Benoit Girard
19ed51c454
Bug 683745 - Fix OGL FPS Counter on Android; r=jrmuizel
2011-08-31 15:58:19 -07:00
Benjamin Stover
5977e20a52
Bug 634759 Allow buffer rotation for mobile r=roc
2011-08-29 10:56:50 -07:00
Chris Lord
2aa06762af
Bug 611315 - Fix handling of rotated ShadowBufferOGL
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling updates.
This fixes that handling by offsetting the updated region by the rotation,
and if that new region crosses texture boundaries, splitting it into
multiple uploads.
2011-08-24 15:10:03 +01:00
Chris Lord
42d612afd7
Fix drawing of GL Thebes layers with rotation when using tiled textures
...
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.
Add a special case for tiled textures that manually does the wrapping.
2011-08-24 15:09:59 +01:00
Benoit Girard
a6b3246fd0
Backout changeset 07d34812bdee, b879d413ce2d, 0c59eeb18700 due to android opengl regression on chrome pages; r=backout
2011-08-23 17:12:15 -04:00
Justin Wood
fec71e5e8b
Backout Bug 594876, Bug 675474, and Bug 675532, to fix OSX64 Reftest orange, and Linux perf regression. rs+=edmorly
...
changeset 0a920411e64c, changeset 58147380793b, and changeset 96e052b3e845
2011-08-20 15:07:06 -04:00
Matt Woodrow
1a18fc5567
Bug 675474 - Draw all ThebesLayer content before compositing and synchronize with glXWaitX on GLX. r=bjacob,roc
2011-08-20 14:04:24 +12:00
Chris Lord
db10ec99c6
Bug 611315 - Fix handling of rotated ShadowBufferOGL. r=mattwoodrow
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling uploads.
This fixes that handling by offsetting the updated region by the rotation and
adds an assertion if the updated region crosses a rotation boundary (which
should never happen).
2011-08-19 09:36:18 +01:00
Chris Lord
ee19435552
Bug 611315 - Fix drawing of tiled GL Thebes layers with rotation. r=mattwoodrow
...
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.
Add a special case for tiled textures that manually does the wrapping.
2011-08-19 09:36:08 +01:00
Chris Jones
ae2bfc746f
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-08-09 12:38:26 -07:00
Florian Haenel
fedb6459d8
Bug 669602 - Fennec/OGL: Paint Artifacts on chrome pages background after scrolling. r=joe,roc
2011-08-09 11:38:05 -04:00
Matt Woodrow
fac88d4499
Bug 675073 - Release OpenGL textures with the global context if the creating context has been destroyed. r=joe
2011-08-05 13:13:25 +12:00
Matt Woodrow
1332468008
Bug 655017 - Let gfxXlibSurface track GLXPixmaps and use this for CanvasLayerOGL. r=karlt, roc
2011-08-05 13:13:25 +12:00
Matt Woodrow
a58142bb2a
Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc
2011-08-03 15:04:20 +12:00
Matthew Gregan
2f39e6408b
Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe
2011-07-22 15:17:23 +12:00
Oleg Romashin
02c7078314
Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel
2011-07-17 12:07:41 +02:00
Chris Jones
0c9abec3e2
Merge backout
2011-07-15 11:36:22 -07:00
Chris Jones
bd33e7e43e
Back out bug 648484
2011-07-15 11:35:55 -07:00
Chris Jones
fcb0f65051
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-07-13 22:43:43 -07:00
Matt Woodrow
d76b381d9f
Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe
2011-07-15 08:45:33 +12:00
Benoit Girard
2ab0d12f09
Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
...
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Robert O'Callahan
d4259656be
Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas
2011-07-08 22:42:21 +12:00
Florian Haenel
a0b30fbce6
Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar
2011-07-06 11:00:47 -07:00
Matt Woodrow
e64b02f01a
Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf
2011-07-05 14:52:00 +12:00
Matt Woodrow
9879aa7837
Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe
2011-07-05 14:50:38 +12:00
Benoit Girard
2f27b1192a
Bug 636707 - Check for null MacIOSurfaceImageOGL. r=mattwoodrow
2011-07-04 09:51:37 -04:00
Benoit Girard
5b3036138c
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-04 09:15:05 -04:00
Benoit Girard
3a51e1fdfa
Backout 627489bb6288.
2011-07-01 18:05:54 -04:00
Benoit Girard
4ec96c8c7f
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-01 16:57:15 -04:00
Matt Woodrow
f47d6dca8b
Back out bug 656185 due to windows compile failures
2011-06-27 15:21:22 +12:00
Matt Woodrow
6e295129f3
Bug 656185 - Part 2 - Handle odd crop offsets correctly with OpenGl. r=derf
2011-06-27 14:32:16 +12:00
Matt Woodrow
fe8fe23d3c
Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe
2011-06-27 14:32:06 +12:00
Jeff Muizelaar
4b67acc2d6
Bug 662649. DrawFPS: Make the conversion loop easier to follow. r=joe
2011-06-22 14:53:11 -04:00
Jeff Muizelaar
ad8a1fabad
Bug 662649. DrawFPS: Add a comment about why DrawFPS is a little weird.
2011-06-22 14:49:31 -04:00
Jeff Muizelaar
3e64a3274a
Bug 662649. DrawFPS: Make sure we use a 32 bit type instead of a 64 bit one. r=joe
...
This was causing badness on platforms where unsigned long is 64 bits.
2011-06-22 14:46:27 -04:00
Jeff Muizelaar
7cfa60fc62
Bug 662649. DrawFPS: free leaked buffer. r=joe
...
glTexImage2D will keep a copy of this data around so we don't have to.
2011-06-22 14:43:52 -04:00
Robert O'Callahan
a97f0fea4e
Bug 637852. Part 9: Remove resolution support from BasicLayers, ShadowLayers and GL layers. r=mattwoodrow
...
This is not needed anymore.
2011-06-23 00:11:28 +12:00
Neil Rashbrook
fc981395e8
Bug 660525 Remove useless uses of PromiseFlatString (prev cset lacked the code changes) r=joedrew!
2011-06-13 19:02:35 -07:00
Masayuki Nakano
9b0bdf62e1
Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe
2011-06-12 11:30:16 +09:00
Oleg Romashin
977fc29345
Bug 612335 - Render remote canvas directly into shared surface r=jones.chris.g
2011-06-09 21:17:02 -04:00
Oleg Romashin
f447171c32
Bug 659768 - HTML5 video does not render anything on Maemo r=mattwoodrow
2011-05-31 09:48:47 +12:00
Matheus Kerschbaum
6eb93f7dd3
Bug 648911 - Remove support for non-libxul builds. r=ted,joedrew
2011-05-23 18:54:47 +02:00
Robert O'Callahan
ab1023ee7a
Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas
2011-05-23 12:27:03 +12:00
Florian Hänel
9b0ef26bc8
Bug 628566 - Implement basic tiling of ImageLayerOGL. r=joe
2011-05-19 12:53:02 +02:00
Florian Hänel
23532cf3fb
Bug 643793 - Convert OpenGL scissor rects to world space in ContainerLayerOGL. r=joe
2011-05-14 12:11:37 +12:00
Matt Woodrow
875f244cda
Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe
2011-04-21 16:38:39 +12:00
Matt Woodrow
2748614ad5
Bug 649417 - Part 1 - Create a SharedImage ipdl union and pass this to ShadowImageLayer::Swap . r=cjones
2011-04-21 11:21:56 +12:00
Oleg Romashin
47d1209f8f
Bug 612407 - Add FPS counter like fraps r=joe,jrmuizel
2011-05-10 21:45:42 -04:00
Matt Woodrow
53362a4bfd
Bug 649685 - Don't flip when drawing the backbuffer to the window with OpenGL. r=joe
2011-05-09 11:44:03 +12:00
Mounir Lamouri
3ba0ae6a9e
Backout 2348924d6410 (bug 612407) for build bustage.
2011-05-06 11:42:42 +02:00