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dp%netscape.com 1999-05-19 05:14:43 +00:00
Родитель 47d7c7ba63
Коммит f7c9ffbb10
9 изменённых файлов: 1978 добавлений и 0 удалений

96
widget/public/nsITimer.h Normal file
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsITimer_h___
#define nsITimer_h___
#include "nscore.h"
#include "nsISupports.h"
class nsITimer;
class nsITimerCallback;
// Implementations of nsITimer should be written such that there are no limitations
// on what can be called by the TimerCallbackFunc. On platforms like the Macintosh this
// means that callback functions must be called from the main event loop NOT from
// an interrupt.
/// Signature of timer callback function
typedef void
(*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
/// Interface IID for nsITimer
#define NS_ITIMER_IID \
{ 0x497eed20, 0xb740, 0x11d1, \
{ 0x9b, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3 } }
/**
* Timer class, used to invoke a function or method after a fixed
* millisecond interval. <B>Note that this interface is subject to
* change!</B>
*/
class nsITimer : public nsISupports {
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_ITIMER_IID)
/**
* Initialize a timer to fire after the given millisecond interval.
* This version takes a function to call and a closure to pass to
* that function.
*
* @param aFunc - The function to invoke
* @param aClosure - an opaque pointer to pass to that function
* @param aRepeat - (Not yet implemented) One-shot or repeating
* @param aDelay - The millisecond interval
* @result - NS_OK if this operation was successful
*/
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay)=0;
/**
* Initialize a timer to fire after the given millisecond interval.
* This version takes an interface of type <code>nsITimerCallback</code>.
* The <code>Notify</code> method of this method is invoked.
*
* @param aCallback - The interface to notify
* @param aRepeat - (Not yet implemented) One-shot or repeating
* @param aDelay - The millisecond interval
* @result - NS_OK if this operation was successful
*/
virtual nsresult Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay)=0;
/// Cancels the timeout
virtual void Cancel()=0;
/// @return the millisecond delay of the timeout
virtual PRUint32 GetDelay()=0;
/// Change the millisecond interval for the timeout
virtual void SetDelay(PRUint32 aDelay)=0;
/// @return the opaque pointer
virtual void* GetClosure()=0;
};
/** Factory method for creating an nsITimer */
extern NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult);
#endif

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsITimerCallback_h___
#define nsITimerCallback_h___
#include "nscore.h"
#include "nsISupports.h"
class nsITimer;
/// Interface IID for nsITimerCallback
#define NS_ITIMERCALLBACK_IID \
{ 0x5079b3a0, 0xb743, 0x11d1, \
{ 0x9b, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3 } }
/**
* Interface implemented by users of the nsITimer class. An instance
* of this interface is passed in when creating a timer. The Notify()
* method of that instance is invoked after the specified delay.
*/
class nsITimerCallback : public nsISupports {
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_ITIMERCALLBACK_IID)
virtual void Notify(nsITimer *timer) = 0;
};
#endif

191
widget/src/gtk/nsTimer.cpp Normal file
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "nsCRT.h"
#include "prlog.h"
#include <stdio.h>
#include <limits.h>
#include <gtk/gtk.h>
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
extern "C" gint nsTimerExpired(gpointer aCallData);
/*
* Implementation of timers using Gtk timer facility
*/
class TimerImpl : public nsITimer {
public:
public:
TimerImpl();
virtual ~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
virtual PRUint32 GetDelay() { return mDelay; }
virtual void SetDelay(PRUint32 aDelay) { mDelay=aDelay; };
virtual void* GetClosure() { return mClosure; }
void FireTimeout();
private:
nsresult Init(PRUint32 aDelay);
PRUint32 mDelay;
nsTimerCallbackFunc mFunc;
void *mClosure;
nsITimerCallback *mCallback;
// PRBool mRepeat;
TimerImpl *mNext;
guint mTimerId;
};
void TimerImpl::FireTimeout()
{
if (mFunc != NULL) {
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL) {
mCallback->Notify(this); // Fire the timer
}
// Always repeating here
// if (mRepeat)
// mTimerId = gtk_timeout_add(aDelay, nsTimerExpired, this);
}
TimerImpl::TimerImpl()
{
// printf("TimerImple::TimerImpl called for %p\n", this);
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mTimerId = 0;
mDelay = 0;
mClosure = NULL;
}
TimerImpl::~TimerImpl()
{
//printf("TimerImpl::~TimerImpl called for %p\n", this);
Cancel();
NS_IF_RELEASE(mCallback);
}
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay)
{
//printf("TimerImpl::Init called with func + closure for %p\n", this);
mFunc = aFunc;
mClosure = aClosure;
// mRepeat = aRepeat;
if ((aDelay > 10000) || (aDelay < 0)) {
printf("Timer::Init() called with bogus value \"%d\"! Not enabling timer.\n",
aDelay);
return Init(aDelay);
}
mTimerId = gtk_timeout_add(aDelay, nsTimerExpired, this);
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay)
{
//printf("TimerImpl::Init called with callback only for %p\n", this);
mCallback = aCallback;
NS_ADDREF(mCallback);
// mRepeat = aRepeat;
if ((aDelay > 10000) || (aDelay < 0)) {
printf("Timer::Init() called with bogus value \"%d\"! Not enabling timer.\n",
aDelay);
return Init(aDelay);
}
mTimerId = gtk_timeout_add(aDelay, nsTimerExpired, this);
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
//printf("TimerImpl::Init called with delay %d only for %p\n", aDelay, this);
mDelay = aDelay;
// NS_ADDREF(this);
return NS_OK;
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
void
TimerImpl::Cancel()
{
//printf("TimerImpl::Cancel called for %p\n", this);
TimerImpl *me = this;
if (mTimerId)
gtk_timeout_remove(mTimerId);
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}
gint nsTimerExpired(gpointer aCallData)
{
//printf("nsTimerExpired for %p\n", aCallData);
TimerImpl* timer = (TimerImpl *)aCallData;
timer->FireTimeout();
return 0;
}

357
widget/src/mac/nsTimer.cpp Normal file
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
//
// Mac implementation of the nsITimer interface
//
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "prlog.h"
#include "nsRepeater.h"
#include <list.h>
#include <Events.h>
#pragma mark class TimerImpl
//========================================================================================
class TimerImpl : public nsITimer
// TimerImpl implements nsITimer API
//========================================================================================
{
friend class TimerPeriodical;
private:
nsTimerCallbackFunc mCallbackFunc;
nsITimerCallback * mCallbackObject;
void * mClosure;
PRUint32 mDelay;
PRUint32 mFireTime; // Timer should fire when TickCount >= this number
TimerImpl * mPrev;
TimerImpl * mNext;
public:
// constructors
TimerImpl();
virtual ~TimerImpl();
NS_DECL_ISUPPORTS
PRUint32 GetFireTime() const { return mFireTime; }
void Fire();
// nsITimer overrides
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
PRUint32 aDelay);
virtual void Cancel();
virtual PRUint32 GetDelay();
virtual void SetDelay(PRUint32 aDelay);
virtual void* GetClosure();
#if DEBUG
enum {
eGoodTimerSignature = 'Barf',
eDeletedTimerSignature = 'oops'
};
Boolean IsGoodTimer() const { return (mSignature == eGoodTimerSignature); }
#endif
private:
// Calculates mFireTime too
void SetDelaySelf( PRUint32 aDelay );
#if DEBUG
UInt32 mSignature;
#endif
};
#pragma mark class TimerPeriodical
//========================================================================================
class TimerPeriodical : public Repeater
// TimerPeriodical is a singleton Repeater subclass that fires
// off TimerImpl. The firing is done on idle.
//========================================================================================
{
static TimerPeriodical * gPeriodical;
TimerImpl* mTimers;
public:
// Returns the singleton instance
static TimerPeriodical * GetPeriodical();
TimerPeriodical();
virtual ~TimerPeriodical();
virtual void RepeatAction( const EventRecord &inMacEvent);
nsresult AddTimer( TimerImpl * aTimer);
nsresult RemoveTimer( TimerImpl * aTimer);
};
//========================================================================================
// TimerImpl implementation
//========================================================================================
NS_IMPL_ISUPPORTS(TimerImpl, nsITimer::GetIID())
//----------------------------------------------------------------------------------------
TimerImpl::TimerImpl()
//----------------------------------------------------------------------------------------
: mCallbackFunc(nsnull)
, mCallbackObject(nsnull)
, mClosure(nsnull)
, mDelay(0)
, mFireTime(0)
, mPrev(nsnull)
, mNext(nsnull)
#if DEBUG
, mSignature(eGoodTimerSignature)
#endif
{
NS_INIT_REFCNT();
}
//----------------------------------------------------------------------------------------
TimerImpl::~TimerImpl()
//----------------------------------------------------------------------------------------
{
Cancel();
NS_IF_RELEASE(mCallbackObject);
#if DEBUG
mSignature = eDeletedTimerSignature;
#endif
}
//----------------------------------------------------------------------------------------
nsresult TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay)
//----------------------------------------------------------------------------------------
{
mCallbackFunc = aFunc;
mClosure = aClosure;
SetDelaySelf(aDelay);
return TimerPeriodical::GetPeriodical()->AddTimer(this);
}
//----------------------------------------------------------------------------------------
nsresult TimerImpl::Init(nsITimerCallback *aCallback,
PRUint32 aDelay)
//----------------------------------------------------------------------------------------
{
NS_ADDREF(aCallback);
mCallbackObject = aCallback;
SetDelaySelf(aDelay);
return TimerPeriodical::GetPeriodical()->AddTimer(this);
}
//----------------------------------------------------------------------------------------
void TimerImpl::Cancel()
//----------------------------------------------------------------------------------------
{
TimerPeriodical::GetPeriodical()->RemoveTimer(this);
}
//----------------------------------------------------------------------------------------
PRUint32 TimerImpl::GetDelay()
//----------------------------------------------------------------------------------------
{
return mDelay;
}
//----------------------------------------------------------------------------------------
void TimerImpl::SetDelay(PRUint32 aDelay)
//----------------------------------------------------------------------------------------
{
SetDelaySelf(aDelay);
}
//----------------------------------------------------------------------------------------
void* TimerImpl::GetClosure()
//----------------------------------------------------------------------------------------
{
return mClosure;
}
//----------------------------------------------------------------------------------------
void TimerImpl::Fire()
//----------------------------------------------------------------------------------------
{
NS_PRECONDITION(mRefCnt > 0, "Firing a disposed Timer!");
if (mCallbackFunc != NULL) {
(*mCallbackFunc)(this, mClosure);
}
else if (mCallbackObject != NULL) {
mCallbackObject->Notify(this); // Fire the timer
}
}
//----------------------------------------------------------------------------------------
void TimerImpl::SetDelaySelf( PRUint32 aDelay )
//----------------------------------------------------------------------------------------
{
mDelay = aDelay;
mFireTime = TickCount() + (mDelay * 3) / 50; // We need mFireTime in ticks (1/60th)
// but aDelay is in 1000th (60/1000 = 3/50)
}
TimerPeriodical * TimerPeriodical::gPeriodical = nsnull;
TimerPeriodical * TimerPeriodical::GetPeriodical()
{
if (gPeriodical == NULL)
gPeriodical = new TimerPeriodical();
return gPeriodical;
}
TimerPeriodical::TimerPeriodical()
{
mTimers = nsnull;
}
TimerPeriodical::~TimerPeriodical()
{
PR_ASSERT(mTimers == 0);
}
nsresult TimerPeriodical::AddTimer( TimerImpl * aTimer)
{
// make sure it's not already there
RemoveTimer(aTimer);
// keep list sorted by fire time
if (mTimers)
{
if (aTimer->GetFireTime() < mTimers->GetFireTime())
{
mTimers->mPrev = aTimer;
aTimer->mNext = mTimers;
mTimers = aTimer;
}
else
{
TimerImpl *t = mTimers;
TimerImpl *prevt;
// we know we will enter the while loop at least the first
// time, and thus prevt will be initialized
while (t && (t->GetFireTime() <= aTimer->GetFireTime()))
{
prevt = t;
t = t->mNext;
}
aTimer->mPrev = prevt;
aTimer->mNext = prevt->mNext;
prevt->mNext = aTimer;
if (aTimer->mNext) aTimer->mNext->mPrev = aTimer;
}
}
else mTimers = aTimer;
StartRepeating();
return NS_OK;
}
nsresult TimerPeriodical::RemoveTimer( TimerImpl * aTimer)
{
TimerImpl* t = mTimers;
TimerImpl* next_t = nsnull;
if (t) next_t = t->mNext;
while (t)
{
if (t == aTimer)
{
if (mTimers == t) mTimers = t->mNext;
if (t->mPrev) t->mPrev->mNext = t->mNext;
if (t->mNext) t->mNext->mPrev = t->mPrev;
t->mNext = nsnull;
t->mPrev = nsnull;
}
t = next_t;
if (t) next_t = t->mNext;
}
if ( mTimers == nsnull )
StopRepeating();
return NS_OK;
}
// Called through every event loop
// Loops through the list of available timers, and
// fires off the appropriate ones
void TimerPeriodical::RepeatAction( const EventRecord &inMacEvent)
{
PRBool done = false;
while (!done)
{
TimerImpl* t = mTimers;
while (t)
{
NS_ASSERTION(t->IsGoodTimer(), "Bad timer!");
if (t->GetFireTime() <= inMacEvent.when)
{
RemoveTimer(t);
t->Fire();
break;
}
t = t->mNext;
}
done = true;
}
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(nsITimer::GetIID(), (void **) aInstancePtrResult);
}

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "nsCRT.h"
#include "prlog.h"
#include <stdio.h>
#include <limits.h>
#include <X11/Intrinsic.h>
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
// Hack for now. This is Bad because it creates a dependency between the widget
// library and this library. This needs to be replaced with having code
// to pass an interface which can be queried for the app context.
extern XtAppContext gAppContext;
extern void nsTimerExpired(XtPointer aCallData);
/*
* Implementation of timers using Xt timer facility
*/
class TimerImpl : public nsITimer {
public:
public:
TimerImpl();
virtual ~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
virtual PRUint32 GetDelay() { return mDelay; }
virtual void SetDelay(PRUint32 aDelay) { mDelay=aDelay; };
virtual void* GetClosure() { return mClosure; }
void FireTimeout();
private:
nsresult Init(PRUint32 aDelay);
PRUint32 mDelay;
nsTimerCallbackFunc mFunc;
void *mClosure;
nsITimerCallback *mCallback;
// PRBool mRepeat;
TimerImpl *mNext;
XtIntervalId mTimerId;
};
void TimerImpl::FireTimeout()
{
if (mFunc != NULL) {
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL) {
mCallback->Notify(this); // Fire the timer
}
// Always repeating here
// if (mRepeat)
// mTimerId = XtAppAddTimeOut(gAppContext, GetDelay(),(XtTimerCallbackProc)nsTimerExpired, this);
}
TimerImpl::TimerImpl()
{
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mTimerId = 0;
mDelay = 0;
mClosure = NULL;
}
TimerImpl::~TimerImpl()
{
}
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay)
{
mFunc = aFunc;
mClosure = aClosure;
// mRepeat = aRepeat;
mTimerId = XtAppAddTimeOut(gAppContext, aDelay,(XtTimerCallbackProc)nsTimerExpired, this);
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay)
{
mCallback = aCallback;
// mRepeat = aRepeat;
mTimerId = XtAppAddTimeOut(gAppContext, aDelay, (XtTimerCallbackProc)nsTimerExpired, this);
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
mDelay = aDelay;
NS_ADDREF(this);
return NS_OK;
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
void
TimerImpl::Cancel()
{
XtRemoveTimeOut(mTimerId);
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}
void nsTimerExpired(XtPointer aCallData)
{
TimerImpl* timer = (TimerImpl *)aCallData;
timer->FireTimeout();
}

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "nsCRT.h"
#include "prlog.h"
#include <stdio.h>
#include <limits.h>
#include <time.h>
#include <signal.h>
#include <errno.h>
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
extern "C" int nsTimerExpired(void *aCallData);
/*
* Implementation of timers QNX/Neutrino timers.
*/
class TimerImpl : public nsITimer {
public:
public:
TimerImpl();
virtual ~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
virtual PRUint32 GetDelay() { return mDelay; }
virtual void SetDelay(PRUint32 aDelay) { mDelay=aDelay; };
virtual void* GetClosure() { return mClosure; }
void FireTimeout();
private:
nsresult Init(PRUint32 aDelay);
nsresult SetupTimer(PRUint32 aDelay);
PRUint32 mDelay;
nsTimerCallbackFunc mFunc;
void *mClosure;
nsITimerCallback *mCallback;
TimerImpl *mNext;
timer_t mTimerId;
};
/*
* This method is called when the Delay/Duration expires
*/
void TimerImpl::FireTimeout()
{
printf("TimerImpl::FireTimeout called for %p. mFunc=<%p> and mCallback=<%p>\n", this, mFunc, mCallback);
if (mFunc != NULL)
{
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL)
{
mCallback->Notify(this); // Fire the timer
}
}
TimerImpl::TimerImpl()
{
printf("TimerImpl::TimerImpl called for %p\n", this);
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mTimerId = 0;
mDelay = 0;
mClosure = NULL;
}
TimerImpl::~TimerImpl()
{
printf("TimerImpl::~TimerImpl called for %p\n", this);
Cancel();
NS_IF_RELEASE(mCallback);
}
nsresult
TimerImpl::SetupTimer(PRUint32 aDelay)
{
struct sigevent event;
struct itimerspec tv;
int err;
printf("TimerImpl::SetupTimer called with func %p\n", this);
event.sigev_notify=SIGEV_PULSE;
event.sigev_coid=0; /* REVISIT: Get the global Photon channel ID */
event.sigev_priority=0;
event.sigev_code=0;
event.sigev_value.sival_int=0;
err = timer_create(CLOCK_SOFTTIME,&event,&mTimerId);
if (err!=0)
{
printf ("Timer::SetupTimer() timer_create error:%d\n",errno);
return NS_ERROR_FAILURE;
}
printf ("Timer::Init() timer id: %d\n",mTimerId);
tv.it_interval.tv_sec=0;
tv.it_interval.tv_nsec=0;
tv.it_value.tv_sec=aDelay;
tv.it_value.tv_nsec=0;
err=timer_settime(mTimerId,0,&tv,0);
if (err!=0)
{
printf ("Timer::Init() timer_settime error:%d\n",errno);
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay)
{
nsresult err;
printf("TimerImpl::Init called with func + closure for %p\n", this);
mFunc = aFunc;
mClosure = aClosure;
if ((aDelay > 10000) || (aDelay < 0))
{
printf("Timer::Init() called with bogus value \"%d\"! Not enabling timer.\n", aDelay);
return Init(aDelay);
}
#if 0
mTimerId = gtk_timeout_add(aDelay, nsTimerExpired, this);
#else
err = SetupTimer(aDelay);
if (err != NS_OK)
{
printf ("Timer::Init() timer_create error:%d\n",errno);
return NS_ERROR_FAILURE;
}
#endif
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
PRUint32 aDelay)
{
nsresult err;
printf("TimerImpl::Init called with callback only for %p\n", this);
mCallback = aCallback;
if ((aDelay > 10000) || (aDelay < 0))
{
printf("Timer::Init() called with bogus value \"%d\"! Not enabling timer.\n",
aDelay);
return Init(aDelay);
}
#if 0
mTimerId = gtk_timeout_add(aDelay, nsTimerExpired, this);
#else
err = SetupTimer(aDelay);
if (err != NS_OK)
{
printf ("Timer::Init() timer_create error:%d\n",errno);
return NS_ERROR_FAILURE;
}
#endif
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
printf("TimerImpl::Init called with delay %d only for %p\n", aDelay, this);
mDelay = aDelay;
NS_ADDREF(this);
return NS_OK;
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
void
TimerImpl::Cancel()
{
int err;
printf("TimerImpl::Cancel called for %p\n", this);
TimerImpl *me = this;
if (mTimerId)
{
#if 0
gtk_timeout_remove(mTimerId);
#else
err = timer_delete(mTimerId);
#endif
}
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult)
{
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer)
{
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}
int nsTimerExpired(void *aCallData)
{
printf("nsTimerExpired for %p\n", aCallData);
TimerImpl* timer = (TimerImpl *)aCallData;
timer->FireTimeout();
return 0;
}

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@ -0,0 +1,200 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "nsCRT.h"
#include "prlog.h"
#include <stdio.h>
#include <limits.h>
//
// Copied from the unix version, Rhapsody needs to
// make this work. Stubs to compile things for now.
//
#if 0
Michael Hanni <mhanni@sprintmail.com> suggests:
I understand that nsTimer.cpp in base/rhapsody/ needs to be completed,
yes? Wouldn't this code just use some NSTimers in the NSRunLoop?
Timer = [NSTimer timerWithTimeInterval:0.02 //seconds
target:self
selector:@selector(doThis:)
userInfo:nil
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:Timer
forMode:NSDefaultRunLoopMode];
I only looked at nsTimer.cpp briefly, but could something like this work
if imbedded in all that c++? ;-)
#endif
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
extern void nsTimerExpired(void *aCallData);
class TimerImpl : public nsITimer {
public:
public:
TimerImpl();
virtual ~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
virtual PRUint32 GetDelay() { return mDelay; }
virtual void SetDelay(PRUint32 aDelay) { mDelay=aDelay; };
virtual void* GetClosure() { return mClosure; }
void FireTimeout();
private:
nsresult Init(PRUint32 aDelay);
PRUint32 mDelay;
nsTimerCallbackFunc mFunc;
void *mClosure;
nsITimerCallback *mCallback;
// PRBool mRepeat;
TimerImpl *mNext;
int mTimerId;
};
void TimerImpl::FireTimeout()
{
if (mFunc != NULL) {
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL) {
mCallback->Notify(this); // Fire the timer
}
// Always repeating here
// if (mRepeat)
// mTimerId = XtAppAddTimeOut(gAppContext, GetDelay(),(XtTimerCallbackProc)nsTimerExpired, this);
}
TimerImpl::TimerImpl()
{
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mTimerId = 0;
mDelay = 0;
mClosure = NULL;
}
TimerImpl::~TimerImpl()
{
}
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay)
{
mFunc = aFunc;
mClosure = aClosure;
// mRepeat = aRepeat;
printf("TimerImpl::Init() not implemented\n");
#ifdef RHAPSODY_NEEDS_TO_IMPLEMENT_THIS
mTimerId = XtAppAddTimeOut(gAppContext, aDelay,(XtTimerCallbackProc)nsTimerExpired, this);
#endif
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay)
{
mCallback = aCallback;
// mRepeat = aRepeat;
printf("TimerImpl::Init() not implmented.\n");
#ifdef RHAPSODY_NEEDS_TO_IMPLEMENT_THIS
mTimerId = XtAppAddTimeOut(gAppContext, aDelay, (XtTimerCallbackProc)nsTimerExpired, this);
#endif
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
mDelay = aDelay;
NS_ADDREF(this);
return NS_OK;
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
void
TimerImpl::Cancel()
{
printf("TimerImpl::Cancel() not implemented.\n");
#ifdef RHAPSODY_NEEDS_TO_IMPLEMENT_THIS
XtRemoveTimeOut(mTimerId);
#endif
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}
void nsTimerExpired(void *aCallData)
{
TimerImpl* timer = (TimerImpl *)aCallData;
timer->FireTimeout();
}

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@ -0,0 +1,362 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "nsCRT.h"
#include "prlog.h"
#include <stdio.h>
#include <windows.h>
#include <limits.h>
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
/*
* Implementation of timers lifted from Windows front-end file timer.cpp
*/
class TimerImpl : public nsITimer {
public:
static TimerImpl *gTimerList;
static UINT gWindowsTimer;
static DWORD gNextFire;
static void ProcessTimeouts(DWORD aNow);
static void SyncTimeoutPeriod(DWORD aTickCount);
public:
TimerImpl();
virtual ~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
void Fire(DWORD aNow);
virtual PRUint32 GetDelay() { return mDelay; }
virtual void SetDelay(PRUint32 aDelay) {};
virtual void* GetClosure() { return mClosure; }
private:
nsresult Init(PRUint32 aDelay);
PRUint32 mDelay;
nsTimerCallbackFunc mFunc;
void *mClosure;
nsITimerCallback *mCallback;
DWORD mFireTime;
// PRBool mRepeat;
TimerImpl *mNext;
};
TimerImpl *TimerImpl::gTimerList = NULL;
UINT TimerImpl::gWindowsTimer = 0;
DWORD TimerImpl::gNextFire = (DWORD)-1;
void CALLBACK FireTimeout(HWND aWindow,
UINT aMessage,
UINT aTimerID,
DWORD aTime)
{
static BOOL bCanEnter = TRUE;
// Don't allow old timer messages in here.
if(aMessage != WM_TIMER) {
PR_ASSERT(0);
return;
}
if(aTimerID != TimerImpl::gWindowsTimer) {
return;
}
// Block only one entry into this function, or else.
if(bCanEnter) {
bCanEnter = FALSE;
// see if we need to fork off any timeout functions
if(TimerImpl::gTimerList) {
TimerImpl::ProcessTimeouts(aTime);
}
bCanEnter = TRUE;
}
}
// Function to correctly have the timer be set.
void
TimerImpl::SyncTimeoutPeriod(DWORD aTickCount)
{
// May want us to set tick count ourselves.
if(aTickCount == 0) {
aTickCount = ::GetTickCount();
}
// If there's no list, we should clear the timer.
if(!gTimerList) {
if(gWindowsTimer) {
::KillTimer(NULL, gWindowsTimer);
gWindowsTimer = 0;
gNextFire = (DWORD)-1;
}
}
else {
// See if we need to clear the current timer.
// Curcumstances are that if the timer will not
// fire on time for the next timeout.
BOOL bSetTimer = FALSE;
TimerImpl *pTimeout = gTimerList;
if(gWindowsTimer) {
if(pTimeout->mFireTime != gNextFire) {
::KillTimer(NULL, gWindowsTimer);
gWindowsTimer = 0;
gNextFire = (DWORD)-1;
// Set the timer.
bSetTimer = TRUE;
}
}
else {
// No timer set, attempt.
bSetTimer = TRUE;
}
if(bSetTimer) {
DWORD dwFireWhen = pTimeout->mFireTime > aTickCount ?
pTimeout->mFireTime - aTickCount : 0;
if(dwFireWhen > UINT_MAX) {
dwFireWhen = UINT_MAX;
}
UINT uFireWhen = (UINT)dwFireWhen;
PR_ASSERT(gWindowsTimer == 0);
gWindowsTimer = ::SetTimer(NULL, 0, uFireWhen, (TIMERPROC)FireTimeout);
if(gWindowsTimer) {
// Set the fire time.
gNextFire = pTimeout->mFireTime;
}
}
}
}
// Walk down the timeout list and launch anyone appropriate
void
TimerImpl::ProcessTimeouts(DWORD aNow)
{
TimerImpl *p = gTimerList;
if(aNow == 0) {
aNow = ::GetTickCount();
}
BOOL bCalledSync = FALSE;
// loop over all entries
while(p) {
// send it
if(p->mFireTime < aNow) {
// Make sure that the timer cannot be deleted during the
// Fire(...) call which may release *all* other references
// to p...
NS_ADDREF(p);
p->Fire(aNow);
// Clear the timer.
// Period synced.
p->Cancel();
bCalledSync = TRUE;
NS_RELEASE(p);
// Reset the loop (can't look at p->pNext now, and called
// code may have added/cleared timers).
// (could do this by going recursive and returning).
p = gTimerList;
} else {
// Make sure we fire an timer.
// Also, we need to check to see if things are backing up (they
// may be asking to be fired long before we ever get to them,
// and we don't want to pass in negative values to the real
// timer code, or it takes days to fire....
if(bCalledSync == FALSE) {
SyncTimeoutPeriod(aNow);
bCalledSync = TRUE;
}
// Get next timer.
p = p->mNext;
}
}
}
TimerImpl::TimerImpl()
{
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mClosure = nsnull;
}
TimerImpl::~TimerImpl()
{
Cancel();
NS_IF_RELEASE(mCallback);
}
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
// PRBool aRepeat,
PRUint32 aDelay)
{
mFunc = aFunc;
mClosure = aClosure;
// mRepeat = aRepeat;
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
// PRBool aRepeat,
PRUint32 aDelay)
{
mCallback = aCallback;
NS_ADDREF(mCallback);
// mRepeat = aRepeat;
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
DWORD dwNow = ::GetTickCount();
mDelay = aDelay;
mFireTime = (DWORD) aDelay + dwNow;
mNext = NULL;
// add it to the list
if(!gTimerList) {
// no list add it
gTimerList = this;
}
else {
// is it before everything else on the list?
if(mFireTime < gTimerList->mFireTime) {
mNext = gTimerList;
gTimerList = this;
} else {
TimerImpl * pPrev = gTimerList;
TimerImpl * pCurrent = gTimerList;
while(pCurrent && (pCurrent->mFireTime <= mFireTime)) {
pPrev = pCurrent;
pCurrent = pCurrent->mNext;
}
PR_ASSERT(pPrev);
// insert it after pPrev (this could be at the end of the list)
mNext = pPrev->mNext;
pPrev->mNext = this;
}
}
NS_ADDREF(this);
// Sync the timer fire period.
SyncTimeoutPeriod(dwNow);
return NS_OK;
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
void
TimerImpl::Fire(DWORD aNow)
{
if (mFunc != NULL) {
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL) {
mCallback->Notify(this);
}
}
void
TimerImpl::Cancel()
{
TimerImpl *me = this;
if(gTimerList == this) {
// first element in the list lossage
gTimerList = mNext;
} else {
// walk until no next pointer
for(TimerImpl * p = gTimerList; p && p->mNext && (p->mNext != this); p = p->mNext)
;
// if we found something valid pull it out of the list
if(p && p->mNext && p->mNext == this) {
p->mNext = mNext;
} else {
// get out before we delete something that looks bogus
return;
}
}
// if we got here it must have been a valid element so trash it
NS_RELEASE(me);
// If there's now no be sure to clear the timer.
SyncTimeoutPeriod(0);
}
NS_BASE nsresult NS_NewTimer(nsITimer** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}

295
widget/src/xlib/nsTimer.cpp Normal file
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@ -0,0 +1,295 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include <sys/time.h>
#include <unistd.h>
#include <stdio.h>
#include "nsITimer.h"
#include "nsITimerCallback.h"
#include "prlog.h"
static NS_DEFINE_IID(kITimerIID, NS_ITIMER_IID);
extern "C" int NS_TimeToNextTimeout(struct timeval *aTimer);
extern "C" void NS_ProcessTimeouts(void);
class TimerImpl : public nsITimer
{
public:
static TimerImpl *gTimerList;
static struct timeval gTimer;
static struct timeval gNextFire;
static void ProcessTimeouts(struct timeval *aNow);
TimerImpl();
~TimerImpl();
virtual nsresult Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay);
virtual nsresult Init(nsITimerCallback *aCallback,
PRUint32 aDelay);
NS_DECL_ISUPPORTS
virtual void Cancel();
void Fire(struct timeval *aNow);
virtual PRUint32 GetDelay() { return 0; };
virtual void SetDelay(PRUint32 aDelay) {};
virtual void *GetClosure() { return mClosure; }
// this needs to be public so that the mainloop can
// find the next fire time...
struct timeval mFireTime;
TimerImpl *mNext;
private:
nsresult Init(PRUint32 aDelay);
nsTimerCallbackFunc mFunc;
void *mClosure;
PRUint32 mDelay;
nsITimerCallback *mCallback;
};
TimerImpl *TimerImpl::gTimerList = NULL;
struct timeval TimerImpl::gTimer = {0, 0};
struct timeval TimerImpl::gNextFire = {0, 0};
TimerImpl::TimerImpl()
{
//printf("TimerImpl::TimerImpl (%p) called.\n",
//this);
NS_INIT_REFCNT();
mFunc = NULL;
mCallback = NULL;
mNext = NULL;
mClosure = NULL;
}
TimerImpl::~TimerImpl()
{
//printf("TimerImpl::~TimerImpl (%p) called.\n",
// this);
Cancel();
NS_IF_RELEASE(mCallback);
}
NS_IMPL_ISUPPORTS(TimerImpl, kITimerIID)
nsresult
TimerImpl::Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay)
{
mFunc = aFunc;
mClosure = aClosure;
return Init(aDelay);
}
nsresult
TimerImpl::Init(nsITimerCallback *aCallback,
PRUint32 aDelay)
{
mCallback = aCallback;
NS_ADDREF(mCallback);
return Init(aDelay);
}
nsresult
TimerImpl::Init(PRUint32 aDelay)
{
struct timeval Now;
// printf("TimerImpl::Init (%p) called with delay %d\n",
//this, aDelay);
// get the cuurent time
gettimeofday(&Now, NULL);
mFireTime.tv_sec = Now.tv_sec + (aDelay / 1000);
mFireTime.tv_usec = Now.tv_usec + (aDelay * 1000);
//printf("fire set to %ld / %ld\n",
//mFireTime.tv_sec, mFireTime.tv_usec);
// set the next pointer to nothing.
mNext = NULL;
// add ourself to the list
if (!gTimerList) {
// no list here. I'm the start!
//printf("This is the beginning of the list..\n");
gTimerList = this;
}
else {
// is it before everything else on the list?
if ((mFireTime.tv_sec < gTimerList->mFireTime.tv_sec) &&
(mFireTime.tv_usec < gTimerList->mFireTime.tv_usec)) {
// printf("This is before the head of the list...\n");
mNext = gTimerList;
gTimerList = this;
}
else {
TimerImpl *pPrev = gTimerList;
TimerImpl *pCurrent = gTimerList;
while (pCurrent && ((pCurrent->mFireTime.tv_sec <= mFireTime.tv_sec) &&
(pCurrent->mFireTime.tv_usec <= mFireTime.tv_usec))) {
pPrev = pCurrent;
pCurrent = pCurrent->mNext;
}
PR_ASSERT(pPrev);
// isnert it after pPrev ( this could be at the end of the list)
mNext = pPrev->mNext;
pPrev->mNext = this;
}
}
NS_ADDREF(this);
return NS_OK;
}
void
TimerImpl::Fire(struct timeval *aNow)
{
// printf("TimerImpl::Fire (%p) called at %ld / %ld\n",
// this,
//aNow->tv_sec, aNow->tv_usec);
if (mFunc != NULL) {
(*mFunc)(this, mClosure);
}
else if (mCallback != NULL) {
mCallback->Notify(this);
}
}
void
TimerImpl::Cancel()
{
TimerImpl *me = this;
TimerImpl *p;
// printf("TimerImpl::Cancel (%p) called.\n",
// this);
if (gTimerList == this) {
// first element in the list lossage...
gTimerList = mNext;
}
else {
// walk until there's no next pointer
for (p = gTimerList; p && p->mNext && (p->mNext != this); p = p->mNext)
;
// if we found something valid pull it out of the list
if (p && p->mNext && p->mNext == this) {
p->mNext = mNext;
}
else {
// get out before we delete something that looks bogus
return;
}
}
// if we got here it must have been a valid element so trash it
NS_RELEASE(me);
}
void
TimerImpl::ProcessTimeouts(struct timeval *aNow)
{
TimerImpl *p = gTimerList;
if (aNow->tv_sec == 0 &&
aNow->tv_usec == 0) {
gettimeofday(aNow, NULL);
}
// printf("TimerImpl::ProcessTimeouts called at %ld / %ld\n",
// aNow->tv_sec, aNow->tv_usec);
while (p) {
if ((p->mFireTime.tv_sec < aNow->tv_sec) ||
((p->mFireTime.tv_sec == aNow->tv_sec) &&
(p->mFireTime.tv_usec <= aNow->tv_usec))) {
// Make sure that the timer cannot be deleted during the
// Fire(...) call which may release *all* other references
// to p...
//printf("Firing timeout for (%p)\n",
// p);
NS_ADDREF(p);
p->Fire(aNow);
// Clear the timer.
// Period synced.
p->Cancel();
NS_RELEASE(p);
// Reset the loop (can't look at p->pNext now, and called
// code may have added/cleared timers).
// (could do this by going recursive and returning).
p = gTimerList;
}
else {
p = p->mNext;
}
}
}
NS_BASE nsresult NS_NewTimer(nsITimer **aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null ptr");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
TimerImpl *timer = new TimerImpl();
if (nsnull == timer) {
return NS_ERROR_OUT_OF_MEMORY;
}
return timer->QueryInterface(kITimerIID, (void **) aInstancePtrResult);
}
int NS_TimeToNextTimeout(struct timeval *aTimer) {
TimerImpl *timer;
timer = TimerImpl::gTimerList;
if (timer) {
if ((timer->mFireTime.tv_sec < aTimer->tv_sec) ||
((timer->mFireTime.tv_sec == aTimer->tv_sec) &&
(timer->mFireTime.tv_usec <= aTimer->tv_usec))) {
aTimer->tv_sec = 0;
aTimer->tv_usec = 0;
return 1;
}
else {
aTimer->tv_sec -= timer->mFireTime.tv_sec;
// handle the overflow case
if (aTimer->tv_usec < timer->mFireTime.tv_usec) {
aTimer->tv_usec = timer->mFireTime.tv_usec - aTimer->tv_usec;
// make sure we don't go past zero when we decrement
if (aTimer->tv_sec)
aTimer->tv_sec--;
}
else {
aTimer->tv_usec -= timer->mFireTime.tv_usec;
}
return 1;
}
}
else {
return 0;
}
}
void NS_ProcessTimeouts(void) {
struct timeval now;
now.tv_sec = 0;
now.tv_usec = 0;
TimerImpl::ProcessTimeouts(&now);
}