зеркало из https://github.com/mozilla/gecko-dev.git
Bug 790952 - Debugger server always creates new actor instances. f=glandium r=rcampbell
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f1424f9023
Коммит
f4d41c8144
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@ -22,7 +22,39 @@ function test()
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"testTabActor's actorPrefix should be used.");
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gClient.request({ to: globalActor, type: "ping" }, function(aResponse) {
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is(aResponse.pong, "pong", "Actor should respond to requests.");
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finish_test();
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// Send another ping to see if the same actor is used.
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gClient.request({ to: globalActor, type: "ping" }, function(aResponse) {
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is(aResponse.pong, "pong", "Actor should respond to requests.");
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// Make sure that lazily-created actors are created only once.
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let connections = Object.keys(DebuggerServer._connections);
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is(connections.length, 1, "Only one connection is established.");
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let connPrefix = connections[0];
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ok(DebuggerServer._connections[connPrefix],
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connPrefix + " is the only connection.");
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// First we look for the pool of global actors.
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let extraPools = DebuggerServer._connections[connPrefix]._extraPools;
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let globalPool;
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for (let pool of extraPools) {
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if (Object.keys(pool._actors).some(function(elem) {
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// Tab actors are in the global pool.
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let re = new RegExp(connPrefix + "tab", "g");
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return elem.match(re) !== null;
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})) {
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globalPool = pool;
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break;
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}
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}
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// Then we look if the global pool contains only one test actor.
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let actorPrefix = connPrefix + "testone";
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let actors = Object.keys(globalPool._actors).join();
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info("Global actors: " + actors);
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isnot(actors.indexOf(actorPrefix), -1, "The test actor exists in the pool.");
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is(actors.indexOf(actorPrefix), actors.lastIndexOf(actorPrefix),
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"Only one actor exists in the pool.");
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finish_test();
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});
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});
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});
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});
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@ -529,8 +529,11 @@ DebuggerServerConnection.prototype = {
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"': " + safeErrorString(e))
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});
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}
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// We want the newly-constructed actor to completely replace the factory
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// actor. Reusing the existing actor ID will make sure ActorPool.addActor
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// does the right thing.
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instance.actorID = actor.actorID;
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actor.registeredPool.addActor(instance);
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actor.registeredPool.removeActor(actor);
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actor = instance;
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}
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