зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1116737 - Merge FrameBlender into FrameAnimator. r=tn
--HG-- extra : rebase_source : f2021135cf82e35273095f8e96373bcbee304710
This commit is contained in:
Родитель
a5ebe274e9
Коммит
f5c7051077
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@ -144,9 +144,9 @@ nsBMPDecoder::FinishInternal()
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PostInvalidation(r);
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if (mUseAlphaData) {
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PostFrameStop(FrameBlender::kFrameHasAlpha);
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PostFrameStop(Opacity::SOME_TRANSPARENCY);
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} else {
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PostFrameStop(FrameBlender::kFrameOpaque);
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PostFrameStop(Opacity::OPAQUE);
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}
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PostDecodeDone();
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}
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@ -216,7 +216,7 @@ nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
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void
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nsGIFDecoder2::EndImageFrame()
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{
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FrameBlender::FrameAlpha alpha = FrameBlender::kFrameHasAlpha;
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Opacity opacity = Opacity::SOME_TRANSPARENCY;
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// First flush all pending image data
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if (!mGIFStruct.images_decoded) {
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@ -235,7 +235,7 @@ nsGIFDecoder2::EndImageFrame()
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}
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// This transparency check is only valid for first frame
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if (mGIFStruct.is_transparent && !mSawTransparency) {
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alpha = FrameBlender::kFrameOpaque;
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opacity = Opacity::OPAQUE;
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}
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}
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mCurrentRow = mLastFlushedRow = -1;
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@ -259,8 +259,8 @@ nsGIFDecoder2::EndImageFrame()
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mGIFStruct.images_decoded++;
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// Tell the superclass we finished a frame
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PostFrameStop(alpha,
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FrameBlender::FrameDisposalMethod(mGIFStruct.disposal_method),
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PostFrameStop(opacity,
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DisposalMethod(mGIFStruct.disposal_method),
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mGIFStruct.delay_time);
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// Reset the transparent pixel
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@ -830,10 +830,9 @@ nsGIFDecoder2::WriteInternal(const char* aBuffer, uint32_t aCount,
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}
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{
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int32_t method =
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FrameBlender::FrameDisposalMethod(mGIFStruct.disposal_method);
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if (method == FrameBlender::kDisposeClearAll ||
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method == FrameBlender::kDisposeClear) {
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DisposalMethod method = DisposalMethod(mGIFStruct.disposal_method);
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if (method == DisposalMethod::CLEAR_ALL ||
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method == DisposalMethod::CLEAR) {
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// We may have to display the background under this image during
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// animation playback, so we regard it as transparent.
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PostHasTransparency();
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@ -580,7 +580,7 @@ nsJPEGDecoder::ReadOrientationFromEXIF()
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void
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nsJPEGDecoder::NotifyDone()
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{
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PostFrameStop(FrameBlender::kFrameOpaque);
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PostFrameStop(Opacity::OPAQUE);
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PostDecodeDone();
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}
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@ -54,15 +54,15 @@ GetPNGDecoderAccountingLog()
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#define BYTES_NEEDED_FOR_DIMENSIONS (HEIGHT_OFFSET + 4)
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nsPNGDecoder::AnimFrameInfo::AnimFrameInfo()
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: mDispose(FrameBlender::kDisposeKeep)
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, mBlend(FrameBlender::kBlendOver)
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: mDispose(DisposalMethod::KEEP)
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, mBlend(BlendMethod::OVER)
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, mTimeout(0)
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{ }
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#ifdef PNG_APNG_SUPPORTED
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nsPNGDecoder::AnimFrameInfo::AnimFrameInfo(png_structp aPNG, png_infop aInfo)
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: mDispose(FrameBlender::kDisposeKeep)
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, mBlend(FrameBlender::kBlendOver)
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: mDispose(DisposalMethod::KEEP)
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, mBlend(BlendMethod::OVER)
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, mTimeout(0)
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{
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png_uint_16 delay_num, delay_den;
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@ -88,17 +88,17 @@ nsPNGDecoder::AnimFrameInfo::AnimFrameInfo(png_structp aPNG, png_infop aInfo)
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}
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if (dispose_op == PNG_DISPOSE_OP_PREVIOUS) {
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mDispose = FrameBlender::kDisposeRestorePrevious;
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mDispose = DisposalMethod::RESTORE_PREVIOUS;
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} else if (dispose_op == PNG_DISPOSE_OP_BACKGROUND) {
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mDispose = FrameBlender::kDisposeClear;
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mDispose = DisposalMethod::CLEAR;
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} else {
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mDispose = FrameBlender::kDisposeKeep;
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mDispose = DisposalMethod::KEEP;
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}
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if (blend_op == PNG_BLEND_OP_SOURCE) {
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mBlend = FrameBlender::kBlendSource;
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mBlend = BlendMethod::SOURCE;
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} else {
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mBlend = FrameBlender::kBlendOver;
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mBlend = BlendMethod::OVER;
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}
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}
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#endif
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@ -185,7 +185,7 @@ void nsPNGDecoder::CreateFrame(png_uint_32 x_offset, png_uint_32 y_offset,
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if (png_get_valid(mPNG, mInfo, PNG_INFO_acTL)) {
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mAnimInfo = AnimFrameInfo(mPNG, mInfo);
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if (mAnimInfo.mDispose == FrameBlender::kDisposeClear) {
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if (mAnimInfo.mDispose == DisposalMethod::CLEAR) {
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// We may have to display the background under this image during
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// animation playback, so we regard it as transparent.
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PostHasTransparency();
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@ -204,11 +204,11 @@ nsPNGDecoder::EndImageFrame()
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mNumFrames++;
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FrameBlender::FrameAlpha alpha;
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Opacity opacity;
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if (mFrameHasNoAlpha) {
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alpha = FrameBlender::kFrameOpaque;
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opacity = Opacity::OPAQUE;
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} else {
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alpha = FrameBlender::kFrameHasAlpha;
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opacity = Opacity::SOME_TRANSPARENCY;
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}
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#ifdef PNG_APNG_SUPPORTED
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@ -220,7 +220,7 @@ nsPNGDecoder::EndImageFrame()
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}
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#endif
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PostFrameStop(alpha, mAnimInfo.mDispose, mAnimInfo.mTimeout,
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PostFrameStop(opacity, mAnimInfo.mDispose, mAnimInfo.mTimeout,
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mAnimInfo.mBlend);
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}
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@ -98,8 +98,8 @@ public:
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AnimFrameInfo(png_structp aPNG, png_infop aInfo);
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#endif
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FrameBlender::FrameDisposalMethod mDispose;
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FrameBlender::FrameBlendMethod mBlend;
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DisposalMethod mDispose;
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BlendMethod mBlend;
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int32_t mTimeout;
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};
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@ -333,10 +333,10 @@ Decoder::PostFrameStart()
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}
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void
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Decoder::PostFrameStop(FrameBlender::FrameAlpha aFrameAlpha /* = FrameBlender::kFrameHasAlpha */,
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FrameBlender::FrameDisposalMethod aDisposalMethod /* = FrameBlender::kDisposeKeep */,
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Decoder::PostFrameStop(Opacity aFrameOpacity /* = Opacity::TRANSPARENT */,
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DisposalMethod aDisposalMethod /* = DisposalMethod::KEEP */,
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int32_t aTimeout /* = 0 */,
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FrameBlender::FrameBlendMethod aBlendMethod /* = FrameBlender::kBlendOver */)
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BlendMethod aBlendMethod /* = BlendMethod::OVER */)
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{
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// We should be mid-frame
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MOZ_ASSERT(!IsSizeDecode(), "Stopping frame during a size decode");
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@ -346,11 +346,11 @@ Decoder::PostFrameStop(FrameBlender::FrameAlpha aFrameAlpha /* = FrameBlender::k
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// Update our state
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mInFrame = false;
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if (aFrameAlpha == FrameBlender::kFrameOpaque) {
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if (aFrameOpacity == Opacity::OPAQUE) {
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mCurrentFrame->SetHasNoAlpha();
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}
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mCurrentFrame->SetFrameDisposalMethod(aDisposalMethod);
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mCurrentFrame->SetDisposalMethod(aDisposalMethod);
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mCurrentFrame->SetRawTimeout(aTimeout);
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mCurrentFrame->SetBlendMethod(aBlendMethod);
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mCurrentFrame->ImageUpdated(mCurrentFrame->GetRect());
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@ -6,6 +6,7 @@
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#ifndef MOZILLA_IMAGELIB_DECODER_H_
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#define MOZILLA_IMAGELIB_DECODER_H_
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#include "FrameAnimator.h"
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#include "RasterImage.h"
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#include "mozilla/RefPtr.h"
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#include "DecodePool.h"
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@ -226,7 +227,7 @@ protected:
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// that affect content, so it's necessarily pessimistic - if there's a
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// possibility that the image has transparency, for example because its header
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// specifies that it has an alpha channel, we fire PostHasTransparency
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// immediately. PostFrameStop's aFrameAlpha argument, on the other hand, is
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// immediately. PostFrameStop's aFrameOpacity argument, on the other hand, is
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// only used internally to ImageLib. Because PostFrameStop isn't delivered
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// until the entire frame has been decoded, decoders may take into account the
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// actual contents of the frame and give a more accurate result.
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@ -241,10 +242,10 @@ protected:
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// Specify whether this frame is opaque as an optimization.
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// For animated images, specify the disposal, blend method and timeout for
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// this frame.
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void PostFrameStop(FrameBlender::FrameAlpha aFrameAlpha = FrameBlender::kFrameHasAlpha,
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FrameBlender::FrameDisposalMethod aDisposalMethod = FrameBlender::kDisposeKeep,
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void PostFrameStop(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
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DisposalMethod aDisposalMethod = DisposalMethod::KEEP,
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int32_t aTimeout = 0,
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FrameBlender::FrameBlendMethod aBlendMethod = FrameBlender::kBlendOver);
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BlendMethod aBlendMethod = BlendMethod::OVER);
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// Called by the decoders when they have a region to invalidate. We may not
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// actually pass these invalidations on right away.
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@ -4,12 +4,19 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "FrameAnimator.h"
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#include "FrameBlender.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Move.h"
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#include "imgIContainer.h"
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#include "MainThreadUtils.h"
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#include "RasterImage.h"
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#include "imgIContainer.h"
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#include "pixman.h"
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namespace mozilla {
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using namespace gfx;
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namespace image {
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int32_t
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@ -27,7 +34,7 @@ FrameAnimator::GetSingleLoopTime() const
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uint32_t looptime = 0;
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for (uint32_t i = 0; i < mImage->GetNumFrames(); ++i) {
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int32_t timeout = mFrameBlender.GetTimeoutForFrame(i);
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int32_t timeout = GetTimeoutForFrame(i);
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if (timeout >= 0) {
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looptime += static_cast<uint32_t>(timeout);
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} else {
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@ -46,7 +53,7 @@ FrameAnimator::GetCurrentImgFrameEndTime() const
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{
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TimeStamp currentFrameTime = mCurrentAnimationFrameTime;
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int32_t timeout =
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mFrameBlender.GetTimeoutForFrame(mCurrentAnimationFrameIndex);
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GetTimeoutForFrame(mCurrentAnimationFrameIndex);
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if (timeout < 0) {
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// We need to return a sentinel value in this case, because our logic
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@ -77,7 +84,7 @@ FrameAnimator::AdvanceFrame(TimeStamp aTime)
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int32_t timeout = 0;
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RefreshResult ret;
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RawAccessFrameRef nextFrame = mFrameBlender.GetRawFrame(nextFrameIndex);
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RawAccessFrameRef nextFrame = GetRawFrame(nextFrameIndex);
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// If we're done decoding, we know we've got everything we're going to get.
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// If we aren't, we only display fully-downloaded frames; everything else
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@ -96,21 +103,21 @@ FrameAnimator::AdvanceFrame(TimeStamp aTime)
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// End of an animation loop...
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// If we are not looping forever, initialize the loop counter
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if (mLoopCounter < 0 && mFrameBlender.LoopCount() >= 0) {
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mLoopCounter = mFrameBlender.LoopCount();
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if (mLoopRemainingCount < 0 && LoopCount() >= 0) {
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mLoopRemainingCount = LoopCount();
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}
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// If animation mode is "loop once", or we're at end of loop counter,
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// it's time to stop animating
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// it's time to stop animating.
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if (mAnimationMode == imgIContainer::kLoopOnceAnimMode ||
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mLoopCounter == 0) {
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mLoopRemainingCount == 0) {
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ret.animationFinished = true;
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}
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nextFrameIndex = 0;
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if (mLoopCounter > 0) {
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mLoopCounter--;
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if (mLoopRemainingCount > 0) {
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mLoopRemainingCount--;
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}
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// If we're done, exit early.
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@ -119,7 +126,7 @@ FrameAnimator::AdvanceFrame(TimeStamp aTime)
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}
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}
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timeout = mFrameBlender.GetTimeoutForFrame(nextFrameIndex);
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timeout = GetTimeoutForFrame(nextFrameIndex);
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// Bad data
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if (timeout < 0) {
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@ -132,10 +139,10 @@ FrameAnimator::AdvanceFrame(TimeStamp aTime)
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} else {
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// Change frame
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if (nextFrameIndex != currentFrameIndex + 1) {
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nextFrame = mFrameBlender.GetRawFrame(nextFrameIndex);
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nextFrame = GetRawFrame(nextFrameIndex);
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}
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if (!mFrameBlender.DoBlend(&ret.dirtyRect, currentFrameIndex,
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if (!DoBlend(&ret.dirtyRect, currentFrameIndex,
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nextFrameIndex)) {
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// something went wrong, move on to next
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NS_WARNING("FrameAnimator::AdvanceFrame(): Compositing of frame failed");
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@ -210,6 +217,7 @@ void
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FrameAnimator::ResetAnimation()
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{
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mCurrentAnimationFrameIndex = 0;
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mLastCompositedFrameIndex = -1;
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}
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void
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@ -262,5 +270,503 @@ FrameAnimator::GetFirstFrameRefreshArea() const
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return mFirstFrameRefreshArea;
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}
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DrawableFrameRef
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FrameAnimator::GetCompositedFrame(uint32_t aFrameNum)
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{
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MOZ_ASSERT(aFrameNum != 0, "First frame is never composited");
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// If we have a composited version of this frame, return that.
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if (mLastCompositedFrameIndex == int32_t(aFrameNum)) {
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return mCompositingFrame->DrawableRef();
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}
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// Otherwise return the raw frame. DoBlend is required to ensure that we only
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// hit this case if the frame is not paletted and doesn't require compositing.
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DrawableFrameRef ref =
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SurfaceCache::Lookup(ImageKey(mImage),
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RasterSurfaceKey(mSize,
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0, // Default decode flags.
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aFrameNum));
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MOZ_ASSERT(!ref || !ref->GetIsPaletted(), "About to return a paletted frame");
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return ref;
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}
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int32_t
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FrameAnimator::GetTimeoutForFrame(uint32_t aFrameNum) const
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{
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RawAccessFrameRef frame = GetRawFrame(aFrameNum);
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const int32_t timeout = frame->GetRawTimeout();
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// Ensure a minimal time between updates so we don't throttle the UI thread.
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// consider 0 == unspecified and make it fast but not too fast. Unless we
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// have a single loop GIF. See bug 890743, bug 125137, bug 139677, and bug
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// 207059. The behavior of recent IE and Opera versions seems to be:
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// IE 6/Win:
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// 10 - 50ms go 100ms
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// >50ms go correct speed
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// Opera 7 final/Win:
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// 10ms goes 100ms
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// >10ms go correct speed
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// It seems that there are broken tools out there that set a 0ms or 10ms
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// timeout when they really want a "default" one. So munge values in that
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// range.
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if (timeout >= 0 && timeout <= 10 && mLoopCount != 0) {
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return 100;
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}
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return timeout;
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}
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size_t
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FrameAnimator::SizeOfCompositingFrames(gfxMemoryLocation aLocation,
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MallocSizeOf aMallocSizeOf) const
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{
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size_t n = 0;
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if (mCompositingFrame) {
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n += mCompositingFrame->SizeOfExcludingThis(aLocation, aMallocSizeOf);
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}
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if (mCompositingPrevFrame) {
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n += mCompositingPrevFrame->SizeOfExcludingThis(aLocation, aMallocSizeOf);
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}
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return n;
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}
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RawAccessFrameRef
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FrameAnimator::GetRawFrame(uint32_t aFrameNum) const
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{
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DrawableFrameRef ref =
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SurfaceCache::Lookup(ImageKey(mImage),
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RasterSurfaceKey(mSize,
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0, // Default decode flags.
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aFrameNum));
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return ref ? ref->RawAccessRef()
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: RawAccessFrameRef();
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}
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//******************************************************************************
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// DoBlend gets called when the timer for animation get fired and we have to
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// update the composited frame of the animation.
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bool
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FrameAnimator::DoBlend(nsIntRect* aDirtyRect,
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uint32_t aPrevFrameIndex,
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uint32_t aNextFrameIndex)
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{
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RawAccessFrameRef prevFrame = GetRawFrame(aPrevFrameIndex);
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RawAccessFrameRef nextFrame = GetRawFrame(aNextFrameIndex);
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MOZ_ASSERT(prevFrame && nextFrame, "Should have frames here");
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DisposalMethod prevFrameDisposalMethod = prevFrame->GetDisposalMethod();
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if (prevFrameDisposalMethod == DisposalMethod::RESTORE_PREVIOUS &&
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!mCompositingPrevFrame) {
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prevFrameDisposalMethod = DisposalMethod::CLEAR;
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}
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nsIntRect prevFrameRect = prevFrame->GetRect();
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bool isFullPrevFrame = (prevFrameRect.x == 0 && prevFrameRect.y == 0 &&
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prevFrameRect.width == mSize.width &&
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prevFrameRect.height == mSize.height);
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// Optimization: DisposeClearAll if the previous frame is the same size as
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// container and it's clearing itself
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if (isFullPrevFrame &&
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(prevFrameDisposalMethod == DisposalMethod::CLEAR)) {
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prevFrameDisposalMethod = DisposalMethod::CLEAR_ALL;
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}
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DisposalMethod nextFrameDisposalMethod = nextFrame->GetDisposalMethod();
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nsIntRect nextFrameRect = nextFrame->GetRect();
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bool isFullNextFrame = (nextFrameRect.x == 0 && nextFrameRect.y == 0 &&
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nextFrameRect.width == mSize.width &&
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nextFrameRect.height == mSize.height);
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if (!nextFrame->GetIsPaletted()) {
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// Optimization: Skip compositing if the previous frame wants to clear the
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// whole image
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if (prevFrameDisposalMethod == DisposalMethod::CLEAR_ALL) {
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Optimization: Skip compositing if this frame is the same size as the
|
||||
// container and it's fully drawing over prev frame (no alpha)
|
||||
if (isFullNextFrame &&
|
||||
(nextFrameDisposalMethod != DisposalMethod::RESTORE_PREVIOUS) &&
|
||||
!nextFrame->GetHasAlpha()) {
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate area that needs updating
|
||||
switch (prevFrameDisposalMethod) {
|
||||
default:
|
||||
case DisposalMethod::NOT_SPECIFIED:
|
||||
case DisposalMethod::KEEP:
|
||||
*aDirtyRect = nextFrameRect;
|
||||
break;
|
||||
|
||||
case DisposalMethod::CLEAR_ALL:
|
||||
// Whole image container is cleared
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
break;
|
||||
|
||||
case DisposalMethod::CLEAR:
|
||||
// Calc area that needs to be redrawn (the combination of previous and
|
||||
// this frame)
|
||||
// XXX - This could be done with multiple framechanged calls
|
||||
// Having prevFrame way at the top of the image, and nextFrame
|
||||
// way at the bottom, and both frames being small, we'd be
|
||||
// telling framechanged to refresh the whole image when only two
|
||||
// small areas are needed.
|
||||
aDirtyRect->UnionRect(nextFrameRect, prevFrameRect);
|
||||
break;
|
||||
|
||||
case DisposalMethod::RESTORE_PREVIOUS:
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
break;
|
||||
}
|
||||
|
||||
// Optimization:
|
||||
// Skip compositing if the last composited frame is this frame
|
||||
// (Only one composited frame was made for this animation. Example:
|
||||
// Only Frame 3 of a 10 frame image required us to build a composite frame
|
||||
// On the second loop, we do not need to rebuild the frame
|
||||
// since it's still sitting in compositingFrame)
|
||||
if (mLastCompositedFrameIndex == int32_t(aNextFrameIndex)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool needToBlankComposite = false;
|
||||
|
||||
// Create the Compositing Frame
|
||||
if (!mCompositingFrame) {
|
||||
nsRefPtr<imgFrame> newFrame = new imgFrame;
|
||||
nsresult rv = newFrame->InitForDecoder(ThebesIntSize(mSize),
|
||||
SurfaceFormat::B8G8R8A8);
|
||||
if (NS_FAILED(rv)) {
|
||||
mCompositingFrame.reset();
|
||||
return false;
|
||||
}
|
||||
mCompositingFrame = newFrame->RawAccessRef();
|
||||
needToBlankComposite = true;
|
||||
} else if (int32_t(aNextFrameIndex) != mLastCompositedFrameIndex+1) {
|
||||
|
||||
// If we are not drawing on top of last composited frame,
|
||||
// then we are building a new composite frame, so let's clear it first.
|
||||
needToBlankComposite = true;
|
||||
}
|
||||
|
||||
// More optimizations possible when next frame is not transparent
|
||||
// But if the next frame has DisposalMethod::RESTORE_PREVIOUS,
|
||||
// this "no disposal" optimization is not possible,
|
||||
// because the frame in "after disposal operation" state
|
||||
// needs to be stored in compositingFrame, so it can be
|
||||
// copied into compositingPrevFrame later.
|
||||
bool doDisposal = true;
|
||||
if (!nextFrame->GetHasAlpha() &&
|
||||
nextFrameDisposalMethod != DisposalMethod::RESTORE_PREVIOUS) {
|
||||
if (isFullNextFrame) {
|
||||
// Optimization: No need to dispose prev.frame when
|
||||
// next frame is full frame and not transparent.
|
||||
doDisposal = false;
|
||||
// No need to blank the composite frame
|
||||
needToBlankComposite = false;
|
||||
} else {
|
||||
if ((prevFrameRect.x >= nextFrameRect.x) &&
|
||||
(prevFrameRect.y >= nextFrameRect.y) &&
|
||||
(prevFrameRect.x + prevFrameRect.width <=
|
||||
nextFrameRect.x + nextFrameRect.width) &&
|
||||
(prevFrameRect.y + prevFrameRect.height <=
|
||||
nextFrameRect.y + nextFrameRect.height)) {
|
||||
// Optimization: No need to dispose prev.frame when
|
||||
// next frame fully overlaps previous frame.
|
||||
doDisposal = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (doDisposal) {
|
||||
// Dispose of previous: clear, restore, or keep (copy)
|
||||
switch (prevFrameDisposalMethod) {
|
||||
case DisposalMethod::CLEAR:
|
||||
if (needToBlankComposite) {
|
||||
// If we just created the composite, it could have anything in its
|
||||
// buffer. Clear whole frame
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
} else {
|
||||
// Only blank out previous frame area (both color & Mask/Alpha)
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
prevFrameRect);
|
||||
}
|
||||
break;
|
||||
|
||||
case DisposalMethod::CLEAR_ALL:
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
break;
|
||||
|
||||
case DisposalMethod::RESTORE_PREVIOUS:
|
||||
// It would be better to copy only the area changed back to
|
||||
// compositingFrame.
|
||||
if (mCompositingPrevFrame) {
|
||||
CopyFrameImage(mCompositingPrevFrame->GetRawData(),
|
||||
mCompositingPrevFrame->GetRect(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
|
||||
// destroy only if we don't need it for this frame's disposal
|
||||
if (nextFrameDisposalMethod !=
|
||||
DisposalMethod::RESTORE_PREVIOUS) {
|
||||
mCompositingPrevFrame.reset();
|
||||
}
|
||||
} else {
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
// Copy previous frame into compositingFrame before we put the new
|
||||
// frame on top
|
||||
// Assumes that the previous frame represents a full frame (it could be
|
||||
// smaller in size than the container, as long as the frame before it
|
||||
// erased itself)
|
||||
// Note: Frame 1 never gets into DoBlend(), so (aNextFrameIndex - 1)
|
||||
// will always be a valid frame number.
|
||||
if (mLastCompositedFrameIndex != int32_t(aNextFrameIndex - 1)) {
|
||||
if (isFullPrevFrame && !prevFrame->GetIsPaletted()) {
|
||||
// Just copy the bits
|
||||
CopyFrameImage(prevFrame->GetRawData(),
|
||||
prevFrame->GetRect(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
} else {
|
||||
if (needToBlankComposite) {
|
||||
// Only blank composite when prev is transparent or not full.
|
||||
if (prevFrame->GetHasAlpha() || !isFullPrevFrame) {
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
}
|
||||
DrawFrameTo(prevFrame->GetRawData(), prevFrameRect,
|
||||
prevFrame->PaletteDataLength(),
|
||||
prevFrame->GetHasAlpha(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
prevFrame->GetBlendMethod());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (needToBlankComposite) {
|
||||
// If we just created the composite, it could have anything in its
|
||||
// buffers. Clear them
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
|
||||
// Check if the frame we are composing wants the previous image restored after
|
||||
// it is done. Don't store it (again) if last frame wanted its image restored
|
||||
// too
|
||||
if ((nextFrameDisposalMethod == DisposalMethod::RESTORE_PREVIOUS) &&
|
||||
(prevFrameDisposalMethod != DisposalMethod::RESTORE_PREVIOUS)) {
|
||||
// We are storing the whole image.
|
||||
// It would be better if we just stored the area that nextFrame is going to
|
||||
// overwrite.
|
||||
if (!mCompositingPrevFrame) {
|
||||
nsRefPtr<imgFrame> newFrame = new imgFrame;
|
||||
nsresult rv = newFrame->InitForDecoder(ThebesIntSize(mSize),
|
||||
SurfaceFormat::B8G8R8A8);
|
||||
if (NS_FAILED(rv)) {
|
||||
mCompositingPrevFrame.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
mCompositingPrevFrame = newFrame->RawAccessRef();
|
||||
}
|
||||
|
||||
CopyFrameImage(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
mCompositingPrevFrame->GetRawData(),
|
||||
mCompositingPrevFrame->GetRect());
|
||||
}
|
||||
|
||||
// blit next frame into it's correct spot
|
||||
DrawFrameTo(nextFrame->GetRawData(), nextFrameRect,
|
||||
nextFrame->PaletteDataLength(),
|
||||
nextFrame->GetHasAlpha(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
nextFrame->GetBlendMethod());
|
||||
|
||||
// Set timeout of CompositeFrame to timeout of frame we just composed
|
||||
// Bug 177948
|
||||
int32_t timeout = nextFrame->GetRawTimeout();
|
||||
mCompositingFrame->SetRawTimeout(timeout);
|
||||
|
||||
// Tell the image that it is fully 'downloaded'.
|
||||
nsresult rv =
|
||||
mCompositingFrame->ImageUpdated(mCompositingFrame->GetRect());
|
||||
if (NS_FAILED(rv)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
mLastCompositedFrameIndex = int32_t(aNextFrameIndex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
// Fill aFrame with black. Does also clears the mask.
|
||||
void
|
||||
FrameAnimator::ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect)
|
||||
{
|
||||
if (!aFrameData) {
|
||||
return;
|
||||
}
|
||||
|
||||
memset(aFrameData, 0, aFrameRect.width * aFrameRect.height * 4);
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
void
|
||||
FrameAnimator::ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect,
|
||||
const nsIntRect& aRectToClear)
|
||||
{
|
||||
if (!aFrameData || aFrameRect.width <= 0 || aFrameRect.height <= 0 ||
|
||||
aRectToClear.width <= 0 || aRectToClear.height <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
nsIntRect toClear = aFrameRect.Intersect(aRectToClear);
|
||||
if (toClear.IsEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t bytesPerRow = aFrameRect.width * 4;
|
||||
for (int row = toClear.y; row < toClear.y + toClear.height; ++row) {
|
||||
memset(aFrameData + toClear.x * 4 + row * bytesPerRow, 0,
|
||||
toClear.width * 4);
|
||||
}
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
// Whether we succeed or fail will not cause a crash, and there's not much
|
||||
// we can do about a failure, so there we don't return a nsresult
|
||||
bool
|
||||
FrameAnimator::CopyFrameImage(const uint8_t* aDataSrc, const nsIntRect& aRectSrc,
|
||||
uint8_t* aDataDest, const nsIntRect& aRectDest)
|
||||
{
|
||||
uint32_t dataLengthSrc = aRectSrc.width * aRectSrc.height * 4;
|
||||
uint32_t dataLengthDest = aRectDest.width * aRectDest.height * 4;
|
||||
|
||||
if (!aDataDest || !aDataSrc || dataLengthSrc != dataLengthDest) {
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy(aDataDest, aDataSrc, dataLengthDest);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
nsresult
|
||||
FrameAnimator::DrawFrameTo(const uint8_t* aSrcData, const nsIntRect& aSrcRect,
|
||||
uint32_t aSrcPaletteLength, bool aSrcHasAlpha,
|
||||
uint8_t* aDstPixels, const nsIntRect& aDstRect,
|
||||
BlendMethod aBlendMethod)
|
||||
{
|
||||
NS_ENSURE_ARG_POINTER(aSrcData);
|
||||
NS_ENSURE_ARG_POINTER(aDstPixels);
|
||||
|
||||
// According to both AGIF and APNG specs, offsets are unsigned
|
||||
if (aSrcRect.x < 0 || aSrcRect.y < 0) {
|
||||
NS_WARNING("FrameAnimator::DrawFrameTo: negative offsets not allowed");
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
// Outside the destination frame, skip it
|
||||
if ((aSrcRect.x > aDstRect.width) || (aSrcRect.y > aDstRect.height)) {
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
if (aSrcPaletteLength) {
|
||||
// Larger than the destination frame, clip it
|
||||
int32_t width = std::min(aSrcRect.width, aDstRect.width - aSrcRect.x);
|
||||
int32_t height = std::min(aSrcRect.height, aDstRect.height - aSrcRect.y);
|
||||
|
||||
// The clipped image must now fully fit within destination image frame
|
||||
NS_ASSERTION((aSrcRect.x >= 0) && (aSrcRect.y >= 0) &&
|
||||
(aSrcRect.x + width <= aDstRect.width) &&
|
||||
(aSrcRect.y + height <= aDstRect.height),
|
||||
"FrameAnimator::DrawFrameTo: Invalid aSrcRect");
|
||||
|
||||
// clipped image size may be smaller than source, but not larger
|
||||
NS_ASSERTION((width <= aSrcRect.width) && (height <= aSrcRect.height),
|
||||
"FrameAnimator::DrawFrameTo: source must be smaller than dest");
|
||||
|
||||
// Get pointers to image data
|
||||
const uint8_t* srcPixels = aSrcData + aSrcPaletteLength;
|
||||
uint32_t* dstPixels = reinterpret_cast<uint32_t*>(aDstPixels);
|
||||
const uint32_t* colormap = reinterpret_cast<const uint32_t*>(aSrcData);
|
||||
|
||||
// Skip to the right offset
|
||||
dstPixels += aSrcRect.x + (aSrcRect.y * aDstRect.width);
|
||||
if (!aSrcHasAlpha) {
|
||||
for (int32_t r = height; r > 0; --r) {
|
||||
for (int32_t c = 0; c < width; c++) {
|
||||
dstPixels[c] = colormap[srcPixels[c]];
|
||||
}
|
||||
// Go to the next row in the source resp. destination image
|
||||
srcPixels += aSrcRect.width;
|
||||
dstPixels += aDstRect.width;
|
||||
}
|
||||
} else {
|
||||
for (int32_t r = height; r > 0; --r) {
|
||||
for (int32_t c = 0; c < width; c++) {
|
||||
const uint32_t color = colormap[srcPixels[c]];
|
||||
if (color) {
|
||||
dstPixels[c] = color;
|
||||
}
|
||||
}
|
||||
// Go to the next row in the source resp. destination image
|
||||
srcPixels += aSrcRect.width;
|
||||
dstPixels += aDstRect.width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
pixman_image_t* src =
|
||||
pixman_image_create_bits(
|
||||
aSrcHasAlpha ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
|
||||
aSrcRect.width, aSrcRect.height,
|
||||
reinterpret_cast<uint32_t*>(const_cast<uint8_t*>(aSrcData)),
|
||||
aSrcRect.width * 4);
|
||||
pixman_image_t* dst =
|
||||
pixman_image_create_bits(PIXMAN_a8r8g8b8,
|
||||
aDstRect.width,
|
||||
aDstRect.height,
|
||||
reinterpret_cast<uint32_t*>(aDstPixels),
|
||||
aDstRect.width * 4);
|
||||
|
||||
auto op = aBlendMethod == BlendMethod::SOURCE ? PIXMAN_OP_SRC
|
||||
: PIXMAN_OP_OVER;
|
||||
pixman_image_composite32(op,
|
||||
src,
|
||||
nullptr,
|
||||
dst,
|
||||
0, 0,
|
||||
0, 0,
|
||||
aSrcRect.x, aSrcRect.y,
|
||||
aSrcRect.width, aSrcRect.height);
|
||||
|
||||
pixman_image_unref(src);
|
||||
pixman_image_unref(dst);
|
||||
}
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
} // namespace image
|
||||
} // namespace mozilla
|
||||
|
|
|
@ -7,25 +7,32 @@
|
|||
#ifndef mozilla_image_src_FrameAnimator_h
|
||||
#define mozilla_image_src_FrameAnimator_h
|
||||
|
||||
#include "mozilla/MemoryReporting.h"
|
||||
#include "mozilla/TimeStamp.h"
|
||||
#include "gfx2DGlue.h"
|
||||
#include "gfxTypes.h"
|
||||
#include "imgFrame.h"
|
||||
#include "nsCOMPtr.h"
|
||||
#include "nsRect.h"
|
||||
#include "SurfaceCache.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace image {
|
||||
|
||||
class FrameBlender;
|
||||
class RasterImage;
|
||||
|
||||
class FrameAnimator
|
||||
{
|
||||
public:
|
||||
FrameAnimator(RasterImage* aImage,
|
||||
FrameBlender& aFrameBlender,
|
||||
gfx::IntSize aSize,
|
||||
uint16_t aAnimationMode)
|
||||
: mCurrentAnimationFrameIndex(0)
|
||||
, mLoopCounter(-1)
|
||||
, mImage(aImage)
|
||||
, mFrameBlender(aFrameBlender)
|
||||
: mImage(aImage)
|
||||
, mSize(aSize)
|
||||
, mCurrentAnimationFrameIndex(0)
|
||||
, mLoopRemainingCount(-1)
|
||||
, mLastCompositedFrameIndex(-1)
|
||||
, mLoopCount(-1)
|
||||
, mAnimationMode(aAnimationMode)
|
||||
, mDoneDecoding(false)
|
||||
{ }
|
||||
|
@ -124,6 +131,30 @@ public:
|
|||
*/
|
||||
nsIntRect GetFirstFrameRefreshArea() const;
|
||||
|
||||
/**
|
||||
* If we have a composited frame for @aFrameNum, returns it. Otherwise, returns
|
||||
* an empty DrawableFrameRef. It is an error to call this method with
|
||||
* aFrameNum == 0, because the first frame is never composited.
|
||||
*/
|
||||
DrawableFrameRef GetCompositedFrame(uint32_t aFrameNum);
|
||||
|
||||
/*
|
||||
* Returns the frame's adjusted timeout. If the animation loops and the
|
||||
* timeout falls in between a certain range then the timeout is adjusted so
|
||||
* that it's never 0. If the animation does not loop then no adjustments are
|
||||
* made.
|
||||
*/
|
||||
int32_t GetTimeoutForFrame(uint32_t aFrameNum) const;
|
||||
|
||||
/*
|
||||
* Set number of times to loop the image.
|
||||
* @note -1 means loop forever.
|
||||
*/
|
||||
void SetLoopCount(int32_t aLoopCount) { mLoopCount = aLoopCount; }
|
||||
int32_t LoopCount() const { return mLoopCount; }
|
||||
|
||||
size_t SizeOfCompositingFrames(gfxMemoryLocation aLocation,
|
||||
MallocSizeOf aMallocSizeOf) const;
|
||||
private: // methods
|
||||
/**
|
||||
* Gets the length of a single loop of this image, in milliseconds.
|
||||
|
@ -155,7 +186,78 @@ private: // methods
|
|||
*/
|
||||
TimeStamp GetCurrentImgFrameEndTime() const;
|
||||
|
||||
bool DoBlend(nsIntRect* aDirtyRect, uint32_t aPrevFrameIndex,
|
||||
uint32_t aNextFrameIndex);
|
||||
|
||||
/**
|
||||
* Get the @aIndex-th frame in the frame index, ignoring results of blending.
|
||||
*/
|
||||
RawAccessFrameRef GetRawFrame(uint32_t aFrameNum) const;
|
||||
|
||||
/** Clears an area of <aFrame> with transparent black.
|
||||
*
|
||||
* @param aFrameData Target Frame data
|
||||
* @param aFrameRect The rectangle of the data pointed ot by aFrameData
|
||||
*
|
||||
* @note Does also clears the transparency mask
|
||||
*/
|
||||
static void ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect);
|
||||
|
||||
//! @overload
|
||||
static void ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect,
|
||||
const nsIntRect& aRectToClear);
|
||||
|
||||
//! Copy one frame's image and mask into another
|
||||
static bool CopyFrameImage(const uint8_t* aDataSrc, const nsIntRect& aRectSrc,
|
||||
uint8_t* aDataDest, const nsIntRect& aRectDest);
|
||||
|
||||
/**
|
||||
* Draws one frame's image to into another, at the position specified by
|
||||
* aSrcRect.
|
||||
*
|
||||
* @aSrcData the raw data of the current frame being drawn
|
||||
* @aSrcRect the size of the source frame, and the position of that frame in
|
||||
* the composition frame
|
||||
* @aSrcPaletteLength the length (in bytes) of the palette at the beginning
|
||||
* of the source data (0 if image is not paletted)
|
||||
* @aSrcHasAlpha whether the source data represents an image with alpha
|
||||
* @aDstPixels the raw data of the composition frame where the current frame
|
||||
* is drawn into (32-bit ARGB)
|
||||
* @aDstRect the size of the composition frame
|
||||
* @aBlendMethod the blend method for how to blend src on the composition
|
||||
* frame.
|
||||
*/
|
||||
static nsresult DrawFrameTo(const uint8_t* aSrcData,
|
||||
const nsIntRect& aSrcRect,
|
||||
uint32_t aSrcPaletteLength, bool aSrcHasAlpha,
|
||||
uint8_t* aDstPixels, const nsIntRect& aDstRect,
|
||||
BlendMethod aBlendMethod);
|
||||
|
||||
private: // data
|
||||
//! A weak pointer to our owning image.
|
||||
RasterImage* mImage;
|
||||
|
||||
//! The intrinsic size of the image.
|
||||
gfx::IntSize mSize;
|
||||
|
||||
/** For managing blending of frames
|
||||
*
|
||||
* Some animations will use the compositingFrame to composite images
|
||||
* and just hand this back to the caller when it is time to draw the frame.
|
||||
* NOTE: When clearing compositingFrame, remember to set
|
||||
* lastCompositedFrameIndex to -1. Code assume that if
|
||||
* lastCompositedFrameIndex >= 0 then compositingFrame exists.
|
||||
*/
|
||||
RawAccessFrameRef mCompositingFrame;
|
||||
|
||||
/** the previous composited frame, for DISPOSE_RESTORE_PREVIOUS
|
||||
*
|
||||
* The Previous Frame (all frames composited up to the current) needs to be
|
||||
* stored in cases where the image specifies it wants the last frame back
|
||||
* when it's done with the current frame.
|
||||
*/
|
||||
RawAccessFrameRef mCompositingPrevFrame;
|
||||
|
||||
//! Area of the first frame that needs to be redrawn on subsequent loops.
|
||||
nsIntRect mFirstFrameRefreshArea;
|
||||
|
||||
|
@ -166,13 +268,13 @@ private: // data
|
|||
uint32_t mCurrentAnimationFrameIndex;
|
||||
|
||||
//! number of loops remaining before animation stops (-1 no stop)
|
||||
int32_t mLoopCounter;
|
||||
int32_t mLoopRemainingCount;
|
||||
|
||||
//! A weak pointer to our owner.
|
||||
RasterImage* mImage;
|
||||
//! Track the last composited frame for Optimizations (See DoComposite code)
|
||||
int32_t mLastCompositedFrameIndex;
|
||||
|
||||
//! All the frames of the image, shared with our owner
|
||||
FrameBlender& mFrameBlender;
|
||||
//! The total number of loops for the image.
|
||||
int32_t mLoopCount;
|
||||
|
||||
//! The animation mode of this image. Constants defined in imgIContainer.
|
||||
uint16_t mAnimationMode;
|
||||
|
|
|
@ -1,525 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "FrameBlender.h"
|
||||
|
||||
#include "mozilla/MemoryReporting.h"
|
||||
#include "mozilla/Move.h"
|
||||
#include "MainThreadUtils.h"
|
||||
|
||||
#include "pixman.h"
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
using namespace gfx;
|
||||
|
||||
namespace image {
|
||||
|
||||
DrawableFrameRef
|
||||
FrameBlender::GetCompositedFrame(uint32_t aFrameNum)
|
||||
{
|
||||
MOZ_ASSERT(aFrameNum != 0, "First frame is never composited");
|
||||
|
||||
// If we have a composited version of this frame, return that.
|
||||
if (mLastCompositedFrameIndex == int32_t(aFrameNum)) {
|
||||
return mCompositingFrame->DrawableRef();
|
||||
}
|
||||
|
||||
// Otherwise return the raw frame. DoBlend is required to ensure that we only
|
||||
// hit this case if the frame is not paletted and doesn't require compositing.
|
||||
DrawableFrameRef ref =
|
||||
SurfaceCache::Lookup(mImageKey,
|
||||
RasterSurfaceKey(mSize,
|
||||
0, // Default decode flags.
|
||||
aFrameNum));
|
||||
MOZ_ASSERT(!ref || !ref->GetIsPaletted(), "About to return a paletted frame");
|
||||
return ref;
|
||||
}
|
||||
|
||||
RawAccessFrameRef
|
||||
FrameBlender::GetRawFrame(uint32_t aFrameNum)
|
||||
{
|
||||
DrawableFrameRef ref =
|
||||
SurfaceCache::Lookup(mImageKey,
|
||||
RasterSurfaceKey(mSize,
|
||||
0, // Default decode flags.
|
||||
aFrameNum));
|
||||
return ref ? ref->RawAccessRef()
|
||||
: RawAccessFrameRef();
|
||||
}
|
||||
|
||||
int32_t
|
||||
FrameBlender::GetTimeoutForFrame(uint32_t aFrameNum)
|
||||
{
|
||||
RawAccessFrameRef frame = GetRawFrame(aFrameNum);
|
||||
const int32_t timeout = frame->GetRawTimeout();
|
||||
|
||||
// Ensure a minimal time between updates so we don't throttle the UI thread.
|
||||
// consider 0 == unspecified and make it fast but not too fast. Unless we
|
||||
// have a single loop GIF. See bug 890743, bug 125137, bug 139677, and bug
|
||||
// 207059. The behavior of recent IE and Opera versions seems to be:
|
||||
// IE 6/Win:
|
||||
// 10 - 50ms go 100ms
|
||||
// >50ms go correct speed
|
||||
// Opera 7 final/Win:
|
||||
// 10ms goes 100ms
|
||||
// >10ms go correct speed
|
||||
// It seems that there are broken tools out there that set a 0ms or 10ms
|
||||
// timeout when they really want a "default" one. So munge values in that
|
||||
// range.
|
||||
if (timeout >= 0 && timeout <= 10 && mLoopCount != 0) {
|
||||
return 100;
|
||||
}
|
||||
|
||||
return timeout;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
// DoBlend gets called when the timer for animation get fired and we have to
|
||||
// update the composited frame of the animation.
|
||||
bool
|
||||
FrameBlender::DoBlend(nsIntRect* aDirtyRect,
|
||||
uint32_t aPrevFrameIndex,
|
||||
uint32_t aNextFrameIndex)
|
||||
{
|
||||
RawAccessFrameRef prevFrame = GetRawFrame(aPrevFrameIndex);
|
||||
RawAccessFrameRef nextFrame = GetRawFrame(aNextFrameIndex);
|
||||
|
||||
MOZ_ASSERT(prevFrame && nextFrame, "Should have frames here");
|
||||
|
||||
int32_t prevFrameDisposalMethod = prevFrame->GetFrameDisposalMethod();
|
||||
if (prevFrameDisposalMethod == FrameBlender::kDisposeRestorePrevious &&
|
||||
!mCompositingPrevFrame) {
|
||||
prevFrameDisposalMethod = FrameBlender::kDisposeClear;
|
||||
}
|
||||
|
||||
nsIntRect prevFrameRect = prevFrame->GetRect();
|
||||
bool isFullPrevFrame = (prevFrameRect.x == 0 && prevFrameRect.y == 0 &&
|
||||
prevFrameRect.width == mSize.width &&
|
||||
prevFrameRect.height == mSize.height);
|
||||
|
||||
// Optimization: DisposeClearAll if the previous frame is the same size as
|
||||
// container and it's clearing itself
|
||||
if (isFullPrevFrame &&
|
||||
(prevFrameDisposalMethod == FrameBlender::kDisposeClear)) {
|
||||
prevFrameDisposalMethod = FrameBlender::kDisposeClearAll;
|
||||
}
|
||||
|
||||
int32_t nextFrameDisposalMethod = nextFrame->GetFrameDisposalMethod();
|
||||
nsIntRect nextFrameRect = nextFrame->GetRect();
|
||||
bool isFullNextFrame = (nextFrameRect.x == 0 && nextFrameRect.y == 0 &&
|
||||
nextFrameRect.width == mSize.width &&
|
||||
nextFrameRect.height == mSize.height);
|
||||
|
||||
if (!nextFrame->GetIsPaletted()) {
|
||||
// Optimization: Skip compositing if the previous frame wants to clear the
|
||||
// whole image
|
||||
if (prevFrameDisposalMethod == FrameBlender::kDisposeClearAll) {
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Optimization: Skip compositing if this frame is the same size as the
|
||||
// container and it's fully drawing over prev frame (no alpha)
|
||||
if (isFullNextFrame &&
|
||||
(nextFrameDisposalMethod != FrameBlender::kDisposeRestorePrevious) &&
|
||||
!nextFrame->GetHasAlpha()) {
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate area that needs updating
|
||||
switch (prevFrameDisposalMethod) {
|
||||
default:
|
||||
case FrameBlender::kDisposeNotSpecified:
|
||||
case FrameBlender::kDisposeKeep:
|
||||
*aDirtyRect = nextFrameRect;
|
||||
break;
|
||||
|
||||
case FrameBlender::kDisposeClearAll:
|
||||
// Whole image container is cleared
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
break;
|
||||
|
||||
case FrameBlender::kDisposeClear:
|
||||
// Calc area that needs to be redrawn (the combination of previous and
|
||||
// this frame)
|
||||
// XXX - This could be done with multiple framechanged calls
|
||||
// Having prevFrame way at the top of the image, and nextFrame
|
||||
// way at the bottom, and both frames being small, we'd be
|
||||
// telling framechanged to refresh the whole image when only two
|
||||
// small areas are needed.
|
||||
aDirtyRect->UnionRect(nextFrameRect, prevFrameRect);
|
||||
break;
|
||||
|
||||
case FrameBlender::kDisposeRestorePrevious:
|
||||
aDirtyRect->SetRect(0, 0, mSize.width, mSize.height);
|
||||
break;
|
||||
}
|
||||
|
||||
// Optimization:
|
||||
// Skip compositing if the last composited frame is this frame
|
||||
// (Only one composited frame was made for this animation. Example:
|
||||
// Only Frame 3 of a 10 frame image required us to build a composite frame
|
||||
// On the second loop, we do not need to rebuild the frame
|
||||
// since it's still sitting in compositingFrame)
|
||||
if (mLastCompositedFrameIndex == int32_t(aNextFrameIndex)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool needToBlankComposite = false;
|
||||
|
||||
// Create the Compositing Frame
|
||||
if (!mCompositingFrame) {
|
||||
nsRefPtr<imgFrame> newFrame = new imgFrame;
|
||||
nsresult rv = newFrame->InitForDecoder(ThebesIntSize(mSize),
|
||||
SurfaceFormat::B8G8R8A8);
|
||||
if (NS_FAILED(rv)) {
|
||||
mCompositingFrame.reset();
|
||||
return false;
|
||||
}
|
||||
mCompositingFrame = newFrame->RawAccessRef();
|
||||
needToBlankComposite = true;
|
||||
} else if (int32_t(aNextFrameIndex) != mLastCompositedFrameIndex+1) {
|
||||
|
||||
// If we are not drawing on top of last composited frame,
|
||||
// then we are building a new composite frame, so let's clear it first.
|
||||
needToBlankComposite = true;
|
||||
}
|
||||
|
||||
// More optimizations possible when next frame is not transparent
|
||||
// But if the next frame has FrameBlender::kDisposeRestorePrevious,
|
||||
// this "no disposal" optimization is not possible,
|
||||
// because the frame in "after disposal operation" state
|
||||
// needs to be stored in compositingFrame, so it can be
|
||||
// copied into compositingPrevFrame later.
|
||||
bool doDisposal = true;
|
||||
if (!nextFrame->GetHasAlpha() &&
|
||||
nextFrameDisposalMethod != FrameBlender::kDisposeRestorePrevious) {
|
||||
if (isFullNextFrame) {
|
||||
// Optimization: No need to dispose prev.frame when
|
||||
// next frame is full frame and not transparent.
|
||||
doDisposal = false;
|
||||
// No need to blank the composite frame
|
||||
needToBlankComposite = false;
|
||||
} else {
|
||||
if ((prevFrameRect.x >= nextFrameRect.x) &&
|
||||
(prevFrameRect.y >= nextFrameRect.y) &&
|
||||
(prevFrameRect.x + prevFrameRect.width <=
|
||||
nextFrameRect.x + nextFrameRect.width) &&
|
||||
(prevFrameRect.y + prevFrameRect.height <=
|
||||
nextFrameRect.y + nextFrameRect.height)) {
|
||||
// Optimization: No need to dispose prev.frame when
|
||||
// next frame fully overlaps previous frame.
|
||||
doDisposal = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (doDisposal) {
|
||||
// Dispose of previous: clear, restore, or keep (copy)
|
||||
switch (prevFrameDisposalMethod) {
|
||||
case FrameBlender::kDisposeClear:
|
||||
if (needToBlankComposite) {
|
||||
// If we just created the composite, it could have anything in its
|
||||
// buffer. Clear whole frame
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
} else {
|
||||
// Only blank out previous frame area (both color & Mask/Alpha)
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
prevFrameRect);
|
||||
}
|
||||
break;
|
||||
|
||||
case FrameBlender::kDisposeClearAll:
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
break;
|
||||
|
||||
case FrameBlender::kDisposeRestorePrevious:
|
||||
// It would be better to copy only the area changed back to
|
||||
// compositingFrame.
|
||||
if (mCompositingPrevFrame) {
|
||||
CopyFrameImage(mCompositingPrevFrame->GetRawData(),
|
||||
mCompositingPrevFrame->GetRect(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
|
||||
// destroy only if we don't need it for this frame's disposal
|
||||
if (nextFrameDisposalMethod !=
|
||||
FrameBlender::kDisposeRestorePrevious) {
|
||||
mCompositingPrevFrame.reset();
|
||||
}
|
||||
} else {
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
// Copy previous frame into compositingFrame before we put the new
|
||||
// frame on top
|
||||
// Assumes that the previous frame represents a full frame (it could be
|
||||
// smaller in size than the container, as long as the frame before it
|
||||
// erased itself)
|
||||
// Note: Frame 1 never gets into DoBlend(), so (aNextFrameIndex - 1)
|
||||
// will always be a valid frame number.
|
||||
if (mLastCompositedFrameIndex != int32_t(aNextFrameIndex - 1)) {
|
||||
if (isFullPrevFrame && !prevFrame->GetIsPaletted()) {
|
||||
// Just copy the bits
|
||||
CopyFrameImage(prevFrame->GetRawData(),
|
||||
prevFrame->GetRect(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
} else {
|
||||
if (needToBlankComposite) {
|
||||
// Only blank composite when prev is transparent or not full.
|
||||
if (prevFrame->GetHasAlpha() || !isFullPrevFrame) {
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
}
|
||||
DrawFrameTo(prevFrame->GetRawData(), prevFrameRect,
|
||||
prevFrame->PaletteDataLength(),
|
||||
prevFrame->GetHasAlpha(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
FrameBlendMethod(prevFrame->GetBlendMethod()));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (needToBlankComposite) {
|
||||
// If we just created the composite, it could have anything in its
|
||||
// buffers. Clear them
|
||||
ClearFrame(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect());
|
||||
}
|
||||
|
||||
// Check if the frame we are composing wants the previous image restored after
|
||||
// it is done. Don't store it (again) if last frame wanted its image restored
|
||||
// too
|
||||
if ((nextFrameDisposalMethod == FrameBlender::kDisposeRestorePrevious) &&
|
||||
(prevFrameDisposalMethod != FrameBlender::kDisposeRestorePrevious)) {
|
||||
// We are storing the whole image.
|
||||
// It would be better if we just stored the area that nextFrame is going to
|
||||
// overwrite.
|
||||
if (!mCompositingPrevFrame) {
|
||||
nsRefPtr<imgFrame> newFrame = new imgFrame;
|
||||
nsresult rv = newFrame->InitForDecoder(ThebesIntSize(mSize),
|
||||
SurfaceFormat::B8G8R8A8);
|
||||
if (NS_FAILED(rv)) {
|
||||
mCompositingPrevFrame.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
mCompositingPrevFrame = newFrame->RawAccessRef();
|
||||
}
|
||||
|
||||
CopyFrameImage(mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
mCompositingPrevFrame->GetRawData(),
|
||||
mCompositingPrevFrame->GetRect());
|
||||
}
|
||||
|
||||
// blit next frame into it's correct spot
|
||||
DrawFrameTo(nextFrame->GetRawData(), nextFrameRect,
|
||||
nextFrame->PaletteDataLength(),
|
||||
nextFrame->GetHasAlpha(),
|
||||
mCompositingFrame->GetRawData(),
|
||||
mCompositingFrame->GetRect(),
|
||||
FrameBlendMethod(nextFrame->GetBlendMethod()));
|
||||
|
||||
// Set timeout of CompositeFrame to timeout of frame we just composed
|
||||
// Bug 177948
|
||||
int32_t timeout = nextFrame->GetRawTimeout();
|
||||
mCompositingFrame->SetRawTimeout(timeout);
|
||||
|
||||
// Tell the image that it is fully 'downloaded'.
|
||||
nsresult rv =
|
||||
mCompositingFrame->ImageUpdated(mCompositingFrame->GetRect());
|
||||
if (NS_FAILED(rv)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
mLastCompositedFrameIndex = int32_t(aNextFrameIndex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
// Fill aFrame with black. Does also clears the mask.
|
||||
void
|
||||
FrameBlender::ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect)
|
||||
{
|
||||
if (!aFrameData) {
|
||||
return;
|
||||
}
|
||||
|
||||
memset(aFrameData, 0, aFrameRect.width * aFrameRect.height * 4);
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
void
|
||||
FrameBlender::ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect,
|
||||
const nsIntRect& aRectToClear)
|
||||
{
|
||||
if (!aFrameData || aFrameRect.width <= 0 || aFrameRect.height <= 0 ||
|
||||
aRectToClear.width <= 0 || aRectToClear.height <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
nsIntRect toClear = aFrameRect.Intersect(aRectToClear);
|
||||
if (toClear.IsEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t bytesPerRow = aFrameRect.width * 4;
|
||||
for (int row = toClear.y; row < toClear.y + toClear.height; ++row) {
|
||||
memset(aFrameData + toClear.x * 4 + row * bytesPerRow, 0,
|
||||
toClear.width * 4);
|
||||
}
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
// Whether we succeed or fail will not cause a crash, and there's not much
|
||||
// we can do about a failure, so there we don't return a nsresult
|
||||
bool
|
||||
FrameBlender::CopyFrameImage(const uint8_t* aDataSrc, const nsIntRect& aRectSrc,
|
||||
uint8_t* aDataDest, const nsIntRect& aRectDest)
|
||||
{
|
||||
uint32_t dataLengthSrc = aRectSrc.width * aRectSrc.height * 4;
|
||||
uint32_t dataLengthDest = aRectDest.width * aRectDest.height * 4;
|
||||
|
||||
if (!aDataDest || !aDataSrc || dataLengthSrc != dataLengthDest) {
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy(aDataDest, aDataSrc, dataLengthDest);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
nsresult
|
||||
FrameBlender::DrawFrameTo(const uint8_t* aSrcData, const nsIntRect& aSrcRect,
|
||||
uint32_t aSrcPaletteLength, bool aSrcHasAlpha,
|
||||
uint8_t* aDstPixels, const nsIntRect& aDstRect,
|
||||
FrameBlender::FrameBlendMethod aBlendMethod)
|
||||
{
|
||||
NS_ENSURE_ARG_POINTER(aSrcData);
|
||||
NS_ENSURE_ARG_POINTER(aDstPixels);
|
||||
|
||||
// According to both AGIF and APNG specs, offsets are unsigned
|
||||
if (aSrcRect.x < 0 || aSrcRect.y < 0) {
|
||||
NS_WARNING("FrameBlender::DrawFrameTo: negative offsets not allowed");
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
// Outside the destination frame, skip it
|
||||
if ((aSrcRect.x > aDstRect.width) || (aSrcRect.y > aDstRect.height)) {
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
if (aSrcPaletteLength) {
|
||||
// Larger than the destination frame, clip it
|
||||
int32_t width = std::min(aSrcRect.width, aDstRect.width - aSrcRect.x);
|
||||
int32_t height = std::min(aSrcRect.height, aDstRect.height - aSrcRect.y);
|
||||
|
||||
// The clipped image must now fully fit within destination image frame
|
||||
NS_ASSERTION((aSrcRect.x >= 0) && (aSrcRect.y >= 0) &&
|
||||
(aSrcRect.x + width <= aDstRect.width) &&
|
||||
(aSrcRect.y + height <= aDstRect.height),
|
||||
"FrameBlender::DrawFrameTo: Invalid aSrcRect");
|
||||
|
||||
// clipped image size may be smaller than source, but not larger
|
||||
NS_ASSERTION((width <= aSrcRect.width) && (height <= aSrcRect.height),
|
||||
"FrameBlender::DrawFrameTo: source must be smaller than dest");
|
||||
|
||||
// Get pointers to image data
|
||||
const uint8_t* srcPixels = aSrcData + aSrcPaletteLength;
|
||||
uint32_t* dstPixels = reinterpret_cast<uint32_t*>(aDstPixels);
|
||||
const uint32_t* colormap = reinterpret_cast<const uint32_t*>(aSrcData);
|
||||
|
||||
// Skip to the right offset
|
||||
dstPixels += aSrcRect.x + (aSrcRect.y * aDstRect.width);
|
||||
if (!aSrcHasAlpha) {
|
||||
for (int32_t r = height; r > 0; --r) {
|
||||
for (int32_t c = 0; c < width; c++) {
|
||||
dstPixels[c] = colormap[srcPixels[c]];
|
||||
}
|
||||
// Go to the next row in the source resp. destination image
|
||||
srcPixels += aSrcRect.width;
|
||||
dstPixels += aDstRect.width;
|
||||
}
|
||||
} else {
|
||||
for (int32_t r = height; r > 0; --r) {
|
||||
for (int32_t c = 0; c < width; c++) {
|
||||
const uint32_t color = colormap[srcPixels[c]];
|
||||
if (color) {
|
||||
dstPixels[c] = color;
|
||||
}
|
||||
}
|
||||
// Go to the next row in the source resp. destination image
|
||||
srcPixels += aSrcRect.width;
|
||||
dstPixels += aDstRect.width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
pixman_image_t* src =
|
||||
pixman_image_create_bits(
|
||||
aSrcHasAlpha ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
|
||||
aSrcRect.width, aSrcRect.height,
|
||||
reinterpret_cast<uint32_t*>(const_cast<uint8_t*>(aSrcData)),
|
||||
aSrcRect.width * 4);
|
||||
pixman_image_t* dst =
|
||||
pixman_image_create_bits(PIXMAN_a8r8g8b8,
|
||||
aDstRect.width,
|
||||
aDstRect.height,
|
||||
reinterpret_cast<uint32_t*>(aDstPixels),
|
||||
aDstRect.width * 4);
|
||||
|
||||
auto op = aBlendMethod == FrameBlender::kBlendSource ? PIXMAN_OP_SRC
|
||||
: PIXMAN_OP_OVER;
|
||||
pixman_image_composite32(op,
|
||||
src,
|
||||
nullptr,
|
||||
dst,
|
||||
0, 0,
|
||||
0, 0,
|
||||
aSrcRect.x, aSrcRect.y,
|
||||
aSrcRect.width, aSrcRect.height);
|
||||
|
||||
pixman_image_unref(src);
|
||||
pixman_image_unref(dst);
|
||||
}
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
size_t
|
||||
FrameBlender::SizeOfDecoded(gfxMemoryLocation aLocation,
|
||||
MallocSizeOf aMallocSizeOf) const
|
||||
{
|
||||
size_t n = 0;
|
||||
|
||||
if (mCompositingFrame) {
|
||||
n += mCompositingFrame->SizeOfExcludingThis(aLocation, aMallocSizeOf);
|
||||
}
|
||||
if (mCompositingPrevFrame) {
|
||||
n += mCompositingPrevFrame->SizeOfExcludingThis(aLocation, aMallocSizeOf);
|
||||
}
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
void
|
||||
FrameBlender::ResetAnimation()
|
||||
{
|
||||
mLastCompositedFrameIndex = -1;
|
||||
}
|
||||
|
||||
} // namespace image
|
||||
} // namespace mozilla
|
|
@ -1,170 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef mozilla_imagelib_FrameBlender_h_
|
||||
#define mozilla_imagelib_FrameBlender_h_
|
||||
|
||||
#include "mozilla/MemoryReporting.h"
|
||||
#include "gfx2DGlue.h"
|
||||
#include "gfxTypes.h"
|
||||
#include "imgFrame.h"
|
||||
#include "nsCOMPtr.h"
|
||||
#include "SurfaceCache.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace image {
|
||||
|
||||
/**
|
||||
* FrameBlender stores and gives access to imgFrames. It also knows how to
|
||||
* blend frames from previous to next, looping if necessary.
|
||||
*
|
||||
* All logic about when and whether to blend are external to FrameBlender.
|
||||
*/
|
||||
class FrameBlender
|
||||
{
|
||||
public:
|
||||
FrameBlender(ImageKey aImageKey, gfx::IntSize aSize)
|
||||
: mImageKey(aImageKey)
|
||||
, mSize(aSize)
|
||||
, mLastCompositedFrameIndex(-1)
|
||||
, mLoopCount(-1)
|
||||
{ }
|
||||
|
||||
bool DoBlend(nsIntRect* aDirtyRect, uint32_t aPrevFrameIndex,
|
||||
uint32_t aNextFrameIndex);
|
||||
|
||||
/**
|
||||
* If we have a composited frame for @aFrameNum, returns it. Otherwise, returns
|
||||
* an empty DrawableFrameRef. It is an error to call this method with
|
||||
* aFrameNum == 0, because the first frame is never composited.
|
||||
*/
|
||||
DrawableFrameRef GetCompositedFrame(uint32_t aFrameNum);
|
||||
|
||||
/**
|
||||
* Get the @aIndex-th frame in the frame index, ignoring results of blending.
|
||||
*/
|
||||
RawAccessFrameRef GetRawFrame(uint32_t aFrameNum);
|
||||
|
||||
/*
|
||||
* Returns the frame's adjusted timeout. If the animation loops and the
|
||||
* timeout falls in between a certain range then the timeout is adjusted so
|
||||
* that it's never 0. If the animation does not loop then no adjustments are
|
||||
* made.
|
||||
*/
|
||||
int32_t GetTimeoutForFrame(uint32_t aFrameNum);
|
||||
|
||||
/*
|
||||
* Set number of times to loop the image.
|
||||
* @note -1 means loop forever.
|
||||
*/
|
||||
void SetLoopCount(int32_t aLoopCount) { mLoopCount = aLoopCount; }
|
||||
int32_t LoopCount() const { return mLoopCount; }
|
||||
|
||||
size_t SizeOfDecoded(gfxMemoryLocation aLocation,
|
||||
MallocSizeOf aMallocSizeOf) const;
|
||||
|
||||
void ResetAnimation();
|
||||
|
||||
// "Blend" method indicates how the current image is combined with the
|
||||
// previous image.
|
||||
enum FrameBlendMethod {
|
||||
// All color components of the frame, including alpha, overwrite the current
|
||||
// contents of the frame's output buffer region
|
||||
kBlendSource = 0,
|
||||
|
||||
// The frame should be composited onto the output buffer based on its alpha,
|
||||
// using a simple OVER operation
|
||||
kBlendOver
|
||||
};
|
||||
|
||||
enum FrameDisposalMethod {
|
||||
kDisposeClearAll = -1, // Clear the whole image, revealing
|
||||
// what was there before the gif displayed
|
||||
kDisposeNotSpecified, // Leave frame, let new frame draw on top
|
||||
kDisposeKeep, // Leave frame, let new frame draw on top
|
||||
kDisposeClear, // Clear the frame's area, revealing bg
|
||||
kDisposeRestorePrevious // Restore the previous (composited) frame
|
||||
};
|
||||
|
||||
// A hint as to whether an individual frame is entirely opaque, or requires
|
||||
// alpha blending.
|
||||
enum FrameAlpha {
|
||||
kFrameHasAlpha,
|
||||
kFrameOpaque
|
||||
};
|
||||
|
||||
private:
|
||||
/** Clears an area of <aFrame> with transparent black.
|
||||
*
|
||||
* @param aFrameData Target Frame data
|
||||
* @param aFrameRect The rectangle of the data pointed ot by aFrameData
|
||||
*
|
||||
* @note Does also clears the transparency mask
|
||||
*/
|
||||
static void ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect);
|
||||
|
||||
//! @overload
|
||||
static void ClearFrame(uint8_t* aFrameData, const nsIntRect& aFrameRect,
|
||||
const nsIntRect& aRectToClear);
|
||||
|
||||
//! Copy one frame's image and mask into another
|
||||
static bool CopyFrameImage(const uint8_t* aDataSrc, const nsIntRect& aRectSrc,
|
||||
uint8_t* aDataDest, const nsIntRect& aRectDest);
|
||||
|
||||
/**
|
||||
* Draws one frame's image to into another, at the position specified by
|
||||
* aSrcRect.
|
||||
*
|
||||
* @aSrcData the raw data of the current frame being drawn
|
||||
* @aSrcRect the size of the source frame, and the position of that frame in
|
||||
* the composition frame
|
||||
* @aSrcPaletteLength the length (in bytes) of the palette at the beginning
|
||||
* of the source data (0 if image is not paletted)
|
||||
* @aSrcHasAlpha whether the source data represents an image with alpha
|
||||
* @aDstPixels the raw data of the composition frame where the current frame
|
||||
* is drawn into (32-bit ARGB)
|
||||
* @aDstRect the size of the composition frame
|
||||
* @aBlendMethod the blend method for how to blend src on the composition
|
||||
* frame.
|
||||
*/
|
||||
static nsresult DrawFrameTo(const uint8_t* aSrcData,
|
||||
const nsIntRect& aSrcRect,
|
||||
uint32_t aSrcPaletteLength, bool aSrcHasAlpha,
|
||||
uint8_t* aDstPixels, const nsIntRect& aDstRect,
|
||||
FrameBlendMethod aBlendMethod);
|
||||
|
||||
private: // data
|
||||
ImageKey mImageKey;
|
||||
gfx::IntSize mSize;
|
||||
|
||||
//! Track the last composited frame for Optimizations (See DoComposite code)
|
||||
int32_t mLastCompositedFrameIndex;
|
||||
|
||||
/** For managing blending of frames
|
||||
*
|
||||
* Some animations will use the compositingFrame to composite images
|
||||
* and just hand this back to the caller when it is time to draw the frame.
|
||||
* NOTE: When clearing compositingFrame, remember to set
|
||||
* lastCompositedFrameIndex to -1. Code assume that if
|
||||
* lastCompositedFrameIndex >= 0 then compositingFrame exists.
|
||||
*/
|
||||
RawAccessFrameRef mCompositingFrame;
|
||||
|
||||
/** the previous composited frame, for DISPOSE_RESTORE_PREVIOUS
|
||||
*
|
||||
* The Previous Frame (all frames composited up to the current) needs to be
|
||||
* stored in cases where the image specifies it wants the last frame back
|
||||
* when it's done with the current frame.
|
||||
*/
|
||||
RawAccessFrameRef mCompositingPrevFrame;
|
||||
|
||||
int32_t mLoopCount;
|
||||
};
|
||||
|
||||
} // namespace image
|
||||
} // namespace mozilla
|
||||
|
||||
#endif /* mozilla_imagelib_FrameBlender_h_ */
|
|
@ -552,10 +552,9 @@ RasterImage::LookupFrameInternal(uint32_t aFrameNum,
|
|||
}
|
||||
|
||||
if (mAnim && aFrameNum > 0) {
|
||||
MOZ_ASSERT(mFrameBlender, "mAnim but no mFrameBlender?");
|
||||
MOZ_ASSERT(DecodeFlags(aFlags) == DECODE_FLAGS_DEFAULT,
|
||||
"Can't composite frames with non-default decode flags");
|
||||
return mFrameBlender->GetCompositedFrame(aFrameNum);
|
||||
return mAnim->GetCompositedFrame(aFrameNum);
|
||||
}
|
||||
|
||||
return SurfaceCache::Lookup(ImageKey(this),
|
||||
|
@ -702,8 +701,8 @@ RasterImage::GetFirstFrameDelay()
|
|||
if (NS_FAILED(GetAnimated(&animated)) || !animated)
|
||||
return -1;
|
||||
|
||||
MOZ_ASSERT(mFrameBlender, "Animated images should have a FrameBlender");
|
||||
return mFrameBlender->GetTimeoutForFrame(0);
|
||||
MOZ_ASSERT(mAnim, "Animated images should have a FrameAnimator");
|
||||
return mAnim->GetTimeoutForFrame(0);
|
||||
}
|
||||
|
||||
TemporaryRef<SourceSurface>
|
||||
|
@ -925,8 +924,8 @@ RasterImage::SizeOfDecoded(gfxMemoryLocation aLocation,
|
|||
{
|
||||
size_t n = 0;
|
||||
n += SurfaceCache::SizeOfSurfaces(ImageKey(this), aLocation, aMallocSizeOf);
|
||||
if (mFrameBlender) {
|
||||
n += mFrameBlender->SizeOfDecoded(aLocation, aMallocSizeOf);
|
||||
if (mAnim) {
|
||||
n += mAnim->SizeOfCompositingFrames(aLocation, aMallocSizeOf);
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
@ -984,10 +983,8 @@ RasterImage::InternalAddFrame(uint32_t aFrameNum,
|
|||
|
||||
if (aFrameNum == 1) {
|
||||
// We're becoming animated, so initialize animation stuff.
|
||||
MOZ_ASSERT(!mFrameBlender, "Already have a FrameBlender?");
|
||||
MOZ_ASSERT(!mAnim, "Already have animation state?");
|
||||
mFrameBlender.emplace(ImageKey(this), mSize.ToIntSize());
|
||||
mAnim = MakeUnique<FrameAnimator>(this, *mFrameBlender, mAnimationMode);
|
||||
mAnim = MakeUnique<FrameAnimator>(this, mSize.ToIntSize(), mAnimationMode);
|
||||
|
||||
// We don't support discarding animated images (See bug 414259).
|
||||
// Lock the image and throw away the key.
|
||||
|
@ -1005,9 +1002,10 @@ RasterImage::InternalAddFrame(uint32_t aFrameNum,
|
|||
// If we dispose of the first frame by clearing it, then the first frame's
|
||||
// refresh area is all of itself.
|
||||
// RESTORE_PREVIOUS is invalid (assumed to be DISPOSE_CLEAR).
|
||||
int32_t frameDisposalMethod = aPreviousFrame->GetFrameDisposalMethod();
|
||||
if (frameDisposalMethod == FrameBlender::kDisposeClear ||
|
||||
frameDisposalMethod == FrameBlender::kDisposeRestorePrevious) {
|
||||
DisposalMethod disposalMethod = aPreviousFrame->GetDisposalMethod();
|
||||
if (disposalMethod == DisposalMethod::CLEAR ||
|
||||
disposalMethod == DisposalMethod::CLEAR_ALL ||
|
||||
disposalMethod == DisposalMethod::RESTORE_PREVIOUS) {
|
||||
mAnim->SetFirstFrameRefreshArea(aPreviousFrame->GetRect());
|
||||
}
|
||||
|
||||
|
@ -1097,7 +1095,7 @@ RasterImage::EnsureFrame(uint32_t aFrameNum,
|
|||
MOZ_ASSERT(aFrameNum == 0, "Replacing a frame other than the first?");
|
||||
MOZ_ASSERT(GetNumFrames() == 1, "Should have only one frame");
|
||||
MOZ_ASSERT(aPreviousFrame, "Need the previous frame to replace");
|
||||
MOZ_ASSERT(!mFrameBlender && !mAnim, "Shouldn't be animated");
|
||||
MOZ_ASSERT(!mAnim, "Shouldn't be animated");
|
||||
if (aFrameNum != 0 || !aPreviousFrame || GetNumFrames() != 1) {
|
||||
return RawAccessFrameRef();
|
||||
}
|
||||
|
@ -1172,17 +1170,14 @@ RasterImage::StartAnimation()
|
|||
}
|
||||
|
||||
// A timeout of -1 means we should display this frame forever.
|
||||
MOZ_ASSERT(mFrameBlender, "Have an animation but no FrameBlender?");
|
||||
if (mFrameBlender->GetTimeoutForFrame(GetCurrentFrameIndex()) < 0) {
|
||||
if (mAnim->GetTimeoutForFrame(GetCurrentFrameIndex()) < 0) {
|
||||
mAnimationFinished = true;
|
||||
return NS_ERROR_ABORT;
|
||||
}
|
||||
|
||||
if (mAnim) {
|
||||
// We need to set the time that this initial frame was first displayed, as
|
||||
// this is used in AdvanceFrame().
|
||||
mAnim->InitAnimationFrameTimeIfNecessary();
|
||||
}
|
||||
// We need to set the time that this initial frame was first displayed, as
|
||||
// this is used in AdvanceFrame().
|
||||
mAnim->InitAnimationFrameTimeIfNecessary();
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
@ -1225,8 +1220,7 @@ RasterImage::ResetAnimation()
|
|||
if (mAnimating)
|
||||
StopAnimation();
|
||||
|
||||
MOZ_ASSERT(mFrameBlender, "Should have a FrameBlender");
|
||||
mFrameBlender->ResetAnimation();
|
||||
MOZ_ASSERT(mAnim, "Should have a FrameAnimator");
|
||||
mAnim->ResetAnimation();
|
||||
|
||||
UpdateImageContainer();
|
||||
|
@ -1273,10 +1267,9 @@ RasterImage::SetLoopCount(int32_t aLoopCount)
|
|||
if (mError)
|
||||
return;
|
||||
|
||||
// No need to set this if we're not an animation.
|
||||
if (mAnim) {
|
||||
// No need to set this if we're not an animation
|
||||
MOZ_ASSERT(mFrameBlender, "Should have a FrameBlender");
|
||||
mFrameBlender->SetLoopCount(aLoopCount);
|
||||
mAnim->SetLoopCount(aLoopCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1538,8 +1531,7 @@ RasterImage::Discard()
|
|||
// For post-operation logging
|
||||
int old_frame_count = GetNumFrames();
|
||||
|
||||
// Delete all the decoded frames
|
||||
mFrameBlender.reset();
|
||||
// Delete all the decoded frames.
|
||||
SurfaceCache::RemoveImage(ImageKey(this));
|
||||
|
||||
// Flag that we no longer have decoded frames for this image
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#define mozilla_imagelib_RasterImage_h_
|
||||
|
||||
#include "Image.h"
|
||||
#include "FrameBlender.h"
|
||||
#include "nsCOMPtr.h"
|
||||
#include "imgIContainer.h"
|
||||
#include "nsIProperties.h"
|
||||
|
@ -348,11 +347,9 @@ private: // data
|
|||
// and imgIContainer::FLAG_DECODE_NO_COLORSPACE_CONVERSION.
|
||||
uint32_t mFrameDecodeFlags;
|
||||
|
||||
//! All the frames of the image.
|
||||
Maybe<FrameBlender> mFrameBlender;
|
||||
|
||||
nsCOMPtr<nsIProperties> mProperties;
|
||||
|
||||
//! All the frames of the image.
|
||||
// IMPORTANT: if you use mAnim in a method, call EnsureImageIsDecoded() first to ensure
|
||||
// that the frames actually exist (they may have been discarded to save memory, or
|
||||
// we maybe decoding on draw).
|
||||
|
|
|
@ -133,9 +133,9 @@ imgFrame::imgFrame() :
|
|||
mDecodedMutex("imgFrame::mDecoded"),
|
||||
mPalettedImageData(nullptr),
|
||||
mTimeout(100),
|
||||
mDisposalMethod(0), /* imgIContainer::kDisposeNotSpecified */
|
||||
mLockCount(0),
|
||||
mBlendMethod(1), /* imgIContainer::kBlendOver */
|
||||
mDisposalMethod(DisposalMethod::NOT_SPECIFIED),
|
||||
mBlendMethod(BlendMethod::OVER),
|
||||
mSinglePixel(false),
|
||||
mCompositingFailed(false),
|
||||
mHasNoAlpha(false),
|
||||
|
@ -835,26 +835,6 @@ void imgFrame::SetRawTimeout(int32_t aTimeout)
|
|||
mTimeout = aTimeout;
|
||||
}
|
||||
|
||||
int32_t imgFrame::GetFrameDisposalMethod() const
|
||||
{
|
||||
return mDisposalMethod;
|
||||
}
|
||||
|
||||
void imgFrame::SetFrameDisposalMethod(int32_t aFrameDisposalMethod)
|
||||
{
|
||||
mDisposalMethod = aFrameDisposalMethod;
|
||||
}
|
||||
|
||||
int32_t imgFrame::GetBlendMethod() const
|
||||
{
|
||||
return mBlendMethod;
|
||||
}
|
||||
|
||||
void imgFrame::SetBlendMethod(int32_t aBlendMethod)
|
||||
{
|
||||
mBlendMethod = (int8_t)aBlendMethod;
|
||||
}
|
||||
|
||||
// This can be called from any thread.
|
||||
bool imgFrame::ImageComplete() const
|
||||
{
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "mozilla/MemoryReporting.h"
|
||||
#include "mozilla/Move.h"
|
||||
#include "mozilla/Mutex.h"
|
||||
#include "mozilla/TypedEnum.h"
|
||||
#include "mozilla/VolatileBuffer.h"
|
||||
#include "gfxDrawable.h"
|
||||
#include "imgIContainer.h"
|
||||
|
@ -21,6 +22,29 @@ class ImageRegion;
|
|||
class DrawableFrameRef;
|
||||
class RawAccessFrameRef;
|
||||
|
||||
MOZ_BEGIN_ENUM_CLASS(BlendMethod, int8_t)
|
||||
// All color components of the frame, including alpha, overwrite the current
|
||||
// contents of the frame's output buffer region.
|
||||
SOURCE,
|
||||
|
||||
// The frame should be composited onto the output buffer based on its alpha,
|
||||
// using a simple OVER operation.
|
||||
OVER
|
||||
MOZ_END_ENUM_CLASS(BlendMethod)
|
||||
|
||||
MOZ_BEGIN_ENUM_CLASS(DisposalMethod, int8_t)
|
||||
CLEAR_ALL = -1, // Clear the whole image, revealing what's underneath.
|
||||
NOT_SPECIFIED, // Leave the frame and let the new frame draw on top.
|
||||
KEEP, // Leave the frame and let the new frame draw on top.
|
||||
CLEAR, // Clear the frame's area, revealing what's underneath.
|
||||
RESTORE_PREVIOUS // Restore the previous (composited) frame.
|
||||
MOZ_END_ENUM_CLASS(DisposalMethod)
|
||||
|
||||
MOZ_BEGIN_ENUM_CLASS(Opacity, uint8_t)
|
||||
OPAQUE,
|
||||
SOME_TRANSPARENCY
|
||||
MOZ_END_ENUM_CLASS(Opacity)
|
||||
|
||||
class imgFrame
|
||||
{
|
||||
typedef gfx::Color Color;
|
||||
|
@ -113,10 +137,15 @@ public:
|
|||
int32_t GetRawTimeout() const;
|
||||
void SetRawTimeout(int32_t aTimeout);
|
||||
|
||||
int32_t GetFrameDisposalMethod() const;
|
||||
void SetFrameDisposalMethod(int32_t aFrameDisposalMethod);
|
||||
int32_t GetBlendMethod() const;
|
||||
void SetBlendMethod(int32_t aBlendMethod);
|
||||
DisposalMethod GetDisposalMethod() const { return mDisposalMethod; }
|
||||
void SetDisposalMethod(DisposalMethod aDisposalMethod)
|
||||
{
|
||||
mDisposalMethod = aDisposalMethod;
|
||||
}
|
||||
|
||||
BlendMethod GetBlendMethod() const { return mBlendMethod; }
|
||||
void SetBlendMethod(BlendMethod aBlendMethod) { mBlendMethod = aBlendMethod; }
|
||||
|
||||
bool ImageComplete() const;
|
||||
|
||||
void SetHasNoAlpha();
|
||||
|
@ -202,7 +231,6 @@ private: // data
|
|||
Color mSinglePixelColor;
|
||||
|
||||
int32_t mTimeout; // -1 means display forever
|
||||
int32_t mDisposalMethod;
|
||||
|
||||
/** Indicates how many readers currently have locked this frame */
|
||||
int32_t mLockCount;
|
||||
|
@ -210,9 +238,10 @@ private: // data
|
|||
RefPtr<VolatileBuffer> mVBuf;
|
||||
VolatileBufferPtr<uint8_t> mVBufPtr;
|
||||
|
||||
SurfaceFormat mFormat;
|
||||
uint8_t mPaletteDepth;
|
||||
int8_t mBlendMethod;
|
||||
SurfaceFormat mFormat;
|
||||
uint8_t mPaletteDepth;
|
||||
DisposalMethod mDisposalMethod;
|
||||
BlendMethod mBlendMethod;
|
||||
bool mSinglePixel;
|
||||
bool mCompositingFailed;
|
||||
bool mHasNoAlpha;
|
||||
|
|
|
@ -21,7 +21,6 @@ UNIFIED_SOURCES += [
|
|||
'Decoder.cpp',
|
||||
'DynamicImage.cpp',
|
||||
'FrameAnimator.cpp',
|
||||
'FrameBlender.cpp',
|
||||
'FrozenImage.cpp',
|
||||
'Image.cpp',
|
||||
'ImageFactory.cpp',
|
||||
|
|
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