This takes 16 bytes off of the allocated size of each instance.
MozReview-Commit-ID: AhfN6MWvVL1
--HG--
extra : rebase_source : badc6ab690f2c4e0184ac0b51b29f81fb11279c6
extra : absorb_source : 0f685515a6946c89e9467c8b1e8548c989b1907b
extra : histedit_source : 7bfb5db39b23c1d262819c22a6e5fcd884c52504
This was moved out of nsThread in bug 1350432, but some dead code was left
behind.
MozReview-Commit-ID: BOhykHyIEPp
--HG--
extra : rebase_source : 21d4f95a019ba10851fba1efc588d6c2678aed85
Later patches add support for Windows. OS-X will need a follow-up.
MozReview-Commit-ID: DDd6uir4KzM
--HG--
extra : source : b4394660fde2b05e972c491246570d8f79d8a7c6
extra : absorb_source : 063bc5db64faa9311ac9db99259cd477fb8fcf7e
This change stores the base allocation address and actual allocated stack size
(as opposed to the requested size, which may be 0), so that we can map them to
VM regions in a memory reporter.
MozReview-Commit-ID: IZbbyQ9pKHr
--HG--
extra : source : 391b97f0e5c029880d4a1ae697463cfcb8839116
This will allow us to enumerate active threads in order to report their
memory.
MozReview-Commit-ID: IExELSkFdwB
--HG--
extra : source : 2916b5e05b6d100e91448f21cb4082e41a86e87c
Later patches add support for Windows. OS-X will need a follow-up.
MozReview-Commit-ID: DDd6uir4KzM
--HG--
extra : rebase_source : a28826d3331d057f4d35bec56da7738a727d9768
This change stores the base allocation address and actual allocated stack size
(as opposed to the requested size, which may be 0), so that we can map them to
VM regions in a memory reporter.
MozReview-Commit-ID: IZbbyQ9pKHr
--HG--
extra : rebase_source : 1b61bfd63931ce9e2bf9a71905468336971d0956
This will allow us to enumerate active threads in order to report their
memory.
MozReview-Commit-ID: IExELSkFdwB
--HG--
extra : rebase_source : 94b63857357639b201b85bdd7bfc4fbe1d4b7f62
Fairly straightforward, just a blanket removal. Haven't heard
anything on dev-platform or fx-data-dev regarding this removal,
so I think it's likely safe to remove on Nightly, and we can
revert if anyone makes a fuss.
As part of removing the HangMonitor, I renamed a few things and
reorganized the namespaces to not depend on a HangMonitor
namespace. Hopefully this doesn't produce too much noise in the
diff, it just seemed appropriate to move everything around
rather than keep dangling vestiges of the old system.
MozReview-Commit-ID: 8C8NFnOP5GU
--HG--
extra : rebase_source : dd000a05bfc2da40c586644d33ca4508fa5330f6
Now uses StaticPrefs instead of DOMPrefs, and how we count dispatches for Workers.
MozReview-Commit-ID: DTumwcI5bG
--HG--
extra : rebase_source : 0cf5312e714fb260c01df647b2cd1fcc28ffc415
Fairly straightforward, just a blanket removal. Haven't heard
anything on dev-platform or fx-data-dev regarding this removal,
so I think it's likely safe to remove on Nightly, and we can
revert if anyone makes a fuss.
As part of removing the HangMonitor, I renamed a few things and
reorganized the namespaces to not depend on a HangMonitor
namespace. Hopefully this doesn't produce too much noise in the
diff, it just seemed appropriate to move everything around
rather than keep dangling vestiges of the old system.
MozReview-Commit-ID: 8C8NFnOP5GU
--HG--
extra : rebase_source : 59e4a6ced7d14d2a01c0b79e944078ea84cae523
This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
Fairly straightforward, just a blanket removal. Haven't heard
anything on dev-platform or fx-data-dev regarding this removal,
so I think it's likely safe to remove on Nightly, and we can
revert if anyone makes a fuss.
As part of removing the HangMonitor, I renamed a few things and
reorganized the namespaces to not depend on a HangMonitor
namespace. Hopefully this doesn't produce too much noise in the
diff, it just seemed appropriate to move everything around
rather than keep dangling vestiges of the old system.
MozReview-Commit-ID: 8C8NFnOP5GU
--HG--
extra : rebase_source : a8840bd26f4b01b756ffa72345ababb625048550
Whatever compiler bugs required this destructor to be public have
either long since been fixed, or the compilers themselves have become
obsolete. Plus we get to fix a wrong comment and make another class
final in the process.
When memory-pressure events were first used in an e10s environment it was
to implement memory minimization from about:memory. However when low memory
detection was first introduced in Firefox OS an issue arised with this scheme:
every process was using a kernel-based low-latency mechanism to detect low
memory scenarios and send memory-pressure events; but the main process events
were also being forwarded to all child processes causing listeners to be
triggered twice. Because of this -no-forward events were introduced and used.
Currently however low-memory is detected via polling, so there will always be
a significant delay between the beginning of the low-memory scenario and its
detection. Because of this there is no value in having content processes poll
on their own and it's best to have only the main process do it and then
forward the memory-pressure events to all child processes.
MozReview-Commit-ID: AMQOsEgECme
--HG--
extra : rebase_source : 1b408b31dd27940981407f50f2e5f07e354b16d7
For Fennec on Android, if we haven't received memory pressure notifications from
the OS for a certain amount of time (in the order of ~15 mins), we assume that
we're no longer under memory pressure. In order to turn the bfcache back on when
that happens, we now want to be able to forward this fact to Gecko as well.
Unfortunately, the way memory pressure is tracked using an atomic variable
doesn't easily allow to fully extend the existing priority rules between "new"
and "ongoing" to include a new "stopping of memory pressure" event. Since we're
not using Dispatch*Eventual*MemoryPressure on Android and therefore the queuing
priority behaviour isn't actually relevant for us, we just ignore that and only
enforce that a pending "new" memory pressure event takes priority over a "stop"
event.
MozReview-Commit-ID: 90C9KogUyvf
--HG--
extra : rebase_source : 4e71a31433557d8d486f941953717a88d5d87e7d
PerformanceCounters are currently disabled in two ways:
- a preference that's off by default "dom.performance.enable_scheduler_timing"
- calls made only for nightly using #ifndef RELEASE_OR_BETA
In order to simplify the code, let's remove the #ifndef and rely only on the pref.
That will also allows us to use the feature in every version going forward.
The performance will not be impacted since the current code is already using
the (cached) pref value to determine if the counters are used.
MozReview-Commit-ID: 47t2M1O13aH
--HG--
extra : rebase_source : e129e1829f1dc37c019e50e156474c4876d6d6cb
We only use nsINamed on runnables for certain kinds of telemetry, and
those kinds of telemetry aren't being gathered on RELEASE_OR_BETA
builds. We effectively make nsINamed::GetName a no-op when we're not
collecting said telemetry. But implementing nsINamed does have a cost:
the vtable of every runnable (and we have hundreds of subclasses of
mozilla::Runnable) will contain pointers for GetName (and extra pointers
for QueryInterface/AddRef/Release), and all those pointers times all
those subclasses adds up quickly. Let's not implement nsINamed when
nsINamed isn't going to be used.
This change saves ~100K of binary size on x86-64 Linux; the savings
should be similar on other 64-bit systems, and ~50K on 32-bit systems.
Adds a PeformanceCounter class that is used in DocGroup and WorkerPrivate
to track runnables execution and dispatch counts.
MozReview-Commit-ID: 51DLj6ORD2O
--HG--
extra : rebase_source : b481c9aa3b735569722bb7472872ec2d22adcb89
Make unlabeled runnables be the runnables we tag with extra
information, since they're the ones we want to decrease.
Note: This changes values gathered for telemetry!
This lets us replace moz_xstrdup() of string literals with AssignLiteral(),
among other improvements.
--HG--
extra : rebase_source : 9994d8ccb4f196cf63564b0dac2ae6c4370defb4
Currently the Gecko Profiler defines a moderate amount of stuff when
MOZ_GECKO_PROFILER is undefined. It also #includes various headers, including
JS ones. This is making it difficult to separate Gecko's media stack for
inclusion in Servo.
This patch greatly simplifies how things are exposed. The starting point is:
- GeckoProfiler.h can be #included unconditionally;
- everything else from the profiler must be guarded by MOZ_GECKO_PROFILER.
In practice this introduces way too many #ifdefs, so the patch loosens it by
adding no-op macros for a number of the most common operations.
The net result is that #ifdefs and macros are used a bit more, but almost
nothing is exposed in non-MOZ_GECKO_PROFILER builds (including
ProfilerMarkerPayload.h and GeckoProfiler.h), and understanding what is exposed
is much simpler than before.
Note also that in BHR, ThreadStackHelper is now entirely absent in
non-MOZ_GECKO_PROFILER builds.
The return of these functions is actually (DWORD) –1
MozReview-Commit-ID: 112d6BTBt8O
--HG--
extra : rebase_source : f36ec05d9a1e85d4d2dd844d8024189971aaeb46
This patch refactors the nsThread event queue to clean it up and to make it easier to restructure. The fundamental concepts are as follows:
Each nsThread will have a pointer to a refcounted SynchronizedEventQueue. A SynchronizedEQ takes care of doing the locking and condition variable work when posting and popping events. For the actual storage of events, it delegates to an AbstractEventQueue data structure. It keeps a UniquePtr to the AbstractEventQueue that it uses for storage.
Both SynchronizedEQ and AbstractEventQueue are abstract classes. There is only one concrete implementation of SynchronizedEQ in this patch, which is called ThreadEventQueue. ThreadEventQueue uses locks and condition variables to post and pop events the same way nsThread does. It also encapsulates the functionality that DOM workers need to implement their special event loops (PushEventQueue and PopEventQueue). In later Quantum DOM work, I plan to have another SynchronizedEQ implementation for the main thread, called SchedulerEventQueue. It will have special code for the cooperatively scheduling threads in Quantum DOM.
There are two concrete implementations of AbstractEventQueue in this patch: EventQueue and PrioritizedEventQueue. EventQueue replaces the old nsEventQueue. The other AbstractEventQueue implementation is PrioritizedEventQueue, which uses multiple queues for different event priorities.
The final major piece here is ThreadEventTarget, which splits some of the code for posting events out of nsThread. Eventually, my plan is for multiple cooperatively scheduled nsThreads to be able to share a ThreadEventTarget. In this patch, though, each nsThread has its own ThreadEventTarget. The class's purpose is just to collect some related code together.
One final note: I tried to avoid virtual dispatch overhead as much as possible. Calls to SynchronizedEQ methods do use virtual dispatch, since I plan to use different implementations for different threads with Quantum DOM. But all the calls to EventQueue methods should be non-virtual. Although the methods are declared virtual, all the classes used are final and the concrete classes involved should all be known through templatization.
MozReview-Commit-ID: 9Evtr9oIJvx