We implement a new nsIDOMWindowUtils function sendNativeTouchpadPan to do this. It is only implemented on Windows here.
Depends on D122048
Differential Revision: https://phabricator.services.mozilla.com/D122049
This accomplishes 2 things:
1. Allows us to directly fetch the layersId of the process that is
autoscrolling, which avoids having to fetch it in AutoScrollChild and pass it
around. This fixes autoscrolling out-of-process frames with Fission enabled.
2. Makes it easier to handle autoscrolling of in-process documents, since that
can't happen through PBrowser.
Differential Revision: https://phabricator.services.mozilla.com/D120766
This accomplishes 2 things:
1. Allows us to directly fetch the layersId of the process that is
autoscrolling, which avoids having to fetch it in AutoScrollChild and pass it
around. This fixes autoscrolling out-of-process frames with Fission enabled.
2. Makes it easier to handle autoscrolling of in-process documents, since that
can't happen through PBrowser.
Differential Revision: https://phabricator.services.mozilla.com/D120766
When high contrast mode is enabled, 2 caption buttons are painted on top of each other like Bug 1715990. Normally we did not notice 2 caption buttons, since they are painted on same position. One is drawn by DWM, another is drawn by gecko. But when RTL is changed after window creation, we notice 2 caption buttons. See Bug 1715990. One button exists on window's top left, another button exists on window's top right. This happens since position of button by DWM is not updated for RTL change. This bug is for fixing position of button by DWM when RTL is updated.
It is not simple to remove button by gecko or button by DWM. Then this bug just fixes position of the button by DWM.
Differential Revision: https://phabricator.services.mozilla.com/D118257
When nsView::CalcWidgetBounds() size might be applied to widget with modification. And next widget->GetClientBounds() could be different than nsView::CalcWidgetBounds() again with several reasons. But it seems OK to apply widget->ConstrainSize() in nsView::DoResetWidgetBounds(). It could remove repaint because of widget->ConstrainSize() call in the Resize().
Differential Revision: https://phabricator.services.mozilla.com/D114814
When nsView::CalcWidgetBounds() size might be applied to widget with modification. And next widget->GetClientBounds() could be different than nsView::CalcWidgetBounds() again with several reasons. But it seems OK to apply widget->ConstrainSize() in nsView::DoResetWidgetBounds(). It could remove repaint because of widget->ConstrainSize() call in the Resize().
Differential Revision: https://phabricator.services.mozilla.com/D114814
My previous patch triggers a lint failure because it used 'virtual' and
'final' on the same declaration. However we have a gazillion violations
of this same lint (just with 'override', not 'final') on the same file,
so I was just following local style.
Apparently the lint is tier 1 and runs on every push (wtf), so fix the
whole header.
MANUAL PUSH: Silly lint fix on a CLOSED TREE.
This removes some sketchy non-caching of cursors on windows while at it,
now that plugins are gone, but otherwise shouldn't change behavior.
Differential Revision: https://phabricator.services.mozilla.com/D112475
This patch turns on Software WebRender for all widgets that don't get
acceleration by default on nightly and early beta, as well as for users
who are put into the Fission experiment. It also cleans up our prefs to
simply enable it for all popups, and not just those affected by Fission.
Differential Revision: https://phabricator.services.mozilla.com/D111958
Creating an event with type NSEventTypeSmartMagnify does not work with either NSEvent mouseEventWithType or NSEvent otherEventWithType (they both hit an assert in the appkit code). So the best we can do is call the same function.
Differential Revision: https://phabricator.services.mozilla.com/D107792
The pref gfx.webrender.software.unaccelerated-widget.allow may be used
to allow software WebRender to be used with new windows/popups that have
transparency on Windows. Otherwise they would fallback to basic layers.
Similarly, the pref gfx.webrender.software.unaccelerated-widget.force
may be used to force software WebRender for all windows that would
fallback to basic layers.
Differential Revision: https://phabricator.services.mozilla.com/D104855
It caused us substantial confusion investigating this bug under the belief that
StartRemoteDrawingInRegion may have been modifying the dirty region. None of our
existing widget code anymore uses the API in this way, so it makes sense to just
force this dirty region to be const so that we no longer support the assumption
and alleviate confusion in the future about how our widget code actually behaves.
Depends on D106246
Differential Revision: https://phabricator.services.mozilla.com/D106247
Currently, it takes a raw native message value, but it makes JS content too
complicated. And on Linux, it cannot synthesize non-primary button events
because GDK has only button press and release messages which dont' include
mouse button information.
For solving these problems, this patch creates a new abstract native message
as `nsIWidget::NativeMouseMessage` and makes each widget converts it to
a platform native message.
Additionally, this patch adds an argument to make it possible its callers
to specify pressing or releasing mouse button with a DOM mouse button value.
Note that the following patch adds new argument to
`synthesizeNativeEventMouse*` for mochitests and which will be tested by
new tests.
Differential Revision: https://phabricator.services.mozilla.com/D105763
Surprisingly, they don't take modifiers, and
`nsIWidget::SynthesizeNativeMouseEvent()` which are implementations of
`nsIDOMWindowUtils::SendNativeMouseEvent()` treat given modifier flags
are native's ones, and handle modifiers only on macOS. Therefore, this
patch makes them handle native modifiers of Gecko.
Unfortunately, I'm not so familiar with Android API, and in the short
term, I don't need the support on Android. Therefore, this patch just
adds a TODO comment on Android widget.
Additionally, we don't have a simple way to set modifier only while
posting a mouse input on Windows too. It requires complicated code.
Therefore, I don't add the support for it on Windows too.
Differential Revision: https://phabricator.services.mozilla.com/D105758
The pref gfx.webrender.software.unaccelerated-widget.allow may be used
to allow software WebRender to be used with new windows/popups that have
transparency on Windows. Otherwise they would fallback to basic layers.
Similarly, the pref gfx.webrender.software.unaccelerated-widget.force
may be used to force software WebRender for all windows that would
fallback to basic layers.
Differential Revision: https://phabricator.services.mozilla.com/D104855
The pref gfx.webrender.software.unaccelerated-widget.allow may be used
to allow software WebRender to be used with new windows/popups that have
transparency on Windows. Otherwise they would fallback to basic layers.
Similarly, the pref gfx.webrender.software.unaccelerated-widget.force
may be used to force software WebRender for all windows that would
fallback to basic layers.
Differential Revision: https://phabricator.services.mozilla.com/D104855
This should make the optimization landed earlier in this bug apply for
some of the NotifyThemeChanged() calls in nsWindow.cpp which are causing
all the extra invalidations.
If we know that system colors/fonts didn't change, we can avoid doing a
bunch of reflow work and the patch from earlier in the bug can avoid
re-rasterizing images too.
Differential Revision: https://phabricator.services.mozilla.com/D94425
This code was assuming that the only non-opaque parts of compositor rendering would be the
parts of the window that had vibrancy. But now that the default window background is transparent,
we can have non-vibrant parts where we render into transparency. Dialog windows such as sheet
windows are an example of this.
So instead of using the non-vibrant region of the window as its opaque region, we now use
the region that is covered by opaque Gecko layers. This region is a lot more conservative:
For example, the main browser chrome is now entirely transparent, because the chrome's opaque
parts share a layer with its transparent parts.
As a result, this change slightly affects the CALayer partitioning in the main browser window:
The entire browser chrome is now transparent, not just the tab bar.
The web content area is still opaque.
I think this will be fine. The thing I'm most concerned about is that scrolling inside web
content might cause invalidations of pixels from the chrome, because then we'd recomposite
the CALayers that cover the vibrant tab bar. This doesn't seem to happen most of the time
though, from what I can tell.
Differential Revision: https://phabricator.services.mozilla.com/D51466
The current notification enumerates all windows and calls
SysColorChanged on them.
The current implementation of SysColorChanged is not quite sound, as it
really needs most if not all of what ThemeChanged does: SVGs can use
system colors, so we need to also invalidate the image cache for
example.
It's also not clear it deals correctly with propagating system color
changes to other documents.
In some cases we were even firing both theme changes and system color
changes at the same time. Unify this code paths.
Differential Revision: https://phabricator.services.mozilla.com/D76487
These functions all have a single call site, and the call site clearly always
has rect in DesktopPixel units. So it makes sense to encode this in the API,
and propagate the strongly typed units.
Differential Revision: https://phabricator.services.mozilla.com/D67696
--HG--
extra : moz-landing-system : lando
Also move MOZ_MUST_USE before function declarations' specifiers and return type. While clang and gcc's __attribute__((warn_unused_result)) can appear before, between, or after function specifiers and return types, the [[nodiscard]] attribute must precede the function specifiers.
Differential Revision: https://phabricator.services.mozilla.com/D68146
--HG--
extra : moz-landing-system : lando
Lets Wayland sessions run vsync off wayland surface frame callbacks by creating
an interface for widgets to return a local VsyncSource, if applicable.
This interface is currently used for the compositor, and for refresh drivers
in the parent process. It is not yet used for vsync in content processes.
Differential Revision: https://phabricator.services.mozilla.com/D28430
--HG--
extra : moz-landing-system : lando
This code was assuming that the only non-opaque parts of compositor rendering would be the
parts of the window that had vibrancy. But now that the default window background is transparent,
we can have non-vibrant parts where we render into transparency. Dialog windows such as sheet
windows are an example of this.
So instead of using the non-vibrant region of the window as its opaque region, we now use
the region that is covered by opaque Gecko layers. This region is a lot more conservative:
For example, the main browser chrome is now entirely transparent, because the chrome's opaque
parts share a layer with its transparent parts.
As a result, this change slightly affects the CALayer partitioning in the main browser window:
The entire browser chrome is now transparent, not just the tab bar.
The web content area is still opaque.
I think this will be fine. The thing I'm most concerned about is that scrolling inside web
content might cause invalidations of pixels from the chrome, because then we'd recomposite
the CALayers that cover the vibrant tab bar. This doesn't seem to happen most of the time
though, from what I can tell.
Differential Revision: https://phabricator.services.mozilla.com/D51466
--HG--
extra : moz-landing-system : lando
Converts ui.context_menus.after_mouseup varcache pref to a static pref and removes its associated function.
Differential Revision: https://phabricator.services.mozilla.com/D43519
--HG--
extra : moz-landing-system : lando
This lets LayerManagerComposite and RendererOGL set the correct opaque region
on the native layer.
Differential Revision: https://phabricator.services.mozilla.com/D42401
--HG--
extra : moz-landing-system : lando
It's only moved around, but not actually used anywhere.
I have no idea what this was supposed to control in the past but it doesn't seem
useful to keep it around.
Differential Revision: https://phabricator.services.mozilla.com/D33393
--HG--
extra : moz-landing-system : lando
This patch makes widget use `mozilla::PresShell` directly rather than via
`nsIPresShell` and changes some pure virtual methods of `nsIPresShell` which
called by widget to `mozilla::PresShell`'s non-virtual methods.
Differential Revision: https://phabricator.services.mozilla.com/D29112
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando
This cleans up a bit and allows us to be smarter about which cursors
should we allow from content or what not, which will help with bug 1445844 and
co.
Differential Revision: https://phabricator.services.mozilla.com/D16711
The restriction preventing fullscreen windows from being dragged is removed.
Differential Revision: https://phabricator.services.mozilla.com/D15075
--HG--
extra : moz-landing-system : lando
The restriction preventing fullscreen windows from being dragged is removed.
Differential Revision: https://phabricator.services.mozilla.com/D15075
--HG--
extra : moz-landing-system : lando
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
This commit attempts to lower the pain of modifying FrameMetrics.h.
It looks like most includes really only want ViewID or
ScrollableLayerGuid, so this commit factors them out into a separate
header. In the process FrameMetrics::ViewID is changed to
ScrollableLayerGuid::ViewID, which personally seems like a better
place for it now that we have RepaintRequest. Unfortunately that
requires a lot of places to be updated.
After this commit there are still a couple of major places that
FrameMetrics is included.
* nsDisplayList.h
* nsIScrollableFrame.h
* Layers.h
Those are going to be more tricky or impossible to fix so they're
not in this commit.
Differential Revision: https://phabricator.services.mozilla.com/D10722
--HG--
rename : gfx/layers/FrameMetrics.h => gfx/layers/ScrollableLayerGuid.h
rename : gfx/layers/FrameMetrics.h => gfx/layers/ZoomConstraints.h
extra : rebase_source : 29ac79f91460a181bf7437af5c371207e22858e2
extra : source : c2e70e531075493fc6e374dcec862827f0bc6e77