remove unused quickdraw code. b=364415 r=cl

This commit is contained in:
joshmoz%gmail.com 2006-12-20 03:41:43 +00:00
Родитель c3f68dbe1c
Коммит f6b613b4e7
4 изменённых файлов: 6 добавлений и 59 удалений

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@ -269,7 +269,6 @@ public:
virtual PRBool DispatchWindowEvent(nsGUIEvent &event,nsEventStatus &aStatus);
virtual void AcceptFocusOnClick(PRBool aBool) { mAcceptFocusOnClick = aBool;};
PRBool AcceptFocusOnClick() { return mAcceptFocusOnClick;};
void Flash(nsPaintEvent &aEvent);
void LiveResizeStarted();
void LiveResizeEnded();
@ -290,16 +289,11 @@ protected:
virtual PRBool OnPaint(nsPaintEvent & aEvent);
// override to create different kinds of child views. Autoreleases, so
// caller must retain.
// override to create different kinds of child views. Autoreleases, so
// caller must retain.
virtual NSView* CreateCocoaView(NSRect inFrame);
void TearDownView();
// Find a quickdraw port in which to draw (needed by GFX until it
// is converted to Cocoa). This MUST be overridden if CreateCocoaView()
// does not create something that inherits from NSQuickDrawView!
virtual GrafPtr GetQuickDrawPort(); // gets plugin port or view's port
// return qdPort for a focussed ChildView, and null otherwise
GrafPtr GetChildViewQuickDrawPort();

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@ -1117,24 +1117,6 @@ inline PRUint16 COLOR8TOCOLOR16(PRUint8 color8)
}
void
nsChildView::Flash(nsPaintEvent &aEvent)
{
#if 0
Rect flashRect;
if (debug_WantPaintFlashing() && aEvent.rect ) {
::SetRect ( &flashRect, aEvent.rect->x, aEvent.rect->y, aEvent.rect->x + aEvent.rect->width,
aEvent.rect->y + aEvent.rect->height );
StPortSetter portSetter(GetQuickDrawPort());
unsigned long endTicks;
::InvertRect ( &flashRect );
::Delay(10, &endTicks);
::InvertRect ( &flashRect );
}
#endif
}
// Dummy impl, meant to be overridden
PRBool
nsChildView::OnPaint(nsPaintEvent &event)
@ -1171,10 +1153,9 @@ NS_IMETHODIMP nsChildView::Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
// Scroll the children (even if the widget is not visible)
for (nsIWidget* kid = mFirstChild; kid; kid = kid->GetNextSibling()) {
// We use resize rather than move since it gives us control
// over repainting. In the case of blitting, Quickdraw views
// draw their child widgets on the blit, so we can scroll
// like a bat out of hell by not wasting time invalidating
// the widgets, since it's completely unnecessary to do so.
// over repainting. We can scroll like a bat out of hell
// by not wasting time invalidating the widgets, since it's
// completely unnecessary to do so.
nsRect bounds;
kid->GetBounds(bounds);
kid->Resize(bounds.x + aDx, bounds.y + aDy, bounds.width, bounds.height, PR_FALSE);
@ -1613,19 +1594,6 @@ NS_IMETHODIMP nsChildView::CancelIMEComposition()
}
// Find a quickdraw port in which to draw (needed by GFX until it
// is converted to Cocoa). This must be overridden if CreateCocoaView()
// does not create something that inherits from NSQuickDrawView!
GrafPtr
nsChildView::GetQuickDrawPort()
{
if (mPluginPort)
return mPluginPort->port;
return GetChildViewQuickDrawPort();
}
GrafPtr
nsChildView::GetChildViewQuickDrawPort()
{

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@ -39,13 +39,12 @@
#ifndef nsNativeScrollbar_h__
#define nsNativeScrollbar_h__
#include "mozView.h"
#include "nsChildView.h"
#include "nsINativeScrollbar.h"
#include "nsIContent.h"
#import "mozView.h"
class nsIScrollbarMediator;
@class NativeScrollbarView;
@ -87,7 +86,6 @@ protected:
void RecreateHorizontalScrollbar();
virtual NSView* CreateCocoaView(NSRect inFrame);
virtual GrafPtr GetQuickDrawPort();
void UpdateScroller();

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@ -104,19 +104,6 @@ nsNativeScrollbar::CreateCocoaView(NSRect inFrame)
}
GrafPtr
nsNativeScrollbar::GetQuickDrawPort ( )
{
// pray we're always a child of a NSQuickDrawView
if ( [mParentView isKindOfClass: [ChildView class]] ) {
NSQuickDrawView* parent = NS_STATIC_CAST(NSQuickDrawView*, mParentView);
return (GrafPtr)[parent qdPort];
}
return nsnull;
}
//
// DoScroll
//