When double buffering is enable with compositor, DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL is used without DirectComposition. There are some devices that swap chain with DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL does not work well. In this case, device reset happens very often. To avoid the situation, the double buffering needs to be disabled when device reset happens.
Differential Revision: https://phabricator.services.mozilla.com/D36579
--HG--
extra : moz-landing-system : lando
This also removes the following prefs, because they're unused:
- media.autoplay.allow-muted pref
- media.autoplay.blackList-override-default
Differential Revision: https://phabricator.services.mozilla.com/D36396
--HG--
extra : rebase_source : 0570540496302b3efedadf4d5115ee5422d5c279
The patch also removes the layers.mlgpu.enable-container-resizing pref, because
it's dead.
Differential Revision: https://phabricator.services.mozilla.com/D36159
--HG--
extra : rebase_source : e215d584aed18f865d2e8d00a78e76e9b0323e6e
On android, android's nsWindow creates LayerManaer only in nsWindow::Create(). When WebRender error happened, gecko just stopped rendering by disabling Webrender.
The nsWindow needs to re-create LayerManager during disabling Webrender. Further, during disabling WebRender, All GeckoSurfaceTextures should not be attached to GLContext. It is for preventing a conflict with AttachToGLContext() call in SurfaceTextureHost::EnsureAttached().
Differential Revision: https://phabricator.services.mozilla.com/D26687
--HG--
extra : moz-landing-system : lando
If the GPU process becomes disabled due to crashes, then we should not
allow Linux to fallback from WebRender to OpenGL compositing in the
parent process. It should instead fallback to software just like
Windows. This is important because we don't support the OpenGL
compositor configuration.
Differential Revision: https://phabricator.services.mozilla.com/D34360
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
CompositorManagerParent::sInstance is not set in GPU process. It is necessary to send NotifyWebRenderError message.
Differential Revision: https://phabricator.services.mozilla.com/D28452
--HG--
extra : moz-landing-system : lando
When the compositor thread has begun shutdown, it will spin the event
loop for the main thread until the last CompositorThreadHolder reference
has been released. While spinning, new IPDL objects may be attempted to
be created which depend on the compositor thread; we should check to
ensure the compositor thread is still around before proceeding with
creation. These objects include CompositorManagerParent,
ImageBridgeParent, and VRManagerParent. Additionally there is a very
similar bug between the vsync thread and VsyncBridgeChild.
Differential Revision: https://phabricator.services.mozilla.com/D23308
This introduces the machinery needed to generate crash annotations from a YAML
file. The relevant C++ functions are updated to take a typed enum. JavaScript
calls are unaffected but they will throw if the string argument does not
correspond to one of the known entries in the C++ enum. The existing whitelists
and blacklists of annotations are also generated from the YAML file and all
duplicate code related to them has been consolidated. Once written out to the
.extra file the annotations are converted in string form and are no different
than the existing ones.
All existing annotations have been included in the list (and some obsolete ones
have been removed) and all call sites have been updated including tests where
appropriate.
--HG--
extra : source : 4f6c43f2830701ec5552e08e3f1b06fe6d045860
This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
This patch converts all the prefs in MediaPrefs to the new StaticPrefs system.
Note that the "media.wmf.skip-blacklist" pref was present in both MediaPrefs
and gfxPrefs. The copy in MediaPrefs was never used; this explains why this
patch does not add an entry for it to StaticPrefList.h.
Note also that the patch removes themedia.rust.mp4parser pref, because it's
unused.
MozReview-Commit-ID: IfHP37NbIjY
--HG--
extra : rebase_source : df84ea813b7c366d7be663c696891325610149c8
The new struct is in LayersTypes.h, all the rest of the changes are just
replacing existing uint64_t instances with the new LayersId struct.
Note that there is one functional change, in
CompositorBridgeParent::DeallocPWebRenderBridgeParent, where we now
correctly convert the PipelineId to a LayersId before using it to index
into sIndirectLayerTrees, whereas before we were incorrectly just using
the mHandle part of the PipelineId.
MozReview-Commit-ID: GFHZSZiwMrP
--HG--
extra : rebase_source : d2b274f63aaee2ee9bba030297e0a37a19af0d6c
This just adds the boilerplate that goes with the new protocol, without
adding any of the actual messages. The protocol is managed by PGPU, and
there will be one instance per compositor. The parent side lives on the
main thread of the GPU process, and the child side lives on the main
thread of the UI process. The protocol is only instantiated if the GPU
process is active.
MozReview-Commit-ID: J4VzwmEfYTa
--HG--
extra : rebase_source : 397ddda8b0e76e5ed5f63783b1220ed7b4414d99
This static function has only two call sites. One (in GPUProcessManager)
is unused, so it can be removed. The other (in
InProcessCompositorSession) takes the returned APZCTreeManager and
exposes it as an IAPZCTreeManager. Instead of doing this, we can simply
expose it as an IAPZCTreeManager from CompositorBridgeParent itself, to
reduce the number of places that can potentially grab a handle to the
APZCTreeManager.
MozReview-Commit-ID: BjLf6GSsnKz
--HG--
extra : rebase_source : ab24190a12053db06192fab4d1b7a932fe2d1724
GPUProcessManager::EnsureGPUReady promises that its state will be
consistent after returning. Either the GPU process is ready to be used,
or there is no GPU process at all. In the case it is attempted to
synchronously initialize the GPUChild with the device data and failed,
it broke that promise. This is because the GPU process was still setup,
but we weren't going to use it. This became a problem with the
CompositorManagerChild because it uses the process token as an
identifier, and it should have been reset to 0 in this case.
Now if GPUChild::EnsureGPUReady (the initialization step) fails, we
disable the GPU process entirely. This ensures our internal state is
consistent and the callers expectations are upheld.
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b