servo: Merge #5773 - Canvas: add clipping path support (from mmatyas:canvas_clip); r=jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: c4b7979450a3b884ed727e0c1d306897d255aef9
This commit is contained in:
Mátyás Mustoha 2015-04-22 10:40:10 -05:00
Родитель aa5d13a759
Коммит ec0a941830
4 изменённых файлов: 16 добавлений и 2 удалений

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@ -24,8 +24,9 @@ pub enum Canvas2dMsg {
DrawImageSelf(Size2D<f64>, Rect<f64>, Rect<f64>, bool),
BeginPath,
BezierCurveTo(Point2D<f32>, Point2D<f32>, Point2D<f32>),
ClosePath,
ClearRect(Rect<f32>),
Clip,
ClosePath,
Fill,
FillRect(Rect<f32>),
GetImageData(Rect<f64>, Size2D<f64>, Sender<Vec<u8>>),

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@ -212,6 +212,7 @@ impl<'a> CanvasPaintTask<'a> {
Canvas2dMsg::ClosePath => painter.close_path(),
Canvas2dMsg::Fill => painter.fill(),
Canvas2dMsg::Stroke => painter.stroke(),
Canvas2dMsg::Clip => painter.clip(),
Canvas2dMsg::DrawImage(imagedata, image_size, dest_rect, source_rect, smoothing_enabled) => {
painter.draw_image(imagedata, image_size, dest_rect, source_rect, smoothing_enabled)
}
@ -271,6 +272,7 @@ impl<'a> CanvasPaintTask<'a> {
if let Some(state) = self.saved_states.pop() {
mem::replace(&mut self.state, state);
self.drawtarget.set_transform(&self.state.transform);
self.drawtarget.pop_clip();
}
}
@ -325,6 +327,10 @@ impl<'a> CanvasPaintTask<'a> {
};
}
fn clip(&self) {
self.drawtarget.push_clip(&self.path_builder.finish());
}
fn draw_image(&self, image_data: Vec<u8>, image_size: Size2D<f64>,
dest_rect: Rect<f64>, source_rect: Rect<f64>, smoothing_enabled: bool) {
// We round up the floating pixel values to draw the pixels

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@ -454,6 +454,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill(self, _: CanvasWindingRule) {
// TODO: Process winding rule
self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Fill)).unwrap();
}
@ -462,6 +463,12 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Stroke)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clip
fn Clip(self, _: CanvasWindingRule) {
// TODO: Process winding rule
self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Clip)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage(self, image: HTMLImageElementOrHTMLCanvasElementOrCanvasRenderingContext2D,
dx: f64, dy: f64) -> Fallible<()> {

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@ -90,7 +90,7 @@ interface CanvasRenderingContext2D {
//boolean drawCustomFocusRing(Path2D path, Element element);
//void scrollPathIntoView();
//void scrollPathIntoView(Path2D path);
//void clip(optional CanvasWindingRule fillRule = "nonzero");
void clip(optional CanvasWindingRule fillRule = "nonzero");
//void clip(Path2D path, optional CanvasWindingRule fillRule = "nonzero");
//void resetClip();
//boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasWindingRule fillRule = "nonzero");