diff --git a/mobile/android/thirdparty/com/github/yonik/MurmurHash3.java b/mobile/android/thirdparty/com/github/yonik/MurmurHash3.java
new file mode 100644
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+++ b/mobile/android/thirdparty/com/github/yonik/MurmurHash3.java
@@ -0,0 +1,304 @@
+package com.github.yonik;
+
+/**
+ * MurmurHash3 - a non-cryptographic hash function intended for applications
+ * which can tolerate collisions.
+ *
+ * The MurmurHash3 algorithm was created by Austin Appleby and placed in the public domain.
+ * This java port was authored by Yonik Seeley and also placed into the public domain.
+ * The author hereby disclaims copyright to this source code.
+ *
+ * This produces exactly the same hash values as the final C++
+ * version of MurmurHash3 and is thus suitable for producing the same hash values across
+ * platforms.
+ *
+ * The 32 bit x86 version of this hash should be the fastest variant for relatively short keys like ids.
+ * murmurhash3_x64_128 is a good choice for longer strings or if you need more than 32 bits of hash.
+ *
+ * Note - The x86 and x64 versions do _not_ produce the same results, as the
+ * algorithms are optimized for their respective platforms.
+ *
+ * See http://github.com/yonik/java_util for future updates to this file.
+ */
+public final class MurmurHash3 {
+
+ /** 128 bits of state */
+ public static final class LongPair {
+ public long val1;
+ public long val2;
+ }
+
+ public static final int fmix32(int h) {
+ h ^= h >>> 16;
+ h *= 0x85ebca6b;
+ h ^= h >>> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >>> 16;
+ return h;
+ }
+
+ public static final long fmix64(long k) {
+ k ^= k >>> 33;
+ k *= 0xff51afd7ed558ccdL;
+ k ^= k >>> 33;
+ k *= 0xc4ceb9fe1a85ec53L;
+ k ^= k >>> 33;
+ return k;
+ }
+
+ /** Gets a long from a byte buffer in little endian byte order. */
+ public static final long getLongLittleEndian(byte[] buf, int offset) {
+ return ((long)buf[offset+7] << 56) // no mask needed
+ | ((buf[offset+6] & 0xffL) << 48)
+ | ((buf[offset+5] & 0xffL) << 40)
+ | ((buf[offset+4] & 0xffL) << 32)
+ | ((buf[offset+3] & 0xffL) << 24)
+ | ((buf[offset+2] & 0xffL) << 16)
+ | ((buf[offset+1] & 0xffL) << 8)
+ | ((buf[offset ] & 0xffL)); // no shift needed
+ }
+
+
+ /** Returns the MurmurHash3_x86_32 hash. */
+ @SuppressWarnings("fallthrough")
+ public static int murmurhash3_x86_32(byte[] data, int offset, int len, int seed) {
+
+ final int c1 = 0xcc9e2d51;
+ final int c2 = 0x1b873593;
+
+ int h1 = seed;
+ int roundedEnd = offset + (len & 0xfffffffc); // round down to 4 byte block
+
+ for (int i=offset; i>> 17); // ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = (h1 << 13) | (h1 >>> 19); // ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ // tail
+ int k1 = 0;
+
+ switch(len & 0x03) {
+ case 3:
+ k1 = (data[roundedEnd + 2] & 0xff) << 16;
+ // fallthrough
+ case 2:
+ k1 |= (data[roundedEnd + 1] & 0xff) << 8;
+ // fallthrough
+ case 1:
+ k1 |= (data[roundedEnd] & 0xff);
+ k1 *= c1;
+ k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15);
+ k1 *= c2;
+ h1 ^= k1;
+ }
+
+ // finalization
+ h1 ^= len;
+
+ // fmix(h1);
+ h1 ^= h1 >>> 16;
+ h1 *= 0x85ebca6b;
+ h1 ^= h1 >>> 13;
+ h1 *= 0xc2b2ae35;
+ h1 ^= h1 >>> 16;
+
+ return h1;
+ }
+
+
+ /** Returns the MurmurHash3_x86_32 hash of the UTF-8 bytes of the String without actually encoding
+ * the string to a temporary buffer. This is more than 2x faster than hashing the result
+ * of String.getBytes().
+ */
+ public static int murmurhash3_x86_32(CharSequence data, int offset, int len, int seed) {
+
+ final int c1 = 0xcc9e2d51;
+ final int c2 = 0x1b873593;
+
+ int h1 = seed;
+
+ int pos = offset;
+ int end = offset + len;
+ int k1 = 0;
+ int k2 = 0;
+ int shift = 0;
+ int bits = 0;
+ int nBytes = 0; // length in UTF8 bytes
+
+
+ while (pos < end) {
+ int code = data.charAt(pos++);
+ if (code < 0x80) {
+ k2 = code;
+ bits = 8;
+
+ /***
+ // optimized ascii implementation (currently slower!!! code size?)
+ if (shift == 24) {
+ k1 = k1 | (code << 24);
+
+ k1 *= c1;
+ k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = (h1 << 13) | (h1 >>> 19); // ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+
+ shift = 0;
+ nBytes += 4;
+ k1 = 0;
+ } else {
+ k1 |= code << shift;
+ shift += 8;
+ }
+ continue;
+ ***/
+
+ }
+ else if (code < 0x800) {
+ k2 = (0xC0 | (code >> 6))
+ | ((0x80 | (code & 0x3F)) << 8);
+ bits = 16;
+ }
+ else if (code < 0xD800 || code > 0xDFFF || pos>=end) {
+ // we check for pos>=end to encode an unpaired surrogate as 3 bytes.
+ k2 = (0xE0 | (code >> 12))
+ | ((0x80 | ((code >> 6) & 0x3F)) << 8)
+ | ((0x80 | (code & 0x3F)) << 16);
+ bits = 24;
+ } else {
+ // surrogate pair
+ // int utf32 = pos < end ? (int) data.charAt(pos++) : 0;
+ int utf32 = (int) data.charAt(pos++);
+ utf32 = ((code - 0xD7C0) << 10) + (utf32 & 0x3FF);
+ k2 = (0xff & (0xF0 | (utf32 >> 18)))
+ | ((0x80 | ((utf32 >> 12) & 0x3F))) << 8
+ | ((0x80 | ((utf32 >> 6) & 0x3F))) << 16
+ | (0x80 | (utf32 & 0x3F)) << 24;
+ bits = 32;
+ }
+
+
+ k1 |= k2 << shift;
+
+ // int used_bits = 32 - shift; // how many bits of k2 were used in k1.
+ // int unused_bits = bits - used_bits; // (bits-(32-shift)) == bits+shift-32 == bits-newshift
+
+ shift += bits;
+ if (shift >= 32) {
+ // mix after we have a complete word
+
+ k1 *= c1;
+ k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = (h1 << 13) | (h1 >>> 19); // ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+
+ shift -= 32;
+ // unfortunately, java won't let you shift 32 bits off, so we need to check for 0
+ if (shift != 0) {
+ k1 = k2 >>> (bits-shift); // bits used == bits - newshift
+ } else {
+ k1 = 0;
+ }
+ nBytes += 4;
+ }
+
+ } // inner
+
+ // handle tail
+ if (shift > 0) {
+ nBytes += shift >> 3;
+ k1 *= c1;
+ k1 = (k1 << 15) | (k1 >>> 17); // ROTL32(k1,15);
+ k1 *= c2;
+ h1 ^= k1;
+ }
+
+ // finalization
+ h1 ^= nBytes;
+
+ // fmix(h1);
+ h1 ^= h1 >>> 16;
+ h1 *= 0x85ebca6b;
+ h1 ^= h1 >>> 13;
+ h1 *= 0xc2b2ae35;
+ h1 ^= h1 >>> 16;
+
+ return h1;
+ }
+
+
+ /** Returns the MurmurHash3_x64_128 hash, placing the result in "out". */
+ @SuppressWarnings("fallthrough")
+ public static void murmurhash3_x64_128(byte[] key, int offset, int len, int seed, LongPair out) {
+ // The original algorithm does have a 32 bit unsigned seed.
+ // We have to mask to match the behavior of the unsigned types and prevent sign extension.
+ long h1 = seed & 0x00000000FFFFFFFFL;
+ long h2 = seed & 0x00000000FFFFFFFFL;
+
+ final long c1 = 0x87c37b91114253d5L;
+ final long c2 = 0x4cf5ad432745937fL;
+
+ int roundedEnd = offset + (len & 0xFFFFFFF0); // round down to 16 byte block
+ for (int i=offset; i