The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
If the frame has opacity animation, we can't optimize it at all.
MozReview-Commit-ID: JQYiPvSaxEs
--HG--
extra : rebase_source : b344b56793ba93ac2f763a6cc7f16edcf06e8f7a
There are two callers of nsFilterInstance::PaintFilteredFrame:
1. nsSVGUtils::PaintFrameWithEffects at [1]
This function is used while painting a filtered element on a path which
display item painting is not supported yet, such as drawing elements inside a
indirect painted SVG object, such as a mask, a clipPath or a gradient object.
Let's say we have a masked element, which refers to an SVG mask, and there is
a filtered element inside that SVG mask.
Using nsFilterInstance::PaintFilteredFrame to paint that filtered frame in
the mask, we have to pass a gfxContext and a transform matrix to it. The
transform of the gfxContext 'target' that we pass in consists of a transform
from the referenced frame, of the masked frame, to the masked frame. We also
pass in a transform matrix 'aTransform', this matrix contains a transform
from the the masked frame to the filtered frame in *device units*, which
means it contains css-to-dev-px scaling factor.
2. nsSVGIntegrationUtils::PaintFilter at [2]
This function is used by normal display item painting.
The same, we pass a gfxContext 'context' and a transform matrix 'tm' into
nsFilterInstance::PaintFilteredFrame. The transform matrix of 'context'
consists of a transform from the referenced frame, of the filtered frame,
to this filtered frame, but the scale factor was taken out . The transform
matrix 'tm' we pass in contains scale transform from the referenced frame to
the filtered frame in *device unit*.
Inside nsFilterInstance::PaintFilteredFrame, we treat the transform matrix of
'aCtx' and 'aTransform' as parameters we pass in in #2 caller. So it can be
failed in #1. For example, if the filtered frame inside a masked frame has a
translation transform applied, since that translation was put in 'aTransfrom',
but we only use the scale factor of 'aTransform' in
nsFilterInstance::PaintFilteredFrame, translation factor disappears.
In this patch, I unified the definition of parameters of
nsFilterInstance::PaintFilteredFrame:
1. nsFilterInstance::PaintFilteredFrame(aCtx): the transform matrix of aCtx
should be a transform from the referenced frame to the filtered frame in
*css units*. Originally, the aCtx we passed in #1 is in device units, which
should be fixed; the aCtx we passed in #2 does not even include css scaling
factor, need be fixed too.
2. nsFilterInstance::PaintFilteredFrame(aTransform): this transform matrix
should contain only scaling factor in device units. And I removed it in the
end since I found we can get this value easily right inside the callee.
[1]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGUtils.cpp#l857
[2]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGIntegrationUtils.cpp#l1114
MozReview-Commit-ID: gRV128NyQv
--HG--
extra : rebase_source : 15d130babd07734c3c36e24e9ea8b5c4e5f7dbbf
This change makes the next patch free of doing Matrix to gfxMatrix conversion.
MozReview-Commit-ID: 8K9RNgjZPTw
--HG--
extra : rebase_source : 190a80c2580622b7866ddb4d80a161311e97a2f5
In nsSVGUtils::GetBBox, we cache fill-gemorty's bbox in ObjectBoundingBoxProperty
of the given frame[1] so that we can just return the cache value without
recomputing bbox. Some new added flags, such as eUseFrameBoundsForOuterSVG,
prevent storing and reusing this cache value. This patch is trying to make this
cache mechanism work again.
[1]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGUtils.cpp#l1119
MozReview-Commit-ID: 8vWDzFi8qCw
--HG--
extra : rebase_source : 07725c856f77f95717f16e61a9838393b09f5789
When nsSVGUtils::getBBox is called on <use> element:
1. Call from SVGGraphicsElement::getBBox(WebAPI):
According to the spec, getBBox should return the bbox as the union box of
children in user space.
2. Call from mask/ clip-path or filter painting:
Since we want to paint those elements in the coordinate space formed by
<use>(bug 537623), getBBox should return the bbox as the union box of
children in coordinate system of <use>.
Depend on the use case, we return the bbox of an <use> element on different
coordinate system. In this patch, I bring in a new
flag(eInUserSpaceOfUseElement) so that nsSVGUtils::getBBox can return bbox on
different coordinate system accordingly.
MozReview-Commit-ID: FfZalTI8J0y
--HG--
extra : rebase_source : c33e980c00c450792b30f60f6aa01b53e1c5595c
In while-loop [1],
1. The first SetMatrix call that I remvoed in this patch is totally useless,
we can just pass initialMatrix to contextPaint, instead of set initialMatrix
to aContenxt and read back from aContext and then pass it to contextPaint.
2. This function, SVGTextFrame::PaintSVG, is the only caller of
SetupStrokeGeometry, and it does not need SetupStrokeGeometry to setup matrix at
all, since it will be overwritten the transform matrix of aContext at several
lines below[2].
[1]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3658
[2]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3685
MozReview-Commit-ID: AlKQh4abbpa
--HG--
extra : rebase_source : e0dfd66ff25be0d7cffadecf9e3333bba10cff9b
(This patch is not relative to performance)
Rename this function since it has not relation with cario at all.
MozReview-Commit-ID: DHvrsVZAJ7B
--HG--
extra : rebase_source : 4994c9058bd93c7d6671e57ce7f204185e679a1a
One thing to note here is that the Scale function on gfxRect has a
different implementation than that in gfx::Rect which is replacing it.
The former just scales the width/height directly whereas the latter
scales the XMost/YMost and recomputes the width/height.
MozReview-Commit-ID: 5FImdIaNfC3
--HG--
extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08
Most of this patch is updating a few places that use gfxMatrix to use
the equivalent-but-differently-named functions on MatrixDouble:
- Translate/Rotate/Scale get turned into PreTranslate/PreRotate/PreScale
- Transform(Point) gets turned into TransformPoint(Point)
- gfxMatrix::TransformBounds(gfxRect) gets turned into
gfxRect::TransformBoundsBy(gfxMatrix).
- gfxMatrix::Transform(gfxRect) gets turned into
gfxRect::TransformBy(gfxMatrix).
The last two functions are added in this patch as convenience wrappers
to gfxRect instead of Matrix.h because we don't want Matrix.h to "know"
about gfxRect (to avoid adding gecko dependencies on Moz2D). Once we
turn gfxRect into a typedef for RectDouble these will be eliminated
anyway.
MozReview-Commit-ID: BnOjHzmOSKn
--HG--
extra : rebase_source : cf1692d1f0d44a4b05d684a66678739181a426d5
As I've said before, as module owner I prefer that MOZ_ASSERT_IF not be
used in the module because I consider it to be unreadable. However, a
few uses have crept in, and this patch removes them.
I consider it to be unreadable because the name looks like a name that
uses smalltalk-ish naming conventions, i.e., with a part of the name
corresponding to each parameter, in order. However, the parameters are
in the order opposite the name.
This was written primarily with the vim commands:
:%s/MOZ_ASSERT_IF(\([^,]*\),/MOZ_ASSERT(!\1 ||/
:wn
followed by manual cleanup for indentation and removal of !!.
MozReview-Commit-ID: G6rLbOn7k8d
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
The reason of this change is the same as for Part 2, except this commit fixes
nsSVGMaskFrame::GetMaskForMaskedFrame rather than PaintSVG.
MozReview-Commit-ID: DS0eG6eKDgs
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
--HG--
extra : rebase_source : 3397613129fff6023833cdc3bd639f0d2b151652
extra : source : fa29f1920a88d88bcf0f5239462d32ee8955895c
The reason of this change is the same as for Part 2, except this commit fixes
nsSVGMaskFrame::GetMaskForMaskedFrame rather than PaintSVG.
MozReview-Commit-ID: DS0eG6eKDgs
--HG--
extra : rebase_source : 696bf495edc98a390f49ff0638165724521460b1
extra : source : 95f38c2c8b57134504e7fbe03d1637866e3e65ba
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
--HG--
extra : rebase_source : 66c9a9e391c2f9e142575f42fd47b37334ec5752
extra : source : 97a08873177c0f18edffdb1b5589c77843a50553
This avoids conflicts with mozilla::dom::FrameType.
MozReview-Commit-ID: 7aEMbHRaTFk
--HG--
extra : rebase_source : 2d01321f5ce0ec8c0e3f70984674f82678034b3c
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : ca7a35bb9f5e27880d5dc62e03feb91b6ac3435d
This change fixes the code so that it does not assume that frames with the
NS_FRAME_SVG_LAYOUT bit set implement nsISVGChildFrame. This assumption is
incorrect since there are many SVG frame types that do not inherit
nsISVGChildFrame (such as nsSVGGradientFrame).
MozReview-Commit-ID: 9dCZAhJk3E0
--HG--
extra : rebase_source : 346755b3215b38560ab57e87cf12585b4a869d65
There are two places that use nsFilterInstance::PaintFilteredFrame. One is
nsSVGIntegrationUtil::PaintFilter, we do take care of it in bug 1224207.
Another path is at nsSVGUtils::PaintFrameWithEffects, apparently I missed that
path while working on bug 1224207.
MozReview-Commit-ID: K4MjKa4ZpCR
--HG--
extra : rebase_source : 46696b620b210348052fe554b15abf0c3adedc72