зеркало из https://github.com/mozilla/gecko-dev.git
Added a new test for the socket transport...
This commit is contained in:
Родитель
930f205760
Коммит
f7477c729e
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@ -26,6 +26,7 @@ include $(DEPTH)/config/autoconf.mk
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CPPSRCS = \
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TestSocketIO.cpp \
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TestSocketInput.cpp \
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TestSocketTransport.cpp \
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TestFileInput.cpp \
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nettest.cpp \
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$(NULL)
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@ -0,0 +1,481 @@
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#include <stdio.h>
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include "nspr.h"
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#include "nsISocketTransportService.h"
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#include "nsIEventQueueService.h"
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#include "nsIServiceManager.h"
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#include "nsITransport.h"
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#include "nsIStreamObserver.h"
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#include "nsIStreamListener.h"
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#include "nsIInputStream.h"
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#include "nsIByteBufferInputStream.h"
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#include "nsIThread.h"
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#include "nsCRT.h"
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#ifdef XP_PC
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#define XPCOM_DLL "xpcom32.dll"
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#define NETLIB_DLL "netwerk.dll"
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#else
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#ifdef XP_MAC
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#include "nsMacRepository.h"
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#else
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#define XPCOM_DLL "libxpcom.so"
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#define NETLIB_DLL "libnetwerk.so"
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#endif
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#endif
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static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID);
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static NS_DEFINE_CID(kEventQueueServiceCID, NS_EVENTQUEUESERVICE_CID);
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static NS_DEFINE_IID(kEventQueueCID, NS_EVENTQUEUE_CID);
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static PRTime gElapsedTime;
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static int gKeepRunning = 1;
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static nsIEventQueue* gEventQ = nsnull;
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class TestConnection;
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class InputConsumer;
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class OutputObserver;
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class TestConnection : public nsIRunnable
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{
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public:
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TestConnection(const char* aHostName, PRInt32 aPort);
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~TestConnection();
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// nsISupports interface...
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NS_DECL_ISUPPORTS
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// nsIRunnable interface...
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NS_IMETHOD Run(void);
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nsresult WriteBuffer(void);
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nsresult ReadBuffer(void);
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nsresult Process(void);
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void Lock(void) { PR_EnterMonitor(mMonitor); }
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void Notify(void) { PR_Notify(mMonitor); }
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void Wait(void) { PR_Wait(mMonitor, PR_INTERVAL_NO_TIMEOUT); }
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void Unlock(void) { PR_ExitMonitor(mMonitor); }
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PRInt32 GetBufferLength(void) { return mBufferLength; }
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char GetBufferChar(void) { return mBufferChar; }
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protected:
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nsIByteBufferInputStream* mStream;
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InputConsumer* mInputConsumer;
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OutputObserver* mOutputObserver;
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nsITransport* mTransport;
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PRInt32 mBufferLength;
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char mBufferChar;
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PRMonitor* mMonitor;
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};
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// -----
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//
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// InputConsumer class...
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//
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// -----
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class InputConsumer : public nsIStreamListener
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{
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public:
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InputConsumer(TestConnection* aConnection);
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virtual ~InputConsumer();
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// ISupports interface...
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NS_DECL_ISUPPORTS
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// IStreamListener interface...
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NS_IMETHOD OnStartBinding(nsISupports* context);
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NS_IMETHOD OnDataAvailable(nsISupports* context,
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nsIInputStream *aIStream,
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PRUint32 aSourceOffset,
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PRUint32 aLength);
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NS_IMETHOD OnStopBinding(nsISupports* context,
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nsresult aStatus,
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nsIString* aMsg);
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TestConnection* mConnection;
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PRInt32 mBytesRead;
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};
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InputConsumer::InputConsumer(TestConnection* aConnection)
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{
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NS_INIT_REFCNT();
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mBytesRead = 0;
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mConnection = aConnection;
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NS_IF_ADDREF(mConnection);
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}
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InputConsumer::~InputConsumer()
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{
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NS_IF_RELEASE(mConnection);
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}
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NS_IMPL_ISUPPORTS(InputConsumer,nsIStreamListener::GetIID());
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NS_IMETHODIMP
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InputConsumer::OnStartBinding(nsISupports* context)
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{
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printf("\n+++ InputConsumer::OnStartBinding +++. Context = %p\n", context);
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return NS_OK;
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}
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NS_IMETHODIMP
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InputConsumer::OnDataAvailable(nsISupports* context,
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nsIInputStream *aIStream,
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PRUint32 aSourceOffset,
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PRUint32 aLength)
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{
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char buf[1025];
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PRUint32 amt;
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printf("\n+++ InputConsumer::OnDavaAvailable +++. Context = %p\n", context);
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mConnection->Lock();
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do {
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nsresult rv = aIStream->Read(buf, 1024, &amt);
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mBytesRead += amt;
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buf[amt] = '\0';
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/// printf(buf);
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} while (amt != 0);
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if (mConnection->GetBufferLength() == mBytesRead) {
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mBytesRead = 0;
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mConnection->Notify();
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}
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mConnection->Unlock();
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return NS_OK;
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}
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NS_IMETHODIMP
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InputConsumer::OnStopBinding(nsISupports* context,
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nsresult aStatus,
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nsIString* aMsg)
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{
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printf("\n+++ InputConsumer::OnStopBinding (status = %x) +++. Context = %p\n", aStatus, context);
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return NS_OK;
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}
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// -----
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//
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// OutputObserver class...
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//
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// -----
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class OutputObserver : public nsIStreamObserver
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{
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public:
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OutputObserver(TestConnection* aConnection);
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virtual ~OutputObserver();
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// ISupports interface...
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NS_DECL_ISUPPORTS
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// IStreamObserver interface...
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NS_IMETHOD OnStartBinding(nsISupports* context);
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NS_IMETHOD OnStopBinding(nsISupports* context,
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nsresult aStatus,
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nsIString* aMsg);
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protected:
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TestConnection* mConnection;
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};
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OutputObserver::OutputObserver(TestConnection* aConnection)
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{
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NS_INIT_REFCNT();
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mConnection = aConnection;
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NS_IF_ADDREF(mConnection);
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}
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OutputObserver::~OutputObserver()
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{
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NS_IF_RELEASE(mConnection);
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}
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NS_IMPL_ISUPPORTS(OutputObserver,nsIStreamObserver::GetIID());
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NS_IMETHODIMP
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OutputObserver::OnStartBinding(nsISupports* context)
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{
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printf("\n+++ OutputObserver::OnStartBinding +++. Context = %p\n", context);
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return NS_OK;
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}
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NS_IMETHODIMP
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OutputObserver::OnStopBinding(nsISupports* context,
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nsresult aStatus,
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nsIString* aMsg)
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{
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mConnection->Lock();
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printf("\n+++ OutputObserver::OnStopBinding (status = %x) +++. Context = %p\n", aStatus, context);
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mConnection->Notify();
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mConnection->Unlock();
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return NS_OK;
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}
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// -----
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//
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// TestConnection class...
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//
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// -----
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TestConnection::TestConnection(const char* aHostName, PRInt32 aPort)
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{
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nsresult rv;
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NS_INIT_REFCNT();
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mBufferLength = 255;
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mBufferChar = 'a';
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mTransport = nsnull;
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mStream = nsnull;
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mMonitor = nsnull;
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// Create the input and output stream observers...
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mInputConsumer = new InputConsumer(this);
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mOutputObserver = new OutputObserver(this);
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NS_IF_ADDREF(mInputConsumer);
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NS_IF_ADDREF(mOutputObserver);
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// Create a socket transport...
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NS_WITH_SERVICE(nsISocketTransportService, sts, kSocketTransportServiceCID, &rv);
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if (NS_SUCCEEDED(rv)) {
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rv = sts->CreateTransport(aHostName, aPort, &mTransport);
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}
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// Create a stream for the data being written to the server...
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if (NS_SUCCEEDED(rv)) {
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rv = NS_NewByteBufferInputStream(&mStream);
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}
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mMonitor = PR_NewMonitor();
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}
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TestConnection::~TestConnection()
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{
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NS_IF_RELEASE(mInputConsumer);
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NS_IF_RELEASE(mOutputObserver);
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NS_IF_RELEASE(mTransport);
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NS_IF_RELEASE(mStream);
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if (mMonitor) {
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PR_DestroyMonitor(mMonitor);
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}
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}
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NS_IMPL_ISUPPORTS(TestConnection,nsIRunnable::GetIID());
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NS_IMETHODIMP
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TestConnection::Run(void)
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{
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nsresult rv = NS_OK;
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if (mInputConsumer && mOutputObserver && mTransport && mStream) {
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Lock();
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ReadBuffer();
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while (1) {
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WriteBuffer();
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Wait();
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if (mBufferChar == 'z') {
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mBufferChar = 'a';
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} else {
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mBufferChar++;
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}
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}
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Unlock();
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}
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return rv;
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}
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nsresult TestConnection::WriteBuffer(void)
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{
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nsresult rv;
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char *buffer;
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PRUint32 bytesWritten;
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int i;
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// Create and fill a test buffer of data...
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buffer = (char*)PR_Malloc(mBufferLength + 4);
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if (buffer) {
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for (i=0; i<mBufferLength-2; i++) {
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buffer[i] = mBufferChar;
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}
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buffer[i] = '\r';
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buffer[i+1] = '\n';
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buffer[i+2] = 0;
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rv = mStream->Fill(buffer, strlen(buffer), &bytesWritten);
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printf("\n+++ Request is: %c. Context = %p\n", mBufferChar, mTransport);
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PR_Free(buffer);
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} else {
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rv = NS_ERROR_OUT_OF_MEMORY;
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}
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// Write the buffer to the server...
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if (NS_SUCCEEDED(rv)) {
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rv = mTransport->AsyncWrite(mStream, mTransport, gEventQ, mOutputObserver);
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}
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if (NS_FAILED(rv)) {
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printf("Error: AsyncWrite failed...");
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}
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return rv;
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}
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nsresult TestConnection::ReadBuffer(void)
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{
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nsresult rv;
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rv = mTransport->AsyncRead(mTransport, gEventQ, mInputConsumer);
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if (NS_FAILED(rv)) {
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printf("Error: AsyncRead failed...");
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}
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return rv;
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}
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nsresult TestConnection::Process(void)
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{
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return NS_OK;
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}
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int
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main(int argc, char* argv[])
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{
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nsresult rv;
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// -----
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//
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// Parse the command line args...
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//
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// -----
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/// if (argc < 3) {
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/// printf("usage: %s <host> <path>\n", argv[0]);
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/// return -1;
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/// }
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char* hostName = argv[1];
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char* fileName = argv[2];
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int port = 80;
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// -----
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//
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// Initialize XPCom...
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//
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// -----
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// XXX why do I have to do this?!
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nsComponentManager::RegisterComponent(kEventQueueServiceCID, NULL, NULL, XPCOM_DLL, PR_FALSE, PR_FALSE);
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nsComponentManager::RegisterComponent(kEventQueueCID, NULL, NULL, XPCOM_DLL, PR_FALSE, PR_FALSE);
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nsComponentManager::RegisterComponent(kSocketTransportServiceCID, NULL, NULL, NETLIB_DLL, PR_FALSE, PR_FALSE);
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rv = nsComponentManager::AutoRegister(nsIComponentManager::NS_Startup,
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"components");
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if (NS_FAILED(rv)) return rv;
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// Create the Event Queue for this thread...
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NS_WITH_SERVICE(nsIEventQueueService, eventQService, kEventQueueServiceCID, &rv);
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if (NS_FAILED(rv)) return rv;
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rv = eventQService->CreateThreadEventQueue();
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if (NS_FAILED(rv)) return rv;
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eventQService->GetThreadEventQueue(PR_CurrentThread(), &gEventQ);
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TestConnection* connections[5];
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nsIThread* threads[5];
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int i;
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for (i=0; i<5; i++) {
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connections[i] = new TestConnection("chainsaw", 7);
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rv = NS_NewThread(&threads[i], connections[i]);
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}
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// Enter the message pump to allow the URL load to proceed.
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while ( gKeepRunning ) {
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#ifdef WIN32
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MSG msg;
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if (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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} else {
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gKeepRunning = FALSE;
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}
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#endif
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}
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PRTime endTime;
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endTime = PR_Now();
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printf("Elapsed time: %ld\n", (PRInt32)(endTime/1000UL-gElapsedTime/1000UL));
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NS_RELEASE(eventQService);
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return 0;
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}
|
|
@ -24,8 +24,7 @@ PROG1 = .\$(OBJDIR)\TestFileInput.exe
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PROG2 = .\$(OBJDIR)\TestSocketInput.exe
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PROG3 = .\$(OBJDIR)\TestSocketIO.exe
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PROG4 = .\$(OBJDIR)\TestProtocols.exe
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# nettest was conflicting with the old one in dist
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PROG5 = .\$(OBJDIR)\testnet.exe
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PROG5 = .\$(OBJDIR)\TestSocketTransport.exe
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PROGRAMS = $(PROG1) $(PROG2) $(PROG3) $(PROG4) $(PROG5)
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LCFLAGS=-DUSE_NSREG -GX
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|
@ -78,4 +77,4 @@ $(PROG3): $(OBJDIR) TestSocketIO.cpp
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$(PROG4): $(OBJDIR) TestProtocols.cpp
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$(PROG5): $(OBJDIR) nettest.cpp
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$(PROG5): $(OBJDIR) TestSocketTransport.cpp
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