Bug 1322746 - Fix android blitting. - r=daoshengmu

MozReview-Commit-ID: F9qm5XtPUoE
This commit is contained in:
Jeff Gilbert 2017-08-22 19:56:42 -07:00
Родитель daa61bbdbe
Коммит fd8d97161e
2 изменённых файлов: 21 добавлений и 17 удалений

Просмотреть файл

@ -316,14 +316,14 @@ DrawBlitProg::DrawBlitProg(const GLBlitHelper* const parent, const GLuint prog)
: mParent(*parent)
, mProg(prog)
, mLoc_u1ForYFlip(mParent.mGL->fGetUniformLocation(mProg, "u1ForYFlip"))
, mLoc_uClipRect(mParent.mGL->fGetUniformLocation(mProg, "uClipRect"))
, mLoc_uSrcRect(mParent.mGL->fGetUniformLocation(mProg, "uSrcRect"))
, mLoc_uTexSize0(mParent.mGL->fGetUniformLocation(mProg, "uTexSize0"))
, mLoc_uTexSize1(mParent.mGL->fGetUniformLocation(mProg, "uTexSize1"))
, mLoc_uDivisors(mParent.mGL->fGetUniformLocation(mProg, "uDivisors"))
, mLoc_uColorMatrix(mParent.mGL->fGetUniformLocation(mProg, "uColorMatrix"))
{
MOZ_ASSERT(mLoc_u1ForYFlip != -1);
MOZ_ASSERT(mLoc_uClipRect != -1);
MOZ_ASSERT(mLoc_uSrcRect != -1);
MOZ_ASSERT(mLoc_uTexSize0 != -1);
if (mLoc_uColorMatrix != -1) {
MOZ_ASSERT(mLoc_uTexSize1 != -1);
@ -351,9 +351,9 @@ DrawBlitProg::Draw(const BaseArgs& args, const YUVArgs* const argsYUV) const
// --
gl->fUniform1f(mLoc_u1ForYFlip, args.yFlip ? 1 : 0);
gl->fUniform4f(mLoc_uClipRect,
args.clipRect.x, args.clipRect.y,
args.clipRect.width, args.clipRect.height);
gl->fUniform4f(mLoc_uSrcRect,
args.srcRect.x, args.srcRect.y,
args.srcRect.width, args.srcRect.height);
gl->fUniform2f(mLoc_uTexSize0, args.texSize0.width, args.texSize0.height);
MOZ_ASSERT(bool(argsYUV) == (mLoc_uColorMatrix != -1));
@ -429,7 +429,7 @@ GLBlitHelper::GLBlitHelper(GLContext* const gl)
ATTRIBUTE vec2 aVert; \n\
\n\
uniform float u1ForYFlip; \n\
uniform vec4 uClipRect; \n\
uniform vec4 uSrcRect; \n\
uniform vec2 uTexSize0; \n\
uniform vec2 uTexSize1; \n\
uniform vec2 uDivisors; \n\
@ -444,7 +444,7 @@ GLBlitHelper::GLBlitHelper(GLContext* const gl)
\n\
vec2 texCoord = aVert; \n\
texCoord.y = abs(u1ForYFlip - texCoord.y); \n\
texCoord = texCoord * uClipRect.zw + uClipRect.xy; \n\
texCoord = texCoord * uSrcRect.zw + uSrcRect.xy; \n\
\n\
vTexCoord0 = texCoord / uTexSize0; \n\
vTexCoord1 = texCoord / (uTexSize1 * uDivisors); \n\
@ -588,7 +588,8 @@ GLBlitHelper::BlitImageToFramebuffer(layers::Image* srcImage,
#ifdef MOZ_WIDGET_ANDROID
case ImageFormat::SURFACE_TEXTURE:
return BlitImage(static_cast<layers::SurfaceTextureImage*>(srcImage));
return BlitImage(static_cast<layers::SurfaceTextureImage*>(srcImage), destSize,
destOrigin);
case ImageFormat::EGLIMAGE:
return BlitImage(static_cast<layers::EGLImageImage*>(srcImage), destSize,
@ -619,7 +620,8 @@ GLBlitHelper::BlitImageToFramebuffer(layers::Image* srcImage,
#ifdef MOZ_WIDGET_ANDROID
bool
GLBlitHelper::BlitImage(layers::SurfaceTextureImage* srcImage)
GLBlitHelper::BlitImage(layers::SurfaceTextureImage* srcImage, const gfx::IntSize&,
const OriginPos) const
{
// FIXME
const auto& srcOrigin = srcImage->GetOriginPos();
@ -630,7 +632,7 @@ GLBlitHelper::BlitImage(layers::SurfaceTextureImage* srcImage)
bool
GLBlitHelper::BlitImage(layers::EGLImageImage* const srcImage,
const gfx::IntSize& destSize, const OriginPos destOrigin)
const gfx::IntSize& destSize, const OriginPos destOrigin) const
{
const EGLImage eglImage = srcImage->GetImage();
const EGLSync eglSync = srcImage->GetSync();
@ -651,9 +653,9 @@ GLBlitHelper::BlitImage(layers::EGLImageImage* const srcImage,
const auto& srcOrigin = srcImage->GetOriginPos();
const bool yFlip = destOrigin != srcOrigin;
const gfx::IntRect clipRect(0, 0, 1, 1);
const gfx::IntSize texSizeDivisor(1, 1);
const DrawBlitProg::DrawArgs baseArgs = { destSize, yFlip, clipRect, texSizeDivisor };
const gfx::IntRect srcRect(0, 0, 1, 1);
const gfx::IntSize srcSize(1, 1);
const DrawBlitProg::BaseArgs baseArgs = { destSize, yFlip, srcRect, srcSize };
const auto& prog = GetDrawBlitProg({kFragHeader_Tex2D, kFragBody_RGBA});
MOZ_RELEASE_ASSERT(prog);

Просмотреть файл

@ -47,7 +47,7 @@ class DrawBlitProg final
const GLBlitHelper& mParent;
const GLuint mProg;
const GLint mLoc_u1ForYFlip;
const GLint mLoc_uClipRect;
const GLint mLoc_uSrcRect;
const GLint mLoc_uTexSize0;
const GLint mLoc_uTexSize1;
const GLint mLoc_uDivisors;
@ -71,7 +71,7 @@ public:
struct BaseArgs final {
gfx::IntSize destSize;
bool yFlip;
gfx::IntRect clipRect;
gfx::IntRect srcRect;
gfx::IntSize texSize0;
};
struct YUVArgs final {
@ -130,8 +130,10 @@ public:
OriginPos destOrigin);
#ifdef MOZ_WIDGET_ANDROID
// Blit onto the current FB.
bool BlitImage(layers::SurfaceTextureImage* stImage);
bool BlitImage(layers::EGLImageImage* eglImage);
bool BlitImage(layers::SurfaceTextureImage* stImage, const gfx::IntSize& destSize,
OriginPos destOrigin) const;
bool BlitImage(layers::EGLImageImage* eglImage, const gfx::IntSize& destSize,
OriginPos destOrigin) const;
#endif
#ifdef XP_MACOSX
bool BlitImage(layers::MacIOSurfaceImage* srcImage, const gfx::IntSize& destSize,