Граф коммитов

22902 Коммитов

Автор SHA1 Сообщение Дата
Miko Mynttinen 9ea7cd8eb6 Bug 1291490 - File gfx/qcms/transform_util.h is missing a header. r=bgirard
Include the missing math.h header.

MozReview-Commit-ID: BozHU59BGkF

--HG--
extra : transplant_source : %02%95%3F-k%FF%BA_%C7%1CU%CBU%29c%D7%82%9F%04J
2016-08-02 15:41:56 -07:00
Ethan Lin 41b10604fb Bug 1290628 - Change the assertion rule to prevent assert with large number. r=lsalzman 2016-08-02 19:47:00 +02:00
James Willcox 0fbdac5122 Bug 1255628 - Remove AndroidNativeWindow, as we can use the NDK functions directly now r=rbarker 2016-08-04 09:23:34 -05:00
Stone Shih f226c252d4 Bug 1285070 - Real touch events will generate corresponding pointer events twice. r=kats 2016-07-07 09:53:38 +08:00
Carsten "Tomcat" Book 336c76b079 Merge mozilla-central to mozilla-inbound 2016-08-04 16:07:29 +02:00
Carsten "Tomcat" Book 389a3e0817 merge mozilla-inbound to mozilla-central a=merge
--HG--
rename : mobile/android/base/java/org/mozilla/gecko/GeckoAppShell.java => mobile/android/geckoview/src/main/java/org/mozilla/gecko/GeckoAppShell.java
rename : mobile/android/base/java/org/mozilla/gecko/gfx/GeckoLayerClient.java => mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/GeckoLayerClient.java
rename : mobile/android/base/java/org/mozilla/gecko/gfx/LayerRenderer.java => mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/LayerRenderer.java
rename : mobile/android/base/java/org/mozilla/gecko/gfx/PanningPerfAPI.java => mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/PanningPerfAPI.java
2016-08-04 15:55:50 +02:00
Carsten "Tomcat" Book 03f2893f26 Backed out changeset 5b940f1bf535 (bug 1289829) for reftest failures 2016-08-04 09:58:10 +02:00
Sotaro Ikeda 4bf4a29dce Bug 1289829 - Change mask SurfaceSize calculation r=mattwoodrow 2016-08-03 19:00:19 -07:00
Lee Salzman 658901461a Bug 1291856 - push clip before drawing GTK3 widgets. r=acomminos
MozReview-Commit-ID: 84Y8sBg7NzF
2016-08-03 20:24:39 -04:00
Emilio Cobos Álvarez e1e6b574d9 Bug 1288938: layout: Move the GlyphObserver to the text run instead of the frame. r=jfkthame
MozReview-Commit-ID: KphTCkcZeid
2016-08-03 10:53:37 -07:00
Andrew Comminos b8d09bb817 Bug 1291845 - Use the compositor X display on the GLX VSync thread. r=lsalzman
MozReview-Commit-ID: ZC5MJd0BUJ

--HG--
extra : rebase_source : a8c035a02355c2dfa24a28ba125ddb4b13304e3a
2016-08-03 15:59:15 -04:00
Alexandre Lissy 0af5b943b6 Bug 1284674 - Remove NUWA r=cyu
MozReview-Commit-ID: GyMRNzOBKw6

--HG--
extra : rebase_source : 293af1cd55f2035ce6a99f4ebf144059c32a2b8f
2016-08-02 14:54:00 +02:00
Nathan Froyd e53dd1c5f7 Bug 1290160 - followup to fix static analysis bustage on a CLOSED TREE; r=me 2016-08-03 17:17:22 -04:00
Nathan Froyd 6a26598a10 Bug 1290160 - reduce codesize required by gfxPrefs; r=milan
Every gfxPrefs::PrefTemplate template declares its own virtual function
overrides for functions declared in gfxPrefs::Pref.  The compiler must
therefore create separate copies of each of these virtual functions when
it instantiates PrefTemplate.  Since several of these virtual functions
only depend on the template parameter T, the type of the pref, many
instantiations of the functions are identical.  The duplicate functions
would normally be merged by identical code folding performed in the
linker, but since these are virtual functions and therefore have their
addresses taken (to be stored in the class's vtable), the linker (at
least for the settings we use for identical code folding) cannot fold
duplicated functions together.

Therefore, we have to do the de-duplication ourselves, by creating an
intermediate templated base class that only depends on the type of the
pref.  With this class, only three copies of each virtual function will
be created (one each for bools, floats, and ints).  We sneak in
GetLiveValue() into this base class for another small codesize win, even
though it's not a virtual function.
2016-08-03 17:02:33 -04:00
Kartikaya Gupta 6962e151a2 Bug 1273356 - Remove the unused and incorrect ComputeRenderIntegrity codepath for computing checkerboard. r=rbarker
MozReview-Commit-ID: 4i1rmeqrkZ1
2016-08-03 11:59:08 -04:00
Mason Chang 25944ce750 Bug 942688 - Draw Cocoa Widget without assuming DrawTargetCG. r=mstange 2016-08-03 07:53:12 -07:00
Matt Woodrow 80d8ecc1fd Bug 1284672 - Try use an exsiting D3D11 device for video rather than creating new ones. r=dvander
--HG--
extra : rebase_source : 16208d3a63ea64e824d283f57c8f53c958900de6
2016-08-02 18:46:27 +12:00
Matt Woodrow 51b6bd9f58 Bug 1289640 - Part 6: Allow access to the D3D11 content device from other threads. r=dvander
--HG--
extra : rebase_source : 63d31cb207e6d8903fb0bef268c4d1a1a24bf11f
2016-08-03 15:28:18 +12:00
Matt Woodrow 2254f8e498 Bug 1289640 - Part 5: Delete the D3D11 image bridge device since it no longer has any callers. r=dvander
--HG--
extra : rebase_source : 8ed9418b70d889f8544e23cd624925835e62e9dd
2016-08-02 17:58:17 +12:00
Matt Woodrow 2c65f7fdb0 Bug 1289640 - Part 4: Make SourceSurfaceImage::GetTextureClient use the threadsafe upload with D3D11 so that we no longer rely on having a separate device. r=nical
--HG--
extra : rebase_source : aa63efd52e1b013251392e3bd4ec29af0e1286f0
2016-08-02 17:57:41 +12:00
Matt Woodrow cd24a38c5a Bug 1289640 - Part 3: Add a new constructor for D3D11TextureData that does threadsafe uploading. r=Bas
--HG--
extra : rebase_source : 5a57cf9addc68025cdaa13458c10ade3686bbec4
2016-08-02 17:55:44 +12:00
Matt Woodrow 7b18f355cb Bug 1289640 - Part 2: Stop using the D3D11 immediate context to upload texture data in IMFYCbCrImage and stick to threadsafe APIs so that we can use the content device. r=Bas
--HG--
extra : rebase_source : 1186b758656f07ef786f7d182a6474b050b9367e
2016-08-02 17:53:06 +12:00
Matt Woodrow 369e4deebe Bug 1289640 - Part 1: Make SharedSurfaceANGLE code use the content D3D11 device since we should only ever run on the main thread and would have used this device already. r=jgilbert
--HG--
extra : rebase_source : 9f698971f6b77161b2f7314befd889bc944aee2e
2016-08-02 17:52:29 +12:00
Jonathan Watt db80f397f6 Bug 1058040, part 2 - Rename gfxTextContextPaint to SVGContextPaint and add some code comments. r=dholbert 2016-07-22 14:56:09 +01:00
Jonathan Watt c5d930fd27 Bug 1058040, part 1 - Move gfxTextContextPaint to a separate file to enable use in imagelib. r=dholbert 2016-07-22 12:07:39 +01:00
David Anderson 200c842944 Fix OpenGL mix-blending when the source alpha is 0. (bug 1281593 part 2, r=mstange)
--HG--
extra : rebase_source : 78f3c5a99927d5100d93e161ab0e08574ee46f8c
2016-08-02 11:43:15 -07:00
David Anderson 334f06fca3 Fix D3D11 mix-blending when the source alpha is 0. (bug 1281593 part 1, r=mstange)
--HG--
extra : rebase_source : bec9c0b07e07200e3b770a15f0b120d5d62dbbd7
2016-08-02 11:43:15 -07:00
Jonathan Watt 0e69308cc1 Bug 1290781 - Make the propagation of context paint to SVG glyphs much more robust. r=heycam 2016-07-21 14:33:11 +01:00
Sotaro Ikeda a6770561f9 Bug 1289829 - Change mask SurfaceSize calculation r=mattwoodrow 2016-08-04 06:09:25 -07:00
Stone Shih f8f5ef1c1a Bug 1285128 - Should not generate pointer events for those synthesized events that are not dispatched to DOM. r=smaug 2016-07-07 15:28:11 +08:00
Iris Hsiao c9e5c33bd4 Backed out changeset d303f553f817 (bug 1289640) 2016-08-02 16:51:36 +08:00
Iris Hsiao 6d48efa876 Backed out changeset d55d65c8fb73 (bug 1289640) 2016-08-02 16:51:30 +08:00
Iris Hsiao bcf0cac2bd Backed out changeset 2e93b1e3adf0 (bug 1289640) 2016-08-02 16:51:24 +08:00
Iris Hsiao d1330cfd9f Backed out changeset 0d4ae62cc21a (bug 1289640) 2016-08-02 16:51:20 +08:00
Iris Hsiao 3c82adc54e Backed out changeset 5ce69082c2fb (bug 1289640) 2016-08-02 16:51:16 +08:00
Iris Hsiao 74a4c960e4 Backed out changeset 2120884d5cb5 (bug 1284672) 2016-08-02 16:51:11 +08:00
Iris Hsiao 3a6363f152 Backed out changeset e69e260d5dc7 (bug 1289640) for Assertion failure on DeviceManagerD3D11.cpp 2016-08-02 16:50:14 +08:00
Matt Woodrow b37f479ee0 Bug 1285174 - Make sure we render layers even if they are currently hidden (since that can change asynchronously). r=mstange 2016-08-02 18:47:26 +12:00
Matt Woodrow a6c0c60716 Bug 1284672 - Try use an exsiting D3D11 device for video rather than creating new ones. r=dvander
--HG--
extra : rebase_source : 0e9b01742f1726bf385bf28257392415a09360bd
2016-08-02 18:46:27 +12:00
Matt Woodrow 8a4439734f Bug 1289640 - Fix non-Windows build bustage 2016-08-02 18:15:01 +12:00
Matt Woodrow f1c314c175 Bug 1289640 - Part 5: Delete the D3D11 image bridge device since it no longer has any callers. r=dvander 2016-08-02 17:58:17 +12:00
Matt Woodrow 8a78323b3b Bug 1289640 - Part 4: Make SourceSurfaceImage::GetTextureClient use the threadsafe upload with D3D11 so that we no longer rely on having a separate device. r=nical 2016-08-02 17:57:41 +12:00
Matt Woodrow c4533b81ff Bug 1289640 - Part 3: Add a new constructor for D3D11TextureData that does threadsafe uploading. r=Bas 2016-08-02 17:55:44 +12:00
Matt Woodrow a9cb9eb75a Bug 1289640 - Part 2: Stop using the D3D11 immediate context to upload texture data in IMFYCbCrImage and stick to threadsafe APIs so that we can use the content device. r=Bas 2016-08-02 17:53:06 +12:00
Matt Woodrow 8917dc3ec5 Bug 1289640 - Part 1: Make SharedSurfaceANGLE code use the content D3D11 device since we should only ever run on the main thread and would have used this device already. r=jgilbert 2016-08-02 17:52:29 +12:00
Seth Fowler c379e3a8ce Bug 1290681 (Part 3) - Remove the single color optimization pref. r=edwin 2016-08-01 17:51:15 -07:00
Jeff Gilbert 8ada226207 Bug 1290987 - s/enable-prototype-webgl2/enable-webgl/ - r=jrmuizel,mrbkap CLOSED TREE
MozReview-Commit-ID: 3EArs8BLTpK
2016-08-01 14:13:01 -07:00
Nicolas Silva 95f6fa7521 Bug 1290498 - Process deferred texture ReadUnlock after compositor swap instead of before. r=sotaro 2016-08-01 14:47:57 +02:00
Jeff Gilbert 1a4ea58191 Bug 1289655 - Add prim_restart and prim_restart_fixed GLFeatures. - r=mtseng
MozReview-Commit-ID: 7uXZkyZTvKW
2016-08-01 01:20:12 -07:00
Carsten "Tomcat" Book fc8e03f0d8 Merge mozilla-central to autoland 2016-07-30 16:49:41 +02:00