зеркало из https://github.com/mozilla/gecko-dev.git
rewrote the GraphicState handling
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@ -36,7 +36,7 @@
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#include "nsIRegion.h"
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#include "nsDeviceContextMac.h"
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class GraphicsState;
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class GraphicState;
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typedef GrafPtr nsDrawingSurfaceMac;
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@ -102,7 +102,7 @@ public:
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NS_IMETHOD GetWidth(const char *aString, nscoord &aWidth);
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NS_IMETHOD GetWidth(const char* aString, PRUint32 aLength, nscoord& aWidth);
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NS_IMETHOD GetWidth(const PRUnichar *aString, PRUint32 aLength, nscoord &aWidth);
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NS_IMETHOD DrawString(const char *aString, PRUint32 aLength,nscoord aX, nscoord aY,nscoord aWidth, const nscoord* aSpacing);
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NS_IMETHOD DrawString(const char *aString, PRUint32 aLength,nscoord aX, nscoord aY,nscoord aWidth, const nscoord* aSpacing);
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NS_IMETHOD DrawString(const PRUnichar *aString, PRUint32 aLength, nscoord aX, nscoord aY,nscoord aWidth, const nscoord* aSpacing);
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NS_IMETHOD DrawString(const nsString& aString, nscoord aX, nscoord aY,nscoord aWidth, const nscoord* aSpacing);
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NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY);
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@ -117,7 +117,8 @@ public:
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NS_IMETHOD SetClipRectInPixels(const nsRect& aRect, nsClipCombine aCombine, PRBool &aClipEmpty);
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protected:
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GrafPtr mOldPort;
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GrafPtr mOldPort;
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inline void StartDraw()
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{
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::GetPort(&mOldPort);
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@ -130,46 +131,20 @@ protected:
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}
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protected:
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float mP2T; // Pixel to Twip conversion factor
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GraphicsState * mCurStatePtr; // Pointer to the current state, top of stack
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nsDrawingSurfaceMac mOriginalSurface;
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nsIDeviceContext *mContext;
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nsDrawingSurfaceMac mFrontBuffer; // screen port
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nsDrawingSurfaceMac mCurrentBuffer; // current buffer to draw into (= mCurStatePtr->mRenderingSurface)
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// cps - Wierd hack
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Rect mMacScreenPortRelativeRect;
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/*
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nscolor mCurrentColor;
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nsTransform2D *mTMatrix; // transform that all the graphics drawn here will obey
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nsDrawingSurfaceMac mRenderingSurface; // main drawing surface,Can be a BackBuffer if Selected in
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float mP2T; // Pixel to Twip conversion factor
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nsIDeviceContext * mContext;
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nsDrawingSurfaceMac mOriginalSurface;
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nsDrawingSurfaceMac mFrontBuffer; // screen port
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nsDrawingSurfaceMac mBackBuffer; // offscreen port
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nsDrawingSurfaceMac mCurrentBuffer; // current buffer to draw into (= mGS->mRenderingSurface)
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nsDrawingSurfaceMac mRenderingSurface; // main drawing surface,Can be a BackBuffer if Selected in
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nsIFontMetrics *mFontMetrics;
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RgnHandle mClipRegion;
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RgnHandle mMainRegion;
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PRInt32 mCurrFontHandle;
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PRInt32 mOffx;
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PRInt32 mOffy;
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// Mac specific state
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RgnHandle mMacOriginRelativeClipRgn;
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RgnHandle mMacPortRelativeClipRgn;
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PRInt32 mMacPortRelativeX;
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PRInt32 mMacPortRelativeY;
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*/
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// cps - Weird hack
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Rect mMacScreenPortRelativeRect;
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//state management
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nsVoidArray *mStateCache;
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// graphic state management
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GraphicState * mGS; // Pointer to the current graphic state, top of stack
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nsVoidArray * mGSArray;
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};
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#endif /* nsRenderingContextMac_h___ */
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