зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1000640 - Death to whitespace. - r=mattwoodrow
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Родитель
2757fd2b29
Коммит
ed2a752881
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@ -107,7 +107,7 @@ random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?_
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random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?aa&_____&depth&premult&________&stencil wrapper.html?colors.png # Bug 844439
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random-if(gtk2Widget) random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?__&alpha&depth&premult&________&stencil wrapper.html?colors.png # Bug 844439
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random-if(gtk2Widget) random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?aa&alpha&depth&premult&________&stencil wrapper.html?colors.png # Bug 844439
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random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?__&_____&_____&_______&preserve&stencil wrapper.html?colors.png # Bug 844439
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random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?aa&_____&_____&_______&preserve&stencil wrapper.html?colors.png # Bug 844439
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random-if(gtk2Widget) random-if(B2G) random-if(Android&&AndroidVersion<15) == webgl-color-test.html?__&alpha&_____&_______&preserve&stencil wrapper.html?colors.png # Bug 844439
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@ -831,7 +831,7 @@ public:
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Mutated();
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}
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}
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void DeprecatedSetMixBlendMode(gfxContext::GraphicsOperator aMixBlendMode)
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{
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SetMixBlendMode(gfx::CompositionOpForOp(aMixBlendMode));
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@ -845,7 +845,7 @@ public:
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Mutated();
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}
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}
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bool GetForceIsolatedGroup() const
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{
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return mForceIsolatedGroup;
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@ -1249,13 +1249,13 @@ public:
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* to and excluding the nearest ancestor that has UseIntermediateSurface() set.
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*/
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float GetEffectiveOpacity();
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/**
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* Returns the blendmode of this layer.
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*/
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gfx::CompositionOp GetEffectiveMixBlendMode();
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gfxContext::GraphicsOperator DeprecatedGetEffectiveMixBlendMode();
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/**
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* This returns the effective transform computed by
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* ComputeEffectiveTransforms. Typically this is a transform that transforms
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@ -474,7 +474,7 @@ BasicCompositor::EndFrame()
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RefPtr<DrawTarget> dest(mTarget ? mTarget : mDrawTarget);
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nsIntPoint offset = mTarget ? mTargetBounds.TopLeft() : nsIntPoint();
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// The source DrawTarget is clipped to the invalidation region, so we have
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// to copy the individual rectangles in the region or else we'll draw blank
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// pixels.
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@ -136,7 +136,7 @@ ClientCanvasLayer::RenderLayer()
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if (GetMaskLayer()) {
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ToClientLayer(GetMaskLayer())->RenderLayer();
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}
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if (!mCanvasClient) {
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TextureFlags flags = TextureFlags::IMMEDIATE_UPLOAD;
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if (mNeedsYFlip) {
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@ -161,7 +161,7 @@ ClientCanvasLayer::RenderLayer()
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ClientManager()->AsShadowForwarder()->Attach(mCanvasClient, this);
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}
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}
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FirePreTransactionCallback();
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mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this);
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@ -438,7 +438,7 @@ public:
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// to forget about the shmem _without_ releasing it.
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virtual void OnShutdown() {}
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// Forget buffer actor. Used only for hacky fix for bug 966446.
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// Forget buffer actor. Used only for hacky fix for bug 966446.
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virtual void ForgetBufferActor() {}
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virtual const char *Name() { return "TextureHost"; }
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