This improves upload performance and lets us override the invalid region if we need more than what BasicCompositor thinks we need.
--HG--
extra : commitid : Kk418GAOqzR
extra : rebase_source : daded4e660d2fe20f8ffc654c4ef38ac53cda16e
This patch:
- Makes the following substitutions (plus necessary namespace qualifiers:
gfxImageFormat::ARGB32 --> SurfaceFormat::A8R8G8B8_UINT32
gfxImageFormat::RGB24 --> SurfaceFormat::X8R8G8B8_UINT32
gfxImageFormat::A8 --> SurfaceFormat::A8
gfxImageFormat::RGB16_565 --> SurfaceFormat::R5G6B5_UINT16
gfxImageFormat::Unknown --> SurfaceFormat::UNKNOWN
- Changes gfxImageFormat to be a typedef to gfx::SurfaceFormat. This will be
removed soon.
- Removes gfxCairoFormatToImageFormat() and gfxImageFormatToCairoFormat() and
replace calls to them with CairoFormatToGfxFormat() and
GfxFormatToCairoFormat().
- Removes ParamTraits<gfxImageFormat>.
- Add namespace qualifiers to SurfaceFormat instances where necessary.
--HG--
extra : rebase_source : f56e92b1593957a9e4e00171100bc7605816e696
On some hardware, GetKeyState(0xFF) returns negative even when Elantech
messages are not involved. This change permits Page Up and Page Down keys
to function as expected on this hardware.
--HG--
extra : rebase_source : 175d6288bef78eea054fcf577a61cb18ea1f0061
extra : amend_source : 69c66a12e8f27331515f8a60f256a5ba663583bd
Since, in Windows, the tabbar overlays the "nonclient" area, TrackMouseEvent
will report a WM_MOUSELEAVE when you move your mouse when dragging a tab.
So, suspend mouseleave tracking when capturing and resume when we end capture.
A nice effect of TrackMouseEvent is that it'll immediately post a WM_MOUSELEAVE
if called when the mouse is outside the client area, so when capture ends, we
are either over the client area and tracking resumes or we aren't and we get
an immediate WM_MOUSELEAVE.
This also changes aPrintToFileName parameter for BeginDocument to an nsAString& from char16_t*.
Having a char16_t* caused a pain with VS2105 where wchar_t != char16_t (as on VS2103), after it had been sent over IPDL.
This could have been worked around with casting, but this seemed like the tidier solution.
These changes are to make using an off screen surface behind our DrawTarget in the child easier.
It still creates the real printing surface for some of the calculations,
removing this will be required for future tightening of the sandbox.
When nsWindow closes, notify GLController to shut down. To ensure any
pending calls on the UI thread are processed first, post a Runnable to
the UI thread that disposes the GLController on the UI thread.
To guarantee that GeckoInputConnection and GeckoEditable are not used by
GeckoView after GeckoEditable has been destroyed, we need to make sure a
certain sequence is followed. We should first unset the
InputConnectionListener in GeckoView on the UI thread; then unset the
GeckoEditableListener on the IC thread; and finally finish destroying
the GeckoEditable instance through disposeNative. This patch merges this
logic with the initialization logic in GeckoEditable.onViewChange, so
that onViewChange can be used for both initialization and destruction.