a4ac97a703afe62b
This commit is contained in:
Sebastian Hengst 2016-11-05 11:29:15 +01:00
Родитель c3ad7640b7
Коммит eaaf85ea02
5 изменённых файлов: 25 добавлений и 30 удалений

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@ -9,10 +9,10 @@ load 729116.html
load 745699-1.html
load 746813-1.html
load 743499-negative-size.html
skip-if(Android||B2G) load 745818-large-source.html # Bug XXX - Crashes Android/B2G mid-run w/o a stack
skip-if(Android) load 745818-large-source.html # Bug XXX - Crashes Android mid-run w/o a stack
load 767337-1.html
skip-if(Android||B2G) load 780392-1.html # bug 833371 for B2G
skip-if(Android||B2G) skip-if(gtkWidget&&isDebugBuild) load 789933-1.html # bug 833371 for B2G, bug 1155252 for linux
skip-if(Android) load 780392-1.html
skip-if(Android) skip-if(gtkWidget&&isDebugBuild) load 789933-1.html # bug 1155252 for linux
load 794463-1.html
load 802926-1.html
load 896047-1.html

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@ -1,5 +1,5 @@
[DEFAULT]
skip-if = buildapp == 'b2g' || os == 'android'
skip-if = os == 'android'
support-files = nonchrome_webgl_debug_renderer_info.html
[test_webgl_debug_renderer_info.html]

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@ -154,18 +154,18 @@ disabled = bug 512647
[test_2d.gradient.radial.cone.beside.html]
disabled = bug 512647
# This is an issue with Quartz's handling of radial gradients and some numeric
# imprecision that results in errors here. SkiaGL (on Android/Gonk) also has
# imprecision that results in errors here. SkiaGL (on Android) also has
# a similar problem.
[test_2d.gradient.radial.inside2.html]
skip-if = toolkit == 'cocoa' || toolkit == 'android' || toolkit == 'gonk'
skip-if = toolkit == 'cocoa' || toolkit == 'android'
[test_2d.gradient.radial.inside3.html]
skip-if = toolkit == 'cocoa' || toolkit == 'android' || toolkit == 'gonk'
skip-if = toolkit == 'cocoa' || toolkit == 'android'
[test_2d.gradient.radial.outside1.html]
skip-if = toolkit == 'cocoa' || toolkit == 'android' || toolkit == 'gonk'
skip-if = toolkit == 'cocoa' || toolkit == 'android'
[test_2d.gradient.radial.cone.front.html]
skip-if = toolkit == 'cocoa' || toolkit == 'android' || toolkit == 'gonk'
skip-if = toolkit == 'cocoa' || toolkit == 'android'
[test_2d.gradient.radial.cone.top.html]
skip-if = toolkit == 'cocoa' || toolkit == 'android' || toolkit == 'gonk'
skip-if = toolkit == 'cocoa' || toolkit == 'android'
# Tests that fail on non-Mac (bug 407107)
[test_2d.gradient.radial.outside2.html]
skip-if = toolkit != 'cocoa'
@ -206,19 +206,18 @@ disabled = bug 407107
[test_bug764125.html]
[test_bug856472.html]
[test_bug866575.html]
skip-if = (toolkit == 'gonk' && debug) #bug 1045153
[test_bug902651.html]
[test_bug1215072.html]
subsuite = gpu
[test_canvas.html]
skip-if = (toolkit == 'gonk' && debug) || (android_version == '18' && debug) #debug-only crash; bug 933541 #android 4.3 debug bug 1143317
skip-if = (android_version == '18' && debug) #android 4.3 debug bug 1143317
[test_canvas_focusring.html]
skip-if = (toolkit == 'gonk' && !debug) || os == 'win' #specialpowers.wrap
skip-if = os == 'win'
[test_canvas_font_setter.html]
[test_canvas_path.html]
[test_hitregion_canvas.html]
[test_hitregion_event.html]
skip-if = os == "android" || appname == "b2g"
skip-if = os == "android"
[test_canvas_strokeStyle_getter.html]
[test_capture.html]
support-files = captureStream_common.js
@ -227,7 +226,6 @@ support-files = captureStream_common.js
[test_drawImage_edge_cases.html]
[test_drawWindow.html]
support-files = file_drawWindow_source.html file_drawWindow_common.js
skip-if = (buildapp == 'b2g' && toolkit != 'gonk')
[test_imagebitmap.html]
tags = imagebitmap
[test_imagebitmap_close.html]
@ -258,7 +256,6 @@ tags = imagebitmap
[test_toDataURL_parameters.html]
[test_windingRuleUndefined.html]
[test_2d.fillText.gradient.html]
skip-if = (buildapp == 'b2g' && toolkit != 'gonk') # bug 1040965
[test_2d_composite_canvaspattern_setTransform.html]
[test_createPattern_broken.html]
[test_filter.html]

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@ -127,17 +127,18 @@ skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-scisso
# Check that our experimental prefs still work:
# 16bpp for Android/B2G: [16bpp] * PowerSet([readback, premult, alpha])
# 16bpp for Android: [16bpp] * PowerSet([readback, premult, alpha])
# RGB565 dithers 127 to [123,132]. (Max error: 5)
# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9)
fuzzy(5,30000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(9,40000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha wrapper.html?colors-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) skip-if(Android) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha wrapper.html?colors-premult.png
# Bug 1285531 - tests disabled for memory corruption
fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha wrapper.html?colors-premult.png
fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha wrapper.html?colors-premult.png
# Force native GL (Windows):
skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl wrapper.html?colors-no-alpha.png
@ -156,8 +157,8 @@ skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?nat
== stroketext-shadow.html stroketext-shadow-ref.html
# focus rings
pref(canvas.focusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
pref(canvas.customfocusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(Android) skip-if(winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing-ref.html
pref(canvas.focusring.enabled,true) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
pref(canvas.customfocusring.enabled,true) skip-if(Android||cocoaWidget||winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing-ref.html
# Check that captureStream() displays in a local video element
== capturestream.html wrapper.html?green.png

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@ -1,6 +1,5 @@
[DEFAULT]
subsuite = webgl
skip-if = ((os == 'linux') && (buildapp == 'b2g'))
support-files =
ensure-exts/ensure-ext.js
@ -51,7 +50,6 @@ fail-if = (os == 'android') || (os == 'win' && os_version == '5.1')
[test_backends.html]
[test_backbuffer_channels.html]
fail-if = (os == 'b2g')
[test_depth_readpixels.html]
[test_canvas_size.html]
[test_capture.html]
@ -64,7 +62,6 @@ support-files = ../captureStream_common.js
[test_fb_param.html]
[test_fb_param_crash.html]
[test_hidden_alpha.html]
skip-if = (os == 'b2g') || buildapp == 'mulet' # Mulet - bug 1093639 (crashes in libLLVM-3.0.so)
[test_hidden_depth_stencil.html]
fail-if = (os == 'win' && os_version == '5.1')
[test_implicit_color_buffer_float.html]