mServiceChild is a UniquePtr, so nulling it will destroy the GMPServiceChild,
which will destroy the associated message channel. So we need to close the
channel first before it gets destroyed. (Just as it was correctly done in
Observe() above.)
MozReview-Commit-ID: INuHN2Is7bC
--HG--
extra : rebase_source : 2a927bb06dd8fb4f1114dc0b64025cbdddc7c133
Makes transfer of samples between the content and CDM processes use shmems.
The Chromium CDM API requires us to implement a synchronous interface to supply
buffers to the CDM for it to write decrypted samples into. We want our buffers
to be backed by shmems, in order to reduce the overhead of transferring decoded
frames. However due to sandboxing restrictions, the CDM process cannot allocate
shmems itself. We don't want to be doing synchronous IPC to request shmems
from the content process, nor do we want to have to do intr IPC or make async
IPC conform to the sync allocation interface. So instead we have the content
process pre-allocate a set of shmems and give them to the CDM process in
advance of them being needed.
When the CDM needs to allocate a buffer for storing a decrypted sample, the CDM
host gives it one of these shmems' buffers. When this is sent back to the
content process, we copy the result out (uploading to a GPU surface for video
frames), and send the shmem back to the CDM process so it can reuse it.
We predict the size of buffer the CDM will allocate, and prepopulate the CDM's
list of shmems with shmems of at least that size, plus a bit of padding for
safety. We pad frames out to be the next multiple of 16, as we've seen some
decoders do that.
Normally the CDM won't allocate more than one buffer at once, but we've seen
cases where it allocates two buffers, returns one and holds onto the other. So
the minimum number of shmems we give to the CDM must be at least two, and the
default is three for safety.
MozReview-Commit-ID: 5FaWAst3aeh
--HG--
extra : rebase_source : a0cb126e72bfb2905bcdf02e864dc654e8340410
This means we can pass anything that converts implicitly to a Span to
PostResult, including an nsTArray<uint8_t>. We can also pass a Span
that contains the contents of a Shmem's buffer.
MozReview-Commit-ID: 8AAcRmVCEVy
--HG--
extra : rebase_source : 44dfbc465db14bb689a653e6c0b3cbc626c0a0d1
This ensures that the IPC connection from the content process to the main
process is shut down as soon as possible. Once all the IPC connections are
closed, the main process removes its async shutdown blocker, and Firefox
can shutdown.
MozReview-Commit-ID: 8rqa384ayd9
--HG--
extra : rebase_source : b9cbbb9f4c22016284a8d49cddaea0d96666acf9
This ensures that when we've started shutdown we don't try to start up new
GMPs. Doing so would create more connections from the content process to the
main process, and the main process can't shutdown until all such connections
are shut down.
MozReview-Commit-ID: KE8nCoLXjdd
--HG--
extra : rebase_source : 674f3c4ddcb5bb93dd775a861b425d25510871e9
This will allow us to broadcast a notification to the GMPServices running in
the content processes when they need to shutdown.
MozReview-Commit-ID: FviFDgNMnUV
--HG--
extra : rebase_source : f4ad3c6df0e14c88db1199fbe6281d67f98590ae
When we shutdown the browser while the GMPService is active we can end up
leaking a GMPParent, GeckoMediaPluginServiceParent, and a Runnable. I tracked
this down to the runnable dispatched to the GMP thread in
GMPParent::ChildTerminated(). The dispatch of this runnable is failing as we
are dispatching the runnable to a reference of the GMP thread which we have
previously acquired, but that thread is now shutdown. So the dispatch fails,
and if you look in nsThread::DispatchInternal() you'll see that we deliberately
leak the runnable if dispatch fails! The runnable leaking means that the
references it holds to the GMPParent and the GMP service parent leak.
The solution in this patch is to not cache a reference to the GMP thread on the
GMPParent; instead we re-request the GMP thread from the GMPService when we
want it. This means that in the case where the browser is shutting down,
GMPParent::GMPThread() will return null, and we'll not leak the runnable. We'll
then follow the (hacky) shutdown path added in bug 1163239.
We also need to change GMPParent::GMPThread() and GMPContentParent::GMPThread()
to return a reference to the GMP thread with a refcount held on it, in order
to ensure we don't race with the GMP service shutting down the GMP thread
while we're trying to dispatch to in on shutdown.
MozReview-Commit-ID: CXv9VZqTRzY
--HG--
extra : rebase_source : e507e48ee633cad8911287fb7296bbb1679a7bcb
This is required for the browser clearing persistence tests to pass.
MozReview-Commit-ID: Ai9qc6Ds1IG
--HG--
extra : rebase_source : 80c2133e26742410fda983e3c18c35736fc013d0
This severs the ChromiumCDMVideoDecoder's connection with the CDM. The CDM process
will shutdown when the MediaKeys also severs its connection.
MozReview-Commit-ID: Aqc4y5Nxjvc
--HG--
extra : rebase_source : 5a2f77ffe84f9b99b4668520c838b29a428578d3
At this stage, I store video frames in memory in nsTArrays rather than in
shmems just so we can get this working. Once this is working, I'll follow up
with patches to switch to storing all large buffer traffic between the CDM and
other processes in shmems.
I'm not planning on preffing this new CDM path on until that's in place.
MozReview-Commit-ID: LSTb42msWQS
--HG--
extra : rebase_source : b7f162515a1a32b2c344c11d0fa5c7004cec2e15
The MediaKeys accesses the ChromiumCDMProxy on the main thread. But the
ChromiumCDMVideoDecoder will need to access the ChromiumCDMProxy on the decode
task queue in order to get a reference to the ChromiumCDMParent so that it can
talk to the CDM (on the GMP thread).
Additionally we'll need to shutdown the ChromiumCDMProxy, and if we do that
on the main threrad while the ChromiumCDMVideoDecoder is trying to get the
ChromiumCDMParent reference, we could hit thread safety issues.
So we need to hold a lock while reading or writing from the ChromiumCDMProxy's
reference to the ChromiumCDMParent. So add a GetCDMParent() function to the
ChromiumCDMProxy which takes the lock while reading or writing the reference.
This means that the caller will always get a valid reference. There is no guarantee
that the ChromiumCDMParent isn't shutdown after the reference is taken; if that
happens, the ChromiumCDMParent returned will fail on all operations.
In a later patch in this series, the ChromiumCDMProxy will anull its reference
to the ChromiumCDMParent on shutdown, and cause GetCDMParent to return null.
So callers need to null check the return value of GetCDMParent.
MozReview-Commit-ID: 4xL41YbwkxL
--HG--
extra : rebase_source : aa854e9d88965d7da60231d6f6a3912bf6ad2eeb
This means the EME PDM implementation can safely tell when a CDMProxy is a
ChromiumCDMProxy, so we can create an appropriate MediaDataDecoder for it (in
the next patch).
MozReview-Commit-ID: CpL6QRa7SwJ
--HG--
extra : rebase_source : 3821c378c73067066f3cc67499680bdf546fb4f0
This ensures that when we're using the ChromiumAdapter that we actually ask it
whether it'll work, rather than asking the adapter we're not using.
MozReview-Commit-ID: 85nZPl9MdWa
--HG--
extra : rebase_source : 90de89bec9b004859c3c2c09ed8efbd255acc141
We still use the same EMEDecryptor MediaDataDecoder as is used by the existing
EME decrypting path.
MozReview-Commit-ID: 3pXPjChctLb
--HG--
extra : rebase_source : 67575a02290ddb871510dd88f59fdab77658b3ce
This means the MediaKeys is able to create a CDM.
MozReview-Commit-ID: 94Xc7sCLhH3
--HG--
extra : rebase_source : 914db1f04e0770776ae25c7b8bdc59e729fe78d0
This will eventually replace GMPCDMProxy. Methods will be implemented in later
patches.
MozReview-Commit-ID: 86pwo81tFZv
--HG--
extra : rebase_source : df41a20a0fefaf26a63ed18f1ccdf7fa5a3a1e89
We currently use an adapter object to adapt plugins that don't conform to the
GMP interface to the GMP interface.
We use the WidevineAdapter to talk to the CDM from the two GMP IPDL protocols.
We will be using a single protocol to talk to the Chromium CDM, so we need a
new adapter which handles that.
MozReview-Commit-ID: F7hnZ9oo9mJ
--HG--
rename : dom/media/gmp/widevine-adapter/WidevineAdapter.cpp => dom/media/gmp/ChromiumCDMAdapter.cpp
rename : dom/media/gmp/widevine-adapter/WidevineAdapter.h => dom/media/gmp/ChromiumCDMAdapter.h
extra : rebase_source : 7c08edea3c11d41eb3ecfa9c7a8ef65cf3b8ddb0
Infrastructure necessary to create an instance of the CDM process.
MozReview-Commit-ID: 7oQ86x6BNWj
--HG--
extra : rebase_source : c725a958c507b7f93ce9cfccc475f259ae9ccbc2
We currently do two sync IPCs to launch a GMP; one from content to main process
to get the nodeId and a second to get a GMPContentParent for that nodeId.
We use the nodeIds to ensure that the GMPVideoDecoder and GMPDecryptor actors
correspond to the same CDM instance/process. However once we switch to having
one protocol that encompasses both decryption and decoding, we don't need to
worry about making sure our decoder and decryptor actors match up, as we only
have one underlying connection to the CDM instance.
So we can merge the get nodeId and get GMPContentParent operations into a
single operation that does both. To do this, we just need to pass the
parameters used to calculate the nodeId in the LaunchGMP message.
Once we've switched EME over to using the CDM via a single actor, we can remove
the nodeId nsCString from our media code and from GMPVideoDecoder and
GMPVideoEncoder.
MozReview-Commit-ID: 7GXlJ37fOTZ
--HG--
extra : rebase_source : cf20a165048f777f34dab01fce984018ad641b85
The implementations of this protocol will be stubbed out in later patches.
MozReview-Commit-ID: 622CB1BOoR9
--HG--
extra : rebase_source : b796bfb4c0d0d2872787043e3b9fc83a0e6b09ea
The clock that GMP currently exposes to CDMs has second precision. Whereas the
clock that Chromium exposes to CDMs has microsecond precision. We should use
the same clock as Chromium does (since we have its code in our tree already) so
that our CDM harness is as compatible to Chromium as possible.
MozReview-Commit-ID: FssZZFg4vhn
--HG--
extra : rebase_source : 8fab078ba0ecf351a9a8147d3f7434d40a2e0a25
This menas we can have GMPVideoDecoder's AVCC -> AnnexB conversion done by the H264Converter, and
simplify the code in WidevineVideoDecoder.
MozReview-Commit-ID: 3HT5VXth6LL
--HG--
extra : rebase_source : b840489edafa5dc981ba44f722d92083a40e34cd
The work I did in bug 1306314 seems to have either regressed or never worked
properly for multiple CDM same origin processes. I'd guess the decryptor IPDL
protocol actor ID must not be as unique as I thought. So if we just use a
counter managed by the GMPDecrytorChild, we'll get a per CDM unique ID, which
is sufficient.
MozReview-Commit-ID: KSh72ptX5fn
--HG--
extra : rebase_source : 9dd558aa9b2e9154e70fc328009b79e1daa884b2
This makes it easier to reuse in the ChromiumCDM code.
Also add an ExtractBuffer() method, which allows us to Move() the contained nsTArray
out without needing to copy the data.
MozReview-Commit-ID: 9suJSfXTVYy
--HG--
extra : rebase_source : 6eec99eb5329f3b8c3bb14d22459fee3bd95caf5
This makes it easier to reuse in the ChromiumCDM code.
Also add an ExtractBuffer() method, which allows us to Move() the contained nsTArray
out without needing to copy the data.
MozReview-Commit-ID: 9suJSfXTVYy
--HG--
extra : rebase_source : 89540b254249833cf8bb09792bb33cc402977d5a
This means we can reuse LogToConsole inside the new CDM decoder backend.
This change also makes GMPUtils.cpp build in non-unified build mode.
MozReview-Commit-ID: AFkdHIos4X2
--HG--
extra : rebase_source : d31e794ce94fa724a90b1cfa842a86d119a4e2d1
extra : source : 6cad0b06a556795f6d6de123bb5a153ff06062f5
This prevents the Log macro from colliding with the Log function on
IPC ParamTraits definitions.
MozReview-Commit-ID: Hd2v6ilbmGc
--HG--
extra : rebase_source : d26d495878706fe5a2009dd33d226cc71193be13
Sometimes the build breaks because this file uses nsPrintfCString but
doesn't include its header.
MozReview-Commit-ID: CcawXkMucdA
--HG--
extra : rebase_source : 3b36138053c1ffa557fd59af37cf1cfa4166493a
The job id is just a counter, so rather than have other users of DecryptJob
reimplement their own counter, we can push the id/counter code into DecryptJob
itself.
MozReview-Commit-ID: 3RB8ctplWkK
--HG--
extra : rebase_source : f6cd7fddb2bf208419cf314cd7b01c508d68b49e
extra : source : 9b18193d0c1ccdedec25f7395fe124a86660b9d5
This means it can be used in other CDMProxies, specifically the
upcoming Chromium CDM code in bug 1315850.
MozReview-Commit-ID: G26xclqhtSw
--HG--
extra : rebase_source : 041c2cb41ba444e0dea8de3ddcc6a119d480f4f7
extra : source : c7f66edac83a6662d99f59a48f70c539f8ccecc8
The job id is just a counter, so rather than have other users of DecryptJob
reimplement their own counter, we can push the id/counter code into DecryptJob
itself.
MozReview-Commit-ID: 3RB8ctplWkK
--HG--
extra : rebase_source : 7ee0e48ab7638d1f713ee6dd852ab4b5f91119e8
extra : source : 9b18193d0c1ccdedec25f7395fe124a86660b9d5
This means it can be used in other CDMProxies, specifically the
upcoming Chromium CDM code in bug 1315850.
MozReview-Commit-ID: G26xclqhtSw
--HG--
extra : rebase_source : c4c99063f7423b8cbbd49865d2d45eca32c254ce
extra : source : c7f66edac83a6662d99f59a48f70c539f8ccecc8
This means we don't need to include GMPService.h in GMPCrashHelperHolder.h,
in order to use the GMPService inside GMPCrashHelperHolder.
This which prevents an inclusion cycle between GMPService.h and GMPCrashHelperHolder.h
in another patch I'm working on.
MozReview-Commit-ID: AbcXvv4UMyl
--HG--
extra : rebase_source : bdae6e1fbbbe8ce4100f51d2339f69c23f12859f
Fixed coding style of files encountered in P1 and P2.
MozReview-Commit-ID: LApVu9K2oto
--HG--
extra : rebase_source : e3bb296baaec9df2011ff312fec2eda19dd125e6
This works, at least on Windows, if the NSPR_LOG_FILE is set at a file
in the OS temp dir. This means we can turn on CDM logging in release
builds, in the sandboxed child process, without needing to recompile
to #define on logging.
This will make debugging issues with the CDM easier.
MozReview-Commit-ID: 6cAxMy4lv3T
--HG--
extra : rebase_source : eb75bba8e0dc38d1a0137cef28b7589ded43351a
Note: Only the Adobe GMP used enum storage, so not that it's unused we may
as well remove this.
MozReview-Commit-ID: JtmQ69eJzaI
--HG--
extra : rebase_source : 29929e680dc1692b957b34ce274c4944743768e8
GMP gtests fail on ASAN builds now since the GMPLoader requires a sandbox
starter, and ASAN doesn't run with a GMP sandbox. So only enforce that we
need a sandbox starter if we've built with sandboxing enabled.
MozReview-Commit-ID: GptxIZ7TFIy
--HG--
extra : rebase_source : 6265f91a9c80555b63f71ac5da116450d4728df1
The GMPLoader code was in plugin-container so that it was covered by
Adobe's voucher of plugin-container, but that's no longer necessary.
MozReview-Commit-ID: 3VRBAohRI9I
--HG--
extra : rebase_source : 58a30855ade14af4c4b1420edabd3abb398f232e