From f5447e1cf2b1a0a8b573001401cc4c28efcaf166 Mon Sep 17 00:00:00 2001 From: Jordan Santell Date: Mon, 21 Jul 2014 08:59:00 +0200 Subject: [PATCH] Bug 1041597 - Fix web audio editor browser destroy node test. r=vp --- .../devtools/webaudioeditor/test/browser_wa_destroy-node-01.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/browser/devtools/webaudioeditor/test/browser_wa_destroy-node-01.js b/browser/devtools/webaudioeditor/test/browser_wa_destroy-node-01.js index 28490128c1df..6343cfdce9ae 100644 --- a/browser/devtools/webaudioeditor/test/browser_wa_destroy-node-01.js +++ b/browser/devtools/webaudioeditor/test/browser_wa_destroy-node-01.js @@ -40,7 +40,7 @@ function spawnTest() { yield Promise.all([destroyed, waitForGraphRendered(panelWin, 3, 2)]); // Test internal storage - ok(panelWin.AudioNodes.length, 3, "All nodes should be GC'd except one gain, osc and dest node."); + is(panelWin.AudioNodes.length, 3, "All nodes should be GC'd except one gain, osc and dest node."); // Test graph rendering ok(findGraphNode(panelWin, actorIDs[0]), "dest should be in graph");