diff --git a/gfx/gl/AndroidNativeWindow.cpp b/gfx/gl/AndroidNativeWindow.cpp index 219dbb9c765a..513b6486df10 100644 --- a/gfx/gl/AndroidNativeWindow.cpp +++ b/gfx/gl/AndroidNativeWindow.cpp @@ -131,10 +131,10 @@ private: typedef int32_t (*pfnANativeWindow_setBuffersGeometry)(void* window, int32_t width, int32_t height, int32_t format); pfnANativeWindow_setBuffersGeometry fANativeWindow_setBuffersGeometry; - typedef int32_t (*pfnANativeWindow_lock)(void *window, void *out_buffer, void *in_out_dirtyBounds); + typedef int32_t (*pfnANativeWindow_lock)(void* window, void* out_buffer, void* in_out_dirtyBounds); pfnANativeWindow_lock fANativeWindow_lock; - typedef int32_t (*pfnANativeWindow_unlockAndPost)(void *window); + typedef int32_t (*pfnANativeWindow_unlockAndPost)(void* window); pfnANativeWindow_unlockAndPost fANativeWindow_unlockAndPost; typedef AndroidWindowFormat (*pfnANativeWindow_getFormat)(void* window); @@ -247,7 +247,7 @@ AndroidNativeWindow::Lock(void** out_bits,int32_t* out_width, int32_t* out_heigh // Do not touch. uint32_t reserved[6]; - } ANativeWindow_Buffer; + } ANativeWindow_Buffer; ANativeWindow_Buffer buffer; diff --git a/gfx/gl/GLBlitHelper.cpp b/gfx/gl/GLBlitHelper.cpp index 475f1237b256..5e889ee7ae0f 100644 --- a/gfx/gl/GLBlitHelper.cpp +++ b/gfx/gl/GLBlitHelper.cpp @@ -236,8 +236,8 @@ GLBlitHelper::InitTexQuadProgram(BlitType target) bool success = false; - GLuint *programPtr; - GLuint *fragShaderPtr; + GLuint* programPtr; + GLuint* fragShaderPtr; const char* fragShaderSource; switch (target) { case ConvertEGLImage: diff --git a/gfx/gl/GLContext.cpp b/gfx/gl/GLContext.cpp index 239ea5e4ff1e..182f55ed93f4 100644 --- a/gfx/gl/GLContext.cpp +++ b/gfx/gl/GLContext.cpp @@ -473,7 +473,7 @@ GLContext::~GLContext() { NS_ASSERTION(IsDestroyed(), "GLContext implementation must call MarkDestroyed in destructor!"); #ifdef MOZ_GL_DEBUG if (mSharedContext) { - GLContext *tip = mSharedContext; + GLContext* tip = mSharedContext; while (tip->mSharedContext) tip = tip->mSharedContext; tip->SharedContextDestroyed(this); @@ -1548,8 +1548,8 @@ GLContext::LoadMoreSymbols(const char* prefix, bool trygl) if (IsSupported(GLFeature::invalidate_framebuffer)) { const SymLoadStruct symbols[] = { - { (PRFuncPtr *) &mSymbols.fInvalidateFramebuffer, { "InvalidateFramebuffer", nullptr } }, - { (PRFuncPtr *) &mSymbols.fInvalidateSubFramebuffer, { "InvalidateSubFramebuffer", nullptr } }, + { (PRFuncPtr*) &mSymbols.fInvalidateFramebuffer, { "InvalidateFramebuffer", nullptr } }, + { (PRFuncPtr*) &mSymbols.fInvalidateSubFramebuffer, { "InvalidateSubFramebuffer", nullptr } }, END_SYMBOLS }; fnLoadForFeature(symbols, GLFeature::invalidate_framebuffer); @@ -1826,17 +1826,18 @@ GLContext::PlatformStartup() // Common code for checking for both GL extensions and GLX extensions. bool -GLContext::ListHasExtension(const GLubyte *extensions, const char *extension) +GLContext::ListHasExtension(const GLubyte* extensions, const char* extension) { // fix bug 612572 - we were crashing as we were calling this function with extensions==null if (extensions == nullptr || extension == nullptr) return false; - const GLubyte *start; - GLubyte *where, *terminator; + const GLubyte* start; + GLubyte* where; + GLubyte* terminator; /* Extension names should not have spaces. */ - where = (GLubyte *) strchr(extension, ' '); + where = (GLubyte*) strchr(extension, ' '); if (where || *extension == '\0') return false; @@ -1847,7 +1848,7 @@ GLContext::ListHasExtension(const GLubyte *extensions, const char *extension) */ start = extensions; for (;;) { - where = (GLubyte *) strstr((const char *) start, extension); + where = (GLubyte*) strstr((const char*) start, extension); if (!where) { break; } @@ -2235,19 +2236,19 @@ GLContext::AssertNotPassingStackBufferToTheGL(const void* ptr) } void -GLContext::CreatedProgram(GLContext *aOrigin, GLuint aName) +GLContext::CreatedProgram(GLContext* aOrigin, GLuint aName) { mTrackedPrograms.AppendElement(NamedResource(aOrigin, aName)); } void -GLContext::CreatedShader(GLContext *aOrigin, GLuint aName) +GLContext::CreatedShader(GLContext* aOrigin, GLuint aName) { mTrackedShaders.AppendElement(NamedResource(aOrigin, aName)); } void -GLContext::CreatedBuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) +GLContext::CreatedBuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames) { for (GLsizei i = 0; i < aCount; ++i) { mTrackedBuffers.AppendElement(NamedResource(aOrigin, aNames[i])); @@ -2255,7 +2256,7 @@ GLContext::CreatedBuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) } void -GLContext::CreatedQueries(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) +GLContext::CreatedQueries(GLContext* aOrigin, GLsizei aCount, GLuint* aNames) { for (GLsizei i = 0; i < aCount; ++i) { mTrackedQueries.AppendElement(NamedResource(aOrigin, aNames[i])); @@ -2263,7 +2264,7 @@ GLContext::CreatedQueries(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) } void -GLContext::CreatedTextures(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) +GLContext::CreatedTextures(GLContext* aOrigin, GLsizei aCount, GLuint* aNames) { for (GLsizei i = 0; i < aCount; ++i) { mTrackedTextures.AppendElement(NamedResource(aOrigin, aNames[i])); @@ -2271,7 +2272,7 @@ GLContext::CreatedTextures(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) } void -GLContext::CreatedFramebuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) +GLContext::CreatedFramebuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames) { for (GLsizei i = 0; i < aCount; ++i) { mTrackedFramebuffers.AppendElement(NamedResource(aOrigin, aNames[i])); @@ -2279,7 +2280,7 @@ GLContext::CreatedFramebuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aName } void -GLContext::CreatedRenderbuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames) +GLContext::CreatedRenderbuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames) { for (GLsizei i = 0; i < aCount; ++i) { mTrackedRenderbuffers.AppendElement(NamedResource(aOrigin, aNames[i])); @@ -2287,7 +2288,7 @@ GLContext::CreatedRenderbuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNam } static void -RemoveNamesFromArray(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames, nsTArray& aArray) +RemoveNamesFromArray(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames, nsTArray& aArray) { for (GLsizei j = 0; j < aCount; ++j) { GLuint name = aNames[j]; @@ -2305,49 +2306,49 @@ RemoveNamesFromArray(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames, n } void -GLContext::DeletedProgram(GLContext *aOrigin, GLuint aName) +GLContext::DeletedProgram(GLContext* aOrigin, GLuint aName) { RemoveNamesFromArray(aOrigin, 1, &aName, mTrackedPrograms); } void -GLContext::DeletedShader(GLContext *aOrigin, GLuint aName) +GLContext::DeletedShader(GLContext* aOrigin, GLuint aName) { RemoveNamesFromArray(aOrigin, 1, &aName, mTrackedShaders); } void -GLContext::DeletedBuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames) +GLContext::DeletedBuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames) { RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedBuffers); } void -GLContext::DeletedQueries(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames) +GLContext::DeletedQueries(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames) { RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedQueries); } void -GLContext::DeletedTextures(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames) +GLContext::DeletedTextures(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames) { RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedTextures); } void -GLContext::DeletedFramebuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames) +GLContext::DeletedFramebuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames) { RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedFramebuffers); } void -GLContext::DeletedRenderbuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames) +GLContext::DeletedRenderbuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames) { RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedRenderbuffers); } static void -MarkContextDestroyedInArray(GLContext *aContext, nsTArray& aArray) +MarkContextDestroyedInArray(GLContext* aContext, nsTArray& aArray) { for (uint32_t i = 0; i < aArray.Length(); ++i) { if (aArray[i].origin == aContext) @@ -2356,7 +2357,7 @@ MarkContextDestroyedInArray(GLContext *aContext, nsTArray& aArray) +ReportArrayContents(const char* title, const nsTArray& aArray) { if (aArray.Length() == 0) return; @@ -2378,7 +2379,7 @@ ReportArrayContents(const char *title, const nsTArray& nsTArray copy(aArray); copy.Sort(); - GLContext *lastContext = nullptr; + GLContext* lastContext = nullptr; for (uint32_t i = 0; i < copy.Length(); ++i) { if (lastContext != copy[i].origin) { if (lastContext) @@ -2532,12 +2533,12 @@ GLContext::ShouldDumpExts() } bool -DoesStringMatch(const char* aString, const char *aWantedString) +DoesStringMatch(const char* aString, const char* aWantedString) { if (!aString || !aWantedString) return false; - const char *occurrence = strstr(aString, aWantedString); + const char* occurrence = strstr(aString, aWantedString); // aWanted not found if (!occurrence) @@ -2548,7 +2549,7 @@ DoesStringMatch(const char* aString, const char *aWantedString) return false; // aWantedVendor followed by alpha character - const char *afterOccurrence = occurrence + strlen(aWantedString); + const char* afterOccurrence = occurrence + strlen(aWantedString); if (isalpha(*afterOccurrence)) return false; diff --git a/gfx/gl/GLContext.h b/gfx/gl/GLContext.h index 858dad918c27..65e67717079d 100644 --- a/gfx/gl/GLContext.h +++ b/gfx/gl/GLContext.h @@ -765,9 +765,9 @@ private: } } - GLContext *TrackingContext() + GLContext* TrackingContext() { - GLContext *tip = this; + GLContext* tip = this; while (tip->mSharedContext) tip = tip->mSharedContext; return tip; @@ -1021,7 +1021,7 @@ public: AFTER_GL_CALL; } - void fCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *pixels) { + void fCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* pixels) { ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels); BEFORE_GL_CALL; mSymbols.fCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, pixels); @@ -1029,7 +1029,7 @@ public: mHeavyGLCallsSinceLastFlush = true; } - void fCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *pixels) { + void fCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* pixels) { ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels); BEFORE_GL_CALL; mSymbols.fCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, pixels); @@ -1123,7 +1123,7 @@ private: AFTER_GL_CALL; } - void raw_fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { + void raw_fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { BEFORE_GL_CALL; mSymbols.fDrawElements(mode, count, type, indices); AFTER_GL_CALL; @@ -1136,7 +1136,7 @@ public: AfterGLDrawCall(); } - void fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { + void fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { BeforeGLDrawCall(); raw_fDrawElements(mode, count, type, indices); AfterGLDrawCall(); @@ -1223,7 +1223,7 @@ public: void fGetIntegerv(GLenum pname, GLint* params); - void GetUIntegerv(GLenum pname, GLuint *params) { + void GetUIntegerv(GLenum pname, GLuint* params) { fGetIntegerv(pname, reinterpret_cast(params)); } @@ -1312,19 +1312,19 @@ public: const GLubyte* fGetString(GLenum name) { BEFORE_GL_CALL; - const GLubyte *result = mSymbols.fGetString(name); + const GLubyte* result = mSymbols.fGetString(name); AFTER_GL_CALL; return result; } - void fGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *img) { + void fGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid* img) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetTexImage); mSymbols.fGetTexImage(target, level, format, type, img); AFTER_GL_CALL; } - void fGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) + void fGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetTexLevelParameteriv); @@ -1461,7 +1461,7 @@ public: AFTER_GL_CALL; } - void fLoadMatrixf(const GLfloat *matrix) { + void fLoadMatrixf(const GLfloat* matrix) { BEFORE_GL_CALL; mSymbols.fLoadMatrixf(matrix); AFTER_GL_CALL; @@ -1479,7 +1479,7 @@ public: AFTER_GL_CALL; } - void fTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid *pointer) { + void fTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid* pointer) { ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pointer); BEFORE_GL_CALL; mSymbols.fTextureRangeAPPLE(target, length, pointer); @@ -1518,7 +1518,7 @@ public: AFTER_GL_CALL; } - void raw_fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { + void raw_fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels); BEFORE_GL_CALL; mSymbols.fReadPixels(x, y, width, height, format, type, pixels); @@ -1601,14 +1601,14 @@ public: AFTER_GL_CALL; } - void fTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { + void fTexGenfv(GLenum coord, GLenum pname, const GLfloat* params) { BEFORE_GL_CALL; mSymbols.fTexGenfv(coord, pname, params); AFTER_GL_CALL; } private: - void raw_fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { + void raw_fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels); BEFORE_GL_CALL; mSymbols.fTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); @@ -1617,7 +1617,7 @@ private: } public: - void fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { + void fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { if (!IsTextureSizeSafeToPassToDriver(target, width, height)) { // pass wrong values to cause the GL to generate GL_INVALID_VALUE. // See bug 737182 and the comment in IsTextureSizeSafeToPassToDriver. @@ -2066,7 +2066,7 @@ public: void* fMapBuffer(GLenum target, GLenum access) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fMapBuffer); - void *ret = mSymbols.fMapBuffer(target, access); + void* ret = mSymbols.fMapBuffer(target, access); AFTER_GL_CALL; return ret; } @@ -2268,14 +2268,14 @@ public: AFTER_GL_CALL; } - void fGetInteger64v(GLenum pname, GLint64 *params) { + void fGetInteger64v(GLenum pname, GLint64* params) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetInteger64v); mSymbols.fGetInteger64v(pname, params); AFTER_GL_CALL; } - void fGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) { + void fGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetSynciv); mSymbols.fGetSynciv(sync, pname, bufSize, length, values); @@ -2799,7 +2799,7 @@ public: AFTER_GL_CALL; } - void fDeleteVertexArrays(GLsizei n, const GLuint *arrays) + void fDeleteVertexArrays(GLsizei n, const GLuint* arrays) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fDeleteVertexArrays); @@ -2807,7 +2807,7 @@ public: AFTER_GL_CALL; } - void fGenVertexArrays(GLsizei n, GLuint *arrays) + void fGenVertexArrays(GLsizei n, GLuint* arrays) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGenVertexArrays); @@ -2933,7 +2933,7 @@ public: // ----------------------------------------------------------------------------- // Core GL & Extension ARB_sampler_objects public: - void fGenSamplers(GLsizei count, GLuint *samplers) + void fGenSamplers(GLsizei count, GLuint* samplers) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGenSamplers); @@ -2941,7 +2941,7 @@ public: AFTER_GL_CALL; } - void fDeleteSamplers(GLsizei count, const GLuint *samplers) + void fDeleteSamplers(GLsizei count, const GLuint* samplers) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fDeleteSamplers); @@ -2974,7 +2974,7 @@ public: AFTER_GL_CALL; } - void fSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) + void fSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fSamplerParameteriv); @@ -2990,7 +2990,7 @@ public: AFTER_GL_CALL; } - void fSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) + void fSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fSamplerParameterfv); @@ -2998,7 +2998,7 @@ public: AFTER_GL_CALL; } - void fGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) + void fGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetSamplerParameteriv); @@ -3006,7 +3006,7 @@ public: AFTER_GL_CALL; } - void fGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) + void fGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) { BEFORE_GL_CALL; ASSERT_SYMBOL_PRESENT(fGetSamplerParameterfv); @@ -3237,7 +3237,7 @@ public: return mSymbols.fUseProgram == nullptr; } - GLContext *GetSharedContext() { return mSharedContext; } + GLContext* GetSharedContext() { return mSharedContext; } /** * Returns true if the thread on which this context was created is the currently @@ -3345,8 +3345,8 @@ public: virtual bool RenewSurface(nsIWidget* aWidget) { return false; } // Shared code for GL extensions and GLX extensions. - static bool ListHasExtension(const GLubyte *extensions, - const char *extension); + static bool ListHasExtension(const GLubyte* extensions, + const char* extension); GLint GetMaxTextureImageSize() { return mMaxTextureImageSize; } @@ -3568,22 +3568,22 @@ public: #undef ASSERT_SYMBOL_PRESENT #ifdef MOZ_GL_DEBUG - void CreatedProgram(GLContext *aOrigin, GLuint aName); - void CreatedShader(GLContext *aOrigin, GLuint aName); - void CreatedBuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames); - void CreatedQueries(GLContext *aOrigin, GLsizei aCount, GLuint *aNames); - void CreatedTextures(GLContext *aOrigin, GLsizei aCount, GLuint *aNames); - void CreatedFramebuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames); - void CreatedRenderbuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames); - void DeletedProgram(GLContext *aOrigin, GLuint aName); - void DeletedShader(GLContext *aOrigin, GLuint aName); - void DeletedBuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames); - void DeletedQueries(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames); - void DeletedTextures(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames); - void DeletedFramebuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames); - void DeletedRenderbuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames); + void CreatedProgram(GLContext* aOrigin, GLuint aName); + void CreatedShader(GLContext* aOrigin, GLuint aName); + void CreatedBuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames); + void CreatedQueries(GLContext* aOrigin, GLsizei aCount, GLuint* aNames); + void CreatedTextures(GLContext* aOrigin, GLsizei aCount, GLuint* aNames); + void CreatedFramebuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames); + void CreatedRenderbuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames); + void DeletedProgram(GLContext* aOrigin, GLuint aName); + void DeletedShader(GLContext* aOrigin, GLuint aName); + void DeletedBuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames); + void DeletedQueries(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames); + void DeletedTextures(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames); + void DeletedFramebuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames); + void DeletedRenderbuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames); - void SharedContextDestroyed(GLContext *aChild); + void SharedContextDestroyed(GLContext* aChild); void ReportOutstandingNames(); struct NamedResource { @@ -3591,11 +3591,11 @@ public: : origin(nullptr), name(0), originDeleted(false) { } - NamedResource(GLContext *aOrigin, GLuint aName) + NamedResource(GLContext* aOrigin, GLuint aName) : origin(aOrigin), name(aName), originDeleted(false) { } - GLContext *origin; + GLContext* origin; GLuint name; bool originDeleted; @@ -3634,7 +3634,7 @@ public: void Readback(SharedSurface* src, gfx::DataSourceSurface* dest); }; -bool DoesStringMatch(const char* aString, const char *aWantedString); +bool DoesStringMatch(const char* aString, const char* aWantedString); void SplitByChar(const nsACString& str, const char delim, std::vector* const out); diff --git a/gfx/gl/GLContextCGL.h b/gfx/gl/GLContextCGL.h index 56253e9e71cb..12da90aeed39 100644 --- a/gfx/gl/GLContextCGL.h +++ b/gfx/gl/GLContextCGL.h @@ -24,7 +24,7 @@ class GLContextCGL : public GLContext { friend class GLContextProviderCGL; - NSOpenGLContext *mContext; + NSOpenGLContext* mContext; public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextCGL, override) diff --git a/gfx/gl/GLContextEGL.h b/gfx/gl/GLContextEGL.h index fd9e10e6d38b..a2fd4c7e50a2 100644 --- a/gfx/gl/GLContextEGL.h +++ b/gfx/gl/GLContextEGL.h @@ -20,7 +20,7 @@ class GLContextEGL : public GLContext static already_AddRefed CreateGLContext(CreateContextFlags flags, const SurfaceCaps& caps, - GLContextEGL *shareContext, + GLContextEGL* shareContext, bool isOffscreen, EGLConfig config, EGLSurface surface, @@ -91,7 +91,7 @@ public: // hold a reference to the given surface // for the lifetime of this context. - void HoldSurface(gfxASurface *aSurf); + void HoldSurface(gfxASurface* aSurf); EGLSurface GetEGLSurface() const { return mSurface; @@ -101,8 +101,8 @@ public: return sEGLLibrary.Display(); } - bool BindTex2DOffscreen(GLContext *aOffscreen); - void UnbindTex2DOffscreen(GLContext *aOffscreen); + bool BindTex2DOffscreen(GLContext* aOffscreen); + void UnbindTex2DOffscreen(GLContext* aOffscreen); void BindOffscreenFramebuffer(); static already_AddRefed diff --git a/gfx/gl/GLContextGLX.h b/gfx/gl/GLContextGLX.h index aefa4fe09ce7..645b21e4cd3f 100644 --- a/gfx/gl/GLContextGLX.h +++ b/gfx/gl/GLContextGLX.h @@ -75,16 +75,16 @@ private: const SurfaceCaps& caps, GLContext* shareContext, bool isOffscreen, - Display *aDisplay, + Display* aDisplay, GLXDrawable aDrawable, GLXContext aContext, bool aDeleteDrawable, bool aDoubleBuffered, - gfxXlibSurface *aPixmap, + gfxXlibSurface* aPixmap, ContextProfile profile); GLXContext mContext; - Display *mDisplay; + Display* mDisplay; GLXDrawable mDrawable; bool mDeleteDrawable; bool mDoubleBuffered; diff --git a/gfx/gl/GLContextProviderCGL.mm b/gfx/gl/GLContextProviderCGL.mm index 30baae15a392..3e28af72f092 100644 --- a/gfx/gl/GLContextProviderCGL.mm +++ b/gfx/gl/GLContextProviderCGL.mm @@ -65,7 +65,7 @@ public: private: bool mInitialized; bool mUseDoubleBufferedWindows; - PRLibrary *mOGLLibrary; + PRLibrary* mOGLLibrary; }; CGLLibrary sCGLLibrary; @@ -235,7 +235,7 @@ CreateWithFormat(const NSOpenGLPixelFormatAttribute* attribs) } already_AddRefed -GLContextProviderCGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated) +GLContextProviderCGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated) { if (!sCGLLibrary.EnsureInitialized()) { return nullptr; diff --git a/gfx/gl/GLContextProviderEGL.cpp b/gfx/gl/GLContextProviderEGL.cpp index a2d8d889ed23..d98694403068 100644 --- a/gfx/gl/GLContextProviderEGL.cpp +++ b/gfx/gl/GLContextProviderEGL.cpp @@ -448,7 +448,7 @@ GLContextEGL::SwapBuffers() // hold a reference to the given surface // for the lifetime of this context. void -GLContextEGL::HoldSurface(gfxASurface *aSurf) { +GLContextEGL::HoldSurface(gfxASurface* aSurf) { mThebesSurface = aSurf; } @@ -486,7 +486,7 @@ GLContextEGL::DestroySurface(EGLSurface aSurface) already_AddRefed GLContextEGL::CreateGLContext(CreateContextFlags flags, const SurfaceCaps& caps, - GLContextEGL *shareContext, + GLContextEGL* shareContext, bool isOffscreen, EGLConfig config, EGLSurface surface, @@ -760,7 +760,7 @@ GLContextProviderEGL::CreateWrappingExisting(void* aContext, void* aSurface) } already_AddRefed -GLContextProviderEGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated) +GLContextProviderEGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated) { nsCString discardFailureId; if (!sEGLLibrary.EnsureInitialized(false, discardFailureId)) { diff --git a/gfx/gl/GLContextProviderGLX.cpp b/gfx/gl/GLContextProviderGLX.cpp index 8a7f649499dd..3cb2bd86cfa0 100644 --- a/gfx/gl/GLContextProviderGLX.cpp +++ b/gfx/gl/GLContextProviderGLX.cpp @@ -6,7 +6,7 @@ #ifdef MOZ_WIDGET_GTK #include #include -#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW)) +#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow*) aWidget->GetNativeData(NS_NATIVE_WINDOW)) #elif defined(MOZ_WIDGET_QT) #define GET_NATIVE_WINDOW(aWidget) (Window)(aWidget->GetNativeData(NS_NATIVE_SHAREABLE_WINDOW)) #endif @@ -180,7 +180,7 @@ GLXLibrary::EnsureInitialized() return false; } - Display *display = DefaultXDisplay(); + Display* display = DefaultXDisplay(); int screen = DefaultScreen(display); if (!xQueryVersion(display, &mGLXMajorVersion, &mGLXMinorVersion)) { @@ -193,11 +193,11 @@ GLXLibrary::EnsureInitialized() // Not possible to query for extensions. return false; - const char *clientVendor = xGetClientString(display, LOCAL_GLX_VENDOR); - const char *serverVendor = xQueryServerString(display, screen, LOCAL_GLX_VENDOR); - const char *extensionsStr = xQueryExtensionsString(display, screen); + const char* clientVendor = xGetClientString(display, LOCAL_GLX_VENDOR); + const char* serverVendor = xQueryServerString(display, screen, LOCAL_GLX_VENDOR); + const char* extensionsStr = xQueryExtensionsString(display, screen); - GLLibraryLoader::SymLoadStruct *sym13; + GLLibraryLoader::SymLoadStruct* sym13; if (!GLXVersionCheck(1, 3)) { // Even if we don't have 1.3, we might have equivalent extensions // (as on the Intel X server). @@ -213,7 +213,7 @@ GLXLibrary::EnsureInitialized() return false; } - GLLibraryLoader::SymLoadStruct *sym14; + GLLibraryLoader::SymLoadStruct* sym14; if (!GLXVersionCheck(1, 4)) { // Even if we don't have 1.4, we might have equivalent extensions // (as on the Intel X server). @@ -299,8 +299,8 @@ GLXLibrary::CreatePixmap(gfxASurface* aSurface) return None; } - gfxXlibSurface *xs = static_cast(aSurface); - const XRenderPictFormat *format = xs->XRenderFormat(); + gfxXlibSurface* xs = static_cast(aSurface); + const XRenderPictFormat* format = xs->XRenderFormat(); if (!format || format->type != PictTypeDirect) { return None; } @@ -318,7 +318,7 @@ GLXLibrary::CreatePixmap(gfxASurface* aSurface) None }; int numConfigs = 0; - Display *display = xs->XDisplay(); + Display* display = xs->XDisplay(); int xscreen = DefaultScreen(display); ScopedXFree cfgs(xChooseFBConfig(display, @@ -341,7 +341,7 @@ GLXLibrary::CreatePixmap(gfxASurface* aSurface) for (int i = 0; i < numConfigs; i++) { int id = None; sGLXLibrary.xGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID, &id); - Visual *visual; + Visual* visual; int depth; FindVisualAndDepth(display, id, &visual, &depth); if (!visual || @@ -484,9 +484,9 @@ GLXLibrary::UpdateTexImage(Display* aDisplay, GLXPixmap aPixmap) #ifdef DEBUG -static int (*sOldErrorHandler)(Display *, XErrorEvent *); +static int (*sOldErrorHandler)(Display*, XErrorEvent*); ScopedXErrorHandler::ErrorEvent sErrorEvent; -static int GLXErrorHandler(Display *display, XErrorEvent *ev) +static int GLXErrorHandler(Display* display, XErrorEvent* ev) { if (!sErrorEvent.mError.error_code) { sErrorEvent.mError = *ev; @@ -566,7 +566,7 @@ GLXLibrary::xGetCurrentContext() } /* static */ void* -GLXLibrary::xGetProcAddress(const char *procName) +GLXLibrary::xGetProcAddress(const char* procName) { BEFORE_GLX_CALL; void* result = sGLXLibrary.xGetProcAddressInternal(procName); @@ -577,8 +577,8 @@ GLXLibrary::xGetProcAddress(const char *procName) GLXFBConfig* GLXLibrary::xChooseFBConfig(Display* display, int screen, - const int *attrib_list, - int *nelements) + const int* attrib_list, + int* nelements) { BEFORE_GLX_CALL; GLXFBConfig* result = xChooseFBConfigInternal(display, screen, attrib_list, nelements); @@ -589,7 +589,7 @@ GLXLibrary::xChooseFBConfig(Display* display, GLXFBConfig* GLXLibrary::xGetFBConfigs(Display* display, int screen, - int *nelements) + int* nelements) { BEFORE_GLX_CALL; GLXFBConfig* result = xGetFBConfigsInternal(display, screen, nelements); @@ -613,10 +613,10 @@ GLXLibrary::xCreateNewContext(Display* display, } int -GLXLibrary::xGetFBConfigAttrib(Display *display, +GLXLibrary::xGetFBConfigAttrib(Display* display, GLXFBConfig config, int attribute, - int *value) + int* value) { BEFORE_GLX_CALL; int result = xGetFBConfigAttribInternal(display, config, @@ -626,48 +626,48 @@ GLXLibrary::xGetFBConfigAttrib(Display *display, } void -GLXLibrary::xSwapBuffers(Display *display, GLXDrawable drawable) +GLXLibrary::xSwapBuffers(Display* display, GLXDrawable drawable) { BEFORE_GLX_CALL; xSwapBuffersInternal(display, drawable); AFTER_GLX_CALL; } -const char * -GLXLibrary::xQueryExtensionsString(Display *display, +const char* +GLXLibrary::xQueryExtensionsString(Display* display, int screen) { BEFORE_GLX_CALL; - const char *result = xQueryExtensionsStringInternal(display, screen); + const char* result = xQueryExtensionsStringInternal(display, screen); AFTER_GLX_CALL; return result; } -const char * -GLXLibrary::xGetClientString(Display *display, +const char* +GLXLibrary::xGetClientString(Display* display, int screen) { BEFORE_GLX_CALL; - const char *result = xGetClientStringInternal(display, screen); + const char* result = xGetClientStringInternal(display, screen); AFTER_GLX_CALL; return result; } -const char * -GLXLibrary::xQueryServerString(Display *display, +const char* +GLXLibrary::xQueryServerString(Display* display, int screen, int name) { BEFORE_GLX_CALL; - const char *result = xQueryServerStringInternal(display, screen, name); + const char* result = xQueryServerStringInternal(display, screen, name); AFTER_GLX_CALL; return result; } GLXPixmap -GLXLibrary::xCreatePixmap(Display *display, +GLXLibrary::xCreatePixmap(Display* display, GLXFBConfig config, Pixmap pixmap, - const int *attrib_list) + const int* attrib_list) { BEFORE_GLX_CALL; GLXPixmap result = xCreatePixmapInternal(display, config, @@ -677,7 +677,7 @@ GLXLibrary::xCreatePixmap(Display *display, } GLXPixmap -GLXLibrary::xCreateGLXPixmapWithConfig(Display *display, +GLXLibrary::xCreateGLXPixmapWithConfig(Display* display, GLXFBConfig config, Pixmap pixmap) { @@ -688,7 +688,7 @@ GLXLibrary::xCreateGLXPixmapWithConfig(Display *display, } void -GLXLibrary::xDestroyPixmap(Display *display, GLXPixmap pixmap) +GLXLibrary::xDestroyPixmap(Display* display, GLXPixmap pixmap) { BEFORE_GLX_CALL; xDestroyPixmapInternal(display, pixmap); @@ -696,9 +696,9 @@ GLXLibrary::xDestroyPixmap(Display *display, GLXPixmap pixmap) } Bool -GLXLibrary::xQueryVersion(Display *display, - int *major, - int *minor) +GLXLibrary::xQueryVersion(Display* display, + int* major, + int* minor) { BEFORE_GLX_CALL; Bool result = xQueryVersionInternal(display, major, minor); @@ -707,10 +707,10 @@ GLXLibrary::xQueryVersion(Display *display, } void -GLXLibrary::xBindTexImage(Display *display, +GLXLibrary::xBindTexImage(Display* display, GLXDrawable drawable, int buffer, - const int *attrib_list) + const int* attrib_list) { BEFORE_GLX_CALL; xBindTexImageInternal(display, drawable, buffer, attrib_list); @@ -718,7 +718,7 @@ GLXLibrary::xBindTexImage(Display *display, } void -GLXLibrary::xReleaseTexImage(Display *display, +GLXLibrary::xReleaseTexImage(Display* display, GLXDrawable drawable, int buffer) { @@ -996,12 +996,12 @@ GLContextGLX::GLContextGLX( const SurfaceCaps& caps, GLContext* shareContext, bool isOffscreen, - Display *aDisplay, + Display* aDisplay, GLXDrawable aDrawable, GLXContext aContext, bool aDeleteDrawable, bool aDoubleBuffered, - gfxXlibSurface *aPixmap, + gfxXlibSurface* aPixmap, ContextProfile profile) : GLContext(flags, caps, shareContext, isOffscreen), mContext(aContext), @@ -1019,14 +1019,14 @@ GLContextGLX::GLContextGLX( } -static GLContextGLX * +static GLContextGLX* GetGlobalContextGLX() { return static_cast(GLContextProviderGLX::GetGlobalContext()); } static bool -AreCompatibleVisuals(Visual *one, Visual *two) +AreCompatibleVisuals(Visual* one, Visual* two) { if (one->c_class != two->c_class) { return false; @@ -1077,7 +1077,7 @@ GLContextProviderGLX::CreateWrappingExisting(void* aContext, void* aSurface) } already_AddRefed -GLContextProviderGLX::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated) +GLContextProviderGLX::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated) { if (!sGLXLibrary.EnsureInitialized()) { return nullptr; @@ -1090,7 +1090,7 @@ GLContextProviderGLX::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated // performance might be suboptimal. But using the existing visual // is a relatively safe intermediate step. - Display *display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY); + Display* display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY); if (!display) { NS_ERROR("X Display required for GLX Context provider"); return nullptr; @@ -1224,7 +1224,7 @@ GLContextGLX::FindFBConfigForWindow(Display* display, int screen, Window window, } if (sGLXLibrary.IsATI()) { int depth; - Visual *visual; + Visual* visual; FindVisualAndDepth(display, visid, &visual, &depth); if (depth == windowAttrs.depth && AreCompatibleVisuals(windowAttrs.visual, visual)) { diff --git a/gfx/gl/GLContextProviderWGL.cpp b/gfx/gl/GLContextProviderWGL.cpp index 6a05b03a0c1a..562f0772a4cb 100644 --- a/gfx/gl/GLContextProviderWGL.cpp +++ b/gfx/gl/GLContextProviderWGL.cpp @@ -26,7 +26,7 @@ using namespace mozilla::gfx; WGLLibrary sWGLLib; HWND -WGLLibrary::CreateDummyWindow(HDC *aWindowDC) +WGLLibrary::CreateDummyWindow(HDC* aWindowDC) { WNDCLASSW wc; if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) { @@ -177,24 +177,24 @@ WGLLibrary::EnsureInitialized() } GLLibraryLoader::SymLoadStruct extensionsSymbols[] = { - { (PRFuncPtr *) &fGetExtensionsString, { "wglGetExtensionsStringARB", nullptr} }, + { (PRFuncPtr*) &fGetExtensionsString, { "wglGetExtensionsStringARB", nullptr} }, { nullptr, { nullptr } } }; GLLibraryLoader::SymLoadStruct robustnessSymbols[] = { - { (PRFuncPtr *) &fCreateContextAttribs, { "wglCreateContextAttribsARB", nullptr} }, + { (PRFuncPtr*) &fCreateContextAttribs, { "wglCreateContextAttribsARB", nullptr} }, { nullptr, { nullptr } } }; GLLibraryLoader::SymLoadStruct dxInteropSymbols[] = { - { (PRFuncPtr *)&fDXSetResourceShareHandle,{ "wglDXSetResourceShareHandleNV", nullptr } }, - { (PRFuncPtr *)&fDXOpenDevice, { "wglDXOpenDeviceNV", nullptr } }, - { (PRFuncPtr *)&fDXCloseDevice, { "wglDXCloseDeviceNV", nullptr } }, - { (PRFuncPtr *)&fDXRegisterObject, { "wglDXRegisterObjectNV", nullptr } }, - { (PRFuncPtr *)&fDXUnregisterObject, { "wglDXUnregisterObjectNV", nullptr } }, - { (PRFuncPtr *)&fDXObjectAccess, { "wglDXObjectAccessNV", nullptr } }, - { (PRFuncPtr *)&fDXLockObjects, { "wglDXLockObjectsNV", nullptr } }, - { (PRFuncPtr *)&fDXUnlockObjects, { "wglDXUnlockObjectsNV", nullptr } }, + { (PRFuncPtr*)&fDXSetResourceShareHandle,{ "wglDXSetResourceShareHandleNV", nullptr } }, + { (PRFuncPtr*)&fDXOpenDevice, { "wglDXOpenDeviceNV", nullptr } }, + { (PRFuncPtr*)&fDXCloseDevice, { "wglDXCloseDeviceNV", nullptr } }, + { (PRFuncPtr*)&fDXRegisterObject, { "wglDXRegisterObjectNV", nullptr } }, + { (PRFuncPtr*)&fDXUnregisterObject, { "wglDXUnregisterObjectNV", nullptr } }, + { (PRFuncPtr*)&fDXObjectAccess, { "wglDXObjectAccessNV", nullptr } }, + { (PRFuncPtr*)&fDXLockObjects, { "wglDXLockObjectsNV", nullptr } }, + { (PRFuncPtr*)&fDXUnlockObjects, { "wglDXUnlockObjectsNV", nullptr } }, { nullptr, { nullptr } } }; @@ -392,7 +392,7 @@ GetMaxSize(HDC hDC, int format, IntSize& size) int query[] = {LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB, LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB}; int result[2]; - // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues) + // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int* piValues) if (!sWGLLib.fGetPixelFormatAttribiv(hDC, format, 0, 2, query, result)) return false; @@ -430,7 +430,7 @@ GLContextProviderWGL::CreateWrappingExisting(void*, void*) } already_AddRefed -GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated) +GLContextProviderWGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated) { if (!sWGLLib.EnsureInitialized()) { return nullptr; @@ -447,7 +447,7 @@ GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated SetPixelFormat(dc, sWGLLib.GetWindowPixelFormat(), nullptr); HGLRC context; - GLContextWGL *shareContext = GetGlobalContextWGL(); + GLContextWGL* shareContext = GetGlobalContextWGL(); if (sWGLLib.HasRobustness()) { int attribs[] = { @@ -493,7 +493,7 @@ GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated static already_AddRefed CreatePBufferOffscreenContext(CreateContextFlags flags, const IntSize& aSize, - GLContextWGL *aShareContext) + GLContextWGL* aShareContext) { WGLLibrary& wgl = sWGLLib; @@ -587,7 +587,7 @@ static already_AddRefed CreateWindowOffscreenContext() { // CreateWindowOffscreenContext must return a global-shared context - GLContextWGL *shareContext = GetGlobalContextWGL(); + GLContextWGL* shareContext = GetGlobalContextWGL(); if (!shareContext) { return nullptr; } diff --git a/gfx/gl/GLContextSymbols.h b/gfx/gl/GLContextSymbols.h index aec5d2617e0e..58152f3807ef 100644 --- a/gfx/gl/GLContextSymbols.h +++ b/gfx/gl/GLContextSymbols.h @@ -79,9 +79,9 @@ struct GLContextSymbols PFNGLCLEARSTENCILPROC fClearStencil; typedef void (GLAPIENTRY * PFNGLCOLORMASKPROC) (realGLboolean red, realGLboolean green, realGLboolean blue, realGLboolean alpha); PFNGLCOLORMASKPROC fColorMask; - typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *pixels); + typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* pixels); PFNGLCOMPRESSEDTEXIMAGE2D fCompressedTexImage2D; - typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *pixels); + typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* pixels); PFNGLCOMPRESSEDTEXSUBIMAGE2D fCompressedTexSubImage2D; typedef void (GLAPIENTRY * PFNGLCULLFACEPROC) (GLenum mode); PFNGLCULLFACEPROC fCullFace; @@ -101,7 +101,7 @@ struct GLContextSymbols PFNGLDRAWBUFFERPROC fDrawBuffer; typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); PFNGLDRAWBUFFERSPROC fDrawBuffers; - typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); + typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); PFNGLDRAWELEMENTSPROC fDrawElements; typedef void (GLAPIENTRY * PFNGLENABLEPROC) (GLenum); PFNGLENABLEPROC fEnable; @@ -123,11 +123,11 @@ struct GLContextSymbols PFNGLGETATTACHEDSHADERSPROC fGetAttachedShaders; typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); PFNGLGETATTRIBLOCATIONPROC fGetAttribLocation; - typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); + typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint* params); PFNGLGETINTEGERVPROC fGetIntegerv; - typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); + typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat* params); PFNGLGETFLOATVPROC fGetFloatv; - typedef void (GLAPIENTRY * PFNGLGETBOOLEANBPROC) (GLenum pname, realGLboolean *params); + typedef void (GLAPIENTRY * PFNGLGETBOOLEANBPROC) (GLenum pname, realGLboolean* params); PFNGLGETBOOLEANBPROC fGetBooleanv; typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); PFNGLGETBUFFERPARAMETERIVPROC fGetBufferParameteriv; @@ -161,11 +161,11 @@ struct GLContextSymbols PFNGLGETSTRINGPROC fGetString; typedef void (GLAPIENTRY * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* image); PFNGLGETTEXIMAGEPROC fGetTexImage; - typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); + typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint* params); PFNGLGETTEXLEVELPARAMETERIVPROC fGetTexLevelParameteriv; - typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); + typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params); PFNGLGETTEXPARAMETERFVPROC fGetTexParameterfv; - typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); + typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); PFNGLGETTEXPARAMETERIVPROC fGetTexParameteriv; typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); PFNGLGETUNIFORMFVPROC fGetUniformfv; @@ -207,7 +207,7 @@ struct GLContextSymbols PFNGLPOLYGONOFFSETPROC fPolygonOffset; typedef void (GLAPIENTRY * PFNGLREADBUFFERPROC) (GLenum); PFNGLREADBUFFERPROC fReadBuffer; - typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); + typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); PFNGLREADPIXELSPROC fReadPixels; typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, realGLboolean invert); PFNGLSAMPLECOVERAGEPROC fSampleCoverage; @@ -223,11 +223,11 @@ struct GLContextSymbols PFNGLSTENCILOPPROC fStencilOp; typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); PFNGLSTENCILOPSEPARATEPROC fStencilOpSeparate; - typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); PFNGLTEXIMAGE2DPROC fTexImage2D; typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); PFNGLTEXSUBIMAGE2DPROC fTexSubImage2D; - typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); + typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid* pointer); PFNGLTEXTURERANGEAPPLEPROC fTextureRangeAPPLE; typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); PFNGLUNIFORM1FPROC fUniform1f; @@ -417,7 +417,7 @@ struct GLContextSymbols PFNGLGENBUFFERSPROC fGenBuffers; typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* queries); PFNGLGENQUERIESPROC fGenQueries; - typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); + typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint* textures); PFNGLGENTEXTURESPROC fGenTextures; typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERS) (GLsizei n, GLuint* ids); PFNGLGENFRAMEBUFFERS fGenFramebuffers; @@ -468,9 +468,9 @@ struct GLContextSymbols PFNGLCLIENTWAITSYNC fClientWaitSync; typedef void (GLAPIENTRY * PFNGLWAITSYNC) (GLsync sync, GLbitfield flags, GLuint64 timeout); PFNGLWAITSYNC fWaitSync; - typedef void (GLAPIENTRY * PFNGLGETINTEGER64V) (GLenum pname, GLint64 *params); + typedef void (GLAPIENTRY * PFNGLGETINTEGER64V) (GLenum pname, GLint64* params); PFNGLGETINTEGER64V fGetInteger64v; - typedef void (GLAPIENTRY * PFNGLGETSYNCIV) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); + typedef void (GLAPIENTRY * PFNGLGETSYNCIV) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); PFNGLGETSYNCIV fGetSynciv; // OES_egl_image @@ -580,9 +580,9 @@ struct GLContextSymbols PFNGLFLUSHMAPPEDBUFFERRANGEPROC fFlushMappedBufferRange; // sampler_object - typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); + typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); PFNGLGENSAMPLERSPROC fGenSamplers; - typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); + typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint* samplers); PFNGLDELETESAMPLERSPROC fDeleteSamplers; typedef realGLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); PFNGLISSAMPLERPROC fIsSampler; @@ -590,15 +590,15 @@ struct GLContextSymbols PFNGLBINDSAMPLERPROC fBindSampler; typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); PFNGLSAMPLERPARAMETERIPROC fSamplerParameteri; - typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); + typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* param); PFNGLSAMPLERPARAMETERIVPROC fSamplerParameteriv; typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); PFNGLSAMPLERPARAMETERFPROC fSamplerParameterf; - typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); + typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* param); PFNGLSAMPLERPARAMETERFVPROC fSamplerParameterfv; - typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); + typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); PFNGLGETSAMPLERPARAMETERIVPROC fGetSamplerParameteriv; - typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); + typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); PFNGLGETSAMPLERPARAMETERFVPROC fGetSamplerParameterfv; // texture_storage diff --git a/gfx/gl/GLLibraryEGL.cpp b/gfx/gl/GLLibraryEGL.cpp index a392d22ed97d..e4ed65aebee8 100644 --- a/gfx/gl/GLLibraryEGL.cpp +++ b/gfx/gl/GLLibraryEGL.cpp @@ -35,7 +35,7 @@ MOZ_THREAD_LOCAL(EGLContext) GLLibraryEGL::sCurrentContext; #endif // should match the order of EGLExtensions, and be null-terminated. -static const char *sEGLExtensionNames[] = { +static const char* sEGLExtensionNames[] = { "EGL_KHR_image_base", "EGL_KHR_image_pixmap", "EGL_KHR_gl_texture_2D_image", @@ -672,7 +672,7 @@ GLLibraryEGL::DumpEGLConfigs() { int nc = 0; fGetConfigs(mEGLDisplay, nullptr, 0, &nc); - EGLConfig *ec = new EGLConfig[nc]; + EGLConfig* ec = new EGLConfig[nc]; fGetConfigs(mEGLDisplay, ec, nc, &nc); for (int i = 0; i < nc; ++i) { diff --git a/gfx/gl/GLLibraryEGL.h b/gfx/gl/GLLibraryEGL.h index 34228cbfb8b5..5629e50d1231 100644 --- a/gfx/gl/GLLibraryEGL.h +++ b/gfx/gl/GLLibraryEGL.h @@ -251,7 +251,7 @@ public: return b; } - EGLContext fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) + EGLContext fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLContext ctx = mSymbols.fCreateContext(dpy, config, share_context, attrib_list); @@ -267,7 +267,7 @@ public: return b; } - EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) + EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLSurface surf = mSymbols.fCreateWindowSurface(dpy, config, win, attrib_list); @@ -275,7 +275,7 @@ public: return surf; } - EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) + EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLSurface surf = mSymbols.fCreatePbufferSurface(dpy, config, attrib_list); @@ -283,7 +283,7 @@ public: return surf; } - EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) + EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLSurface surf = mSymbols.fCreatePixmapSurface(dpy, config, pixmap, attrib_list); @@ -307,7 +307,7 @@ public: return b; } - EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) + EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fChooseConfig(dpy, attrib_list, configs, config_size, num_config); @@ -323,7 +323,7 @@ public: return i; } - EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) + EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fGetConfigAttrib(dpy, config, attribute, value); @@ -331,7 +331,7 @@ public: return b; } - EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) + EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fGetConfigs(dpy, configs, config_size, num_config); @@ -347,7 +347,7 @@ public: return b; } - EGLCastToRelevantPtr fGetProcAddress(const char *procname) + EGLCastToRelevantPtr fGetProcAddress(const char* procname) { BEFORE_GL_CALL; EGLCastToRelevantPtr p = mSymbols.fGetProcAddress(procname); @@ -384,7 +384,7 @@ public: return b; } - EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) + EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fQueryContext(dpy, ctx, attribute, value); @@ -408,7 +408,7 @@ public: return b; } - EGLImage fCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) + EGLImage fCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLImage i = mSymbols.fCreateImage(dpy, ctx, target, buffer, attrib_list); @@ -425,7 +425,7 @@ public: } // New extension which allow us to lock texture and get raw image pointer - EGLBoolean fLockSurface(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list) + EGLBoolean fLockSurface(EGLDisplay dpy, EGLSurface surface, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fLockSurface(dpy, surface, attrib_list); @@ -441,7 +441,7 @@ public: return b; } - EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) + EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fQuerySurface(dpy, surface, attribute, value); @@ -449,7 +449,7 @@ public: return b; } - EGLBoolean fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value) + EGLBoolean fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fQuerySurfacePointerANGLE(dpy, surface, attribute, value); @@ -457,7 +457,7 @@ public: return b; } - EGLSync fCreateSync(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) + EGLSync fCreateSync(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list) { BEFORE_GL_CALL; EGLSync ret = mSymbols.fCreateSync(dpy, type, attrib_list); @@ -481,7 +481,7 @@ public: return ret; } - EGLBoolean fGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *value) + EGLBoolean fGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint* value) { BEFORE_GL_CALL; EGLBoolean b = mSymbols.fGetSyncAttrib(dpy, sync, attribute, value); @@ -541,9 +541,9 @@ public: void DumpEGLConfigs(); struct { - typedef EGLDisplay (GLAPIENTRY * pfnGetDisplay)(void *display_id); + typedef EGLDisplay (GLAPIENTRY * pfnGetDisplay)(void* display_id); pfnGetDisplay fGetDisplay; - typedef EGLDisplay(GLAPIENTRY * pfnGetPlatformDisplayEXT)(EGLenum platform, void *native_display, const EGLint *attrib_list); + typedef EGLDisplay(GLAPIENTRY * pfnGetPlatformDisplayEXT)(EGLenum platform, void* native_display, const EGLint* attrib_list); pfnGetPlatformDisplayEXT fGetPlatformDisplayEXT; typedef EGLBoolean (GLAPIENTRY * pfnTerminate)(EGLDisplay dpy); pfnTerminate fTerminate; @@ -555,31 +555,31 @@ public: pfnMakeCurrent fMakeCurrent; typedef EGLBoolean (GLAPIENTRY * pfnDestroyContext)(EGLDisplay dpy, EGLContext ctx); pfnDestroyContext fDestroyContext; - typedef EGLContext (GLAPIENTRY * pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); + typedef EGLContext (GLAPIENTRY * pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list); pfnCreateContext fCreateContext; typedef EGLBoolean (GLAPIENTRY * pfnDestroySurface)(EGLDisplay dpy, EGLSurface surface); pfnDestroySurface fDestroySurface; - typedef EGLSurface (GLAPIENTRY * pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); + typedef EGLSurface (GLAPIENTRY * pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list); pfnCreateWindowSurface fCreateWindowSurface; - typedef EGLSurface (GLAPIENTRY * pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); + typedef EGLSurface (GLAPIENTRY * pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list); pfnCreatePbufferSurface fCreatePbufferSurface; - typedef EGLSurface (GLAPIENTRY * pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); + typedef EGLSurface (GLAPIENTRY * pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint* attrib_list); pfnCreatePixmapSurface fCreatePixmapSurface; typedef EGLBoolean (GLAPIENTRY * pfnBindAPI)(EGLenum api); pfnBindAPI fBindAPI; - typedef EGLBoolean (GLAPIENTRY * pfnInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor); + typedef EGLBoolean (GLAPIENTRY * pfnInitialize)(EGLDisplay dpy, EGLint* major, EGLint* minor); pfnInitialize fInitialize; - typedef EGLBoolean (GLAPIENTRY * pfnChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); + typedef EGLBoolean (GLAPIENTRY * pfnChooseConfig)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config); pfnChooseConfig fChooseConfig; typedef EGLint (GLAPIENTRY * pfnGetError)(void); pfnGetError fGetError; - typedef EGLBoolean (GLAPIENTRY * pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); + typedef EGLBoolean (GLAPIENTRY * pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value); pfnGetConfigAttrib fGetConfigAttrib; - typedef EGLBoolean (GLAPIENTRY * pfnGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); + typedef EGLBoolean (GLAPIENTRY * pfnGetConfigs)(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config); pfnGetConfigs fGetConfigs; typedef EGLBoolean (GLAPIENTRY * pfnWaitNative)(EGLint engine); pfnWaitNative fWaitNative; - typedef EGLCastToRelevantPtr (GLAPIENTRY * pfnGetProcAddress)(const char *procname); + typedef EGLCastToRelevantPtr (GLAPIENTRY * pfnGetProcAddress)(const char* procname); pfnGetProcAddress fGetProcAddress; typedef EGLBoolean (GLAPIENTRY * pfnSwapBuffers)(EGLDisplay dpy, EGLSurface surface); pfnSwapBuffers fSwapBuffers; @@ -590,35 +590,35 @@ public: pfnQueryString fQueryString; pfnQueryString fQueryStringImplementationANDROID; typedef EGLBoolean (GLAPIENTRY * pfnQueryContext)(EGLDisplay dpy, EGLContext ctx, - EGLint attribute, EGLint *value); + EGLint attribute, EGLint* value); pfnQueryContext fQueryContext; typedef EGLBoolean (GLAPIENTRY * pfnBindTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer); pfnBindTexImage fBindTexImage; typedef EGLBoolean (GLAPIENTRY * pfnReleaseTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer); pfnReleaseTexImage fReleaseTexImage; - typedef EGLImage (GLAPIENTRY * pfnCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); + typedef EGLImage (GLAPIENTRY * pfnCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint* attrib_list); pfnCreateImage fCreateImage; typedef EGLBoolean (GLAPIENTRY * pfnDestroyImage)(EGLDisplay dpy, EGLImage image); pfnDestroyImage fDestroyImage; // New extension which allow us to lock texture and get raw image pointer - typedef EGLBoolean (GLAPIENTRY * pfnLockSurface)(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); + typedef EGLBoolean (GLAPIENTRY * pfnLockSurface)(EGLDisplay dpy, EGLSurface surface, const EGLint* attrib_list); pfnLockSurface fLockSurface; typedef EGLBoolean (GLAPIENTRY * pfnUnlockSurface)(EGLDisplay dpy, EGLSurface surface); pfnUnlockSurface fUnlockSurface; - typedef EGLBoolean (GLAPIENTRY * pfnQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); + typedef EGLBoolean (GLAPIENTRY * pfnQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value); pfnQuerySurface fQuerySurface; - typedef EGLBoolean (GLAPIENTRY * pfnQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); + typedef EGLBoolean (GLAPIENTRY * pfnQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value); pfnQuerySurfacePointerANGLE fQuerySurfacePointerANGLE; - typedef EGLSync (GLAPIENTRY * pfnCreateSync)(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); + typedef EGLSync (GLAPIENTRY * pfnCreateSync)(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list); pfnCreateSync fCreateSync; typedef EGLBoolean (GLAPIENTRY * pfnDestroySync)(EGLDisplay dpy, EGLSync sync); pfnDestroySync fDestroySync; typedef EGLint (GLAPIENTRY * pfnClientWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); pfnClientWaitSync fClientWaitSync; - typedef EGLBoolean (GLAPIENTRY * pfnGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *value); + typedef EGLBoolean (GLAPIENTRY * pfnGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint* value); pfnGetSyncAttrib fGetSyncAttrib; typedef EGLint (GLAPIENTRY * pfnDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSync sync); pfnDupNativeFenceFDANDROID fDupNativeFenceFDANDROID; diff --git a/gfx/gl/GLLibraryLoader.cpp b/gfx/gl/GLLibraryLoader.cpp index 26d759a0b3f9..9ee2d9f629fd 100644 --- a/gfx/gl/GLLibraryLoader.cpp +++ b/gfx/gl/GLLibraryLoader.cpp @@ -10,7 +10,7 @@ namespace mozilla { namespace gl { bool -GLLibraryLoader::OpenLibrary(const char *library) +GLLibraryLoader::OpenLibrary(const char* library) { PRLibSpec lspec; lspec.type = PR_LibSpec_Pathname; @@ -24,9 +24,9 @@ GLLibraryLoader::OpenLibrary(const char *library) } bool -GLLibraryLoader::LoadSymbols(const SymLoadStruct *firstStruct, +GLLibraryLoader::LoadSymbols(const SymLoadStruct* firstStruct, bool tryplatform, - const char *prefix, + const char* prefix, bool warnOnFailure) { return LoadSymbols(mLibrary, @@ -37,8 +37,8 @@ GLLibraryLoader::LoadSymbols(const SymLoadStruct *firstStruct, } PRFuncPtr -GLLibraryLoader::LookupSymbol(PRLibrary *lib, - const char *sym, +GLLibraryLoader::LookupSymbol(PRLibrary* lib, + const char* sym, PlatformLookupFunction lookupFunction) { PRFuncPtr res = 0; @@ -55,7 +55,7 @@ GLLibraryLoader::LookupSymbol(PRLibrary *lib, // finally just try finding it in the process if (!res) { - PRLibrary *leakedLibRef; + PRLibrary* leakedLibRef; res = PR_FindFunctionSymbolAndLibrary(sym, &leakedLibRef); } @@ -63,16 +63,16 @@ GLLibraryLoader::LookupSymbol(PRLibrary *lib, } bool -GLLibraryLoader::LoadSymbols(PRLibrary *lib, - const SymLoadStruct *firstStruct, +GLLibraryLoader::LoadSymbols(PRLibrary* lib, + const SymLoadStruct* firstStruct, PlatformLookupFunction lookupFunction, - const char *prefix, + const char* prefix, bool warnOnFailure) { char sbuf[MAX_SYMBOL_LENGTH * 2]; int failCount = 0; - const SymLoadStruct *ss = firstStruct; + const SymLoadStruct* ss = firstStruct; while (ss->symPointer) { *ss->symPointer = 0; @@ -80,7 +80,7 @@ GLLibraryLoader::LoadSymbols(PRLibrary *lib, if (ss->symNames[i] == nullptr) break; - const char *s = ss->symNames[i]; + const char* s = ss->symNames[i]; if (prefix && *prefix != 0) { strcpy(sbuf, prefix); strcat(sbuf, ss->symNames[i]); diff --git a/gfx/gl/GLLibraryLoader.h b/gfx/gl/GLLibraryLoader.h index 5893363ce3d4..f2b39ab8e185 100644 --- a/gfx/gl/GLLibraryLoader.h +++ b/gfx/gl/GLLibraryLoader.h @@ -21,9 +21,9 @@ namespace gl { class GLLibraryLoader { public: - bool OpenLibrary(const char *library); + bool OpenLibrary(const char* library); - typedef PRFuncPtr (GLAPIENTRY * PlatformLookupFunction) (const char *); + typedef PRFuncPtr (GLAPIENTRY * PlatformLookupFunction) (const char*); enum { MAX_SYMBOL_NAMES = 6, @@ -31,25 +31,25 @@ public: }; typedef struct { - PRFuncPtr *symPointer; - const char *symNames[MAX_SYMBOL_NAMES]; + PRFuncPtr* symPointer; + const char* symNames[MAX_SYMBOL_NAMES]; } SymLoadStruct; - bool LoadSymbols(const SymLoadStruct *firstStruct, + bool LoadSymbols(const SymLoadStruct* firstStruct, bool tryplatform = false, - const char *prefix = nullptr, + const char* prefix = nullptr, bool warnOnFailure = true); /* * Static version of the functions in this class */ - static PRFuncPtr LookupSymbol(PRLibrary *lib, - const char *symname, + static PRFuncPtr LookupSymbol(PRLibrary* lib, + const char* symname, PlatformLookupFunction lookupFunction = nullptr); - static bool LoadSymbols(PRLibrary *lib, - const SymLoadStruct *firstStruct, + static bool LoadSymbols(PRLibrary* lib, + const SymLoadStruct* firstStruct, PlatformLookupFunction lookupFunction = nullptr, - const char *prefix = nullptr, + const char* prefix = nullptr, bool warnOnFailure = true); protected: GLLibraryLoader() { @@ -57,7 +57,7 @@ protected: mLookupFunc = nullptr; } - PRLibrary *mLibrary; + PRLibrary* mLibrary; PlatformLookupFunction mLookupFunc; }; diff --git a/gfx/gl/GLScreenBuffer.h b/gfx/gl/GLScreenBuffer.h index e3a6987d72e4..6cfdf3ba9d33 100644 --- a/gfx/gl/GLScreenBuffer.h +++ b/gfx/gl/GLScreenBuffer.h @@ -246,7 +246,7 @@ public: * otherwise. */ bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels); + GLenum format, GLenum type, GLvoid* pixels); // Morph changes the factory used to create surfaces. void Morph(UniquePtr newFactory); diff --git a/gfx/gl/GLTextureImage.cpp b/gfx/gl/GLTextureImage.cpp index 0f6636628254..ae8995a08351 100644 --- a/gfx/gl/GLTextureImage.cpp +++ b/gfx/gl/GLTextureImage.cpp @@ -84,7 +84,7 @@ TextureImage::Create(GLContext* gl, } bool -TextureImage::UpdateFromDataSource(gfx::DataSourceSurface *aSurface, +TextureImage::UpdateFromDataSource(gfx::DataSourceSurface* aSurface, const nsIntRegion* aDestRegion, const gfx::IntPoint* aSrcPoint) { @@ -117,7 +117,7 @@ TextureImage::UpdateUploadSize(size_t amount) BasicTextureImage::~BasicTextureImage() { - GLContext *ctx = mGLContext; + GLContext* ctx = mGLContext; if (ctx->IsDestroyed() || !ctx->IsOwningThreadCurrent()) { ctx = ctx->GetSharedContext(); } diff --git a/gfx/gl/GLTextureImage.h b/gfx/gl/GLTextureImage.h index 875e3f3295a1..97355fb2d74f 100644 --- a/gfx/gl/GLTextureImage.h +++ b/gfx/gl/GLTextureImage.h @@ -168,7 +168,7 @@ public: * aFrom - offset in the source to update from */ virtual bool DirectUpdate(gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, const gfx::IntPoint& aFrom = gfx::IntPoint(0,0)) = 0; - bool UpdateFromDataSource(gfx::DataSourceSurface *aSurf, + bool UpdateFromDataSource(gfx::DataSourceSurface* aSurf, const nsIntRegion* aDstRegion = nullptr, const gfx::IntPoint* aSrcOffset = nullptr); diff --git a/gfx/gl/GLTypes.h b/gfx/gl/GLTypes.h index b155d2e12acf..af2701986211 100644 --- a/gfx/gl/GLTypes.h +++ b/gfx/gl/GLTypes.h @@ -74,14 +74,14 @@ typedef void* EGLImage; typedef int EGLint; typedef unsigned int EGLBoolean; typedef unsigned int EGLenum; -typedef void *EGLConfig; -typedef void *EGLContext; -typedef void *EGLDisplay; -typedef void *EGLSurface; -typedef void *EGLClientBuffer; -typedef void *EGLCastToRelevantPtr; -typedef void *EGLImage; -typedef void *EGLSync; +typedef void* EGLConfig; +typedef void* EGLContext; +typedef void* EGLDisplay; +typedef void* EGLSurface; +typedef void* EGLClientBuffer; +typedef void* EGLCastToRelevantPtr; +typedef void* EGLImage; +typedef void* EGLSync; typedef uint64_t EGLTime; #define EGL_NO_CONTEXT ((EGLContext)0) diff --git a/gfx/gl/GLUploadHelpers.cpp b/gfx/gl/GLUploadHelpers.cpp index b48a3d1882d9..60a9da7fc077 100644 --- a/gfx/gl/GLUploadHelpers.cpp +++ b/gfx/gl/GLUploadHelpers.cpp @@ -81,8 +81,8 @@ CopyAndPadTextureData(const GLvoid* srcBuffer, GLsizei dstWidth, GLsizei dstHeight, GLsizei stride, GLint pixelsize) { - unsigned char *rowDest = static_cast(dstBuffer); - const unsigned char *source = static_cast(srcBuffer); + unsigned char* rowDest = static_cast(dstBuffer); + const unsigned char* source = static_cast(srcBuffer); for (GLsizei h = 0; h < srcHeight; ++h) { memcpy(rowDest, source, srcWidth * pixelsize); @@ -176,7 +176,7 @@ TexSubImage2DWithUnpackSubimageGLES(GLContext* gl, 1, format, type, - (const unsigned char *)pixels+(height-1)*stride); + (const unsigned char*)pixels+(height-1)*stride); gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4); } @@ -193,9 +193,9 @@ TexSubImage2DWithoutUnpackSubimage(GLContext* gl, // isn't supported. We make a copy of the texture data we're using, // such that we're using the whole row of data in the copy. This turns // out to be more efficient than uploading row-by-row; see bug 698197. - unsigned char *newPixels = new unsigned char[width*height*pixelsize]; - unsigned char *rowDest = newPixels; - const unsigned char *rowSource = (const unsigned char *)pixels; + unsigned char* newPixels = new unsigned char[width*height*pixelsize]; + unsigned char* rowDest = newPixels; + const unsigned char* rowSource = (const unsigned char*)pixels; for (int h = 0; h < height; h++) { memcpy(rowDest, rowSource, width*pixelsize); rowDest += width*pixelsize; @@ -220,7 +220,7 @@ TexSubImage2DWithoutUnpackSubimage(GLContext* gl, } static void -TexSubImage2DHelper(GLContext *gl, +TexSubImage2DHelper(GLContext* gl, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLsizei stride, @@ -274,11 +274,11 @@ TexSubImage2DHelper(GLContext *gl, } static void -TexImage2DHelper(GLContext *gl, +TexImage2DHelper(GLContext* gl, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei stride, GLint pixelsize, GLint border, GLenum format, - GLenum type, const GLvoid *pixels) + GLenum type, const GLvoid* pixels) { if (gl->IsGLES()) { @@ -562,7 +562,7 @@ UploadImageDataToTexture(GLContext* gl, // The inital data pointer is at the top left point of the region's // bounding rectangle. We need to find the offset of this rect // within the region and adjust the data pointer accordingly. - unsigned char *rectData = + unsigned char* rectData = aData + DataOffset(rect.TopLeft() - topLeft, aStride, aFormat); NS_ASSERTION(textureInited || (rect.x == 0 && rect.y == 0), diff --git a/gfx/gl/GLUploadHelpers.h b/gfx/gl/GLUploadHelpers.h index a641b453722e..ebcc096f9b03 100644 --- a/gfx/gl/GLUploadHelpers.h +++ b/gfx/gl/GLUploadHelpers.h @@ -71,7 +71,7 @@ UploadImageDataToTexture(GLContext* gl, */ gfx::SurfaceFormat UploadSurfaceToTexture(GLContext* gl, - gfx::DataSourceSurface *aSurface, + gfx::DataSourceSurface* aSurface, const nsIntRegion& aDstRegion, GLuint& aTexture, size_t* aOutUploadSize = nullptr, diff --git a/gfx/gl/GLXLibrary.h b/gfx/gl/GLXLibrary.h index 687db73e8b83..629c3e518b1f 100644 --- a/gfx/gl/GLXLibrary.h +++ b/gfx/gl/GLXLibrary.h @@ -11,11 +11,11 @@ typedef realGLboolean GLboolean; // stuff from glx.h #include "X11/Xlib.h" -typedef struct __GLXcontextRec *GLXContext; +typedef struct __GLXcontextRec* GLXContext; typedef XID GLXPixmap; typedef XID GLXDrawable; /* GLX 1.3 and later */ -typedef struct __GLXFBConfigRec *GLXFBConfig; +typedef struct __GLXFBConfigRec* GLXFBConfig; typedef XID GLXFBConfigID; typedef XID GLXContextID; typedef XID GLXWindow; @@ -67,59 +67,59 @@ public: {} void xDestroyContext(Display* display, GLXContext context); - Bool xMakeCurrent(Display* display, - GLXDrawable drawable, + Bool xMakeCurrent(Display* display, + GLXDrawable drawable, GLXContext context); GLXContext xGetCurrentContext(); - static void* xGetProcAddress(const char *procName); - GLXFBConfig* xChooseFBConfig(Display* display, - int screen, - const int *attrib_list, - int *nelements); - GLXFBConfig* xGetFBConfigs(Display* display, - int screen, - int *nelements); - GLXContext xCreateNewContext(Display* display, - GLXFBConfig config, - int render_type, - GLXContext share_list, + static void* xGetProcAddress(const char* procName); + GLXFBConfig* xChooseFBConfig(Display* display, + int screen, + const int* attrib_list, + int* nelements); + GLXFBConfig* xGetFBConfigs(Display* display, + int screen, + int* nelements); + GLXContext xCreateNewContext(Display* display, + GLXFBConfig config, + int render_type, + GLXContext share_list, Bool direct); - int xGetFBConfigAttrib(Display *display, + int xGetFBConfigAttrib(Display* display, GLXFBConfig config, int attribute, - int *value); - void xSwapBuffers(Display *display, GLXDrawable drawable); - const char * xQueryExtensionsString(Display *display, - int screen); - const char * xGetClientString(Display *display, - int screen); - const char * xQueryServerString(Display *display, - int screen, int name); - GLXPixmap xCreatePixmap(Display *display, + int* value); + void xSwapBuffers(Display* display, GLXDrawable drawable); + const char* xQueryExtensionsString(Display* display, + int screen); + const char* xGetClientString(Display* display, + int screen); + const char* xQueryServerString(Display* display, + int screen, int name); + GLXPixmap xCreatePixmap(Display* display, GLXFBConfig config, Pixmap pixmap, - const int *attrib_list); - GLXPixmap xCreateGLXPixmapWithConfig(Display *display, + const int* attrib_list); + GLXPixmap xCreateGLXPixmapWithConfig(Display* display, GLXFBConfig config, Pixmap pixmap); - void xDestroyPixmap(Display *display, GLXPixmap pixmap); - Bool xQueryVersion(Display *display, - int *major, - int *minor); - void xBindTexImage(Display *display, + void xDestroyPixmap(Display* display, GLXPixmap pixmap); + Bool xQueryVersion(Display* display, + int* major, + int* minor); + void xBindTexImage(Display* display, GLXDrawable drawable, int buffer, - const int *attrib_list); - void xReleaseTexImage(Display *display, + const int* attrib_list); + void xReleaseTexImage(Display* display, GLXDrawable drawable, int buffer); void xWaitGL(); void xWaitX(); - GLXContext xCreateContextAttribs(Display* display, - GLXFBConfig config, - GLXContext share_list, + GLXContext xCreateContextAttribs(Display* display, + GLXFBConfig config, + GLXContext share_list, Bool direct, const int* attrib_list); @@ -143,7 +143,7 @@ public: bool GLXVersionCheck(int aMajor, int aMinor); private: - + typedef void (GLAPIENTRY * PFNGLXDESTROYCONTEXTPROC) (Display*, GLXContext); PFNGLXDESTROYCONTEXTPROC xDestroyContextInternal; @@ -153,89 +153,89 @@ private: PFNGLXMAKECURRENTPROC xMakeCurrentInternal; typedef GLXContext (GLAPIENTRY * PFNGLXGETCURRENTCONTEXT) (); PFNGLXGETCURRENTCONTEXT xGetCurrentContextInternal; - typedef void* (GLAPIENTRY * PFNGLXGETPROCADDRESSPROC) (const char *); + typedef void* (GLAPIENTRY * PFNGLXGETPROCADDRESSPROC) (const char*); PFNGLXGETPROCADDRESSPROC xGetProcAddressInternal; - typedef GLXFBConfig* (GLAPIENTRY * PFNGLXCHOOSEFBCONFIG) (Display *, + typedef GLXFBConfig* (GLAPIENTRY * PFNGLXCHOOSEFBCONFIG) (Display*, int, - const int *, - int *); + const int*, + int*); PFNGLXCHOOSEFBCONFIG xChooseFBConfigInternal; - typedef GLXFBConfig* (GLAPIENTRY * PFNGLXGETFBCONFIGS) (Display *, + typedef GLXFBConfig* (GLAPIENTRY * PFNGLXGETFBCONFIGS) (Display*, int, - int *); + int*); PFNGLXGETFBCONFIGS xGetFBConfigsInternal; - typedef GLXContext (GLAPIENTRY * PFNGLXCREATENEWCONTEXT) (Display *, + typedef GLXContext (GLAPIENTRY * PFNGLXCREATENEWCONTEXT) (Display*, GLXFBConfig, int, GLXContext, Bool); PFNGLXCREATENEWCONTEXT xCreateNewContextInternal; - typedef int (GLAPIENTRY * PFNGLXGETFBCONFIGATTRIB) (Display *, + typedef int (GLAPIENTRY * PFNGLXGETFBCONFIGATTRIB) (Display*, GLXFBConfig, int, - int *); + int*); PFNGLXGETFBCONFIGATTRIB xGetFBConfigAttribInternal; - typedef void (GLAPIENTRY * PFNGLXSWAPBUFFERS) (Display *, + typedef void (GLAPIENTRY * PFNGLXSWAPBUFFERS) (Display*, GLXDrawable); PFNGLXSWAPBUFFERS xSwapBuffersInternal; - typedef const char * (GLAPIENTRY * PFNGLXQUERYEXTENSIONSSTRING) (Display *, - int); + typedef const char* (GLAPIENTRY * PFNGLXQUERYEXTENSIONSSTRING) (Display*, + int); PFNGLXQUERYEXTENSIONSSTRING xQueryExtensionsStringInternal; - typedef const char * (GLAPIENTRY * PFNGLXGETCLIENTSTRING) (Display *, - int); + typedef const char* (GLAPIENTRY * PFNGLXGETCLIENTSTRING) (Display*, + int); PFNGLXGETCLIENTSTRING xGetClientStringInternal; - typedef const char * (GLAPIENTRY * PFNGLXQUERYSERVERSTRING) (Display *, - int, - int); + typedef const char* (GLAPIENTRY * PFNGLXQUERYSERVERSTRING) (Display*, + int, + int); PFNGLXQUERYSERVERSTRING xQueryServerStringInternal; - typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEPIXMAP) (Display *, + typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEPIXMAP) (Display*, GLXFBConfig, Pixmap, - const int *); + const int*); PFNGLXCREATEPIXMAP xCreatePixmapInternal; typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEGLXPIXMAPWITHCONFIG) - (Display *, + (Display*, GLXFBConfig, Pixmap); PFNGLXCREATEGLXPIXMAPWITHCONFIG xCreateGLXPixmapWithConfigInternal; - typedef void (GLAPIENTRY * PFNGLXDESTROYPIXMAP) (Display *, + typedef void (GLAPIENTRY * PFNGLXDESTROYPIXMAP) (Display*, GLXPixmap); PFNGLXDESTROYPIXMAP xDestroyPixmapInternal; - typedef Bool (GLAPIENTRY * PFNGLXQUERYVERSION) (Display *, - int *, - int *); + typedef Bool (GLAPIENTRY * PFNGLXQUERYVERSION) (Display*, + int*, + int*); PFNGLXQUERYVERSION xQueryVersionInternal; - typedef void (GLAPIENTRY * PFNGLXBINDTEXIMAGE) (Display *, + typedef void (GLAPIENTRY * PFNGLXBINDTEXIMAGE) (Display*, GLXDrawable, int, - const int *); + const int*); PFNGLXBINDTEXIMAGE xBindTexImageInternal; - typedef void (GLAPIENTRY * PFNGLXRELEASETEXIMAGE) (Display *, + typedef void (GLAPIENTRY * PFNGLXRELEASETEXIMAGE) (Display*, GLXDrawable, int); PFNGLXRELEASETEXIMAGE xReleaseTexImageInternal; typedef void (GLAPIENTRY * PFNGLXWAITGL) (); PFNGLXWAITGL xWaitGLInternal; - + typedef void (GLAPIENTRY * PFNGLXWAITX) (); PFNGLXWAITGL xWaitXInternal; - typedef GLXContext (GLAPIENTRY * PFNGLXCREATECONTEXTATTRIBS) (Display *, + typedef GLXContext (GLAPIENTRY * PFNGLXCREATECONTEXTATTRIBS) (Display*, GLXFBConfig, GLXContext, Bool, - const int *); + const int*); PFNGLXCREATECONTEXTATTRIBS xCreateContextAttribsInternal; - typedef int (GLAPIENTRY *PFNGLXGETVIDEOSYNCSGI) (unsigned int *count); + typedef int (GLAPIENTRY * PFNGLXGETVIDEOSYNCSGI) (unsigned int* count); PFNGLXGETVIDEOSYNCSGI xGetVideoSyncInternal; - typedef int (GLAPIENTRY *PFNGLXWAITVIDEOSYNCSGI) (int divisor, int remainder, unsigned int *count); + typedef int (GLAPIENTRY * PFNGLXWAITVIDEOSYNCSGI) (int divisor, int remainder, unsigned int* count); PFNGLXWAITVIDEOSYNCSGI xWaitVideoSyncInternal; #ifdef DEBUG @@ -255,7 +255,7 @@ private: bool mClientIsMesa; int mGLXMajorVersion; int mGLXMinorVersion; - PRLibrary *mOGLLibrary; + PRLibrary* mOGLLibrary; }; // a global GLXLibrary instance diff --git a/gfx/gl/SharedSurfaceIO.h b/gfx/gl/SharedSurfaceIO.h index 44d15acffce1..98b56d1961ef 100644 --- a/gfx/gl/SharedSurfaceIO.h +++ b/gfx/gl/SharedSurfaceIO.h @@ -43,7 +43,7 @@ public: GLint x, GLint y, GLsizei width, GLsizei height, GLint border) override; virtual bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels) override; + GLenum format, GLenum type, GLvoid* pixels) override; virtual GLuint ProdTexture() override { return mProdTex; @@ -53,7 +53,7 @@ public: return LOCAL_GL_TEXTURE_RECTANGLE_ARB; } - static SharedSurface_IOSurface* Cast(SharedSurface *surf) { + static SharedSurface_IOSurface* Cast(SharedSurface* surf) { MOZ_ASSERT(surf->mType == SharedSurfaceType::IOSurface); return static_cast(surf); } diff --git a/gfx/gl/TextureImageCGL.h b/gfx/gl/TextureImageCGL.h index b4a551ae2db3..3eddeb8d29df 100644 --- a/gfx/gl/TextureImageCGL.h +++ b/gfx/gl/TextureImageCGL.h @@ -38,7 +38,7 @@ private: }; already_AddRefed -CreateTextureImageCGL(GLContext *gl, +CreateTextureImageCGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, GLenum aWrapMode, @@ -46,7 +46,7 @@ CreateTextureImageCGL(GLContext *gl, TextureImage::ImageFormat aImageFormat); already_AddRefed -TileGenFuncCGL(GLContext *gl, +TileGenFuncCGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, TextureImage::Flags aFlags); diff --git a/gfx/gl/TextureImageCGL.mm b/gfx/gl/TextureImageCGL.mm index e7a4286e0c2b..a0ba9a508f0e 100644 --- a/gfx/gl/TextureImageCGL.mm +++ b/gfx/gl/TextureImageCGL.mm @@ -79,7 +79,7 @@ CreateTextureImageCGL(GLContext* gl, } already_AddRefed -TileGenFuncCGL(GLContext *gl, +TileGenFuncCGL(GLContext* gl, const IntSize& aSize, TextureImage::ContentType aContentType, TextureImage::Flags aFlags) diff --git a/gfx/gl/TextureImageEGL.cpp b/gfx/gl/TextureImageEGL.cpp index 9e3da7765eae..32a23bbba404 100644 --- a/gfx/gl/TextureImageEGL.cpp +++ b/gfx/gl/TextureImageEGL.cpp @@ -310,7 +310,7 @@ TextureImageEGL::DestroyEGLSurface(void) } already_AddRefed -CreateTextureImageEGL(GLContext *gl, +CreateTextureImageEGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, GLenum aWrapMode, @@ -322,7 +322,7 @@ CreateTextureImageEGL(GLContext *gl, } already_AddRefed -TileGenFuncEGL(GLContext *gl, +TileGenFuncEGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, TextureImage::Flags aFlags, diff --git a/gfx/gl/TextureImageEGL.h b/gfx/gl/TextureImageEGL.h index 7495728d5bb3..36f6c2d293a1 100644 --- a/gfx/gl/TextureImageEGL.h +++ b/gfx/gl/TextureImageEGL.h @@ -78,7 +78,7 @@ protected: }; already_AddRefed -CreateTextureImageEGL(GLContext *gl, +CreateTextureImageEGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, GLenum aWrapMode, @@ -86,7 +86,7 @@ CreateTextureImageEGL(GLContext *gl, TextureImage::ImageFormat aImageFormat); already_AddRefed -TileGenFuncEGL(GLContext *gl, +TileGenFuncEGL(GLContext* gl, const gfx::IntSize& aSize, TextureImage::ContentType aContentType, TextureImage::Flags aFlags, diff --git a/gfx/gl/WGLLibrary.h b/gfx/gl/WGLLibrary.h index fb8ed731408a..3c261e10d965 100644 --- a/gfx/gl/WGLLibrary.h +++ b/gfx/gl/WGLLibrary.h @@ -53,23 +53,23 @@ public: typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEPROC) (HANDLE hPbuffer, int iBuffer); PFNWGLRELEASETEXIMAGEPROC fReleaseTexImage; - typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); + typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATPROC) (HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats); PFNWGLCHOOSEPIXELFORMATPROC fChoosePixelFormat; - typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); + typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int* piValues); PFNWGLGETPIXELFORMATATTRIBIVPROC fGetPixelFormatAttribiv; - typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGPROC) (HDC hdc); + typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGPROC) (HDC hdc); PFNWGLGETEXTENSIONSSTRINGPROC fGetExtensionsString; - typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSPROC) (HDC hdc, HGLRC hShareContext, const int *attribList); + typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSPROC) (HDC hdc, HGLRC hShareContext, const int* attribList); PFNWGLCREATECONTEXTATTRIBSPROC fCreateContextAttribs; // WGL_NV_DX_interop: - // BOOL wglDXSetResourceShareHandleNV(void *dxObject, HANDLE shareHandle); + // BOOL wglDXSetResourceShareHandleNV(void* dxObject, HANDLE shareHandle); typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLEPROC) (void* dxObject, HANDLE shareHandle); PFNWGLDXSETRESOURCESHAREHANDLEPROC fDXSetResourceShareHandle; - // HANDLE wglDXOpenDeviceNV(void *dxDevice); + // HANDLE wglDXOpenDeviceNV(void* dxDevice); typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICEPROC) (void* dxDevice); PFNWGLDXOPENDEVICEPROC fDXOpenDevice; @@ -77,7 +77,7 @@ public: typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICEPROC) (HANDLE hDevice); PFNWGLDXCLOSEDEVICEPROC fDXCloseDevice; - // HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); + // HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); PFNWGLDXREGISTEROBJECTPROC fDXRegisterObject; @@ -89,16 +89,16 @@ public: typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSPROC) (HANDLE hObject, GLenum access); PFNWGLDXOBJECTACCESSPROC fDXObjectAccess; - // BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects); + // BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects); typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); PFNWGLDXLOCKOBJECTSPROC fDXLockObjects; - // BOOL wglDXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects); + // BOOL wglDXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects); typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); PFNWGLDXUNLOCKOBJECTSPROC fDXUnlockObjects; bool EnsureInitialized(); - HWND CreateDummyWindow(HDC *aWindowDC = nullptr); + HWND CreateDummyWindow(HDC* aWindowDC = nullptr); bool HasRobustness() const { return mHasRobustness; } bool HasDXInterop() const { return mHasDXInterop; } @@ -108,11 +108,11 @@ public: HDC GetWindowDC() const {return mWindowDC; } HGLRC GetWindowGLContext() const {return mWindowGLContext; } int GetWindowPixelFormat() const { return mWindowPixelFormat; } - PRLibrary *GetOGLLibrary() { return mOGLLibrary; } + PRLibrary* GetOGLLibrary() { return mOGLLibrary; } private: bool mInitialized; - PRLibrary *mOGLLibrary; + PRLibrary* mOGLLibrary; bool mHasRobustness; bool mHasDXInterop; bool mHasDXInterop2;